Refactored mathematics module

Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
This commit is contained in:
Lynix
2012-08-08 04:44:17 +02:00
parent 06eda4eba9
commit b442ab0bd2
142 changed files with 6861 additions and 2326 deletions

View File

@@ -1,29 +0,0 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Audio/Config.hpp>
#if NAZARA_AUDIO_MEMORYLEAKTRACKER || defined(NAZARA_DEBUG)
#include <Nazara/Core/Debug/MemoryLeakTracker.hpp>
#include <new>
void* operator new(std::size_t size)
{
return NzMemoryManager::Allocate(size, false);
}
void* operator new[](std::size_t size)
{
return NzMemoryManager::Allocate(size, true);
}
void operator delete(void* pointer) noexcept
{
NzMemoryManager::Free(pointer, false);
}
void operator delete[](void* pointer) noexcept
{
NzMemoryManager::Free(pointer, true);
}
#endif

View File

@@ -15,6 +15,24 @@
#include <Nazara/Core/Debug.hpp>
namespace
{
nzUInt64 NzGetMicrosecondsLowPrecision()
{
return NzClockImplGetMilliseconds()*1000ULL;
}
nzUInt64 NzGetMicrosecondsFirstRun()
{
if (NzClockImplInitializeHighPrecision())
NzGetMicroseconds = NzClockImplGetMicroseconds;
else
NzGetMicroseconds = NzGetMicrosecondsLowPrecision;
return NzGetMicroseconds();
}
}
NzClock::NzClock() :
m_elapsedTime(0),
m_refTime(NzGetMicroseconds()),
@@ -81,20 +99,5 @@ void NzClock::Unpause()
NazaraWarning("Clock is not paused, ignoring...");
}
nzUInt64 NzGetMicrosecondsLowPrecision()
{
return NzClockImplGetMilliseconds()*1000ULL;
}
nzUInt64 NzGetMicrosecondsFirstRun()
{
if (NzClockImplInitializeHighPrecision())
NzGetMicroseconds = NzClockImplGetMicroseconds;
else
NzGetMicroseconds = NzGetMicrosecondsLowPrecision;
return NzGetMicroseconds();
}
NzClockFunction NzGetMicroseconds = NzGetMicrosecondsFirstRun;
NzClockFunction NzGetMilliseconds = NzClockImplGetMilliseconds;

View File

@@ -2,45 +2,45 @@
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/ThreadCondition.hpp>
#include <Nazara/Core/ConditionVariable.hpp>
#include <Nazara/Core/Mutex.hpp>
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <Nazara/Core/Win32/ThreadConditionImpl.hpp>
#include <Nazara/Core/Win32/ConditionVariableImpl.hpp>
#elif defined(NAZARA_PLATFORM_POSIX)
#include <Nazara/Core/Posix/ThreadConditionImpl.hpp>
#include <Nazara/Core/Posix/ConditionVariableImpl.hpp>
#else
#error Thread condition has no implementation
#endif
#include <Nazara/Core/Debug.hpp>
NzThreadCondition::NzThreadCondition()
NzConditionVariable::NzConditionVariable()
{
m_impl = new NzThreadConditionImpl;
m_impl = new NzConditionVariableImpl;
}
NzThreadCondition::~NzThreadCondition()
NzConditionVariable::~NzConditionVariable()
{
delete m_impl;
}
void NzThreadCondition::Signal()
void NzConditionVariable::Signal()
{
m_impl->Signal();
}
void NzThreadCondition::SignalAll()
void NzConditionVariable::SignalAll()
{
m_impl->SignalAll();
}
void NzThreadCondition::Wait(NzMutex* mutex)
void NzConditionVariable::Wait(NzMutex* mutex)
{
m_impl->Wait(mutex->m_impl);
}
bool NzThreadCondition::Wait(NzMutex* mutex, nzUInt32 timeout)
bool NzConditionVariable::Wait(NzMutex* mutex, nzUInt32 timeout)
{
return m_impl->Wait(mutex->m_impl, timeout);
}

39
src/Nazara/Core/Core.cpp Normal file
View File

@@ -0,0 +1,39 @@
// Copyright (C) 2012 AUTHORS
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Config.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Core/Debug.hpp>
bool NzCore::Initialize()
{
if (s_moduleReferenceCouter++ != 0)
return true; // Déjà initialisé
// Initialisation du module
// Le noyau de Nazara n'a pour l'instant aucun besoin d'initialisation, mais dans le futur il est très probable que ce soit le cas.
// Donc en prévision, tous les modules initialisent le noyau
NazaraNotice("Initialized: Core");
return true;
}
bool NzCore::IsInitialized()
{
return s_moduleReferenceCouter != 0;
}
void NzCore::Uninitialize()
{
if (--s_moduleReferenceCouter != 0)
return; // Encore utilisé
// Libération du module
NazaraNotice("Uninitialized: Core");
}
unsigned int NzCore::s_moduleReferenceCouter = 0;

View File

@@ -119,19 +119,16 @@ void NzMemoryManager::Free(void* pointer, bool multi)
if (nextFreeFile)
{
if (multi)
std::fprintf(log, "%s Warning: delete[] on new at %s:%d\n", time, nextFreeFile, nextFreeLine);
std::fprintf(log, "%s Warning: delete[] after new at %s:%d\n", time, nextFreeFile, nextFreeLine);
else
std::fprintf(log, "%s Warning: delete on new[] at %s:%d\n", time, nextFreeFile, nextFreeLine);
nextFreeFile = nullptr;
nextFreeLine = 0;
std::fprintf(log, "%s Warning: delete after new[] at %s:%d\n", time, nextFreeFile, nextFreeLine);
}
else
{
if (multi)
std::fprintf(log, "%s Warning: delete[] on new at unknown position\n", time);
std::fprintf(log, "%s Warning: delete[] after new at unknown position\n", time);
else
std::fprintf(log, "%s Warning: delete on new[] at unknown position\n", time);
std::fprintf(log, "%s Warning: delete after new[] at unknown position\n", time);
}
std::fclose(log);
@@ -145,6 +142,9 @@ void NzMemoryManager::Free(void* pointer, bool multi)
std::free(ptr);
nextFreeFile = nullptr;
nextFreeLine = 0;
#if defined(NAZARA_PLATFORM_WINDOWS)
LeaveCriticalSection(&mutex);
#elif defined(NAZARA_PLATFORM_POSIX)

View File

@@ -25,14 +25,14 @@ namespace
}
NzDirectory::NzDirectory() :
m_impl(nullptr)
m_pattern('*')
{
}
NzDirectory::NzDirectory(const NzString& dirPath) :
m_impl(nullptr)
m_dirPath(dirPath),
m_pattern('*')
{
SetDirectory(dirPath);
}
NzDirectory::~NzDirectory()
@@ -42,18 +42,27 @@ NzDirectory::~NzDirectory()
void NzDirectory::Close()
{
NazaraLock(m_mutex);
if (m_impl)
{
m_impl->Close();
delete m_impl;
m_impl = nullptr;
NazaraMutexUnlock(m_mutex);
}
}
NzString NzDirectory::GetPattern() const
{
NazaraLock(m_mutex);
return m_pattern;
}
NzString NzDirectory::GetResultName() const
{
NazaraLock(m_mutex);
#if NAZARA_CORE_SAFE
if (!m_impl)
{
@@ -67,6 +76,8 @@ NzString NzDirectory::GetResultName() const
NzString NzDirectory::GetResultPath() const
{
NazaraLock(m_mutex);
#if NAZARA_CORE_SAFE
if (!m_impl)
{
@@ -80,6 +91,8 @@ NzString NzDirectory::GetResultPath() const
nzUInt64 NzDirectory::GetResultSize() const
{
NazaraLock(m_mutex);
#if NAZARA_CORE_SAFE
if (!m_impl)
{
@@ -91,8 +104,17 @@ nzUInt64 NzDirectory::GetResultSize() const
return m_impl->GetResultSize();
}
bool NzDirectory::IsOpen() const
{
NazaraLock(m_mutex);
return m_impl != nullptr;
}
bool NzDirectory::IsResultDirectory() const
{
NazaraLock(m_mutex);
#if NAZARA_CORE_SAFE
if (!m_impl)
{
@@ -106,6 +128,8 @@ bool NzDirectory::IsResultDirectory() const
bool NzDirectory::NextResult(bool skipDots)
{
NazaraLock(m_mutex);
#if NAZARA_CORE_SAFE
if (!m_impl)
{
@@ -114,41 +138,40 @@ bool NzDirectory::NextResult(bool skipDots)
}
#endif
if (skipDots)
NzString name;
do
{
NzString name;
do
{
if (!m_impl->NextResult())
return false;
if (!m_impl->NextResult())
return false;
name = m_impl->GetResultName();
}
while (name == '.' || name == "..");
name = m_impl->GetResultName();
return true;
if (skipDots && (name == '.' || name == ".."))
continue;
if (name.Match(m_pattern))
break;
}
else
return m_impl->NextResult();
while (true);
return true;
}
bool NzDirectory::Open()
{
NazaraLock(m_mutex);
Close();
if (!Exists(m_dirPath))
return false;
NazaraMutexLock(m_mutex);
m_impl = new NzDirectoryImpl(this);
if (!m_impl->Open(m_dirPath))
{
delete m_impl;
m_impl = nullptr;
NazaraMutexUnlock(m_mutex);
return false;
}
@@ -157,11 +180,20 @@ bool NzDirectory::Open()
void NzDirectory::SetDirectory(const NzString& dirPath)
{
NazaraLock(m_mutex);
Close();
m_dirPath = NzFile::AbsolutePath(dirPath);
}
void NzDirectory::SetPattern(const NzString& pattern)
{
NazaraLock(m_mutex);
m_pattern = pattern;
}
bool NzDirectory::Copy(const NzString& sourcePath, const NzString& destPath)
{
if (sourcePath.IsEmpty() || destPath.IsEmpty())
@@ -187,12 +219,12 @@ bool NzDirectory::Copy(const NzString& sourcePath, const NzString& destPath)
{
if (dir.IsResultDirectory())
{
if (!Copy(dir.GetResultPath(), dest + NAZARA_DIRECTORY_SEPARATOR + dir.GetResultName()))
if (!Copy(dir.GetResultPath(), dest + NAZARA_DIRECTORY_SEPARATOR + dir.GetResultName()))
return false;
}
else if (!NzFile::Copy(dir.GetResultPath(), dest + NAZARA_DIRECTORY_SEPARATOR + dir.GetResultName()))
{
NazaraError("Unable to copy \"" + dir.GetResultPath() + "\" to \"" + dest + NAZARA_DIRECTORY_SEPARATOR + dir.GetResultName() + '"');
NazaraError("Failed to copy \"" + dir.GetResultPath() + "\" to \"" + dest + NAZARA_DIRECTORY_SEPARATOR + dir.GetResultName() + '"');
return false;
}
}

View File

@@ -42,7 +42,7 @@ NzString NzGetLastSystemError(unsigned int code)
wchar_t* buffer = nullptr;
FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS,
0,
nullptr,
code,
0,
reinterpret_cast<LPWSTR>(&buffer),

View File

@@ -45,7 +45,7 @@ m_openMode(0)
Open(openMode);
}
NzFile::NzFile(NzFile&& file) :
NzFile::NzFile(NzFile&& file) noexcept :
m_endianness(file.m_endianness),
m_filePath(std::move(file.m_filePath)),
m_impl(file.m_impl),
@@ -525,7 +525,7 @@ NzFile& NzFile::operator=(const NzString& filePath)
return *this;
}
NzFile& NzFile::operator=(NzFile&& file)
NzFile& NzFile::operator=(NzFile&& file) noexcept
{
NazaraLock(m_mutex)
@@ -570,7 +570,7 @@ NzString NzFile::AbsolutePath(const NzString& filePath)
NazaraError("Path unrecognized");
return path;
}
#elif NAZARA_PLATEFORM_LINUX
#elif defined(NAZARA_PLATEFORM_LINUX)
base = '/';
start = 0;
#else
@@ -718,7 +718,7 @@ bool NzFile::IsAbsolute(const NzString& path)
return true;
else
return false;
#elif NAZARA_PLATEFORM_LINUX
#elif defined(NAZARA_PLATEFORM_LINUX)
return wpath.StartsWith('/');
#else
#error OS case not implemented
@@ -752,7 +752,7 @@ NzString NzFile::NormalizeSeparators(const NzString& filePath)
#elif defined(NAZARA_PLATFORM_LINUX)
path.Replace('\\', '/');
#else
#error OS not handled
#error OS case not implemented
#endif
return path;
@@ -793,4 +793,4 @@ bool NzFile::FillHash(NzHashImpl* hash) const
}
return true;
} // Fermeture auttomatique du fichier
} // Fermeture automatique du fichier

View File

@@ -136,7 +136,7 @@ namespace
* On little-endian machines, we can process properly aligned
* data without copying it.
*/
if (!((data - reinterpret_cast<const nzUInt8*>(0)) & 3))
if (!(data - static_cast<const nzUInt8*>(nullptr)) & 3)
{
/* data are properly aligned */
X = reinterpret_cast<const nzUInt32*>(data);

View File

@@ -315,119 +315,122 @@ void SHA1_Init(SHA_CTX* context)
(b) = ROTL32(30, b); \
j++;
void SHA1_Internal_Transform(SHA_CTX* context, const nzUInt32* data)
namespace
{
nzUInt32 a, b, c, d, e;
nzUInt32 T1, *W1;
int j;
void SHA1_Internal_Transform(SHA_CTX* context, const nzUInt32* data)
{
nzUInt32 a, b, c, d, e;
nzUInt32 T1, *W1;
int j;
W1 = reinterpret_cast<nzUInt32*>(context->s1.buffer);
W1 = reinterpret_cast<nzUInt32*>(context->s1.buffer);
/* Initialize registers with the prev. intermediate value */
a = context->s1.state[0];
b = context->s1.state[1];
c = context->s1.state[2];
d = context->s1.state[3];
e = context->s1.state[4];
/* Initialize registers with the prev. intermediate value */
a = context->s1.state[0];
b = context->s1.state[1];
c = context->s1.state[2];
d = context->s1.state[3];
e = context->s1.state[4];
j = 0;
j = 0;
/* Rounds 0 to 15 unrolled: */
ROUND1_0_TO_15(a,b,c,d,e);
ROUND1_0_TO_15(e,a,b,c,d);
ROUND1_0_TO_15(d,e,a,b,c);
ROUND1_0_TO_15(c,d,e,a,b);
ROUND1_0_TO_15(b,c,d,e,a);
ROUND1_0_TO_15(a,b,c,d,e);
ROUND1_0_TO_15(e,a,b,c,d);
ROUND1_0_TO_15(d,e,a,b,c);
ROUND1_0_TO_15(c,d,e,a,b);
ROUND1_0_TO_15(b,c,d,e,a);
ROUND1_0_TO_15(a,b,c,d,e);
ROUND1_0_TO_15(e,a,b,c,d);
ROUND1_0_TO_15(d,e,a,b,c);
ROUND1_0_TO_15(c,d,e,a,b);
ROUND1_0_TO_15(b,c,d,e,a);
ROUND1_0_TO_15(a,b,c,d,e);
/* Rounds 0 to 15 unrolled: */
ROUND1_0_TO_15(a,b,c,d,e);
ROUND1_0_TO_15(e,a,b,c,d);
ROUND1_0_TO_15(d,e,a,b,c);
ROUND1_0_TO_15(c,d,e,a,b);
ROUND1_0_TO_15(b,c,d,e,a);
ROUND1_0_TO_15(a,b,c,d,e);
ROUND1_0_TO_15(e,a,b,c,d);
ROUND1_0_TO_15(d,e,a,b,c);
ROUND1_0_TO_15(c,d,e,a,b);
ROUND1_0_TO_15(b,c,d,e,a);
ROUND1_0_TO_15(a,b,c,d,e);
ROUND1_0_TO_15(e,a,b,c,d);
ROUND1_0_TO_15(d,e,a,b,c);
ROUND1_0_TO_15(c,d,e,a,b);
ROUND1_0_TO_15(b,c,d,e,a);
ROUND1_0_TO_15(a,b,c,d,e);
/* Rounds 16 to 19 unrolled: */
ROUND1_16_TO_19(e,a,b,c,d);
ROUND1_16_TO_19(d,e,a,b,c);
ROUND1_16_TO_19(c,d,e,a,b);
ROUND1_16_TO_19(b,c,d,e,a);
/* Rounds 16 to 19 unrolled: */
ROUND1_16_TO_19(e,a,b,c,d);
ROUND1_16_TO_19(d,e,a,b,c);
ROUND1_16_TO_19(c,d,e,a,b);
ROUND1_16_TO_19(b,c,d,e,a);
/* Rounds 20 to 39 unrolled: */
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
/* Rounds 20 to 39 unrolled: */
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
ROUND1_20_TO_39(a,b,c,d,e);
ROUND1_20_TO_39(e,a,b,c,d);
ROUND1_20_TO_39(d,e,a,b,c);
ROUND1_20_TO_39(c,d,e,a,b);
ROUND1_20_TO_39(b,c,d,e,a);
/* Rounds 40 to 59 unrolled: */
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
/* Rounds 40 to 59 unrolled: */
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
ROUND1_40_TO_59(a,b,c,d,e);
ROUND1_40_TO_59(e,a,b,c,d);
ROUND1_40_TO_59(d,e,a,b,c);
ROUND1_40_TO_59(c,d,e,a,b);
ROUND1_40_TO_59(b,c,d,e,a);
/* Rounds 60 to 79 unrolled: */
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
/* Rounds 60 to 79 unrolled: */
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
ROUND1_60_TO_79(a,b,c,d,e);
ROUND1_60_TO_79(e,a,b,c,d);
ROUND1_60_TO_79(d,e,a,b,c);
ROUND1_60_TO_79(c,d,e,a,b);
ROUND1_60_TO_79(b,c,d,e,a);
/* Compute the current intermediate hash value */
context->s1.state[0] += a;
context->s1.state[1] += b;
context->s1.state[2] += c;
context->s1.state[3] += d;
context->s1.state[4] += e;
/* Compute the current intermediate hash value */
context->s1.state[0] += a;
context->s1.state[1] += b;
context->s1.state[2] += c;
context->s1.state[3] += d;
context->s1.state[4] += e;
}
}
void SHA1_Update(SHA_CTX* context, const nzUInt8* data, std::size_t len)
@@ -766,9 +769,12 @@ void SHA224_Init(SHA_CTX* context)
SHA256_Internal_Init(context, sha224_initial_hash_value);
}
void SHA224_Internal_Transform(SHA_CTX* context, const nzUInt32* data)
namespace
{
SHA256_Internal_Transform(context, data);
void SHA224_Internal_Transform(SHA_CTX* context, const nzUInt32* data)
{
SHA256_Internal_Transform(context, data);
}
}
void SHA224_Update(SHA_CTX* context, const nzUInt8 *data, std::size_t len)

