Moved AxisAlignedBox to mathematic module
Former-commit-id: 2cb5b151941a431b5c12457f0decf7b39195052d
This commit is contained in:
@@ -7,7 +7,6 @@
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/Shader.hpp>
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#include <Nazara/Renderer/ShaderBuilder.hpp>
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#include <Nazara/Utility/AxisAlignedBox.hpp>
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#include <Nazara/Utility/BufferMapper.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/Skeleton.hpp>
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@@ -32,7 +31,7 @@ namespace
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static int colorLocation = -1;
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}
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void NzDebugDrawer::Draw(const NzAxisAlignedBox& aabb)
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void NzDebugDrawer::Draw(const NzAxisAlignedBoxf& aabb)
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{
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if (!aabb.IsFinite())
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return;
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@@ -1,279 +0,0 @@
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/AxisAlignedBox.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Utility/Debug.hpp>
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NzAxisAlignedBox::NzAxisAlignedBox() :
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m_extend(nzExtend_Null)
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{
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}
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NzAxisAlignedBox::NzAxisAlignedBox(const NzCubef& cube) :
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m_extend(nzExtend_Finite),
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m_cube(cube)
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{
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}
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NzAxisAlignedBox::NzAxisAlignedBox(const NzVector3f& vec1, const NzVector3f& vec2) :
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m_extend(nzExtend_Finite),
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m_cube(vec1, vec2)
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{
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}
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NzAxisAlignedBox::NzAxisAlignedBox(nzExtend extend) :
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m_extend(extend)
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{
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}
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bool NzAxisAlignedBox::Contains(const NzAxisAlignedBox& box)
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{
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if (m_extend == nzExtend_Null || box.m_extend == nzExtend_Null)
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return false;
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else if (m_extend == nzExtend_Infinite || box.m_extend == nzExtend_Infinite)
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return true;
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return m_cube.Contains(box.m_cube);
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}
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bool NzAxisAlignedBox::Contains(const NzVector3f& vector)
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{
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switch (m_extend)
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{
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case nzExtend_Finite:
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return m_cube.Contains(vector);
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case nzExtend_Infinite:
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return true;
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case nzExtend_Null:
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return false;
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}
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NazaraError("Extend type not handled (0x" + NzString::Number(m_extend, 16) + ')');
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return false;
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}
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void NzAxisAlignedBox::ExtendTo(const NzAxisAlignedBox& box)
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{
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switch (m_extend)
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{
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case nzExtend_Finite:
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switch (box.m_extend)
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{
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case nzExtend_Finite:
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m_cube.ExtendTo(box.m_cube);
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break;
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case nzExtend_Infinite:
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SetInfinite();
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break;
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case nzExtend_Null:
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break;
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}
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break;
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case nzExtend_Infinite:
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// Rien à faire
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break;
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case nzExtend_Null:
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operator=(box);
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break;
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}
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}
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void NzAxisAlignedBox::ExtendTo(const NzVector3f& vector)
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{
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switch (m_extend)
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{
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case nzExtend_Finite:
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m_cube.ExtendTo(vector);
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break;
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case nzExtend_Infinite:
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// Rien à faire
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break;
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case nzExtend_Null:
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m_extend = nzExtend_Finite;
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m_cube.Set(vector, vector);
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break;
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}
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}
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NzVector3f NzAxisAlignedBox::GetCorner(nzCorner corner) const
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{
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switch (m_extend)
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{
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case nzExtend_Finite:
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return m_cube.GetCorner(corner);
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case nzExtend_Infinite:
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// Il est possible de renvoyer un vecteur avec des flottants infinis dont le signe dépend du coin
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// Bien que ça soit plus juste mathématiquement, je ne vois pas l'intérêt...
