Merge branch 'master' into physics3d-material
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@@ -32,7 +32,7 @@ namespace Nz
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bool IsPaused() const;
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void Pause();
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void Restart();
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UInt64 Restart();
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void Unpause();
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Clock& operator=(const Clock& clock) = default;
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@@ -46,7 +46,7 @@ namespace Nz
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bool m_paused;
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};
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typedef UInt64 (*ClockFunction)();
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using ClockFunction = UInt64 (*)();
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extern NAZARA_CORE_API ClockFunction GetElapsedMicroseconds;
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extern NAZARA_CORE_API ClockFunction GetElapsedMilliseconds;
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@@ -54,6 +54,8 @@ namespace Nz
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float GetDamping() const;
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Vector2f GetGravity() const;
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cpSpace* GetHandle() const;
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std::size_t GetIterationCount() const;
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std::size_t GetMaxStepCount() const;
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float GetStepSize() const;
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bool NearestBodyQuery(const Vector2f& from, float maxDistance, Nz::UInt32 collisionGroup, Nz::UInt32 categoryMask, Nz::UInt32 collisionMask, RigidBody2D** nearestBody = nullptr);
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@@ -69,10 +71,14 @@ namespace Nz
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void SetDamping(float dampingValue);
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void SetGravity(const Vector2f& gravity);
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void SetIterationCount(std::size_t iterationCount);
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void SetMaxStepCount(std::size_t maxStepCount);
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void SetStepSize(float stepSize);
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void Step(float timestep);
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void UseSpatialHash(float cellSize, std::size_t entityCount);
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PhysWorld2D& operator=(const PhysWorld2D&) = delete;
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PhysWorld2D& operator=(PhysWorld2D&&) = delete; ///TODO
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@@ -140,6 +146,7 @@ namespace Nz
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static_assert(std::is_nothrow_move_constructible<PostStepContainer>::value, "PostStepContainer should be noexcept MoveConstructible");
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std::size_t m_maxStepCount;
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std::unordered_map<cpCollisionHandler*, std::unique_ptr<Callback>> m_callbacks;
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std::unordered_map<RigidBody2D*, PostStepContainer> m_rigidPostSteps;
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cpSpace* m_handle;
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@@ -42,9 +42,11 @@ namespace Nz
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Vector3f GetGravity() const;
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NewtonWorld* GetHandle() const;
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int GetMaterial(const Nz::String& name);
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std::size_t GetMaxStepCount() const;
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float GetStepSize() const;
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void SetGravity(const Vector3f& gravity);
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void SetMaxStepCount(std::size_t maxStepCount);
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void SetSolverModel(unsigned int model);
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void SetStepSize(float stepSize);
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@@ -72,6 +74,7 @@ namespace Nz
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std::unordered_map<Nz::UInt64, std::unique_ptr<Callback>> m_callbacks;
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std::unordered_map<Nz::String, int> m_materialIds;
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std::size_t m_maxStepCount;
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Vector3f m_gravity;
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NewtonWorld* m_world;
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float m_stepSize;
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