View File

@@ -42,7 +42,7 @@ m_digestLength(rhs.m_digestLength)
m_digest = nullptr;
}
NzHashDigest::NzHashDigest(NzHashDigest&& rhs) :
NzHashDigest::NzHashDigest(NzHashDigest&& rhs) noexcept :
m_hashName(std::move(rhs.m_hashName)),
m_digest(rhs.m_digest),
m_digestLength(rhs.m_digestLength)
@@ -118,7 +118,7 @@ NzHashDigest& NzHashDigest::operator=(const NzHashDigest& rhs)
return *this;
}
NzHashDigest& NzHashDigest::operator=(NzHashDigest&& rhs)
NzHashDigest& NzHashDigest::operator=(NzHashDigest&& rhs) noexcept
{
std::swap(m_hashName, rhs.m_hashName);
std::swap(m_digest, rhs.m_digest);

View File

@@ -8,8 +8,9 @@
#include <Nazara/Core/StringStream.hpp>
#include <Nazara/Math/Basic.hpp>
#include <ctime>
#include <cstring>
#if NAZARA_CORE_REDIRECT_TO_CERR_ON_LOG_FAILURE
#if NAZARA_CORE_DUPLICATE_TO_COUT
#include <cstdio>
#endif
@@ -17,7 +18,7 @@
namespace
{
NzString errorType[] = {
const char* errorType[] = {
"Assert failed: ", // nzErrorType_AssertFailed
"Internal error: ", // nzErrorType_Internal
"Error: ", // nzErrorType_Normal
@@ -124,12 +125,11 @@ void NzLog::Write(const NzString& string)
line += string;
line += '\n';
#if NAZARA_CORE_REDIRECT_TO_CERR_ON_LOG_FAILURE
if (!m_file->IsOpen() || !m_file->Write(line))
std::fputs(line.GetBuffer(), stderr);
#else
if (m_file->IsOpen())
m_file->Write(line);
#if NAZARA_CORE_DUPLICATE_TO_COUT
std::fputs(line.GetConstBuffer(), stderr);
#endif
}
}
@@ -137,7 +137,7 @@ void NzLog::Write(const NzString& string)
void NzLog::WriteError(nzErrorType type, const NzString& error, unsigned int line, const NzString& file, const NzString& func)
{
NzString stream;
stream.Reserve(errorType[type].GetSize() + error.GetSize() + 2 + file.GetSize() + 1 + NzGetNumberLength(line) +2 + func.GetSize() + 1);
stream.Reserve(std::strlen(errorType[type]) + error.GetSize() + 2 + file.GetSize() + 1 + NzGetNumberLength(line) +2 + func.GetSize() + 1);
stream += errorType[type];
stream += error;
stream += " (";

View File

@@ -2,10 +2,10 @@
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Resource.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/Config.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Debug.hpp>
#include <Nazara/Core/Debug.hpp>
NzResource::NzResource(bool persistent) :
m_resourcePersistent(persistent),
@@ -33,7 +33,7 @@ bool NzResource::IsPersistent() const
void NzResource::RemoveResourceReference() const
{
#if NAZARA_UTILITY_SAFE
#if NAZARA_CORE_SAFE
if (m_resourceReferenceCount == 0)
{
NazaraError("Impossible to remove reference (Ref. counter is already 0)");

View File

@@ -142,7 +142,7 @@ m_sharedString(string.m_sharedString)
}
}
NzString::NzString(NzString&& string) :
NzString::NzString(NzString&& string) noexcept :
m_sharedString(string.m_sharedString)
{
string.m_sharedString = &emptyString;
@@ -307,7 +307,6 @@ unsigned int NzString::Count(char character, int start, nzUInt32 flags) const
{
char character_lower = nzToLower(character);
char character_upper = nzToUpper(character);
unsigned int count = 0;
do
{
if (*str == character_lower || *str == character_upper)
@@ -807,14 +806,14 @@ unsigned int NzString::Find(const char* string, int start, nzUInt32 flags) const
{
if (NzUnicode::GetLowercase(*it) == c)
{
const char* pos = it.base();
const char* ptrPos = it.base();
++it;
utf8::unchecked::iterator<const char*> it2(t);
while (true)
{
if (*it2 == '\0')
return static_cast<unsigned int>(pos - m_sharedString->string);
return static_cast<unsigned int>(ptrPos - m_sharedString->string);
if (*it == '\0')
return npos;
@@ -836,14 +835,14 @@ unsigned int NzString::Find(const char* string, int start, nzUInt32 flags) const
{
if (nzToLower(*str) == c)
{
char* pos = str;
char* ptrPos = str;
str++;
const char* ptr = &string[1];
while (true)
{
if (*ptr == '\0')
return static_cast<unsigned int>(pos - m_sharedString->string);
return static_cast<unsigned int>(ptrPos - m_sharedString->string);
if (*str == '\0')
return npos;
@@ -897,14 +896,14 @@ unsigned int NzString::Find(const NzString& string, int start, nzUInt32 flags) c
{
if (NzUnicode::GetLowercase(*it) == c)
{
const char* pos = it.base();
const char* ptrPos = it.base();
++it;
utf8::unchecked::iterator<const char*> it2(t);
while (true)
{
if (*it2 == '\0')
return static_cast<unsigned int>(pos - m_sharedString->string);
return static_cast<unsigned int>(ptrPos - m_sharedString->string);
if (*it == '\0')
return npos;
@@ -926,14 +925,14 @@ unsigned int NzString::Find(const NzString& string, int start, nzUInt32 flags) c
{
if (nzToLower(*str) == c)
{
char* pos = str;
char* ptrPos = str;
str++;
const char* ptr = &string.m_sharedString->string[1];
while (true)
{
if (*ptr == '\0')
return static_cast<unsigned int>(pos - m_sharedString->string);
return static_cast<unsigned int>(ptrPos - m_sharedString->string);
if (*str == '\0')
return npos;
@@ -2296,7 +2295,7 @@ char16_t* NzString::GetUtf16Buffer(unsigned int* size) const
catch (const utf8::exception& exception)
{
NazaraError("UTF-8 error : " + NzString(exception.what()));
return 0;
return nullptr;
}
#endif
@@ -2340,7 +2339,7 @@ char32_t* NzString::GetUtf32Buffer(unsigned int* size) const
catch (const utf8::exception& exception)
{
NazaraError("UTF-8 error : " + NzString(exception.what()));
return 0;
return nullptr;
}
#endif
}
@@ -2387,7 +2386,7 @@ wchar_t* NzString::GetWideBuffer(unsigned int* size) const
catch (const utf8::exception& exception)
{
NazaraError("UTF-8 error : " + NzString(exception.what()));
return 0;
return nullptr;
}
#endif
}
@@ -2621,7 +2620,7 @@ bool NzString::IsNull() const
bool NzString::IsNumber(nzUInt8 base, nzUInt32 flags) const
{
#if !NAZARA_UNSAFE
#if NAZARA_CORE_SAFE
if (base < 2 || base > 36)
{
NazaraError("Base must be between 2 and 36");
@@ -2770,11 +2769,11 @@ unsigned int NzString::Replace(char oldCharacter, char newCharacter, int start,
{
if (!found)
{
unsigned int pos = ptr-m_sharedString->string;
unsigned int offset = ptr-m_sharedString->string;
EnsureOwnership();
ptr = &m_sharedString->string[pos];
ptr = &m_sharedString->string[offset];
found = true;
}
@@ -2790,11 +2789,11 @@ unsigned int NzString::Replace(char oldCharacter, char newCharacter, int start,
{
if (!found)
{
unsigned int pos = ptr-m_sharedString->string;
unsigned int offset = ptr-m_sharedString->string;
EnsureOwnership();
ptr = &m_sharedString->string[pos];
ptr = &m_sharedString->string[offset];
found = true;
}
@@ -2954,6 +2953,7 @@ unsigned int NzString::Replace(const NzString& oldString, const NzString& replac
unsigned int NzString::ReplaceAny(const char* oldCharacters, char replaceCharacter, int start, nzUInt32 flags)
{
///FIXME: Ne gère pas l'UTF-8
if (!oldCharacters || !oldCharacters[0])
return 0;
@@ -2982,11 +2982,11 @@ unsigned int NzString::ReplaceAny(const char* oldCharacters, char replaceCharact
{
if (!found)
{
unsigned int pos = ptr-m_sharedString->string;
unsigned int offset = ptr-m_sharedString->string;
EnsureOwnership();
ptr = &m_sharedString->string[pos];
ptr = &m_sharedString->string[offset];
found = true;
}
@@ -3006,11 +3006,11 @@ unsigned int NzString::ReplaceAny(const char* oldCharacters, char replaceCharact
{
if (!found)
{
unsigned int pos = ptr-m_sharedString->string;
unsigned int offset = ptr-m_sharedString->string;
EnsureOwnership();
ptr = &m_sharedString->string[pos];
ptr = &m_sharedString->string[offset];
found = true;
}
@@ -3203,7 +3203,10 @@ void NzString::Reserve(unsigned int bufferSize)
NzString& NzString::Resize(int size, char character)
{
if (size == 0)
{
Clear(true);
return *this;
}
if (size < 0)
size = std::max(static_cast<int>(m_sharedString->size + size), 0);
@@ -3249,9 +3252,6 @@ NzString& NzString::Resize(int size, char character)
NzString NzString::Resized(int size, char character) const
{
if (size == 0)
return NzString();
if (size < 0)
size = m_sharedString->size + size;
@@ -3692,12 +3692,12 @@ NzString NzString::Substr(int startPos, int endPos) const
return NzString();
}
unsigned int end = std::min(static_cast<unsigned int>(endPos), m_sharedString->size-1);
unsigned int minEnd = std::min(static_cast<unsigned int>(endPos), m_sharedString->size-1);
if (start > end || start >= m_sharedString->size)
if (start > minEnd || start >= m_sharedString->size)
return NzString();
unsigned int size = end-start+1;
unsigned int size = minEnd-start+1;
char* str = new char[size+1];
std::memcpy(str, &m_sharedString->string[start], size*sizeof(char));
str[size] = '\0';
@@ -4232,7 +4232,7 @@ NzString& NzString::operator=(const NzString& string)
return *this;
}
NzString& NzString::operator=(NzString&& string)
NzString& NzString::operator=(NzString&& string) noexcept
{
std::swap(m_sharedString, string.m_sharedString);
@@ -5107,7 +5107,6 @@ void NzString::ReleaseString()
if (freeSharedString)
{
NazaraMutexUnlock(m_sharedString->mutex);
delete[] m_sharedString->string;
delete m_sharedString;
}

View File

@@ -4,13 +4,13 @@
// Source: http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
#include <Nazara/Core/Win32/ThreadConditionImpl.hpp>
#include <Nazara/Core/Win32/ConditionVariableImpl.hpp>
#include <Nazara/Core/Win32/MutexImpl.hpp>
#include <Nazara/Core/Debug.hpp>
NzThreadConditionImpl::NzThreadConditionImpl()
NzConditionVariableImpl::NzConditionVariableImpl()
{
#ifdef NAZARA_PLATFORM_WINDOWSVISTA
#if NAZARA_CORE_WINDOWS_VISTA
InitializeConditionVariable(&m_cv);
#else
m_count = 0;
@@ -20,16 +20,16 @@ NzThreadConditionImpl::NzThreadConditionImpl()
#endif
}
#ifndef NAZARA_PLATFORM_WINDOWSVISTA
NzThreadConditionImpl::~NzThreadConditionImpl()
#if !NAZARA_CORE_WINDOWS_VISTA
NzConditionVariableImpl::~NzConditionVariableImpl()
{
DeleteCriticalSection(&m_countLock);
}
#endif
void NzThreadConditionImpl::Signal()
void NzConditionVariableImpl::Signal()
{
#ifdef NAZARA_PLATFORM_WINDOWSVISTA
#if NAZARA_CORE_WINDOWS_VISTA
WakeConditionVariable(&m_cv);
#else
// Avoid race conditions.
@@ -42,9 +42,9 @@ void NzThreadConditionImpl::Signal()
#endif
}
void NzThreadConditionImpl::SignalAll()
void NzConditionVariableImpl::SignalAll()
{
#ifdef NAZARA_PLATFORM_WINDOWSVISTA
#if NAZARA_CORE_WINDOWS_VISTA
WakeAllConditionVariable(&m_cv);
#else
// Avoid race conditions.
@@ -57,14 +57,14 @@ void NzThreadConditionImpl::SignalAll()
#endif
}
void NzThreadConditionImpl::Wait(NzMutexImpl* mutex)
void NzConditionVariableImpl::Wait(NzMutexImpl* mutex)
{
Wait(mutex, INFINITE);
}
bool NzThreadConditionImpl::Wait(NzMutexImpl* mutex, nzUInt32 timeout)
bool NzConditionVariableImpl::Wait(NzMutexImpl* mutex, nzUInt32 timeout)
{
#ifdef NAZARA_PLATFORM_WINDOWSVISTA
#if NAZARA_CORE_WINDOWS_VISTA
return SleepConditionVariableCS(&m_cv, mutex->m_criticalSection, timeout);
#else
// Avoid race conditions.

View File

@@ -6,22 +6,22 @@
#pragma once
#ifndef NAZARA_THREADCONDITIONIMPL_HPP
#define NAZARA_THREADCONDITIONIMPL_HPP
#ifndef NAZARA_CONDITIONVARIABLEIMPL_HPP
#define NAZARA_CONDITIONVARIABLEIMPL_HPP
#include <Nazara/Prerequesites.hpp>
#include <windows.h>
class NzMutexImpl;
class NzThreadConditionImpl
class NzConditionVariableImpl
{
public:
NzThreadConditionImpl();
#ifdef NAZARA_PLATFORM_WINDOWSVISTA
~NzThreadConditionImpl() = default;
NzConditionVariableImpl();
#if NAZARA_CORE_WINDOWS_VISTA
~NzConditionVariableImpl() = default;
#else
~NzThreadConditionImpl();
~NzConditionVariableImpl();
#endif
void Signal();
@@ -31,7 +31,7 @@ class NzThreadConditionImpl
bool Wait(NzMutexImpl* mutex, nzUInt32 timeout);
private:
#ifdef NAZARA_PLATFORM_WINDOWSVISTA
#if NAZARA_CORE_WINDOWS_VISTA
CONDITION_VARIABLE m_cv;
#else
enum
@@ -48,4 +48,4 @@ class NzThreadConditionImpl
};
#endif // NAZARA_THREADCONDITIONIMPL_HPP
#endif // NAZARA_CONDITIONVARIABLEIMPL_HPP

View File

@@ -117,7 +117,7 @@ std::size_t NzFileImpl::Read(void* buffer, std::size_t size)
/// D'après les tests, ce n'est pas le cas, la taille lue est inférieure à la taille en argument, mais pas nulle
/// Peut-être ais-je mal compris la documentation
/// Le correctif (dans le cas où la doc serait vraie) est commenté en début de fonction et après ce commentaire
/// Il est cependant plus lourd, et ne fonctionne pas selon les tests...
/// Il est cependant plus lourd, et ne fonctionne pas avec le comportement observé de la fonction
/*
if (read == 0)
{
@@ -254,7 +254,7 @@ time_t NzFileImpl::GetCreationTime(const NzString& filePath)
CloseHandle(handle);
return FileTimeToTime(&creationTime);
return NzFileTimeToTime(&creationTime);
}
time_t NzFileImpl::GetLastAccessTime(const NzString& filePath)
@@ -277,7 +277,7 @@ time_t NzFileImpl::GetLastAccessTime(const NzString& filePath)
CloseHandle(handle);
return FileTimeToTime(&accessTime);
return NzFileTimeToTime(&accessTime);
}
time_t NzFileImpl::GetLastWriteTime(const NzString& filePath)
@@ -300,7 +300,7 @@ time_t NzFileImpl::GetLastWriteTime(const NzString& filePath)
CloseHandle(handle);
return FileTimeToTime(&writeTime);
return NzFileTimeToTime(&writeTime);
}
nzUInt64 NzFileImpl::GetSize(const NzString& filePath)

