Graphics: Allow OpenGL 3.3 to use the engine (with shadow disabled)

I still have a figure a better solution


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This commit is contained in:
Lynix 2016-08-11 00:04:10 +02:00
parent 888e39444a
commit b0de2364a5
2 changed files with 8 additions and 1 deletions

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@ -2,6 +2,13 @@
layout(early_fragment_tests) in;
#endif
// HACK UNTIL PROPER FIX
#if GLSL_VERSION < 400
#undef SHADOW_MAPPING
#define SHADOW_MAPPING 0
#endif
// HACK
#define LIGHT_DIRECTIONAL 0
#define LIGHT_POINT 1
#define LIGHT_SPOT 2

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