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NazaraError("Infinite AABB has no corner");
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return NzVector3f();
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case nzExtend_Null:
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return NzVector3f::Zero();
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}
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NazaraError("Extend type not handled (0x" + NzString::Number(m_extend, 16) + ')');
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return NzVector3f();
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}
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NzCubef NzAxisAlignedBox::GetCube() const
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{
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return m_cube;
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}
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nzExtend NzAxisAlignedBox::GetExtend() const
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{
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return m_extend;
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}
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NzVector3f NzAxisAlignedBox::GetMaximum() const
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{
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return m_cube.GetPosition() + m_cube.GetSize();
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}
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NzVector3f NzAxisAlignedBox::GetMinimum() const
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{
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return m_cube.GetPosition();
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}
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bool NzAxisAlignedBox::IsFinite() const
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{
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return m_extend == nzExtend_Finite;
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}
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bool NzAxisAlignedBox::IsInfinite() const
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{
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return m_extend == nzExtend_Infinite;
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}
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bool NzAxisAlignedBox::IsNull() const
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{
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return m_extend == nzExtend_Null;
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}
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void NzAxisAlignedBox::SetInfinite()
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{
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m_extend = nzExtend_Infinite;
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}
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void NzAxisAlignedBox::SetExtends(const NzVector3f& vec1, const NzVector3f& vec2)
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{
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m_extend = nzExtend_Finite;
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m_cube.Set(vec1, vec2);
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}
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void NzAxisAlignedBox::SetNull()
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{
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m_extend = nzExtend_Null;
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}
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NzString NzAxisAlignedBox::ToString() const
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{
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switch (m_extend)
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{
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case nzExtend_Finite:
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return "NzAxisAlignedBox(min=" + GetMinimum().ToString() + ", max=" + GetMaximum().ToString() + ')';
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case nzExtend_Infinite:
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return "NzAxisAlignedBox(Infinite)";
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case nzExtend_Null:
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return "NzAxisAlignedBox(Null)";
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}
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return "NzAxisAlignedBox(ERROR)";
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}
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void NzAxisAlignedBox::Transform(const NzMatrix4f& matrix, bool applyTranslation)
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{
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if (m_extend != nzExtend_Finite)
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return;
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NzVector3f center = matrix.Transform(m_cube.GetCenter(), (applyTranslation) ? 1.f : 0.f); // Valeur multipliant la translation
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NzVector3f halfSize = m_cube.GetSize() * 0.5f;
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halfSize.Set(std::fabs(matrix(0,0))*halfSize.x + std::fabs(matrix(1,0))*halfSize.y + std::fabs(matrix(2,0))*halfSize.z,
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std::fabs(matrix(0,1))*halfSize.x + std::fabs(matrix(1,1))*halfSize.y + std::fabs(matrix(2,1))*halfSize.z,
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std::fabs(matrix(0,2))*halfSize.x + std::fabs(matrix(1,2))*halfSize.y + std::fabs(matrix(2,2))*halfSize.z);
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m_cube.Set(center - halfSize, center + halfSize);
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}
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NzAxisAlignedBox::operator NzString() const
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{
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return ToString();
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}
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NzAxisAlignedBox NzAxisAlignedBox::Lerp(const NzAxisAlignedBox& from, const NzAxisAlignedBox& to, float interpolation)
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{
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#ifdef NAZARA_DEBUG
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if (interpolation < 0.f || interpolation > 1.f)