View File

@@ -7,7 +7,11 @@
NzMutexImpl::NzMutexImpl()
{
#if NAZARA_CORE_WINDOWS_CS_SPINLOCKS > 0
InitializeCriticalSectionAndSpinCount(&m_criticalSection, NAZARA_CORE_WINDOWS_CS_SPINLOCKS);
#else
InitializeCriticalSection(&m_criticalSection);
#endif
}
NzMutexImpl::~NzMutexImpl()

View File

@@ -9,11 +9,11 @@
#include <windows.h>
class NzThreadConditionImpl;
class NzConditionVariableImpl;
class NzMutexImpl
{
friend class NzThreadConditionImpl;
friend class NzConditionVariableImpl;
public:
NzMutexImpl();

View File

@@ -0,0 +1,24 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Win32/Time.hpp>
time_t NzFileTimeToTime(FILETIME* time)
{
SYSTEMTIME stUTC, stLocal;
FileTimeToSystemTime(time, &stUTC);
SystemTimeToTzSpecificLocalTime(nullptr, &stUTC, &stLocal);
std::tm timeinfo;
timeinfo.tm_sec = stLocal.wSecond;
timeinfo.tm_min = stLocal.wMinute;
timeinfo.tm_hour = stLocal.wHour;
timeinfo.tm_mday = stLocal.wDay;
timeinfo.tm_mon = stLocal.wMonth-1;
timeinfo.tm_year = stLocal.wYear-1900;
timeinfo.tm_isdst = -1;
return std::mktime(&timeinfo);
}

View File

@@ -10,23 +10,6 @@
#include <ctime>
#include <windows.h>
time_t FileTimeToTime(FILETIME* time)
{
SYSTEMTIME stUTC, stLocal;
FileTimeToSystemTime(time, &stUTC);
SystemTimeToTzSpecificLocalTime(nullptr, &stUTC, &stLocal);
std::tm timeinfo;
timeinfo.tm_sec = stLocal.wSecond;
timeinfo.tm_min = stLocal.wMinute;
timeinfo.tm_hour = stLocal.wHour;
timeinfo.tm_mday = stLocal.wDay;
timeinfo.tm_mon = stLocal.wMonth-1;
timeinfo.tm_year = stLocal.wYear-1900;
timeinfo.tm_isdst = -1;
return std::mktime(&timeinfo);
}
time_t NzFileTimeToTime(FILETIME* time);
#endif // NAZARA_WINDOWS_TIME_HPP

View File

@@ -1,29 +0,0 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/Config.hpp>
#if NAZARA_NETWORK_MEMORYLEAKTRACKER || defined(NAZARA_DEBUG)
#include <Nazara/Core/Debug/MemoryLeakTracker.hpp>
#include <new>
void* operator new(std::size_t size)
{
return NzMemoryManager::Allocate(size, false);
}
void* operator new[](std::size_t size)
{
return NzMemoryManager::Allocate(size, true);
}
void operator delete(void* pointer) noexcept
{
NzMemoryManager::Free(pointer, false);
}
void operator delete[](void* pointer) noexcept
{
NzMemoryManager::Free(pointer, true);
}
#endif

View File

@@ -3,57 +3,47 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Noise/Noise.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Noise/Config.hpp>
#include <Nazara/Noise/Debug.hpp>
NzNoise::NzNoise()
{
}
NzNoise::~NzNoise()
{
if (s_initialized)
Uninitialize();
}
bool NzNoise::Initialize()
{
#if NAZARA_NOISE_SAFE
if (s_initialized)
if (s_moduleReferenceCouter++ != 0)
return true; // Déjà initialisé
// Initialisation des dépendances
if (!NzCore::Initialize())
{
NazaraError("NzNoise already initialized");
return true;
NazaraError("Failed to initialize core module");
return false;
}
#endif
// Initialisation du module
s_initialized = true;
NazaraNotice("Initialized: Noise module");
return true;
}
bool NzNoise::IsInitialized()
{
return s_moduleReferenceCouter != 0;
}
void NzNoise::Uninitialize()
{
#if NAZARA_NOISE_SAFE
if (!s_initialized)
{
NazaraError("NzNoise not initialized");
return;
}
#endif
if (--s_moduleReferenceCouter != 0)
return; // Encore utili
// Libération du module
s_initialized = false;
// Libération des dépendances
NzCore::Uninitialize();
NazaraNotice("Uninitialized: Noise module");
}
bool NzNoise::IsInitialized()
{
return s_initialized;
}
bool NzNoise::s_initialized = false;
//#include <Nazara/Core/DebugOff.hpp> //A INCLURE ?
unsigned int NzNoise::s_moduleReferenceCouter = 0;

View File

@@ -63,11 +63,22 @@ bool NzGLSLShader::Bind()
glUseProgram(m_program);
return true;
}
bool NzGLSLShader::BindTextures()
{
for (auto it = m_textures.begin(); it != m_textures.end(); ++it)
{
glActiveTexture(GL_TEXTURE0 + it->second.unit);
if (!it->second.texture->Bind())
NazaraWarning("Failed to bind texture");
TextureSlot& slot = it->second;
if (!slot.updated)
{
glActiveTexture(GL_TEXTURE0 + slot.unit);
if (!slot.texture->Bind())
NazaraWarning("Failed to bind texture");
slot.updated = true;
}
}
return true;
@@ -78,6 +89,7 @@ bool NzGLSLShader::Compile()
NzContext::EnsureContext();
m_idCache.clear();
m_textures.clear();
glLinkProgram(m_program);
@@ -86,8 +98,8 @@ bool NzGLSLShader::Compile()
if (success == GL_TRUE)
{
static NzString success("Linkage successful");
m_log = success;
static NzString successStr("Linkage successful");
m_log = successStr;
return true;
}
@@ -131,7 +143,7 @@ bool NzGLSLShader::Create()
glBindAttribLocation(m_program, attribIndex[nzElementUsage_Tangent], "Tangent");
NzString uniform = "TexCoord";
unsigned int maxTexCoords = NazaraRenderer->GetMaxTextureUnits();
unsigned int maxTexCoords = NzRenderer::GetMaxTextureUnits();
for (unsigned int i = 0; i < maxTexCoords; ++i)
{
NzString uniformName = uniform + NzString::Number(i);
@@ -148,6 +160,9 @@ void NzGLSLShader::Destroy()
{
NzContext::EnsureContext();
for (auto it = m_textures.begin(); it != m_textures.end(); ++it)
it->second.texture->RemoveResourceReference();
for (GLuint shader : m_shaders)
if (shader)
glDeleteShader(shader);
@@ -183,7 +198,7 @@ NzString NzGLSLShader::GetSourceCode(nzShaderType type) const
return source;
}
GLint NzGLSLShader::GetUniformLocation(const NzString& name) const
int NzGLSLShader::GetUniformLocation(const NzString& name) const
{
std::map<NzString, GLint>::const_iterator it = m_idCache.find(name);
GLint id;
@@ -232,8 +247,8 @@ bool NzGLSLShader::Load(nzShaderType type, const NzString& source)
glAttachShader(m_program, shader);
m_shaders[type] = shader;
static NzString success("Compilation successful");
m_log = success;
static NzString successStr("Compilation successful");
m_log = successStr;
return true;
}
@@ -280,226 +295,247 @@ bool NzGLSLShader::Lock()
return true;
}
bool NzGLSLShader::SendBoolean(const NzString& name, bool value)
bool NzGLSLShader::SendBoolean(int location, bool value)
{
if (glProgramUniform1i)
glProgramUniform1i(m_program, GetUniformLocation(name), value);
glProgramUniform1i(m_program, location, value);
else
{
Lock();
glUniform1i(GetUniformLocation(name), value);
glUniform1i(location, value);
Unlock();
}
return true;
}
bool NzGLSLShader::SendDouble(const NzString& name, double value)
bool NzGLSLShader::SendDouble(int location, double value)
{
if (glProgramUniform1d)
glProgramUniform1d(m_program, GetUniformLocation(name), value);
glProgramUniform1d(m_program, location, value);
else
{
Lock();
glUniform1d(GetUniformLocation(name), value);
glUniform1d(location, value);
Unlock();
}
return true;
}
bool NzGLSLShader::SendFloat(const NzString& name, float value)
bool NzGLSLShader::SendFloat(int location, float value)
{
if (glProgramUniform1f)
glProgramUniform1f(m_program, GetUniformLocation(name), value);
glProgramUniform1f(m_program, location, value);
else
{
Lock();
glUniform1f(GetUniformLocation(name), value);
glUniform1f(location, value);
Unlock();
}
return true;
}
bool NzGLSLShader::SendInteger(const NzString& name, int value)
bool NzGLSLShader::SendInteger(int location, int value)
{
if (glProgramUniform1i)
glProgramUniform1i(m_program, GetUniformLocation(name), value);
glProgramUniform1i(m_program, location, value);
else
{
Lock();
glUniform1i(GetUniformLocation(name), value);
glUniform1i(location, value);
Unlock();
}
return true;
}
bool NzGLSLShader::SendMatrix(const NzString& name, const NzMatrix4d& matrix)
bool NzGLSLShader::SendMatrix(int location, const NzMatrix4d& matrix)
{
if (glProgramUniformMatrix4dv)
glProgramUniformMatrix4dv(m_program, GetUniformLocation(name), 1, GL_FALSE, matrix);
glProgramUniformMatrix4dv(m_program, location, 1, GL_FALSE, matrix);
else
{
Lock();
glUniformMatrix4dv(GetUniformLocation(name), 1, GL_FALSE, matrix);
glUniformMatrix4dv(location, 1, GL_FALSE, matrix);
Unlock();
}
return true;
}
bool NzGLSLShader::SendMatrix(const NzString& name, const NzMatrix4f& matrix)
bool NzGLSLShader::SendMatrix(int location, const NzMatrix4f& matrix)
{
if (glProgramUniformMatrix4fv)
glProgramUniformMatrix4fv(m_program, GetUniformLocation(name), 1, GL_FALSE, matrix);
glProgramUniformMatrix4fv(m_program, location, 1, GL_FALSE, matrix);
else
{
Lock();
glUniformMatrix4fv(GetUniformLocation(name), 1, GL_FALSE, matrix);
glUniformMatrix4fv(location, 1, GL_FALSE, matrix);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(const NzString& name, const NzVector2d& vector)
bool NzGLSLShader::SendTexture(int location, const NzTexture* texture)
{
if (glProgramUniform2dv)
glProgramUniform2dv(m_program, GetUniformLocation(name), 1, vector);
else
auto it = m_textures.find(location);
if (it != m_textures.end())
{
Lock();
glUniform2dv(GetUniformLocation(name), 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(const NzString& name, const NzVector2f& vector)
{
if (glProgramUniform2fv)
glProgramUniform2fv(m_program, GetUniformLocation(name), 1, vector);
else
{
Lock();
glUniform2fv(GetUniformLocation(name), 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(const NzString& name, const NzVector3d& vector)
{
if (glProgramUniform3dv)
glProgramUniform3dv(m_program, GetUniformLocation(name), 1, vector);
else
{
Lock();
glUniform3dv(GetUniformLocation(name), 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(const NzString& name, const NzVector3f& vector)
{
if (glProgramUniform3fv)
glProgramUniform3fv(m_program, GetUniformLocation(name), 1, vector);
else
{
Lock();
glUniform3fv(GetUniformLocation(name), 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(const NzString& name, const NzVector4d& vector)
{
if (glProgramUniform4dv)
glProgramUniform4dv(m_program, GetUniformLocation(name), 1, vector);
else
{
Lock();
glUniform4dv(GetUniformLocation(name), 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(const NzString& name, const NzVector4f& vector)
{
if (glProgramUniform4fv)
glProgramUniform4fv(m_program, GetUniformLocation(name), 1, vector);
else
{
Lock();
glUniform4fv(GetUniformLocation(name), 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendTexture(const NzString& name, NzTexture* texture)
{
static const unsigned int maxUnits = NazaraRenderer->GetMaxTextureUnits();
unsigned int unitUsed = m_textures.size();
if (unitUsed >= maxUnits)
{
NazaraError("Unable to use texture \"" + name + "\" for shader: all available texture units are used");
return false;
}
// À partir d'ici nous savons qu'il y a au moins un identifiant de texture libre
GLint location = GetUniformLocation(name);
if (location == -1)
{
NazaraError("Parameter name \"" + name + "\" not found in shader");
return false;
}
nzUInt8 unit;
if (unitUsed == 0)
// Pas d'unité utilisée, la tâche est simple
unit = 0;
else
{
auto it = m_textures.rbegin(); // Itérateur vers la fin de la map
unit = it->second.unit;
if (unit == maxUnits-1)
// Slot déjà utilisé
TextureSlot& slot = it->second;
if (slot.texture != texture)
{
// Il y a une place libre, mais pas à la fin
for (; it != m_textures.rend(); ++it)
slot.texture->RemoveResourceReference();
if (texture)
{
if (unit - it->second.unit > 1) // Si l'espace entre les indices est supérieur à 1, alors il y a une place libre
slot.texture = texture;
slot.texture->AddResourceReference();
slot.updated = false;
}
else
m_textures.erase(it); // On supprime le slot
}
}
else
{
static const unsigned int maxUnits = NzRenderer::GetMaxTextureUnits();
unsigned int unitUsed = m_textures.size();
if (unitUsed >= maxUnits)
{
NazaraError("Unable to use texture for shader: all available texture units are used");
return false;
}
// À partir d'ici nous savons qu'il y a au moins un identifiant de texture libre
nzUInt8 unit;
if (unitUsed == 0)
// Pas d'unité utilisée, la tâche est simple
unit = 0;
else
{
auto it2 = m_textures.rbegin(); // Itérateur vers la fin de la map
unit = it2->second.unit;
if (unit == maxUnits-1)
{
// Il y a une place libre, mais pas à la fin
for (; it2 != m_textures.rend(); ++it2)
{
unit--;
break;
if (unit - it2->second.unit > 1) // Si l'espace entre les indices est supérieur à 1, alors il y a une place libre
{
unit--;
break;
}
}
}
else
// Il y a une place libre à la fin
unit++;
}
TextureSlot slot;
slot.unit = unit;
slot.texture = texture;
texture->AddResourceReference();
m_textures[location] = slot;
if (glProgramUniform1i)
glProgramUniform1i(m_program, location, unit);
else
// Il y a une place libre à la fin
unit++;
{
Lock();
glUniform1i(location, unit);
Unlock();
}
}
m_textures[location] = TextureSlot{unit, texture};
return true;
}
if (glProgramUniform1i)
glProgramUniform1i(m_program, location, unit);
bool NzGLSLShader::SendVector(int location, const NzVector2d& vector)
{
if (glProgramUniform2dv)
glProgramUniform2dv(m_program, location, 1, vector);
else
{
Lock();
glUniform1i(location, unit);
glUniform2dv(location, 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(int location, const NzVector2f& vector)
{
if (glProgramUniform2fv)
glProgramUniform2fv(m_program, location, 1, vector);
else
{
Lock();
glUniform2fv(location, 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(int location, const NzVector3d& vector)
{
if (glProgramUniform3dv)
glProgramUniform3dv(m_program, location, 1, vector);
else
{
Lock();
glUniform3dv(location, 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(int location, const NzVector3f& vector)
{
if (glProgramUniform3fv)
glProgramUniform3fv(m_program, location, 1, vector);
else
{
Lock();
glUniform3fv(location, 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(int location, const NzVector4d& vector)
{
if (glProgramUniform4dv)
glProgramUniform4dv(m_program, location, 1, vector);
else
{
Lock();
glUniform4dv(location, 1, vector);
Unlock();
}
return true;
}
bool NzGLSLShader::SendVector(int location, const NzVector4f& vector)
{
if (glProgramUniform4fv)
glProgramUniform4fv(m_program, location, 1, vector);
else
{
Lock();
glUniform4fv(location, 1, vector);
Unlock();
}

View File

@@ -20,35 +20,36 @@ class NzGLSLShader : public NzShaderImpl
~NzGLSLShader();
bool Bind();
bool BindTextures();
bool Compile();
bool Create();
bool Create();
void Destroy();
NzString GetLog() const;
nzShaderLanguage GetLanguage() const;
NzString GetSourceCode(nzShaderType type) const;
GLint GetUniformLocation(const NzString& name) const;
int GetUniformLocation(const NzString& name) const;
bool IsLoaded(nzShaderType type) const;
bool Load(nzShaderType type, const NzString& source);
bool Lock();
bool SendBoolean(const NzString& name, bool value);
bool SendDouble(const NzString& name, double value);
bool SendFloat(const NzString& name, float value);
bool SendInteger(const NzString& name, int value);
bool SendMatrix(const NzString& name, const NzMatrix4d& matrix);
bool SendMatrix(const NzString& name, const NzMatrix4f& matrix);
bool SendVector(const NzString& name, const NzVector2d& vector);
bool SendVector(const NzString& name, const NzVector2f& vector);
bool SendVector(const NzString& name, const NzVector3d& vector);
bool SendVector(const NzString& name, const NzVector3f& vector);
bool SendVector(const NzString& name, const NzVector4d& vector);
bool SendVector(const NzString& name, const NzVector4f& vector);
bool SendTexture(const NzString& name, NzTexture* texture);
bool SendBoolean(int location, bool value);
bool SendDouble(int location, double value);
bool SendFloat(int location, float value);
bool SendInteger(int location, int value);
bool SendMatrix(int location, const NzMatrix4d& matrix);
bool SendMatrix(int location, const NzMatrix4f& matrix);
bool SendTexture(int location, const NzTexture* texture);
bool SendVector(int location, const NzVector2d& vector);
bool SendVector(int location, const NzVector2f& vector);
bool SendVector(int location, const NzVector3d& vector);
bool SendVector(int location, const NzVector3f& vector);
bool SendVector(int location, const NzVector4d& vector);
bool SendVector(int location, const NzVector4f& vector);
void Unbind();
void Unlock();
@@ -56,8 +57,9 @@ class NzGLSLShader : public NzShaderImpl
private:
struct TextureSlot
{
bool updated = false;
nzUInt8 unit;
NzTexture* texture;
const NzTexture* texture;
};
mutable std::map<NzString, GLint> m_idCache;

