Go to file
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
NazaraModuleTemplate Refactored mathematics module 2012-08-08 04:44:17 +02:00
build Refactored mathematics module 2012-08-08 04:44:17 +02:00
examples Refactored mathematics module 2012-08-08 04:44:17 +02:00
include Refactored mathematics module 2012-08-08 04:44:17 +02:00
src/Nazara Refactored mathematics module 2012-08-08 04:44:17 +02:00
.gitignore Moved buffers to Utility 2012-06-21 09:49:47 +02:00
readme.txt Fixed many bugs 2012-06-15 11:03:43 +02:00
readme_fr.txt Fixed many bugs 2012-06-15 11:03:43 +02:00

readme.txt

Nazara Engine
=============

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It will also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines.

You can use it in any kind of commercial/non-commercial applications.

Authors
-------

Jérôme "Lynix" Leclercq - main developper (Lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - NzNoise Module - (remi.beges@laposte.net)

Install
-------

Use the premake build system in the build directory then compile the engine for your platform.

How to use
----------

You can find tutorials on installation, compilation and use on the official wiki : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara:Tutorials

Contribute
----------

Don't hesitate to contribute to Nazara Engine by :
-Extending the wiki at http://wiki.digitalpulsesoftware.com/index.php?title=Nazara
-Submitting a patch to GitHub
-Post suggestions/bugs on the forum or the GitHub tracker (https://github.com/DigitalPulseSoftware/NazaraEngine/issues)
-Fork the project on GitHub and pull your changes (https://github.com/DigitalPulseSoftware/NazaraEngine/pulls)
-Talking about Nazara Engine to other people
-Doing anything else that might help us

Links
-----

Website : http://www.digitalpulsesoftware.com
Wiki    : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara
Forum   : http://forum.digitalpulsesoftware.com

Thanks to
-RafBill: Finding bugs