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{
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NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
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return Null;
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}
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#endif
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if (NzNumberEquals(interpolation, 0.f))
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return from;
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if (NzNumberEquals(interpolation, 1.f))
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return to;
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switch (to.m_extend)
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{
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case nzExtend_Finite:
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{
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switch (from.m_extend)
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{
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case nzExtend_Finite:
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return NzCubef::Lerp(from.m_cube, to.m_cube, interpolation);
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case nzExtend_Infinite:
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return Infinite;
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case nzExtend_Null:
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return from.m_cube * interpolation;
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}
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}
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case nzExtend_Infinite:
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return Infinite; // Un petit peu d'infini est infini quand même ;)
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case nzExtend_Null:
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{
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switch (from.m_extend)
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{
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case nzExtend_Finite:
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return from.m_cube * (1.f - interpolation);
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case nzExtend_Infinite:
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return Infinite;
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case nzExtend_Null:
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return Null;
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}
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}
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}
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return Null;
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}
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const NzAxisAlignedBox NzAxisAlignedBox::Infinite(nzExtend_Infinite);
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const NzAxisAlignedBox NzAxisAlignedBox::Null(nzExtend_Null);
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std::ostream& operator<<(std::ostream& out, const NzAxisAlignedBox& aabb)
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{
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out << aabb.ToString();
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return out;
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}
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@@ -12,7 +12,7 @@
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struct NzKeyframeMeshImpl
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{
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NzAxisAlignedBox* aabb;
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NzAxisAlignedBoxf* aabb;
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NzVector2f* uv;
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NzVector3f* normals;
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NzVector3f* positions;
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@@ -59,7 +59,7 @@ bool NzKeyframeMesh::Create(NzVertexBuffer* vertexBuffer, unsigned int frameCoun
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vertexBuffer->AddResourceReference();
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m_impl = new NzKeyframeMeshImpl;
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m_impl->aabb = new NzAxisAlignedBox[frameCount+1]; // La première case représente l'AABB interpolée
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m_impl->aabb = new NzAxisAlignedBoxf[frameCount+1]; // La première case représente l'AABB interpolée
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m_impl->frameCount = frameCount;
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m_impl->vertexBuffer = vertexBuffer;
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@@ -123,7 +123,7 @@ void NzKeyframeMesh::GenerateAABBs()
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unsigned int vertexCount = m_impl->vertexBuffer->GetVertexCount();
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for (unsigned int i = 0; i < m_impl->frameCount; ++i)
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{
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NzAxisAlignedBox& aabb = m_impl->aabb[i+1]; // l'AABB 0 est celle qui est interpolée
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NzAxisAlignedBoxf& aabb = m_impl->aabb[i+1]; // l'AABB 0 est celle qui est interpolée
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if (aabb.IsNull())
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{
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// Génération de l'AABB selon la position
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@@ -134,13 +134,15 @@ void NzKeyframeMesh::GenerateAABBs()
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}
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}
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const NzAxisAlignedBox& NzKeyframeMesh::GetAABB() const
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const NzAxisAlignedBoxf& NzKeyframeMesh::GetAABB() const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Keyframe mesh not created");
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return NzAxisAlignedBox::Null;
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static NzAxisAlignedBoxf dummy(nzExtend_Null);
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return dummy;
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}
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#endif