View File

@@ -52,14 +52,14 @@ namespace
if (access == nzBufferAccess_DiscardAndWrite)
{
GLint bufferSize;
glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_SIZE, &bufferSize);
GLint bufSize;
glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_SIZE, &bufSize);
GLint bufferUsage;
glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_USAGE, &bufferUsage);
GLint bufUsage;
glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_USAGE, &bufUsage);
// On discard le buffer
glBufferData(bufferTargetBinding[type], bufferSize, nullptr, bufferUsage);
glBufferData(bufferTargetBinding[type], bufSize, nullptr, bufUsage);
}
void* ptr = glMapBuffer(bufferTarget[type], bufferLock[access]);

View File

@@ -98,5 +98,5 @@ bool NzOcclusionQuery::IsResultAvailable() const
bool NzOcclusionQuery::IsSupported()
{
return NazaraRenderer->HasCapability(nzRendererCap_OcclusionQuery);
return NzRenderer::HasCapability(nzRendererCap_OcclusionQuery);
}

View File

@@ -1,3 +1,7 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/OpenGL.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Renderer/Context.hpp>
@@ -54,7 +58,7 @@ namespace
}
std::set<NzString> openGLextensionSet;
bool openGLextensions[NzOpenGL::Count] = {false};
bool openGLextensions[NzOpenGL::Max+1] = {false};
unsigned int openGLversion = 0;
bool LoadExtensionsString(const NzString& extensionString)
@@ -129,7 +133,7 @@ bool NzOpenGL::Initialize()
/*
Note: Même le contexte de chargement nécessite quelques fonctions de base pour correctement s'initialiser
Pour cette raison, deux contextes sont créés, le premier sert à récupérer les fonctions permetttant
de créer le second avec les bons paramètres.s
de créer le second avec les bons paramètres.
Non sérieusement si quelqu'un a une meilleure idée qu'il me le dise
*/
@@ -157,7 +161,7 @@ bool NzOpenGL::Initialize()
// Récupération de la version d'OpenGL
// Ce code se base sur le fait que la carte graphique renverra un contexte de compatibilité avec la plus haute version supportée
// Ce qui semble vrai au moins chez ATI/AMD et NVidia, mais si quelqu'un à une meilleure idée ...
glGetString = reinterpret_cast<PFNGLGETSTRINGPROC>(LoadEntry("glGetString"));
glGetString = reinterpret_cast<PFNGLGETSTRINGPROC>(LoadEntry("glGetString", false));
if (!glGetString)
{
NazaraError("Unable to load OpenGL: failed to load glGetString");
@@ -191,10 +195,17 @@ bool NzOpenGL::Initialize()
}
openGLversion = major*100 + minor*10;
if (openGLversion < 200)
{
NazaraError("OpenGL version is too low, please upgrade your drivers or your graphics card");
Uninitialize();
return false;
}
parameters.debugMode = true; // Certaines extensions n'apparaissent qu'avec un contexte de debug (e.g. ARB_debug_output)
parameters.majorVersion = NzContextParameters::defaultMajorVersion = openGLversion/100;
parameters.minorVersion = NzContextParameters::defaultMinorVersion = (openGLversion%100)/10;
parameters.majorVersion = NzContextParameters::defaultMajorVersion = major;
parameters.minorVersion = NzContextParameters::defaultMinorVersion = minor;
// Destruction implicite du premier contexte
if (!loadContext.Create(parameters))
@@ -331,7 +342,7 @@ bool NzOpenGL::Initialize()
loaded = false;
if (!loaded)
NazaraWarning("Failed to load windows' extension string");
NazaraWarning("Failed to load wgl extension string");
}
#endif
@@ -403,7 +414,7 @@ bool NzOpenGL::Initialize()
openGLextensions[NzOpenGL::PixelBufferObject] = (openGLversion >= 210 || IsSupported("GL_ARB_pixel_buffer_object"));
// SeparateShaderObjects
if (openGLversion >= 400 || IsSupported("GL_ARB_gpu_shader_fp64"))
if (openGLversion >= 400 || IsSupported("GL_ARB_separate_shader_objects"))
{
glProgramUniform1f = reinterpret_cast<PFNGLPROGRAMUNIFORM1FPROC>(LoadEntry("glProgramUniform1f"));
glProgramUniform1i = reinterpret_cast<PFNGLPROGRAMUNIFORM1IPROC>(LoadEntry("glProgramUniform1i"));
@@ -412,6 +423,7 @@ bool NzOpenGL::Initialize()
glProgramUniform4fv = reinterpret_cast<PFNGLPROGRAMUNIFORM4FVPROC>(LoadEntry("glProgramUniform4fv"));
glProgramUniformMatrix4fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4FVPROC>(LoadEntry("glProgramUniformMatrix4fv"));
// Si ARB_gpu_shader_fp64 est supporté, alors cette extension donne également accès aux fonctions utilisant des double
if (openGLextensions[NzOpenGL::FP64])
{
glProgramUniform1d = reinterpret_cast<PFNGLPROGRAMUNIFORM1DPROC>(LoadEntry("glProgramUniform1d"));
@@ -434,8 +446,7 @@ bool NzOpenGL::Initialize()
}
catch (const std::exception& e)
{
if (openGLversion >= 120)
NazaraWarning("Failed to load core texture 3D (" + NzString(e.what()) + ")");
NazaraWarning("Failed to load core texture 3D (" + NzString(e.what()) + ")");
if (IsSupported("GL_EXT_texture3D"))
{
@@ -449,13 +460,16 @@ bool NzOpenGL::Initialize()
openGLextensions[NzOpenGL::Texture3D] = true;
}
catch (const std::exception& e)
catch (const std::exception& e2)
{
NazaraWarning("Failed to load EXT_texture3D: " + NzString(e.what()));
NazaraWarning("Failed to load EXT_texture3D: " + NzString(e2.what()));
}
}
}
// TextureArray
openGLextensions[NzOpenGL::TextureArray] = (openGLversion >= 300 || IsSupported("GL_EXT_texture_array"));
// TextureCompression_s3tc
openGLextensions[NzOpenGL::TextureCompression_s3tc] = IsSupported("GL_EXT_texture_compression_s3tc");

View File

@@ -10,15 +10,15 @@ NzRenderTarget::~NzRenderTarget() = default;
bool NzRenderTarget::IsActive() const
{
return NazaraRenderer->GetTarget() == this;
return NzRenderer::GetTarget() == this;
}
bool NzRenderTarget::SetActive(bool active)
{
if (active)
return NazaraRenderer->SetTarget(this);
else if (NazaraRenderer->GetTarget() == this)
return NazaraRenderer->SetTarget(nullptr);
return NzRenderer::SetTarget(this);
else if (NzRenderer::GetTarget() == this)
return NzRenderer::SetTarget(nullptr);
return true;
}

View File

@@ -5,18 +5,13 @@
#include <Nazara/Renderer/OpenGL.hpp>
#include <Nazara/Renderer/RenderWindow.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Thread.hpp>
#include <Nazara/Renderer/Context.hpp>
#include <Nazara/Renderer/Texture.hpp>
#include <stdexcept>
#include <Nazara/Renderer/Debug.hpp>
NzRenderWindow::NzRenderWindow() :
m_context(nullptr)
{
}
NzRenderWindow::NzRenderWindow(NzVideoMode mode, const NzString& title, nzUInt32 style, const NzContextParameters& parameters) :
m_context(nullptr)
NzRenderWindow::NzRenderWindow(NzVideoMode mode, const NzString& title, nzUInt32 style, const NzContextParameters& parameters)
{
Create(mode, title, style, parameters);
@@ -29,8 +24,7 @@ m_context(nullptr)
#endif
}
NzRenderWindow::NzRenderWindow(NzWindowHandle handle, const NzContextParameters& parameters) :
m_context(nullptr)
NzRenderWindow::NzRenderWindow(NzWindowHandle handle, const NzContextParameters& parameters)
{
Create(handle, parameters);
@@ -45,6 +39,8 @@ m_context(nullptr)
NzRenderWindow::~NzRenderWindow()
{
// Nécessaire si NzWindow::Destroy est appelé par son destructeur
OnWindowDestroying();
}
bool NzRenderWindow::CopyToImage(NzImage* image)
@@ -136,6 +132,15 @@ bool NzRenderWindow::Create(NzWindowHandle handle, const NzContextParameters& pa
void NzRenderWindow::Display()
{
if (m_framerateLimit > 0)
{
int remainingTime = 1000/m_framerateLimit - m_clock.GetMilliseconds();
if (remainingTime > 0)
NzThread::Sleep(remainingTime);
m_clock.Restart();
}
if (m_context && m_parameters.doubleBuffered)
m_context->SwapBuffers();
}
@@ -218,6 +223,11 @@ bool NzRenderWindow::IsValid() const
return m_impl != nullptr && m_context != nullptr;
}
void NzRenderWindow::SetFramerateLimit(unsigned int limit)
{
m_framerateLimit = limit;
}
bool NzRenderWindow::Activate()
{
if (m_context->SetActive(true))
@@ -232,12 +242,16 @@ bool NzRenderWindow::Activate()
}
}
void NzRenderWindow::OnClose()
void NzRenderWindow::OnWindowDestroying()
{
delete m_context;
if (m_context)
{
delete m_context;
m_context = nullptr;
}
}
bool NzRenderWindow::OnCreate()
bool NzRenderWindow::OnWindowCreated()
{
m_parameters.doubleBuffered = true;
m_parameters.window = GetHandle();
@@ -258,5 +272,7 @@ bool NzRenderWindow::OnCreate()
NazaraWarning("Failed to activate window");
#endif
m_clock.Restart();
return true;
}

