Enabled new shader flags

Former-commit-id: df06f4faf4c7275c702338eee1ed14a2445662a1
This commit is contained in:
Lynix 2014-09-01 16:00:54 +02:00
parent 67ecefd380
commit aeec8ee0f4
2 changed files with 13 additions and 8 deletions

View File

@ -121,10 +121,12 @@ enum nzShaderFlags
{
nzShaderFlags_None = 0,
nzShaderFlags_Deferred = 0x1,
nzShaderFlags_Instancing = 0x2,
nzShaderFlags_Billboard = 0x1,
nzShaderFlags_Deferred = 0x2,
nzShaderFlags_Instancing = 0x4,
nzShaderFlags_VertexColor = 0x8,
nzShaderFlags_Max = nzShaderFlags_Instancing*2-1
nzShaderFlags_Max = nzShaderFlags_VertexColor*2-1
};
#endif // NAZARA_ENUMS_GRAPHICS_HPP

View File

@ -248,10 +248,11 @@ const NzUberShader* NzMaterial::GetShader() const
const NzUberShaderInstance* NzMaterial::GetShaderInstance(nzUInt32 flags) const
{
if (!m_shaders[flags].uberInstance)
const ShaderInstance& instance = m_shaders[flags];
if (!instance.uberInstance)
GenerateShader(flags);
return m_shaders[flags].uberInstance;
return instance.uberInstance;
}
float NzMaterial::GetShininess() const
@ -690,8 +691,10 @@ void NzMaterial::GenerateShader(nzUInt32 flags) const
m_normalMap.IsValid() || m_heightMap.IsValid() || m_specularMap.IsValid());
list.SetParameter("TRANSFORM", m_transformEnabled);
list.SetParameter("FLAG_BILLBOARD", static_cast<bool>(flags & nzShaderFlags_Billboard));
list.SetParameter("FLAG_DEFERRED", static_cast<bool>(flags & nzShaderFlags_Deferred));
list.SetParameter("FLAG_INSTANCING", static_cast<bool>(flags & nzShaderFlags_Instancing));
list.SetParameter("FLAG_VERTEXCOLOR", static_cast<bool>(flags & nzShaderFlags_VertexColor));
ShaderInstance& instance = m_shaders[flags];
instance.uberInstance = m_uberShader->Get(list);
@ -759,7 +762,7 @@ bool NzMaterial::Initialize()
}
uberShader->SetShader(nzShaderStage_Fragment, fragmentShader, "ALPHA_MAPPING ALPHA_TEST AUTO_TEXCOORDS DIFFUSE_MAPPING");
uberShader->SetShader(nzShaderStage_Vertex, vertexShader, "FLAG_INSTANCING TEXTURE_MAPPING TRANSFORM UNIFORM_VERTEX_DEPTH");
uberShader->SetShader(nzShaderStage_Vertex, vertexShader, "FLAG_BILLBOARD FLAG_INSTANCING FLAG_VERTEXCOLOR TEXTURE_MAPPING TRANSFORM UNIFORM_VERTEX_DEPTH");
NzUberShaderLibrary::Register("Basic", uberShader.get());
uberShader.release();
@ -799,8 +802,8 @@ bool NzMaterial::Initialize()
vertexShader.Set(reinterpret_cast<const char*>(compatibilityVertexShader), sizeof(compatibilityVertexShader));
}
uberShader->SetShader(nzShaderStage_Fragment, fragmentShader, "FLAG_DEFERRED ALPHA_MAPPING ALPHA_TEST DIFFUSE_MAPPING EMISSIVE_MAPPING LIGHTING NORMAL_MAPPING PARALLAX_MAPPING SPECULAR_MAPPING");
uberShader->SetShader(nzShaderStage_Vertex, vertexShader, "FLAG_DEFERRED FLAG_INSTANCING COMPUTE_TBNMATRIX LIGHTING PARALLAX_MAPPING TEXTURE_MAPPING TRANSFORM UNIFORM_VERTEX_DEPTH");
uberShader->SetShader(nzShaderStage_Fragment, fragmentShader, "FLAG_DEFERRED ALPHA_MAPPING ALPHA_TEST AUTO_TEXCOORDS DIFFUSE_MAPPING EMISSIVE_MAPPING LIGHTING NORMAL_MAPPING PARALLAX_MAPPING SPECULAR_MAPPING");
uberShader->SetShader(nzShaderStage_Vertex, vertexShader, "FLAG_BILLBOARD FLAG_DEFERRED FLAG_INSTANCING FLAG_VERTEXCOLOR COMPUTE_TBNMATRIX LIGHTING PARALLAX_MAPPING TEXTURE_MAPPING TRANSFORM UNIFORM_VERTEX_DEPTH");
NzUberShaderLibrary::Register("PhongLighting", uberShader.get());
uberShader.release();