Refactored mathematics module

Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
This commit is contained in:
Lynix
2012-08-08 04:44:17 +02:00
parent 06eda4eba9
commit b442ab0bd2
142 changed files with 6861 additions and 2326 deletions

View File

@@ -14,15 +14,22 @@
struct NzEvent
{
// Utilisé par:
// -nzEventType_KeyPressed
// -nzEventType_KeyReleased
struct KeyEvent
{
NzKeyboard::Key code;
bool alt;
bool control;
bool repeated;
bool shift;
bool system;
};
// Utilisé par:
// -nzEventType_MouseButtonDoubleClicked
// -nzEventType_MouseButtonPressed
struct MouseButtonEvent
{
NzMouse::Button button;
@@ -30,63 +37,79 @@ struct NzEvent
unsigned int y;
};
// Utilisé par:
// -nzEventType_MouseMoved
struct MouseMoveEvent
{
int x;
int y;
int deltaX;
int deltaY;
unsigned int x;
unsigned int y;
};
// Utilisé par:
// -nzEventType_MouseWheelMoved
struct MouseWheelEvent
{
float delta;
};
// Utilisé par:
// -nzEventType_Moved
struct PositionEvent
{
int x;
int y;
};
// Utilisé par:
// -nzEventType_Resized
struct SizeEvent
{
unsigned int height;
unsigned int width;
};
// Utilisé par:
// -nzEventType_TextEntered
struct TextEvent
{
bool repeated;
char32_t character;
};
enum Type
{
GainedFocus,
LostFocus,
KeyPressed,
KeyReleased,
MouseButtonDoubleClicked,
MouseButtonPressed,
MouseButtonReleased,
MouseEntered,
MouseLeft,
MouseMoved,
MouseWheelMoved,
Moved,
Quit,
Resized,
TextEntered
};
Type type;
nzEventType type;
union
{
// Utilisé par:
// -nzEventType_KeyPressed
// -nzEventType_KeyReleased
KeyEvent key;
// Utilisé par:
// -nzEventType_MouseButtonDoubleClicked
// -nzEventType_MouseButtonPressed
MouseButtonEvent mouseButton;
// Utilisé par:
// -nzEventType_MouseMoved
MouseMoveEvent mouseMove;
// Utilisé par:
// -nzEventType_MouseWheelMoved
MouseWheelEvent mouseWheel;
// Utilisé par:
// -nzEventType_Moved
PositionEvent position;
// Utilisé par:
// -nzEventType_Resized
SizeEvent size;
// Utilisé par:
// -nzEventType_TextEntered
TextEvent text;
};
};