View File

@@ -6,6 +6,7 @@
#include <Nazara/Renderer/Renderer.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Context.hpp>
#include <Nazara/Renderer/HardwareBuffer.hpp>
@@ -18,6 +19,7 @@
#include <Nazara/Utility/VertexBuffer.hpp>
#include <Nazara/Utility/VertexDeclaration.hpp>
#include <stdexcept>
#include <tuple>
#include <Nazara/Renderer/Debug.hpp>
namespace
@@ -61,7 +63,6 @@ namespace
GL_FILL // nzFaceFilling_Fill
};
const GLenum openglPrimitive[] =
{
GL_LINES, // nzPrimitiveType_LineList,
@@ -131,28 +132,47 @@ namespace
GL_ZERO // nzStencilOperation_Zero
};
///FIXME: Solution temporaire pour plus de facilité
enum nzMatrixCombination
{
nzMatrixCombination_ViewProj = nzMatrixType_Max+1,
nzMatrixCombination_WorldView,
nzMatrixCombination_WorldViewProj,
nzMatrixCombination_Max = nzMatrixCombination_WorldViewProj
};
NzBufferImpl* HardwareBufferFunction(NzBuffer* parent, nzBufferType type)
{
return new NzHardwareBuffer(parent, type);
}
}
NzRenderer::NzRenderer()
{
#if NAZARA_RENDERER_SAFE
if (s_instance)
throw std::runtime_error("Renderer already instanced");
#endif
typedef std::tuple<const NzContext*, const NzIndexBuffer*, const NzVertexBuffer*, const NzVertexDeclaration*> VAO_Key;
s_instance = this;
}
constexpr unsigned int totalMatrixCount = nzMatrixCombination_Max+1;
NzRenderer::~NzRenderer()
{
if (s_initialized)
Uninitialize();
s_instance = nullptr;
std::map<VAO_Key, unsigned int> s_vaos;
NzMatrix4f s_matrix[totalMatrixCount];
int s_matrixLocation[totalMatrixCount];
bool s_matrixUpdated[totalMatrixCount];
nzRendererComparison s_stencilCompare;
nzStencilOperation s_stencilFail;
nzStencilOperation s_stencilPass;
nzStencilOperation s_stencilZFail;
nzUInt32 s_stencilMask;
const NzIndexBuffer* s_indexBuffer;
NzRenderTarget* s_target;
NzShader* s_shader;
const NzVertexBuffer* s_vertexBuffer;
const NzVertexDeclaration* s_vertexDeclaration;
bool s_vaoUpdated;
bool s_capabilities[nzRendererCap_Max+1];
bool s_stencilFuncUpdated;
bool s_stencilOpUpdated;
unsigned int s_maxAnisotropyLevel;
unsigned int s_maxRenderTarget;
unsigned int s_maxTextureUnit;
unsigned int s_stencilReference;
}
void NzRenderer::Clear(unsigned long flags)
@@ -190,8 +210,10 @@ void NzRenderer::DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int f
NazaraError("No active context");
return;
}
#endif
if (!m_indexBuffer)
#if NAZARA_RENDERER_SAFE
if (!s_indexBuffer)
{
NazaraError("No index buffer");
return;
@@ -204,11 +226,11 @@ void NzRenderer::DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int f
return;
}
if (m_indexBuffer->IsSequential())
glDrawArrays(openglPrimitive[primitive], m_indexBuffer->GetStartIndex(), m_indexBuffer->GetIndexCount());
if (s_indexBuffer->IsSequential())
glDrawArrays(openglPrimitive[primitive], s_indexBuffer->GetStartIndex(), s_indexBuffer->GetIndexCount());
else
{
nzUInt8 indexSize = m_indexBuffer->GetIndexSize();
nzUInt8 indexSize = s_indexBuffer->GetIndexSize();
GLenum type;
switch (indexSize)
@@ -230,7 +252,7 @@ void NzRenderer::DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int f
return;
}
glDrawElements(openglPrimitive[primitive], indexCount, type, reinterpret_cast<const nzUInt8*>(m_indexBuffer->GetPointer()) + firstIndex*indexSize);
glDrawElements(openglPrimitive[primitive], indexCount, type, reinterpret_cast<const nzUInt8*>(s_indexBuffer->GetPointer()) + firstIndex*indexSize);
}
}
@@ -282,33 +304,70 @@ void NzRenderer::Enable(nzRendererParameter parameter, bool enable)
break;
}
}
unsigned int NzRenderer::GetMaxAnisotropyLevel() const
/*
NzMatrix4f NzRenderer::GetMatrix(nzMatrixCombination combination)
{
return m_maxAnisotropyLevel;
switch (combination)
{
case nzMatrixCombination_ViewProj:
if (!s_matrixUpdated[nzMatrixCombination_ViewProj])
{
s_matrix[nzMatrixCombination_ViewProj] = s_matrix[nzMatrixType_View] * s_matrix[nzMatrixType_Projection];
s_matrixUpdated[nzMatrixCombination_ViewProj] = true;
}
break;
case nzMatrixCombination_WorldView:
if (!s_matrixUpdated[nzMatrixCombination_WorldView])
{
s_matrix[nzMatrixCombination_WorldView] = NzMatrix4f::ConcatenateAffine(s_matrix[nzMatrixType_World], s_matrix[nzMatrixType_View]);
s_matrixUpdated[nzMatrixCombination_WorldView] = true;
}
break;
case nzMatrixCombination_WorldViewProj:
if (!s_matrixUpdated[nzMatrixCombination_WorldViewProj])
{
s_matrix[nzMatrixCombination_WorldViewProj] = s_matrix[nzMatrixCombination_WorldView] * s_matrix[nzMatrixType_Projection];
s_matrixUpdated[nzMatrixCombination_WorldViewProj] = true;
}
break;
}
return m_matrix[combination];
}
*/
NzMatrix4f NzRenderer::GetMatrix(nzMatrixType type)
{
return s_matrix[type];
}
unsigned int NzRenderer::GetMaxRenderTargets() const
unsigned int NzRenderer::GetMaxAnisotropyLevel()
{
return m_maxRenderTarget;
return s_maxAnisotropyLevel;
}
unsigned int NzRenderer::GetMaxTextureUnits() const
unsigned int NzRenderer::GetMaxRenderTargets()
{
return m_maxTextureUnit;
return s_maxRenderTarget;
}
NzShader* NzRenderer::GetShader() const
unsigned int NzRenderer::GetMaxTextureUnits()
{
return m_shader;
return s_maxTextureUnit;
}
NzRenderTarget* NzRenderer::GetTarget() const
NzShader* NzRenderer::GetShader()
{
return m_target;
return s_shader;
}
NzRectui NzRenderer::GetViewport() const
NzRenderTarget* NzRenderer::GetTarget()
{
return s_target;
}
NzRectui NzRenderer::GetViewport()
{
#ifdef NAZARA_DEBUG
if (NzContext::GetCurrent() == nullptr)
@@ -324,103 +383,110 @@ NzRectui NzRenderer::GetViewport() const
return NzRectui(params[0], params[1], params[2], params[3]);
}
bool NzRenderer::HasCapability(nzRendererCap capability) const
bool NzRenderer::HasCapability(nzRendererCap capability)
{
return m_capabilities[capability];
return s_capabilities[capability];
}
bool NzRenderer::Initialize()
{
#if NAZARA_RENDERER_SAFE
if (s_initialized)
if (s_moduleReferenceCouter++ != 0)
return true; // Déjà initialisé
// Initialisation des dépendances
if (!NzUtility::Initialize())
{
NazaraError("Renderer already initialized");
return true;
}
#endif
// Initialisation du module Utility
if (!NzUtility::IsInitialized())
{
m_utilityModule = new NzUtility;
m_utilityModule->Initialize();
}
else
m_utilityModule = nullptr;
if (NzOpenGL::Initialize())
{
NzContext::EnsureContext();
m_indexBuffer = nullptr;
m_shader = nullptr;
m_stencilCompare = nzRendererComparison_Always;
m_stencilFail = nzStencilOperation_Keep;
m_stencilFuncUpdated = true;
m_stencilMask = 0xFFFFFFFF;
m_stencilOpUpdated = true;
m_stencilPass = nzStencilOperation_Keep;
m_stencilReference = 0;
m_stencilZFail = nzStencilOperation_Keep;
m_target = nullptr;
m_vaoUpdated = false;
m_vertexBuffer = nullptr;
m_vertexDeclaration = nullptr;
// Récupération des capacités
m_capabilities[nzRendererCap_AnisotropicFilter] = NzOpenGL::IsSupported(NzOpenGL::AnisotropicFilter);
m_capabilities[nzRendererCap_FP64] = NzOpenGL::IsSupported(NzOpenGL::FP64);
m_capabilities[nzRendererCap_HardwareBuffer] = true; // Natif depuis OpenGL 1.5
m_capabilities[nzRendererCap_MultipleRenderTargets] = true; // Natif depuis OpenGL 2.0
m_capabilities[nzRendererCap_OcclusionQuery] = true; // Natif depuis OpenGL 1.5
m_capabilities[nzRendererCap_PixelBufferObject] = NzOpenGL::IsSupported(NzOpenGL::PixelBufferObject);
m_capabilities[nzRendererCap_Texture3D] = NzOpenGL::IsSupported(NzOpenGL::Texture3D);
m_capabilities[nzRendererCap_TextureCubemap] = true; // Natif depuis OpenGL 1.3
m_capabilities[nzRendererCap_TextureMulti] = true; // Natif depuis OpenGL 1.3
m_capabilities[nzRendererCap_TextureNPOT] = true; // Natif depuis OpenGL 2.0
if (m_capabilities[nzRendererCap_AnisotropicFilter])
{
GLint maxAnisotropy;
glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisotropy);
m_maxAnisotropyLevel = static_cast<unsigned int>(maxAnisotropy);
}
else
m_maxAnisotropyLevel = 1;
if (m_capabilities[nzRendererCap_MultipleRenderTargets])
{
GLint maxDrawBuffers;
glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
m_maxRenderTarget = static_cast<unsigned int>(maxDrawBuffers);
}
else
m_maxRenderTarget = 1;
if (m_capabilities[nzRendererCap_TextureMulti])
{
GLint maxTextureUnits;
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
GLint maxVertexAttribs;
glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
// Impossible de binder plus de texcoords que d'attributes (en sachant qu'un certain nombre est déjà pris par les autres attributs)
m_maxTextureUnit = static_cast<unsigned int>(std::min(maxTextureUnits, maxVertexAttribs-attribIndex[nzElementUsage_TexCoord]));
}
else
m_maxTextureUnit = 1;
NzBuffer::SetBufferFunction(nzBufferStorage_Hardware, HardwareBufferFunction);
s_initialized = true;
return true;
}
else
NazaraError("Failed to initialize utility module");
return false;
}
// Initialisation du module
if (!NzOpenGL::Initialize())
{
NazaraError("Failed to initialize OpenGL");
return false;
}
NzContext::EnsureContext();
for (unsigned int i = 0; i < totalMatrixCount; ++i)
{
s_matrix[i].MakeIdentity();
s_matrixLocation[i] = -1;
s_matrixUpdated[i] = false;
}
s_indexBuffer = nullptr;
s_shader = nullptr;
s_stencilCompare = nzRendererComparison_Always;
s_stencilFail = nzStencilOperation_Keep;
s_stencilFuncUpdated = true;
s_stencilMask = 0xFFFFFFFF;
s_stencilOpUpdated = true;
s_stencilPass = nzStencilOperation_Keep;
s_stencilReference = 0;
s_stencilZFail = nzStencilOperation_Keep;
s_target = nullptr;
s_vaoUpdated = false;
s_vertexBuffer = nullptr;
s_vertexDeclaration = nullptr;
// Récupération des capacités
s_capabilities[nzRendererCap_AnisotropicFilter] = NzOpenGL::IsSupported(NzOpenGL::AnisotropicFilter);
s_capabilities[nzRendererCap_FP64] = NzOpenGL::IsSupported(NzOpenGL::FP64);
s_capabilities[nzRendererCap_HardwareBuffer] = true; // Natif depuis OpenGL 1.5
s_capabilities[nzRendererCap_MultipleRenderTargets] = true; // Natif depuis OpenGL 2.0
s_capabilities[nzRendererCap_OcclusionQuery] = true; // Natif depuis OpenGL 1.5
s_capabilities[nzRendererCap_PixelBufferObject] = NzOpenGL::IsSupported(NzOpenGL::PixelBufferObject);
s_capabilities[nzRendererCap_Texture3D] = NzOpenGL::IsSupported(NzOpenGL::Texture3D);
s_capabilities[nzRendererCap_TextureCubemap] = true; // Natif depuis OpenGL 1.3
s_capabilities[nzRendererCap_TextureMulti] = true; // Natif depuis OpenGL 1.3
s_capabilities[nzRendererCap_TextureNPOT] = true; // Natif depuis OpenGL 2.0
if (s_capabilities[nzRendererCap_AnisotropicFilter])
{
GLint maxAnisotropy;
glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisotropy);
s_maxAnisotropyLevel = static_cast<unsigned int>(maxAnisotropy);
}
else
s_maxAnisotropyLevel = 1;
if (s_capabilities[nzRendererCap_MultipleRenderTargets])
{
GLint maxDrawBuffers;
glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
s_maxRenderTarget = static_cast<unsigned int>(maxDrawBuffers);
}
else
s_maxRenderTarget = 1;
if (s_capabilities[nzRendererCap_TextureMulti])
{
GLint maxTextureUnits;
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
GLint maxVertexAttribs;
glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
// Impossible de binder plus de texcoords que d'attributes (en sachant qu'un certain nombre est déjà pris par les autres attributs)
s_maxTextureUnit = static_cast<unsigned int>(std::min(maxTextureUnits, maxVertexAttribs-attribIndex[nzElementUsage_TexCoord]));
}
else
s_maxTextureUnit = 1;
NzBuffer::SetBufferFunction(nzBufferStorage_Hardware, HardwareBufferFunction);
NazaraNotice("Initialized: Renderer module");
return true;
}
bool NzRenderer::IsInitialized()
{
return s_moduleReferenceCouter != 0;
}
void NzRenderer::SetBlendFunc(nzBlendFunc src, nzBlendFunc dest)
@@ -524,22 +590,43 @@ bool NzRenderer::SetIndexBuffer(const NzIndexBuffer* indexBuffer)
}
#endif
if (indexBuffer != m_indexBuffer)
if (s_indexBuffer != indexBuffer)
{
m_indexBuffer = indexBuffer;
m_vaoUpdated = false;
s_indexBuffer = indexBuffer;
s_vaoUpdated = false;
}
return true;
}
void NzRenderer::SetMatrix(nzMatrixType type, const NzMatrix4f& matrix)
{
s_matrix[type] = matrix;
// Cas particulier, la matrice projection doit être inversée sur l'axe Y à cause des conventions d'OpenGL
if (type == nzMatrixType_Projection)
s_matrix[type] *= NzMatrix4f::Scale(NzVector3f(1.f, -1.f, 1.f));
// Invalidation des combinaisons
switch (type)
{
case nzMatrixType_View:
case nzMatrixType_World:
s_matrixUpdated[nzMatrixCombination_WorldView] = false;
case nzMatrixType_Projection:
s_matrixUpdated[nzMatrixCombination_WorldViewProj] = false;
s_matrixUpdated[nzMatrixCombination_ViewProj] = false;
break;
}
}
bool NzRenderer::SetShader(NzShader* shader)
{
if (shader == m_shader)
if (s_shader == shader)
return true;
if (m_shader)
m_shader->m_impl->Unbind();
if (s_shader)
s_shader->m_impl->Unbind();
if (shader)
{
@@ -547,7 +634,7 @@ bool NzRenderer::SetShader(NzShader* shader)
if (!shader->IsCompiled())
{
NazaraError("Shader is not compiled");
m_shader = nullptr;
shader = nullptr;
return false;
}
@@ -556,78 +643,87 @@ bool NzRenderer::SetShader(NzShader* shader)
if (!shader->m_impl->Bind())
{
NazaraError("Failed to bind shader");
m_shader = nullptr;
shader = nullptr;
return false;
}
// Récupération des indices des variables uniformes (-1 si la variable n'existe pas)
s_matrixLocation[nzMatrixType_Projection] = shader->GetUniformLocation("ProjMatrix");
s_matrixLocation[nzMatrixType_View] = shader->GetUniformLocation("ViewMatrix");
s_matrixLocation[nzMatrixType_World] = shader->GetUniformLocation("WorldMatrix");
s_matrixLocation[nzMatrixCombination_ViewProj] = shader->GetUniformLocation("ViewProjMatrix");
s_matrixLocation[nzMatrixCombination_WorldView] = shader->GetUniformLocation("WorldViewMatrix");
s_matrixLocation[nzMatrixCombination_WorldViewProj] = shader->GetUniformLocation("WorldViewProjMatrix");
}
m_shader = shader;
s_shader = shader;
return true;
}
void NzRenderer::SetStencilCompareFunction(nzRendererComparison compareFunc)
{
if (compareFunc != m_stencilCompare)
if (compareFunc != s_stencilCompare)
{
m_stencilCompare = compareFunc;
m_stencilFuncUpdated = false;
s_stencilCompare = compareFunc;
s_stencilFuncUpdated = false;
}
}
void NzRenderer::SetStencilFailOperation(nzStencilOperation failOperation)
{
if (failOperation != m_stencilFail)
if (failOperation != s_stencilFail)
{
m_stencilFail = failOperation;
m_stencilOpUpdated = false;
s_stencilFail = failOperation;
s_stencilOpUpdated = false;
}
}
void NzRenderer::SetStencilMask(nzUInt32 mask)
{
if (mask != m_stencilMask)
if (mask != s_stencilMask)
{
m_stencilMask = mask;
m_stencilFuncUpdated = false;
s_stencilMask = mask;
s_stencilFuncUpdated = false;
}
}
void NzRenderer::SetStencilPassOperation(nzStencilOperation passOperation)
{
if (passOperation != m_stencilPass)
if (passOperation != s_stencilPass)
{
m_stencilPass = passOperation;
m_stencilOpUpdated = false;
s_stencilPass = passOperation;
s_stencilOpUpdated = false;
}
}
void NzRenderer::SetStencilReferenceValue(unsigned int refValue)
{
if (refValue != m_stencilReference)
if (refValue != s_stencilReference)
{
m_stencilReference = refValue;
m_stencilFuncUpdated = false;
s_stencilReference = refValue;
s_stencilFuncUpdated = false;
}
}
void NzRenderer::SetStencilZFailOperation(nzStencilOperation zfailOperation)
{
if (zfailOperation != m_stencilZFail)
if (zfailOperation != s_stencilZFail)
{
m_stencilZFail = zfailOperation;
m_stencilOpUpdated = false;
s_stencilZFail = zfailOperation;
s_stencilOpUpdated = false;
}
}
bool NzRenderer::SetTarget(NzRenderTarget* target)
{
if (target == m_target)
if (s_target == target)
return true;
if (m_target && !m_target->HasContext())
m_target->Desactivate();
if (s_target && !target->HasContext())
s_target->Desactivate();
if (target)
{
@@ -640,17 +736,17 @@ bool NzRenderer::SetTarget(NzRenderTarget* target)
#endif
if (target->Activate())
m_target = target;
s_target = target;
else
{
NazaraError("Failed to activate target");
m_target = nullptr;
s_target = nullptr;
return false;
}
}
else
m_target = nullptr;
s_target = nullptr;
return true;
}
@@ -665,10 +761,10 @@ bool NzRenderer::SetVertexBuffer(const NzVertexBuffer* vertexBuffer)
}
#endif
if (m_vertexBuffer != vertexBuffer)
if (s_vertexBuffer != vertexBuffer)
{
m_vertexBuffer = vertexBuffer;
m_vaoUpdated = false;
s_vertexBuffer = vertexBuffer;
s_vaoUpdated = false;
}
return true;
@@ -676,10 +772,10 @@ bool NzRenderer::SetVertexBuffer(const NzVertexBuffer* vertexBuffer)
bool NzRenderer::SetVertexDeclaration(const NzVertexDeclaration* vertexDeclaration)
{
if (m_vertexDeclaration != vertexDeclaration)
if (s_vertexDeclaration != vertexDeclaration)
{
m_vertexDeclaration = vertexDeclaration;
m_vaoUpdated = false;
s_vertexDeclaration = vertexDeclaration;
s_vaoUpdated = false;
}
return true;
@@ -695,16 +791,16 @@ void NzRenderer::SetViewport(const NzRectui& viewport)
}
#endif
unsigned int height = m_target->GetHeight();
unsigned int height = s_target->GetHeight();
#if NAZARA_RENDERER_SAFE
if (!m_target)
if (!s_target)
{
NazaraError("Renderer has no target");
return;
}
unsigned int width = m_target->GetWidth();
unsigned int width = s_target->GetWidth();
if (viewport.x+viewport.width > width || viewport.y+viewport.height > height)
{
NazaraError("Rectangle dimensions are out of bounds");
@@ -718,20 +814,14 @@ void NzRenderer::SetViewport(const NzRectui& viewport)
void NzRenderer::Uninitialize()
{
#if NAZARA_RENDERER_SAFE
if (!s_initialized)
{
NazaraError("Renderer not initialized");
return;
}
#endif
if (--s_moduleReferenceCouter != 0)
return; // Encore utili
// Libération du module
NzContext::EnsureContext();
s_initialized = false;
// Libération des VAOs
for (auto it = m_vaos.begin(); it != m_vaos.end(); ++it)
for (auto it = s_vaos.begin(); it != s_vaos.end(); ++it)
{
GLuint vao = static_cast<GLuint>(it->second);
glDeleteVertexArrays(1, &vao);
@@ -739,26 +829,10 @@ void NzRenderer::Uninitialize()
NzOpenGL::Uninitialize();
if (m_utilityModule)
{
delete m_utilityModule;
m_utilityModule = nullptr;
}
}
NazaraNotice("Uninitialized: Renderer module");
NzRenderer* NzRenderer::Instance()
{
#if defined(NAZARA_DEBUG)
if (!s_instance)
NazaraError("Renderer not instanced");
#endif
return s_instance;
}
bool NzRenderer::IsInitialized()
{
return s_initialized;
// Libération des dépendances
NzUtility::Uninitialize();
}
bool NzRenderer::EnsureStateUpdate()
@@ -771,28 +845,76 @@ bool NzRenderer::EnsureStateUpdate()
}
#endif
if (!m_stencilFuncUpdated)
#if NAZARA_RENDERER_SAFE
if (!s_shader)
{
glStencilFunc(rendererComparison[m_stencilCompare], m_stencilReference, m_stencilMask);
m_stencilFuncUpdated = true;
NazaraError("No shader");
return false;
}
#endif
// Il est plus rapide d'opérer sur l'implémentation du shader directement
NzShaderImpl* shaderImpl = s_shader->m_impl;
if (!shaderImpl->BindTextures())
NazaraWarning("Failed to bind textures");
for (unsigned int i = 0; i <= nzMatrixType_Max; ++i)
{
if (!s_matrixUpdated[i])
{
shaderImpl->SendMatrix(s_matrixLocation[i], s_matrix[i]);
s_matrixUpdated[i] = true;
}
}
if (!m_stencilOpUpdated)
// Cas spéciaux car il faut recalculer la matrice
if (!s_matrixUpdated[nzMatrixCombination_ViewProj])
{
glStencilOp(stencilOperation[m_stencilFail], stencilOperation[m_stencilZFail], stencilOperation[m_stencilPass]);
m_stencilOpUpdated = true;
s_matrix[nzMatrixCombination_ViewProj] = s_matrix[nzMatrixType_View] * s_matrix[nzMatrixType_Projection];
shaderImpl->SendMatrix(s_matrixLocation[nzMatrixCombination_ViewProj], s_matrix[nzMatrixCombination_ViewProj]);
s_matrixUpdated[nzMatrixCombination_ViewProj] = true;
}
if (!m_vaoUpdated)
if (!s_matrixUpdated[nzMatrixCombination_WorldView])
{
s_matrix[nzMatrixCombination_WorldView] = NzMatrix4f::ConcatenateAffine(s_matrix[nzMatrixType_World], s_matrix[nzMatrixType_View]);
shaderImpl->SendMatrix(s_matrixLocation[nzMatrixCombination_WorldView], s_matrix[nzMatrixCombination_WorldView]);
s_matrixUpdated[nzMatrixCombination_WorldView] = true;
}
if (!s_matrixUpdated[nzMatrixCombination_WorldViewProj])
{
s_matrix[nzMatrixCombination_WorldViewProj] = s_matrix[nzMatrixCombination_WorldView] * s_matrix[nzMatrixType_Projection];
shaderImpl->SendMatrix(s_matrixLocation[nzMatrixCombination_WorldViewProj], s_matrix[nzMatrixCombination_WorldViewProj]);
s_matrixUpdated[nzMatrixCombination_WorldViewProj] = true;
}
if (!s_stencilFuncUpdated)
{
glStencilFunc(rendererComparison[s_stencilCompare], s_stencilReference, s_stencilMask);
s_stencilFuncUpdated = true;
}
if (!s_stencilOpUpdated)
{
glStencilOp(stencilOperation[s_stencilFail], stencilOperation[s_stencilZFail], stencilOperation[s_stencilPass]);
s_stencilOpUpdated = true;
}
if (!s_vaoUpdated)
{
#if NAZARA_RENDERER_SAFE
if (!m_vertexBuffer)
if (!s_vertexBuffer)
{
NazaraError("No vertex buffer");
return false;
}
if (!m_vertexDeclaration)
if (!s_vertexDeclaration)
{
NazaraError("No vertex declaration");
return false;
@@ -809,16 +931,16 @@ bool NzRenderer::EnsureStateUpdate()
// On recherche si un VAO existe déjà avec notre configuration
// Note: Les VAOs ne sont pas partagés entre les contextes, ces derniers font donc partie de notre configuration
auto key = std::make_tuple(NzContext::GetCurrent(), m_indexBuffer, m_vertexBuffer, m_vertexDeclaration);
auto it = m_vaos.find(key);
if (it == m_vaos.end())
auto key = std::make_tuple(NzContext::GetCurrent(), s_indexBuffer, s_vertexBuffer, s_vertexDeclaration);
auto it = s_vaos.find(key);
if (it == s_vaos.end())
{
// On créé notre VAO
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
// On l'ajoute à notre liste
m_vaos.insert(std::make_pair(key, static_cast<unsigned int>(vao)));
s_vaos.insert(std::make_pair(key, static_cast<unsigned int>(vao)));
// Et on indique qu'on veut le programmer
update = true;
@@ -836,15 +958,15 @@ bool NzRenderer::EnsureStateUpdate()
if (update)
{
NzHardwareBuffer* vertexBuffer = static_cast<NzHardwareBuffer*>(m_vertexBuffer->GetBuffer()->GetImpl());
vertexBuffer->Bind();
NzHardwareBuffer* vertexBufferImpl = static_cast<NzHardwareBuffer*>(s_vertexBuffer->GetBuffer()->GetImpl());
vertexBufferImpl->Bind();
const nzUInt8* buffer = reinterpret_cast<const nzUInt8*>(m_vertexBuffer->GetPointer());
const nzUInt8* buffer = reinterpret_cast<const nzUInt8*>(s_vertexBuffer->GetPointer());
unsigned int stride = m_vertexDeclaration->GetStride(nzElementStream_VertexData);
unsigned int stride = s_vertexDeclaration->GetStride(nzElementStream_VertexData);
for (unsigned int i = 0; i <= nzElementUsage_Max; ++i)
{
const NzVertexElement* element = m_vertexDeclaration->GetElement(nzElementStream_VertexData, static_cast<nzElementUsage>(i));
const NzVertexElement* element = s_vertexDeclaration->GetElement(nzElementStream_VertexData, static_cast<nzElementUsage>(i));
if (element)
{
@@ -860,10 +982,10 @@ bool NzRenderer::EnsureStateUpdate()
glDisableVertexAttribArray(attribIndex[i]);
}
if (m_indexBuffer)
if (s_indexBuffer)
{
NzHardwareBuffer* indexBuffer = static_cast<NzHardwareBuffer*>(m_indexBuffer->GetBuffer()->GetImpl());
indexBuffer->Bind();
NzHardwareBuffer* indexBufferImpl = static_cast<NzHardwareBuffer*>(s_indexBuffer->GetBuffer()->GetImpl());
indexBufferImpl->Bind();
}
}
@@ -877,11 +999,10 @@ bool NzRenderer::EnsureStateUpdate()
glBindVertexArray(vao);
}
m_vaoUpdated = true;
s_vaoUpdated = true;
}
return true;
}
NzRenderer* NzRenderer::s_instance = nullptr;
bool NzRenderer::s_initialized = false;
unsigned int NzRenderer::s_moduleReferenceCouter = 0;

