Fill changelog
[skip-ci]
This commit is contained in:
@@ -142,6 +142,8 @@ Nazara Engine:
|
|||||||
- Fixed vertices generation/render queue submit when using multiples materials on a Tilemap
|
- Fixed vertices generation/render queue submit when using multiples materials on a Tilemap
|
||||||
- It is now possible to prevent CompoundCollider2D to override individual colliders properties
|
- It is now possible to prevent CompoundCollider2D to override individual colliders properties
|
||||||
- Fixed TcpClient::WaitForConnected possible failure (although connected) on Windows/Linux
|
- Fixed TcpClient::WaitForConnected possible failure (although connected) on Windows/Linux
|
||||||
|
- CullingList now handles box tests
|
||||||
|
- ⚠️ CullingList now handles full and partial visibility testing
|
||||||
|
|
||||||
Nazara Development Kit:
|
Nazara Development Kit:
|
||||||
- Added ImageWidget (#139)
|
- Added ImageWidget (#139)
|
||||||
@@ -200,6 +202,8 @@ Nazara Development Kit:
|
|||||||
- It is now possible to disable object culling in the RenderSystem
|
- It is now possible to disable object culling in the RenderSystem
|
||||||
- Make Nz::PhysWorld2D& Ndk::PhysicsSystem2D::GetWorld private and rename it into GetPhysWorld
|
- Make Nz::PhysWorld2D& Ndk::PhysicsSystem2D::GetWorld private and rename it into GetPhysWorld
|
||||||
- Make Ndk::PhysicsSystem2D an interface of Nz::PhysWorld2D
|
- Make Ndk::PhysicsSystem2D an interface of Nz::PhysWorld2D
|
||||||
|
- ⚠️ GraphicsComponent no longer has a BoundingVolume, it instead has only an AABB with its attached InstancedRenderable getting a BoundingVolume of their own, improving culling possibilities.
|
||||||
|
- RenderSystem now does cull InstancedRenderables attached to a GraphicsComponent, improving performance.
|
||||||
|
|
||||||
# 0.4:
|
# 0.4:
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user