Shader: Add function parameters and return handling
This commit is contained in:
@@ -36,6 +36,7 @@ namespace Nz
|
||||
using ShaderVarVisitor::Visit;
|
||||
void Visit(ShaderNodes::InputVariable& var) override;
|
||||
void Visit(ShaderNodes::LocalVariable& var) override;
|
||||
void Visit(ShaderNodes::ParameterVariable& var) override;
|
||||
void Visit(ShaderNodes::UniformVariable& var) override;
|
||||
|
||||
SpirvExpressionLoad& operator=(const SpirvExpressionLoad&) = delete;
|
||||
|
||||
Reference in New Issue
Block a user