View File

@@ -161,6 +161,32 @@ NzString NzShader::GetSourceCode(nzShaderType type) const
return m_impl->GetSourceCode(type);
}
int NzShader::GetUniformLocation(const NzString& name) const
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
#endif
return m_impl->GetUniformLocation(name);
}
bool NzShader::HasUniform(const NzString& name) const
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
#endif
return m_impl->GetUniformLocation(name) != -1;
}
bool NzShader::IsCompiled() const
{
#if NAZARA_RENDERER_SAFE
@@ -282,7 +308,7 @@ bool NzShader::Lock()
return m_impl->Lock();
}
bool NzShader::SendBoolean(const NzString& name, bool value)
bool NzShader::SendBoolean(int location, bool value)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
@@ -290,57 +316,43 @@ bool NzShader::SendBoolean(const NzString& name, bool value)
NazaraError("Shader not created");
return false;
}
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendBoolean(name, value);
return m_impl->SendBoolean(location, value);
}
bool NzShader::SendDouble(const NzString& name, double value)
bool NzShader::SendDouble(int location, double value)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
if (!NazaraRenderer->HasCapability(nzRendererCap_FP64))
if (!NzRenderer::HasCapability(nzRendererCap_FP64))
{
NazaraError("FP64 is not supported");
return false;
}
#endif
return m_impl->SendDouble(name, value);
}
bool NzShader::SendFloat(const NzString& name, float value)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
#endif
return m_impl->SendFloat(name, value);
}
bool NzShader::SendInteger(const NzString& name, int value)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
if (location == -1)
{
NazaraError("Shader not created");
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendInteger(name, value);
return m_impl->SendDouble(location, value);
}
bool NzShader::SendMatrix(const NzString& name, const NzMatrix4d& matrix)
bool NzShader::SendFloat(int location, float value)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
@@ -349,30 +361,61 @@ bool NzShader::SendMatrix(const NzString& name, const NzMatrix4d& matrix)
return false;
}
if (!NazaraRenderer->HasCapability(nzRendererCap_FP64))
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendFloat(location, value);
}
bool NzShader::SendInteger(int location, int value)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendInteger(location, value);
}
bool NzShader::SendMatrix(int location, const NzMatrix4d& matrix)
{
#if NAZARA_RENDERER_SAFE
if (!NzRenderer::HasCapability(nzRendererCap_FP64))
{
NazaraError("FP64 is not supported");
return false;
}
#endif
return m_impl->SendMatrix(name, matrix);
}
bool NzShader::SendMatrix(const NzString& name, const NzMatrix4f& matrix)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendMatrix(name, matrix);
return m_impl->SendMatrix(location, matrix);
}
bool NzShader::SendVector(const NzString& name, const NzVector2d& vector)
bool NzShader::SendMatrix(int location, const NzMatrix4f& matrix)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
@@ -381,30 +424,61 @@ bool NzShader::SendVector(const NzString& name, const NzVector2d& vector)
return false;
}
if (!NazaraRenderer->HasCapability(nzRendererCap_FP64))
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendMatrix(location, matrix);
}
bool NzShader::SendTexture(int location, const NzTexture* texture)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendTexture(location, texture);
}
bool NzShader::SendVector(int location, const NzVector2d& vector)
{
#if NAZARA_RENDERER_SAFE
if (!NzRenderer::HasCapability(nzRendererCap_FP64))
{
NazaraError("FP64 is not supported");
return false;
}
#endif
return m_impl->SendVector(name, vector);
}
bool NzShader::SendVector(const NzString& name, const NzVector2f& vector)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendVector(name, vector);
return m_impl->SendVector(location, vector);
}
bool NzShader::SendVector(const NzString& name, const NzVector3d& vector)
bool NzShader::SendVector(int location, const NzVector2f& vector)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
@@ -413,30 +487,42 @@ bool NzShader::SendVector(const NzString& name, const NzVector3d& vector)
return false;
}
if (!NazaraRenderer->HasCapability(nzRendererCap_FP64))
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendVector(location, vector);
}
bool NzShader::SendVector(int location, const NzVector3d& vector)
{
#if NAZARA_RENDERER_SAFE
if (!NzRenderer::HasCapability(nzRendererCap_FP64))
{
NazaraError("FP64 is not supported");
return false;
}
#endif
return m_impl->SendVector(name, vector);
}
bool NzShader::SendVector(const NzString& name, const NzVector3f& vector)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendVector(name, vector);
return m_impl->SendVector(location, vector);
}
bool NzShader::SendVector(const NzString& name, const NzVector4d& vector)
bool NzShader::SendVector(int location, const NzVector3f& vector)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
@@ -445,17 +531,42 @@ bool NzShader::SendVector(const NzString& name, const NzVector4d& vector)
return false;
}
if (!NazaraRenderer->HasCapability(nzRendererCap_FP64))
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendVector(location, vector);
}
bool NzShader::SendVector(int location, const NzVector4d& vector)
{
#if NAZARA_RENDERER_SAFE
if (!NzRenderer::HasCapability(nzRendererCap_FP64))
{
NazaraError("FP64 is not supported");
return false;
}
if (!m_impl)
{
NazaraError("Shader not created");
return false;
}
if (location == -1)
{
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendVector(name, vector);
return m_impl->SendVector(location, vector);
}
bool NzShader::SendVector(const NzString& name, const NzVector4f& vector)
bool NzShader::SendVector(int location, const NzVector4f& vector)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
@@ -463,22 +574,15 @@ bool NzShader::SendVector(const NzString& name, const NzVector4f& vector)
NazaraError("Shader not created");
return false;
}
#endif
return m_impl->SendVector(name, vector);
}
bool NzShader::SendTexture(const NzString& name, NzTexture* texture)
{
#if NAZARA_RENDERER_SAFE
if (!m_impl)
if (location == -1)
{
NazaraError("Shader not created");
NazaraError("Invalid location");
return false;
}
#endif
return m_impl->SendTexture(name, texture);
return m_impl->SendVector(location, vector);
}
void NzShader::Unlock()

View File

@@ -23,6 +23,7 @@ class NzShaderImpl
virtual ~NzShaderImpl();
virtual bool Bind() = 0;
virtual bool BindTextures() = 0;
virtual bool Compile() = 0;
virtual bool Create() = 0;
@@ -32,6 +33,7 @@ class NzShaderImpl
virtual NzString GetLog() const = 0;
virtual nzShaderLanguage GetLanguage() const = 0;
virtual NzString GetSourceCode(nzShaderType type) const = 0;
virtual int GetUniformLocation(const NzString& name) const = 0;
virtual bool IsLoaded(nzShaderType type) const = 0;
@@ -39,19 +41,19 @@ class NzShaderImpl
virtual bool Lock() = 0;
virtual bool SendBoolean(const NzString& name, bool value) = 0;
virtual bool SendDouble(const NzString& name, double value) = 0;
virtual bool SendFloat(const NzString& name, float value) = 0;
virtual bool SendInteger(const NzString& name, int value) = 0;
virtual bool SendMatrix(const NzString& name, const NzMatrix4d& matrix) = 0;
virtual bool SendMatrix(const NzString& name, const NzMatrix4f& matrix) = 0;
virtual bool SendVector(const NzString& name, const NzVector2d& vector) = 0;
virtual bool SendVector(const NzString& name, const NzVector2f& vector) = 0;
virtual bool SendVector(const NzString& name, const NzVector3d& vector) = 0;
virtual bool SendVector(const NzString& name, const NzVector3f& vector) = 0;
virtual bool SendVector(const NzString& name, const NzVector4d& vector) = 0;
virtual bool SendVector(const NzString& name, const NzVector4f& vector) = 0;
virtual bool SendTexture(const NzString& name, NzTexture* texture) = 0;
virtual bool SendBoolean(int location, bool value) = 0;
virtual bool SendDouble(int location, double value) = 0;
virtual bool SendFloat(int location, float value) = 0;
virtual bool SendInteger(int location, int value) = 0;
virtual bool SendMatrix(int location, const NzMatrix4d& matrix) = 0;
virtual bool SendMatrix(int location, const NzMatrix4f& matrix) = 0;
virtual bool SendTexture(int location, const NzTexture* texture) = 0;
virtual bool SendVector(int location, const NzVector2d& vector) = 0;
virtual bool SendVector(int location, const NzVector2f& vector) = 0;
virtual bool SendVector(int location, const NzVector3d& vector) = 0;
virtual bool SendVector(int location, const NzVector3f& vector) = 0;
virtual bool SendVector(int location, const NzVector4d& vector) = 0;
virtual bool SendVector(int location, const NzVector4f& vector) = 0;
virtual void Unbind() = 0;
virtual void Unlock() = 0;

