Shader: Add function parameters and return handling
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include/Nazara/Shader/SpirvSectionBase.hpp
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75
include/Nazara/Shader/SpirvSectionBase.hpp
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SPIRVSECTIONBASE_HPP
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#define NAZARA_SPIRVSECTIONBASE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/ShaderEnums.hpp>
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#include <Nazara/Shader/SpirvData.hpp>
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#include <string>
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#include <vector>
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namespace Nz
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{
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class NAZARA_SHADER_API SpirvSectionBase
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{
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public:
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struct OpSize;
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struct Raw;
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SpirvSectionBase() = default;
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SpirvSectionBase(const SpirvSectionBase&) = default;
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SpirvSectionBase(SpirvSectionBase&&) = default;
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~SpirvSectionBase() = default;
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inline const std::vector<UInt32>& GetBytecode() const;
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inline std::size_t GetOutputOffset() const;
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SpirvSectionBase& operator=(const SpirvSectionBase&) = delete;
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SpirvSectionBase& operator=(SpirvSectionBase&&) = default;
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struct OpSize
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{
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unsigned int wc;
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};
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struct Raw
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{
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const void* ptr;
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std::size_t size;
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};
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static inline UInt32 BuildOpcode(SpirvOp opcode, unsigned int wordCount);
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protected:
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inline std::size_t Append(SpirvOp opcode, const OpSize& wordCount);
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template<typename... Args> std::size_t Append(SpirvOp opcode, const Args&... args);
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template<typename F> std::size_t AppendVariadic(SpirvOp opcode, F&& callback);
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inline std::size_t AppendRaw(const char* str);
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inline std::size_t AppendRaw(const std::string_view& str);
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inline std::size_t AppendRaw(const std::string& str);
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inline std::size_t AppendRaw(UInt32 value);
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std::size_t AppendRaw(const Raw& raw);
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inline std::size_t AppendRaw(std::initializer_list<UInt32> codepoints);
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inline std::size_t AppendSection(const SpirvSectionBase& section);
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template<typename T, typename = std::enable_if_t<std::is_integral_v<T> || std::is_enum_v<T>>> std::size_t AppendRaw(T value);
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inline unsigned int CountWord(const char* str);
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inline unsigned int CountWord(const std::string_view& str);
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inline unsigned int CountWord(const std::string& str);
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inline unsigned int CountWord(const Raw& raw);
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template<typename T, typename = std::enable_if_t<std::is_integral_v<T> || std::is_enum_v<T>>> unsigned int CountWord(const T& value);
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template<typename T1, typename T2, typename... Args> unsigned int CountWord(const T1& value, const T2& value2, const Args&... rest);
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private:
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std::vector<UInt32> m_bytecode;
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};
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}
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#include <Nazara/Shader/SpirvSectionBase.inl>
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#endif
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