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@ -142,6 +142,8 @@ Nazara Engine:
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- Fixed vertices generation/render queue submit when using multiples materials on a Tilemap
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- It is now possible to prevent CompoundCollider2D to override individual colliders properties
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- Fixed TcpClient::WaitForConnected possible failure (although connected) on Windows/Linux
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- CullingList now handles box tests
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- ⚠️ CullingList now handles full and partial visibility testing
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Nazara Development Kit:
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- Added ImageWidget (#139)
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@ -200,6 +202,8 @@ Nazara Development Kit:
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- It is now possible to disable object culling in the RenderSystem
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- Make Nz::PhysWorld2D& Ndk::PhysicsSystem2D::GetWorld private and rename it into GetPhysWorld
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- Make Ndk::PhysicsSystem2D an interface of Nz::PhysWorld2D
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- ⚠️ GraphicsComponent no longer has a BoundingVolume, it instead has only an AABB with its attached InstancedRenderable getting a BoundingVolume of their own, improving culling possibilities.
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- RenderSystem now does cull InstancedRenderables attached to a GraphicsComponent, improving performance.
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# 0.4:
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