Oops.
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@ -225,11 +225,6 @@ int main()
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bool smoothMovement = true;
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NzVector3f targetPos = camera.GetPosition();
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NzTextSprite text;
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text.SetParent(scene);
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text.Update(NzSimpleTextDrawer::Draw("Hello world !", 72));
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text.Scale(0.1f);
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// Début de la boucle de rendu du programme
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while (window.IsOpen())
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{
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