View File

@@ -39,18 +39,31 @@ namespace
GLenum openglTarget[] =
{
GL_TEXTURE_1D, // nzImageType_1D
GL_TEXTURE_2D, // nzImageType_2D
GL_TEXTURE_3D, // nzImageType_3D
GL_TEXTURE_CUBE_MAP // nzImageType_Cubemap
GL_TEXTURE_1D, // nzImageType_1D
GL_TEXTURE_1D_ARRAY, // nzImageType_1D_Array
GL_TEXTURE_2D, // nzImageType_2D
GL_TEXTURE_2D_ARRAY, // nzImageType_2D_Array
GL_TEXTURE_3D, // nzImageType_3D
GL_TEXTURE_CUBE_MAP // nzImageType_Cubemap
};
GLenum openglTargetBinding[] =
{
GL_TEXTURE_BINDING_1D, // nzImageType_1D
GL_TEXTURE_BINDING_2D, // nzImageType_2D
GL_TEXTURE_BINDING_3D, // nzImageType_3D
GL_TEXTURE_BINDING_CUBE_MAP // nzImageType_Cubemap
GL_TEXTURE_BINDING_1D, // nzImageType_1D
GL_TEXTURE_BINDING_1D_ARRAY, // nzImageType_1D
GL_TEXTURE_BINDING_2D, // nzImageType_2D
GL_TEXTURE_BINDING_3D, // nzImageType_3D
GL_TEXTURE_BINDING_CUBE_MAP // nzImageType_Cubemap
};
GLenum openglTargetProxy[] =
{
GL_PROXY_TEXTURE_1D, // nzImageType_1D
GL_PROXY_TEXTURE_1D_ARRAY, // nzImageType_1D_Array
GL_PROXY_TEXTURE_2D, // nzImageType_2D
GL_PROXY_TEXTURE_2D_ARRAY, // nzImageType_2D_Array
GL_PROXY_TEXTURE_3D, // nzImageType_3D
GL_PROXY_TEXTURE_CUBE_MAP // nzImageType_Cubemap
};
struct OpenGLFormat
@@ -142,16 +155,16 @@ namespace
return false;
}
GLenum target;
GLenum target = (proxy) ? openglTargetProxy[impl->type] : openglTarget[impl->type];
GLint previous;
glGetIntegerv(openglTargetBinding[impl->type], &previous);
switch (impl->type)
{
case nzImageType_1D:
{
target = (proxy) ? GL_TEXTURE_1D : GL_PROXY_TEXTURE_1D;
/*if (glTexStorage1D)
if (glTexStorage1D)
glTexStorage1D(target, impl->levelCount, openGLFormat.internalFormat, impl->width);
else*/
else
{
unsigned int w = impl->width;
for (nzUInt8 level = 0; level < impl->levelCount; ++level)
@@ -164,13 +177,12 @@ namespace
break;
}
case nzImageType_1D_Array:
case nzImageType_2D:
{
target = (proxy) ? GL_TEXTURE_2D : GL_PROXY_TEXTURE_2D;
/*if (glTexStorage2D)
if (glTexStorage2D)
glTexStorage2D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height);
else*/
else
{
unsigned int w = impl->width;
unsigned int h = impl->height;
@@ -187,13 +199,12 @@ namespace
break;
}
case nzImageType_2D_Array:
case nzImageType_3D:
{
target = (proxy) ? GL_TEXTURE_3D : GL_PROXY_TEXTURE_3D;
/*if (glTexStorage3D)
if (glTexStorage3D)
glTexStorage3D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height, impl->depth);
else*/
else
{
unsigned int w = impl->width;
unsigned int h = impl->height;
@@ -216,11 +227,9 @@ namespace
case nzImageType_Cubemap:
{
target = (proxy) ? GL_TEXTURE_CUBE_MAP : GL_PROXY_TEXTURE_CUBE_MAP;
/*if (glTexStorage2D)
if (glTexStorage2D)
glTexStorage2D(target, impl->levelCount, openGLFormat.internalFormat, impl->width, impl->height);
else*/
else
{
unsigned int size = impl->width; // Les cubemaps ont une longueur et largeur identique
for (nzUInt8 level = 0; level < impl->levelCount; ++level)
@@ -234,15 +243,11 @@ namespace
}
break;
}
default:
NazaraInternalError("Image type not handled");
return false;
}
if (proxy)
{
GLint internalFormat;
GLint internalFormat = 0;
glGetTexLevelParameteriv(target, 0, GL_TEXTURE_INTERNAL_FORMAT, &internalFormat);
if (internalFormat == 0)
return false;
@@ -400,6 +405,7 @@ bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int widt
}
break;
case nzImageType_1D_Array:
case nzImageType_2D:
if (depth > 1)
{
@@ -408,6 +414,7 @@ bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int widt
}
break;
case nzImageType_2D_Array:
case nzImageType_3D:
break;
@@ -424,10 +431,6 @@ bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int widt
return false;
}
break;
default:
NazaraInternalError("Image type not handled");
return false;
}
#endif
@@ -454,7 +457,7 @@ bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int widt
LockTexture(impl);
// Vérification du support par la carte graphique
if (!CreateTexture(impl, true))
/*if (!CreateTexture(impl, true))
{
NazaraError("Texture's parameters not supported by driver");
UnlockTexture(impl);
@@ -462,7 +465,7 @@ bool NzTexture::Create(nzImageType type, nzPixelFormat format, unsigned int widt
delete impl;
return false;
}
}*/
// Création de la texture
if (!CreateTexture(impl, false))
@@ -603,16 +606,13 @@ unsigned int NzTexture::GetAnisotropyLevel() const
if (!IsValid())
{
NazaraError("Texture must be valid");
return 1;
}
if (!NzOpenGL::IsSupported(NzOpenGL::AnisotropicFilter))
{
NazaraError("Anisotropic filter not supported");
return 1;
return 0;
}
#endif
if (!NzOpenGL::IsSupported(NzOpenGL::AnisotropicFilter))
return 1;
LockTexture(m_impl);
GLint anisotropyLevel;
@@ -937,7 +937,7 @@ bool NzTexture::SetAnisotropyLevel(unsigned int anistropyLevel)
}
#endif
if (!NzOpenGL::IsSupported(NzOpenGL::AnisotropicFilter))
if (!NzOpenGL::IsSupported(NzOpenGL::AnisotropicFilter) && anistropyLevel > 1)
{
NazaraError("Anisotropic filter not supported");
return false;
@@ -1070,9 +1070,11 @@ bool NzTexture::SetWrapMode(nzTextureWrap wrap)
case nzImageType_3D:
glTexParameteri(target, GL_TEXTURE_WRAP_R, wrapMode);
case nzImageType_2D:
case nzImageType_2D_Array:
case nzImageType_Cubemap:
glTexParameteri(target, GL_TEXTURE_WRAP_T, wrapMode);
case nzImageType_1D:
case nzImageType_1D_Array:
glTexParameteri(target, GL_TEXTURE_WRAP_S, wrapMode);
break;
@@ -1180,7 +1182,7 @@ bool NzTexture::Update(const nzUInt8* pixels, nzUInt8 level)
}
#endif
if (m_impl->type == nzImageType_3D)
if (m_impl->type == nzImageType_3D || m_impl->type == nzImageType_2D_Array)
return Update(pixels, NzCubeui(0, 0, 0, std::max(m_impl->width >> level, 1U), std::max(m_impl->height >> level, 1U), std::max(m_impl->depth >> level, 1U)), level);
else
return Update(pixels, NzRectui(0, 0, std::max(m_impl->width >> level, 1U), std::max(m_impl->height >> level, 1U)), 0, level);
@@ -1268,16 +1270,19 @@ bool NzTexture::Update(const nzUInt8* pixels, const NzRectui& rect, unsigned int
glTexSubImage1D(GL_TEXTURE_1D, level, rect.x, rect.width, format.dataFormat, format.dataType, mirrored.GetConstPixels());
break;
case nzImageType_1D_Array:
case nzImageType_2D:
glTexSubImage2D(GL_TEXTURE_2D, level, rect.x, height-rect.height-rect.y, rect.width, rect.height, format.dataFormat, format.dataType, mirrored.GetConstPixels());
glTexSubImage2D(openglTarget[m_impl->type], level, rect.x, height-rect.height-rect.y, rect.width, rect.height, format.dataFormat, format.dataType, mirrored.GetConstPixels());
break;
case nzImageType_2D_Array:
case nzImageType_3D:
glTexSubImage3D(GL_TEXTURE_3D, level, rect.x, height-rect.height-rect.y, z, rect.width, rect.height, 1, format.dataFormat, format.dataType, mirrored.GetConstPixels());
glTexSubImage3D(openglTarget[m_impl->type], level, rect.x, height-rect.height-rect.y, z, rect.width, rect.height, 1, format.dataFormat, format.dataType, mirrored.GetConstPixels());
break;
default:
NazaraInternalError("Image type not handled (0x" + NzString::Number(m_impl->type, 16) + ')');
case nzImageType_Cubemap:
NazaraError("Update used on a cubemap texture, please enable safe mode");
break;
}
UnlockTexture(m_impl);
@@ -1363,16 +1368,19 @@ bool NzTexture::Update(const nzUInt8* pixels, const NzCubeui& cube, nzUInt8 leve
glTexSubImage1D(GL_TEXTURE_1D, level, cube.x, cube.width, format.dataFormat, format.dataType, mirrored);
break;
case nzImageType_1D_Array:
case nzImageType_2D:
glTexSubImage2D(GL_TEXTURE_2D, level, cube.x, height-cube.height-cube.y, cube.width, cube.height, format.dataFormat, format.dataType, mirrored);
glTexSubImage2D(openglTarget[m_impl->type], level, cube.x, height-cube.height-cube.y, cube.width, cube.height, format.dataFormat, format.dataType, mirrored);
break;
case nzImageType_2D_Array:
case nzImageType_3D:
glTexSubImage3D(GL_TEXTURE_3D, level, cube.x, height-cube.height-cube.y, cube.z, cube.width, cube.height, cube.depth, format.dataFormat, format.dataType, mirrored);
glTexSubImage3D(openglTarget[m_impl->type], level, cube.x, height-cube.height-cube.y, cube.z, cube.width, cube.height, cube.depth, format.dataFormat, format.dataType, mirrored);
break;
default:
NazaraInternalError("Image type not handled (0x" + NzString::Number(m_impl->type, 16) + ')');
case nzImageType_Cubemap:
NazaraError("Update used on a cubemap texture, please enable safe mode");
break;
}
UnlockTexture(m_impl);
@@ -1531,7 +1539,7 @@ void NzTexture::Unlock()
unsigned int NzTexture::GetValidSize(unsigned int size)
{
if (NazaraRenderer->HasCapability(nzRendererCap_TextureNPOT))
if (NzRenderer::HasCapability(nzRendererCap_TextureNPOT))
return size;
else
{
@@ -1596,9 +1604,16 @@ bool NzTexture::IsTypeSupported(nzImageType type)
case nzImageType_Cubemap:
return true; // Tous supportés nativement dans OpenGL 2
default:
return false;
case nzImageType_1D_Array:
case nzImageType_2D_Array:
{
static bool supported = NzOpenGL::IsSupported(NzOpenGL::TextureArray);
return supported;
}
}
NazaraError("Image type not handled (0x" + NzString::Number(type, 16) + ')');
return false;
}
void NzTexture::SetTarget(bool isTarget)

View File

@@ -0,0 +1,162 @@
// Copyright (C) 2011 Jérôme Leclercq
// This file is part of the "Ungine".
// For conditions of distribution and use, see copyright notice in Core.h
#include <Nazara/Utility/AxisAlignedBox.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Utility/Debug.hpp>
NzAxisAlignedBox::NzAxisAlignedBox() :
m_extend(nzExtend_Null)
{
}
NzAxisAlignedBox::NzAxisAlignedBox(const NzVector3f& vec1, const NzVector3f& vec2) :
m_extend(nzExtend_Finite),
m_cube(vec1, vec2)
{
}
NzAxisAlignedBox::NzAxisAlignedBox(nzExtend extend) :
m_extend(extend)
{
}
bool NzAxisAlignedBox::Contains(const NzAxisAlignedBox& box)
{
if (m_extend == nzExtend_Null || box.m_extend == nzExtend_Null)
return false;
else if (m_extend == nzExtend_Infinite || box.m_extend == nzExtend_Infinite)
return true;
return m_cube.Contains(box.m_cube);
}
void NzAxisAlignedBox::ExtendTo(const NzAxisAlignedBox& box)
{
switch (m_extend)
{
case nzExtend_Finite:
{
switch (box.m_extend)
{
case nzExtend_Finite:
m_cube.ExtendTo(box.m_cube);
break;
case nzExtend_Infinite:
SetInfinite();
break;
case nzExtend_Null:
break;
break;
}
case nzExtend_Infinite:
// Rien à faire
break;
case nzExtend_Null:
operator=(box);
break;
}
}
}
void NzAxisAlignedBox::ExtendTo(const NzVector3f& vector)
{
switch (m_extend)
{
case nzExtend_Finite:
m_cube.ExtendTo(vector);
break;
case nzExtend_Infinite:
// Rien à faire
break;
case nzExtend_Null:
// Nous étendons l'AABB en la construisant de l'origine jusqu'au vecteur
m_cube.x = 0.f;
m_cube.y = 0.f;
m_cube.z = 0.f;
m_cube.width = std::fabs(vector.x);
m_cube.height = std::fabs(vector.y);
m_cube.depth = std::fabs(vector.z);
break;
}
}
nzExtend NzAxisAlignedBox::GetExtend() const
{
return m_extend;
}
NzVector3f NzAxisAlignedBox::GetMaximum() const
{
return NzVector3f(m_cube.x+m_cube.width, m_cube.y+m_cube.height, m_cube.z+m_cube.depth);
}
NzVector3f NzAxisAlignedBox::GetMinimum() const
{
return NzVector3f(m_cube.x, m_cube.y, m_cube.z);
}
bool NzAxisAlignedBox::IsFinite() const
{
return m_extend == nzExtend_Finite;
}
bool NzAxisAlignedBox::IsInfinite() const
{
return m_extend == nzExtend_Infinite;
}
bool NzAxisAlignedBox::IsNull() const
{
return m_extend == nzExtend_Null;
}
void NzAxisAlignedBox::SetInfinite()
{
m_extend = nzExtend_Infinite;
}
void NzAxisAlignedBox::SetExtends(const NzVector3f& vec1, const NzVector3f& vec2)
{
m_extend = nzExtend_Finite;
m_cube.Set(vec1, vec2);
}
void NzAxisAlignedBox::SetNull()
{
m_extend = nzExtend_Null;
}
NzString NzAxisAlignedBox::ToString() const
{
switch (m_extend)
{
case nzExtend_Finite:
return "NzAxisAlignedBox(min=" + GetMinimum().ToString() + ", max=" + GetMaximum().ToString() + ')';
case nzExtend_Infinite:
return "NzAxisAlignedBox(Infinite)";
case nzExtend_Null:
return "NzAxisAlignedBox(Null)";
}
return "NzAxisAlignedBox(ERROR)";
}
const NzAxisAlignedBox NzAxisAlignedBox::Infinite(nzExtend_Infinite);
const NzAxisAlignedBox NzAxisAlignedBox::Null(nzExtend_Null);
std::ostream& operator<<(std::ostream& out, const NzAxisAlignedBox& aabb)
{
out << aabb.ToString();
return out;
}

View File

@@ -290,9 +290,10 @@ bool NzBuffer::SetStorage(nzBufferStorage storage)
m_impl->Unmap();
m_impl->Destroy();
delete m_impl;
delete m_impl;
m_impl = impl;
m_storage = storage;
return true;

View File

@@ -17,7 +17,7 @@ namespace
inline nzUInt8* GetPixelPtr(nzUInt8* base, nzUInt8 bpp, unsigned int x, unsigned int y, unsigned int z, unsigned int width, unsigned int height)
{
return &base[(width*(height*z+y) + x) * bpp];
return &base[(width*(height*z + y) + x)*bpp];
}
}
@@ -43,7 +43,7 @@ m_sharedImage(image.m_sharedImage)
}
}
NzImage::NzImage(NzImage&& image) :
NzImage::NzImage(NzImage&& image) noexcept :
m_sharedImage(image.m_sharedImage)
{
image.m_sharedImage = &emptyImage;
@@ -95,14 +95,15 @@ bool NzImage::Convert(nzPixelFormat format)
unsigned int srcStride = pixelsPerFace * NzPixelFormat::GetBPP(m_sharedImage->format);
unsigned int dstStride = pixelsPerFace * NzPixelFormat::GetBPP(format);
levels[i] = ptr;
for (unsigned int d = 0; d < depth; ++d)
{
if (!NzPixelFormat::Convert(m_sharedImage->format, format, pixels, &pixels[srcStride], ptr))
{
NazaraError("Failed to convert image");
for (unsigned int j = 0; j <= i; ++j)
// Nettoyage de la mémoire
delete[] ptr; // Permet une optimisation de boucle (GCC)
for (unsigned int j = 0; j < i; ++j)
delete[] levels[j];
delete[] levels;
@@ -114,6 +115,8 @@ bool NzImage::Convert(nzPixelFormat format)
ptr += dstStride;
}
levels[i] = ptr;
if (width > 1)
width >>= 1;
@@ -223,6 +226,7 @@ bool NzImage::Create(nzImageType type, nzPixelFormat format, unsigned int width,
}
break;
case nzImageType_1D_Array:
case nzImageType_2D:
if (depth > 1)
{
@@ -231,6 +235,7 @@ bool NzImage::Create(nzImageType type, nzPixelFormat format, unsigned int width,
}
break;
case nzImageType_2D_Array:
case nzImageType_3D:
break;
@@ -281,7 +286,10 @@ bool NzImage::Create(nzImageType type, nzPixelFormat format, unsigned int width,
catch (const std::exception& e)
{
NazaraError("Failed to allocate image's level " + NzString::Number(i) + " (" + NzString(e.what()) + ')');
for (unsigned int j = 0; j <= i; ++j)
// Nettoyage
delete[] levels[i]; // Permet une optimisation de boucle (GCC)
for (unsigned int j = 0; j < i; ++j)
delete[] levels[j];
delete[] levels;
@@ -302,7 +310,7 @@ void NzImage::Destroy()
bool NzImage::Fill(const NzColor& color)
{
#if NAZARA_RENDERER_SAFE
#if NAZARA_UTILITY_SAFE
if (!IsValid())
{
NazaraError("Image must be valid");
@@ -399,6 +407,7 @@ bool NzImage::Fill(const NzColor& color, const NzRectui& rect, unsigned int z)
return false;
}
///FIXME: L'algorithme a du mal avec un bpp non multiple de 2
nzUInt8* dstPixels = GetPixelPtr(m_sharedImage->pixels[0], bpp, rect.x, rect.y, z, m_sharedImage->width, m_sharedImage->height);
unsigned int srcStride = rect.width * bpp;
unsigned int dstStride = m_sharedImage->width * bpp;
@@ -415,6 +424,8 @@ bool NzImage::Fill(const NzColor& color, const NzRectui& rect, unsigned int z)
dstPixels += dstStride;
}
delete[] pixels;
return true;
}
@@ -452,6 +463,7 @@ bool NzImage::Fill(const NzColor& color, const NzCubeui& cube)
return false;
}
///FIXME: L'algorithme a du mal avec un bpp non multiple de 2
nzUInt8* dstPixels = GetPixelPtr(m_sharedImage->pixels[0], bpp, cube.x, cube.y, cube.z, m_sharedImage->width, m_sharedImage->height);
unsigned int srcStride = cube.width * bpp;
unsigned int dstStride = m_sharedImage->width * bpp;
@@ -562,7 +574,7 @@ nzUInt8 NzImage::GetBPP() const
return NzPixelFormat::GetBPP(m_sharedImage->format);
}
const nzUInt8* NzImage::GetConstPixels(nzUInt8 level, unsigned int x, unsigned int y, unsigned int z) const
const nzUInt8* NzImage::GetConstPixels(unsigned int x, unsigned int y, unsigned int z, nzUInt8 level) const
{
#if NAZARA_UTILITY_SAFE
if (!IsValid())
@@ -571,12 +583,6 @@ const nzUInt8* NzImage::GetConstPixels(nzUInt8 level, unsigned int x, unsigned i
return nullptr;
}
if (level >= m_sharedImage->levelCount)
{
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_sharedImage->levelCount) + ')');
return nullptr;
}
if (x >= m_sharedImage->width)
{
NazaraError("X value exceeds width (" + NzString::Number(x) + " >= (" + NzString::Number(m_sharedImage->width) + ')');
@@ -595,6 +601,12 @@ const nzUInt8* NzImage::GetConstPixels(nzUInt8 level, unsigned int x, unsigned i
NazaraError("Z value exceeds depth (" + NzString::Number(z) + " >= (" + NzString::Number(depth) + ')');
return nullptr;
}
if (level >= m_sharedImage->levelCount)
{
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_sharedImage->levelCount) + ')');
return nullptr;
}
#endif
return GetPixelPtr(m_sharedImage->pixels[level], NzPixelFormat::GetBPP(m_sharedImage->format), x, y, z, m_sharedImage->width, m_sharedImage->height);
@@ -685,7 +697,7 @@ NzColor NzImage::GetPixelColor(unsigned int x, unsigned int y, unsigned int z) c
return color;
}
nzUInt8* NzImage::GetPixels(nzUInt8 level, unsigned int x, unsigned int y, unsigned int z)
nzUInt8* NzImage::GetPixels(unsigned int x, unsigned int y, unsigned int z, nzUInt8 level)
{
#if NAZARA_UTILITY_SAFE
if (!IsValid())
@@ -694,12 +706,6 @@ nzUInt8* NzImage::GetPixels(nzUInt8 level, unsigned int x, unsigned int y, unsig
return nullptr;
}
if (level >= m_sharedImage->levelCount)
{
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_sharedImage->levelCount) + ')');
return nullptr;
}
if (x >= m_sharedImage->width)
{
NazaraError("X value exceeds width (" + NzString::Number(x) + " >= (" + NzString::Number(m_sharedImage->width) + ')');
@@ -718,6 +724,13 @@ nzUInt8* NzImage::GetPixels(nzUInt8 level, unsigned int x, unsigned int y, unsig
NazaraError("Z value exceeds depth (" + NzString::Number(z) + " >= (" + NzString::Number(depth) + ')');
return nullptr;
}
if (level >= m_sharedImage->levelCount)
{
NazaraError("Level out of bounds (" + NzString::Number(level) + " >= " + NzString::Number(m_sharedImage->levelCount) + ')');
return nullptr;
}
#endif
EnsureOwnership();
@@ -1077,7 +1090,7 @@ NzImage& NzImage::operator=(const NzImage& image)
return *this;
}
NzImage& NzImage::operator=(NzImage&& image)
NzImage& NzImage::operator=(NzImage&& image) noexcept
{
std::swap(m_sharedImage, image.m_sharedImage);
@@ -1086,11 +1099,11 @@ NzImage& NzImage::operator=(NzImage&& image)
nzUInt8 NzImage::GetMaxLevel(unsigned int width, unsigned int height, unsigned int depth)
{
static const float l2 = std::log(2);
static const float l2 = std::log(2.f);
unsigned int widthLevel = std::log(width)/l2;
unsigned int heightLevel = std::log(height)/l2;
unsigned int depthLevel = std::log(depth)/l2;
unsigned int widthLevel = std::log(static_cast<float>(width))/l2;
unsigned int heightLevel = std::log(static_cast<float>(height))/l2;
unsigned int depthLevel = std::log(static_cast<float>(depth))/l2;
return std::max(std::max(std::max(widthLevel, heightLevel), depthLevel), 1U);
}

