Merge branch 'master' into physics3d-material
This commit is contained in:
@@ -42,9 +42,11 @@ namespace Nz
|
||||
Vector3f GetGravity() const;
|
||||
NewtonWorld* GetHandle() const;
|
||||
int GetMaterial(const Nz::String& name);
|
||||
std::size_t GetMaxStepCount() const;
|
||||
float GetStepSize() const;
|
||||
|
||||
void SetGravity(const Vector3f& gravity);
|
||||
void SetMaxStepCount(std::size_t maxStepCount);
|
||||
void SetSolverModel(unsigned int model);
|
||||
void SetStepSize(float stepSize);
|
||||
|
||||
@@ -72,6 +74,7 @@ namespace Nz
|
||||
|
||||
std::unordered_map<Nz::UInt64, std::unique_ptr<Callback>> m_callbacks;
|
||||
std::unordered_map<Nz::String, int> m_materialIds;
|
||||
std::size_t m_maxStepCount;
|
||||
Vector3f m_gravity;
|
||||
NewtonWorld* m_world;
|
||||
float m_stepSize;
|
||||
|
||||
Reference in New Issue
Block a user