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@@ -402,7 +404,7 @@ bool NzKeyframeMesh::IsValid()
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return m_impl != nullptr;
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}
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void NzKeyframeMesh::SetAABB(unsigned int frameIndex, const NzAxisAlignedBox& aabb)
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void NzKeyframeMesh::SetAABB(unsigned int frameIndex, const NzAxisAlignedBoxf& aabb)
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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@@ -500,7 +502,7 @@ void NzKeyframeMesh::SetPosition(unsigned int frameIndex, unsigned int vertexInd
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unsigned int index = frameIndex*vertexCount + vertexIndex;
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m_impl->positions[index] = position;
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m_impl->aabb[frameIndex+1].SetNull(); // Invalidation de l'AABB
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m_impl->aabb[frameIndex+1].MakeNull(); // Invalidation de l'AABB
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}
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void NzKeyframeMesh::SetTangent(unsigned int frameIndex, unsigned int vertexIndex, const NzVector3f& tangent)
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@@ -564,7 +566,7 @@ void NzKeyframeMesh::InterpolateImpl(unsigned int frameA, unsigned int frameB, f
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#endif
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// Interpolation de l'AABB
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m_impl->aabb[0] = NzAxisAlignedBox::Lerp(m_impl->aabb[frameA+1], m_impl->aabb[frameB+1], interpolation);
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m_impl->aabb[0] = NzAxisAlignedBoxf::Lerp(m_impl->aabb[frameA+1], m_impl->aabb[frameB+1], interpolation);
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NzMeshVertex* vertex = reinterpret_cast<NzMeshVertex*>(m_impl->vertexBuffer->Map(nzBufferAccess_DiscardAndWrite));
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if (!vertex)
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@@ -338,7 +338,7 @@ bool NzMD5AnimParser::ParseBounds()
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return false;
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}
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m_frames[i].aabb.SetExtends(min, max);
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m_frames[i].aabb.Set(min, max);
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}
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if (!Advance())
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@@ -9,10 +9,10 @@
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/InputStream.hpp>
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#include <Nazara/Math/AxisAlignedBox.hpp>
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#include <Nazara/Math/Quaternion.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Utility/Animation.hpp>
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#include <Nazara/Utility/AxisAlignedBox.hpp>
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#include <vector>
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class NzMD5AnimParser
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@@ -34,7 +34,7 @@ class NzMD5AnimParser
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};
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std::vector<Joint> joints;
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NzAxisAlignedBox aabb;
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NzAxisAlignedBoxf aabb;
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};
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struct Joint
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@@ -41,7 +41,7 @@ struct NzMeshImpl
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std::vector<NzString> materials;
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std::vector<NzSubMesh*> subMeshes;
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nzAnimationType animationType;
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NzAxisAlignedBox aabb;
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NzAxisAlignedBoxf aabb;
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NzSkeleton skeleton; // Uniquement pour les meshs squelettiques
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NzString animationPath;
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unsigned int jointCount; // Uniquement pour les meshs squelettiques
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@@ -77,7 +77,7 @@ bool NzMesh::AddSubMesh(NzSubMesh* subMesh)
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subMesh->AddResourceListener(this, m_impl->subMeshes.size());
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subMesh->Finish();
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m_impl->aabb.SetNull(); // On invalide l'AABB
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m_impl->aabb.MakeNull(); // On invalide l'AABB
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m_impl->subMeshes.push_back(subMesh);
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return true;
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@@ -123,7 +123,7 @@ bool NzMesh::AddSubMesh(const NzString& identifier, NzSubMesh* subMesh)
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subMesh->AddResourceListener(this, index);
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subMesh->Finish();
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m_impl->aabb.SetNull(); // On invalide l'AABB
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m_impl->aabb.MakeNull(); // On invalide l'AABB
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m_impl->subMeshes.push_back(subMesh);
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m_impl->subMeshMap[identifier] = index;
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@@ -206,7 +206,7 @@ void NzMesh::Animate(const NzAnimation* animation, unsigned int frameA, unsigned
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break;
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}
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m_impl->aabb.SetNull(); // On invalide l'AABB
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m_impl->aabb.MakeNull(); // On invalide l'AABB
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}
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bool NzMesh::CreateKeyframe()
