Small change
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@ -727,7 +727,7 @@ bool SpacebattleExample::Update(Ndk::StateMachine& fsm, float elapsedTime)
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auto& spacestationNode = m_spacestationEntity->GetComponent<Ndk::NodeComponent>();
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Ndk::EntityHandle spaceship = m_spaceshipTemplate->Clone();
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const Ndk::EntityHandle& spaceship = m_spaceshipTemplate->Clone();
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RegisterEntity(spaceship);
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auto& nodeComponent = spaceship->GetComponent<Ndk::NodeComponent>();
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auto& spaceshipComponent = spaceship->GetComponent<SpaceshipComponent>();
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