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@@ -417,13 +417,15 @@ void NzMesh::GenerateTangents()
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}
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}
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const NzAxisAlignedBox& NzMesh::GetAABB() const
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const NzAxisAlignedBoxf& NzMesh::GetAABB() const
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{
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#if NAZARA_UTILITY_SAFE
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if (!m_impl)
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{
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NazaraError("Mesh not created");
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return NzAxisAlignedBox::Null;
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static NzAxisAlignedBoxf dummy(nzExtend_Null);
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return dummy;
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}
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#endif
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@@ -698,7 +700,7 @@ void NzMesh::InvalidateAABB() const
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}
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#endif
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m_impl->aabb.SetNull();
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m_impl->aabb.MakeNull();
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}
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bool NzMesh::HasSubMesh(const NzString& identifier) const
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@@ -789,7 +791,7 @@ void NzMesh::RemoveSubMesh(const NzString& identifier)
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(*it2)->RemoveResourceListener(this);
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m_impl->subMeshes.erase(it2);
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m_impl->aabb.SetNull(); // On invalide l'AABB
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m_impl->aabb.MakeNull(); // On invalide l'AABB
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}
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void NzMesh::RemoveSubMesh(unsigned int index)
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@@ -816,7 +818,7 @@ void NzMesh::RemoveSubMesh(unsigned int index)
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||||
(*it)->RemoveResourceListener(this);
|
||||
m_impl->subMeshes.erase(it);
|
||||
|
||||
m_impl->aabb.SetNull(); // On invalide l'AABB
|
||||
m_impl->aabb.MakeNull(); // On invalide l'AABB
|
||||
}
|
||||
|
||||
void NzMesh::SetAnimation(const NzString& animationPath)
|
||||
|
||||
@@ -132,7 +132,7 @@ struct NzSkeletalMeshImpl
|
||||
{
|
||||
std::vector<NzVertexWeight> vertexWeights;
|
||||
std::vector<NzWeight> weights;
|
||||
NzAxisAlignedBox aabb;
|
||||
NzAxisAlignedBoxf aabb;
|
||||
nzUInt8* bindPoseBuffer;
|
||||
const NzIndexBuffer* indexBuffer = nullptr;
|
||||
NzVertexBuffer* vertexBuffer;
|
||||
@@ -208,13 +208,15 @@ void NzSkeletalMesh::Finish()
|
||||
Skin();
|
||||
}
|
||||
|
||||
const NzAxisAlignedBox& NzSkeletalMesh::GetAABB() const
|
||||
const NzAxisAlignedBoxf& NzSkeletalMesh::GetAABB() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Skeletal mesh not created");
|
||||
return NzAxisAlignedBox::Null;
|
||||
|
||||
static NzAxisAlignedBoxf dummy(nzExtend_Null);
|
||||
return dummy;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Utility/Skeleton.hpp>
|
||||
#include <Nazara/Utility/AxisAlignedBox.hpp>
|
||||
#include <map>
|
||||
#include <Nazara/Utility/Debug.hpp>
|
||||
|
||||
@@ -11,7 +10,7 @@ struct NzSkeletonImpl
|
||||
{
|
||||
std::map<NzString, unsigned int> jointMap; ///FIXME: unordered_map
|
||||
std::vector<NzJoint> joints;
|
||||
NzAxisAlignedBox aabb;
|
||||
NzAxisAlignedBoxf aabb;
|
||||
bool jointMapUpdated = false;
|
||||
};
|
||||
|
||||
@@ -51,13 +50,15 @@ void NzSkeleton::Destroy()
|
||||
}
|
||||
}
|
||||
|
||||
const NzAxisAlignedBox& NzSkeleton::GetAABB() const
|
||||
const NzAxisAlignedBoxf& NzSkeleton::GetAABB() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Skeleton not created");
|
||||
return NzAxisAlignedBox::Null;
|
||||
|
||||
static NzAxisAlignedBoxf dummy(nzExtend_Null);
|
||||
return dummy;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -94,7 +95,7 @@ NzJoint* NzSkeleton::GetJoint(const NzString& jointName)
|
||||
#endif
|
||||
|
||||
// Invalidation de l'AABB
|
||||
m_impl->aabb.SetNull();
|
||||
m_impl->aabb.MakeNull();
|
||||
|
||||
return &m_impl->joints[it->second];
|
||||
}
|
||||
@@ -116,7 +117,7 @@ NzJoint* NzSkeleton::GetJoint(unsigned int index)
|
||||
#endif
|
||||
|
||||
// Invalidation de l'AABB
|
||||
m_impl->aabb.SetNull();
|
||||
m_impl->aabb.MakeNull();
|
||||
|
||||
return &m_impl->joints[index];
|
||||
}
|
||||
@@ -264,7 +265,7 @@ void NzSkeleton::Interpolate(const NzSkeleton& skeletonA, const NzSkeleton& skel
|
||||
for (unsigned int i = 0; i < m_impl->joints.size(); ++i)
|
||||
m_impl->joints[i].Interpolate(jointsA[i], jointsB[i], interpolation);
|
||||
|
||||
m_impl->aabb.SetNull();
|
||||
m_impl->aabb.MakeNull();
|
||||
}
|
||||
|
||||
void NzSkeleton::Interpolate(const NzSkeleton& skeletonA, const NzSkeleton& skeletonB, float interpolation, unsigned int* indices, unsigned int indiceCount)
|
||||
@@ -312,7 +313,7 @@ void NzSkeleton::Interpolate(const NzSkeleton& skeletonA, const NzSkeleton& skel
|
||||
m_impl->joints[index].Interpolate(jointsA[index], jointsB[index], interpolation);
|
||||
}
|
||||
|
||||
m_impl->aabb.SetNull();
|
||||
m_impl->aabb.MakeNull();
|
||||
}
|
||||
|
||||
bool NzSkeleton::IsValid() const
|
||||
|
||||
@@ -39,7 +39,7 @@ bool NzStaticMesh::Create(NzVertexBuffer* vertexBuffer)
|
||||
|
||||
void NzStaticMesh::Destroy()
|
||||
{
|
||||
m_aabb.SetNull();
|
||||
m_aabb.MakeNull();
|
||||
|
||||
if (m_indexBuffer)
|
||||
{
|
||||
@@ -79,7 +79,7 @@ bool NzStaticMesh::GenerateAABB()
|
||||
return true;
|
||||
}
|
||||
|
||||
const NzAxisAlignedBox& NzStaticMesh::GetAABB() const
|
||||
const NzAxisAlignedBoxf& NzStaticMesh::GetAABB() const
|
||||
{
|
||||
return m_aabb;
|
||||
}
|
||||
@@ -114,7 +114,7 @@ bool NzStaticMesh::IsValid() const
|
||||
return m_vertexBuffer != nullptr;
|
||||
}
|
||||
|
||||
void NzStaticMesh::SetAABB(const NzAxisAlignedBox& aabb)
|
||||
void NzStaticMesh::SetAABB(const NzAxisAlignedBoxf& aabb)
|
||||
{
|
||||
m_aabb = aabb;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user