View File

@@ -48,7 +48,7 @@ namespace
}
// Les fichiers MD2 sont en little endian
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
NzByteSwap(&header.ident, sizeof(nzUInt32));
#endif
@@ -58,7 +58,7 @@ namespace
return false;
}
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
NzByteSwap(&header.version, sizeof(nzUInt32));
#endif
@@ -68,7 +68,7 @@ namespace
return false;
}
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
NzByteSwap(&header.skinwidth, sizeof(nzUInt32));
NzByteSwap(&header.skinheight, sizeof(nzUInt32));
NzByteSwap(&header.framesize, sizeof(nzUInt32));
@@ -129,6 +129,7 @@ namespace
NzAnimation* animation = new NzAnimation;
if (animation->Create(nzAnimationType_Keyframe, endFrame-startFrame+1))
{
// Décodage des séquences
NzString frameName;
NzSequence sequence;
@@ -154,7 +155,7 @@ namespace
stream.SetCursorPos(header.offset_frames + i*header.framesize + offsetof(md2_frame, name));
stream.Read(name, 16*sizeof(char));
int pos = std::strlen(name)-1;
pos = std::strlen(name)-1;
for (unsigned int j = 0; j < 2; ++j)
{
if (!std::isdigit(name[pos]))
@@ -217,7 +218,7 @@ namespace
const md2_header* header = reinterpret_cast<const md2_header*>(data);
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
nzUInt32 ident = header->ident;
nzUInt32 version = header->version;
@@ -238,7 +239,7 @@ namespace
if (stream.Read(&magic[0], 2*sizeof(nzUInt32)) != 2*sizeof(nzUInt32))
return false;
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
NzByteSwap(&magic[0], sizeof(nzUInt32));
NzByteSwap(&magic[1], sizeof(nzUInt32));
#endif

View File

@@ -41,7 +41,7 @@ bool NzMD2Mesh::Create(const md2_header& header, NzInputStream& stream, const Nz
stream.SetCursorPos(header.offset_st);
stream.Read(&texCoords[0], header.num_st*sizeof(md2_texCoord));
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
for (unsigned int i = 0; i < header.num_st; ++i)
{
NzByteSwap(&texCoords[i].u, sizeof(nzInt16));
@@ -52,7 +52,7 @@ bool NzMD2Mesh::Create(const md2_header& header, NzInputStream& stream, const Nz
stream.SetCursorPos(header.offset_tris);
stream.Read(&triangles[0], header.num_tris*sizeof(md2_triangle));
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
for (unsigned int i = 0; i < header.num_tris; ++i)
{
NzByteSwap(&triangles[i].vertices[0], sizeof(nzUInt16));
@@ -72,9 +72,7 @@ bool NzMD2Mesh::Create(const md2_header& header, NzInputStream& stream, const Nz
frame.vertices.resize(header.num_vertices);
// Pour que le modèle soit correctement aligné, on génère une matrice de rotation que nous appliquerons à chacune des vertices
NzMatrix4f rotationMatrix = NzMatrix4f::Rotate(NzEulerAnglesf(-90.f, 0.f, -90.f));
//NzMatrix4f rotationMatrix;
//rotationMatrix.SetIdentity();
NzMatrix4f rotationMatrix = NzMatrix4f::Rotate(NzEulerAnglesf(90.f, -90.f, 0.f));
unsigned int stride = s_declaration.GetStride(nzElementStream_VertexData);
@@ -86,7 +84,7 @@ bool NzMD2Mesh::Create(const md2_header& header, NzInputStream& stream, const Nz
stream.Read(&frame.name, 16*sizeof(char));
stream.Read(&frame.vertices[0], header.num_vertices*sizeof(md2_vertex));
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
NzByteSwap(&frame.scale.x, sizeof(float));
NzByteSwap(&frame.scale.y, sizeof(float));
NzByteSwap(&frame.scale.z, sizeof(float));
@@ -98,6 +96,8 @@ bool NzMD2Mesh::Create(const md2_header& header, NzInputStream& stream, const Nz
m_frames[i].normal = new nzUInt8[m_vertexCount]; // Nous stockons l'indice de la normale plutôt que la normale (gain d'espace)
m_frames[i].vertices = new NzVector3f[m_vertexCount];
NzVector3f max, min;
for (unsigned int t = 0; t < header.num_tris; ++t)
{
for (unsigned int v = 0; v < 3; ++v)
@@ -105,17 +105,19 @@ bool NzMD2Mesh::Create(const md2_header& header, NzInputStream& stream, const Nz
const md2_vertex& vert = frame.vertices[triangles[t].vertices[v]];
NzVector3f vertex = rotationMatrix * NzVector3f(vert.x * frame.scale.x + frame.translate.x, vert.y * frame.scale.y + frame.translate.y, vert.z * frame.scale.z + frame.translate.z);
max.MakeCeil(vertex);
min.MakeFloor(vertex);
m_frames[i].normal[t*3+v] = vert.n;
m_frames[i].vertices[t*3+v] = vertex;
}
}
m_frames[i].aabb.SetExtends(min, max);
}
nzBufferStorage storage = (NzBuffer::IsSupported(nzBufferStorage_Hardware) && !parameters.forceSoftware) ? nzBufferStorage_Hardware : nzBufferStorage_Software;
m_indexBuffer = nullptr; // Pas d'indexbuffer pour l'instant
m_vertexBuffer = new NzVertexBuffer(m_vertexCount, (3+3+2)*sizeof(float), storage, nzBufferUsage_Dynamic);
m_vertexBuffer = new NzVertexBuffer(m_vertexCount, (3+3+2)*sizeof(float), parameters.storage, nzBufferUsage_Dynamic);
nzUInt8* ptr = reinterpret_cast<nzUInt8*>(m_vertexBuffer->Map(nzBufferAccess_WriteOnly));
if (!ptr)
@@ -185,6 +187,11 @@ void NzMD2Mesh::Destroy()
}
}
const NzAxisAlignedBox& NzMD2Mesh::GetAABB() const
{
return m_aabb;
}
nzAnimationType NzMD2Mesh::GetAnimationType() const
{
if (m_frameCount > 1)
@@ -262,14 +269,19 @@ void NzMD2Mesh::AnimateImpl(unsigned int frameA, unsigned int frameB, float inte
NzVector3f* position = reinterpret_cast<NzVector3f*>(ptr + positionOffset);
NzVector3f* normal = reinterpret_cast<NzVector3f*>(ptr + normalOffset);
*position = fA->vertices[i] + interpolation * (fB->vertices[i] - fA->vertices[i]);
*normal = md2Normals[fA->normal[i]] + interpolation * (md2Normals[fB->normal[i]] - md2Normals[fA->normal[i]]);
*position = fA->vertices[i] + interpolation * (fB->vertices[i] - fA->vertices[i]);
*normal = md2Normals[fA->normal[i]] + interpolation * (md2Normals[fB->normal[i]] - md2Normals[fA->normal[i]]);
ptr += stride;
}
if (!m_vertexBuffer->Unmap())
NazaraWarning("Failed to unmap vertex buffer, expect mesh corruption");
// Interpolation de l'AABB
NzVector3f max1 = fA->aabb.GetMaximum();
NzVector3f min1 = fA->aabb.GetMinimum();
m_aabb.SetExtends(min1 + interpolation * (fB->aabb.GetMinimum() - min1), max1 + interpolation * (fB->aabb.GetMaximum() - max1));
}
NzVertexDeclaration NzMD2Mesh::s_declaration;

View File

@@ -27,6 +27,7 @@ class NAZARA_API NzMD2Mesh : public NzKeyframeMesh
bool Create(const md2_header& header, NzInputStream& stream, const NzMeshParams& parameters);
void Destroy();
const NzAxisAlignedBox& GetAABB() const;
nzAnimationType GetAnimationType() const;
unsigned int GetFrameCount() const;
const NzIndexBuffer* GetIndexBuffer() const;
@@ -44,14 +45,14 @@ class NAZARA_API NzMD2Mesh : public NzKeyframeMesh
struct Frame
{
//AxisAlignedBox aabb;
NzAxisAlignedBox aabb;
nzUInt8* normal;
NzVector3f* tangents;
NzVector3f* vertices;
char name[16];
};
//AxisAlignedBox m_aabb;
NzAxisAlignedBox m_aabb;
Frame* m_frames;
NzIndexBuffer* m_indexBuffer;
NzVertexBuffer* m_vertexBuffer;

View File

@@ -74,7 +74,7 @@ namespace
return false;
}
#if NAZARA_BIG_ENDIAN
#if defined(NAZARA_BIG_ENDIAN)
// Les fichiers PCX sont en little endian
NzByteSwap(&header.xmin, sizeof(nzUInt16));
NzByteSwap(&header.ymin, sizeof(nzUInt16));

View File

@@ -4,6 +4,7 @@
#include <Nazara/Utility/Mesh.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Utility/Buffer.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/SubMesh.hpp>
#include <cstring>
@@ -18,6 +19,12 @@ bool NzMeshParams::IsValid() const
return false;
}
if (!NzBuffer::IsSupported(storage))
{
NazaraError("Storage not supported");
return false;
}
return true;
}
@@ -27,6 +34,7 @@ struct NzMeshImpl
std::deque<NzString> skins;
std::vector<NzSubMesh*> subMeshes;
nzAnimationType animationType;
NzAxisAlignedBox aabb;
const NzAnimation* animation = nullptr;
};
@@ -76,6 +84,8 @@ nzUInt8 NzMesh::AddSubMesh(NzSubMesh* subMesh)
#endif
subMesh->AddResourceReference();
m_impl->aabb.SetNull(); // On invalide l'AABB
m_impl->subMeshes.push_back(subMesh);
return m_impl->subMeshes.size()-1;
@@ -114,6 +124,7 @@ nzUInt8 NzMesh::AddSubMesh(const NzString& identifier, NzSubMesh* subMesh)
subMesh->AddResourceReference();
m_impl->aabb.SetNull(); // On invalide l'AABB
m_impl->subMeshes.push_back(subMesh);
m_impl->subMeshMap[identifier] = index;
@@ -157,6 +168,8 @@ void NzMesh::Animate(unsigned int frameA, unsigned int frameB, float interpolati
for (NzSubMesh* subMesh : m_impl->subMeshes)
subMesh->AnimateImpl(frameA, frameB, interpolation);
m_impl->aabb.SetNull(); // On invalide l'AABB
}
bool NzMesh::Create(nzAnimationType type)
@@ -184,6 +197,25 @@ void NzMesh::Destroy()
}
}
const NzAxisAlignedBox& NzMesh::GetAABB() const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Mesh not created");
return NzAxisAlignedBox::Null;
}
#endif
if (m_impl->aabb.IsNull())
{
for (NzSubMesh* subMesh : m_impl->subMeshes)
m_impl->aabb.ExtendTo(subMesh->GetAABB());
}
return m_impl->aabb;
}
const NzAnimation* NzMesh::GetAnimation() const
{
#if NAZARA_UTILITY_SAFE
@@ -373,6 +405,19 @@ unsigned int NzMesh::GetVertexCount() const
return vertexCount;
}
void NzMesh::InvalidateAABB() const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
{
NazaraError("Mesh not created");
return;
}
#endif
m_impl->aabb.SetNull();
}
bool NzMesh::HasAnimation() const
{
#if NAZARA_UTILITY_SAFE
@@ -505,6 +550,8 @@ void NzMesh::RemoveSubMesh(const NzString& identifier)
std::advance(it2, index);
m_impl->subMeshes.erase(it2);
m_impl->aabb.SetNull(); // On invalide l'AABB
}
void NzMesh::RemoveSubMesh(nzUInt8 index)
@@ -527,6 +574,8 @@ void NzMesh::RemoveSubMesh(nzUInt8 index)
std::advance(it, index);
m_impl->subMeshes.erase(it);
m_impl->aabb.SetNull(); // On invalide l'AABB
}
bool NzMesh::SetAnimation(const NzAnimation* animation)

View File

@@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Mouse.hpp>
#include <Nazara/Utility/Window.hpp>
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <Nazara/Utility/Win32/InputImpl.hpp>
@@ -36,6 +37,9 @@ void NzMouse::SetPosition(const NzVector2i& position)
void NzMouse::SetPosition(const NzVector2i& position, const NzWindow& relativeTo)
{
if (position.x > 0 && position.y > 0)
relativeTo.IgnoreNextMouseEvent(position.x, position.y);
NzEventImpl::SetMousePosition(position.x, position.y, relativeTo);
}
@@ -46,5 +50,8 @@ void NzMouse::SetPosition(int x, int y)
void NzMouse::SetPosition(int x, int y, const NzWindow& relativeTo)
{
if (x > 0 && y > 0)
relativeTo.IgnoreNextMouseEvent(x, y);
NzEventImpl::SetMousePosition(x, y, relativeTo);
}

View File

@@ -1320,5 +1320,5 @@ void NzPixelFormat::Uninitialize()
s_flipFunctions[i].clear();
}
NzPixelFormat::ConvertFunction NzPixelFormat::s_convertFunctions[nzPixelFormat_Max+1][nzPixelFormat_Max+1] = {{0}}; ///FIXME: Fonctionne correctement ?
NzPixelFormat::ConvertFunction NzPixelFormat::s_convertFunctions[nzPixelFormat_Max+1][nzPixelFormat_Max+1] = {{nullptr}}; ///FIXME: Fonctionne correctement ?
std::map<nzPixelFormat, NzPixelFormat::FlipFunction> NzPixelFormat::s_flipFunctions[nzPixelFlipping_Max+1];

View File

@@ -12,17 +12,17 @@ NzSubMesh(parent)
{
}
NzStaticMesh::NzStaticMesh(const NzMesh* parent, const NzVertexBuffer* vertexBuffer, const NzVertexDeclaration* vertexDeclaration, const NzIndexBuffer* indexBuffer) :
NzStaticMesh::NzStaticMesh(const NzMesh* parent, const NzVertexDeclaration* vertexDeclaration, NzVertexBuffer* vertexBuffer, NzIndexBuffer* indexBuffer) :
NzSubMesh(parent)
{
#ifdef NAZARA_DEBUG
if (!Create(vertexBuffer, vertexDeclaration, indexBuffer))
if (!Create(vertexDeclaration, vertexBuffer, indexBuffer))
{
NazaraError("Failed to create mesh");
throw std::runtime_error("Constructor failed");
}
#else
Create(vertexBuffer, vertexDeclaration, indexBuffer);
Create(vertexDeclaration, vertexBuffer, indexBuffer);
#endif
}
@@ -31,22 +31,22 @@ NzStaticMesh::~NzStaticMesh()
Destroy();
}
bool NzStaticMesh::Create(const NzVertexBuffer* vertexBuffer, const NzVertexDeclaration* vertexDeclaration, const NzIndexBuffer* indexBuffer)
bool NzStaticMesh::Create(const NzVertexDeclaration* vertexDeclaration, NzVertexBuffer* vertexBuffer, NzIndexBuffer* indexBuffer)
{
Destroy();
#if NAZARA_UTILITY_SAFE
if (!vertexBuffer)
{
NazaraError("Vertex buffer is null");
return false;
}
if (!vertexDeclaration)
{
NazaraError("Vertex declaration is null");
return false;
}
if (!vertexBuffer)
{
NazaraError("Vertex buffer is null");
return false;
}
#endif
if (indexBuffer)
@@ -66,6 +66,8 @@ bool NzStaticMesh::Create(const NzVertexBuffer* vertexBuffer, const NzVertexDecl
void NzStaticMesh::Destroy()
{
m_aabb.SetNull();
if (m_indexBuffer)
{
m_indexBuffer->RemoveResourceReference();
@@ -85,6 +87,44 @@ void NzStaticMesh::Destroy()
}
}
bool NzStaticMesh::GenerateAABB()
{
if (!m_aabb.IsNull())
return true;
const NzVertexElement* position = m_vertexDeclaration->GetElement(nzElementStream_VertexData, nzElementUsage_Position);
if (position && position->type == nzElementType_Float3) // Si nous avons des positions du type Vec3
{
// On lock le buffer pour itérer sur toutes les positions et composer notre AABB
nzUInt8* buffer = reinterpret_cast<nzUInt8*>(m_vertexBuffer->Map(nzBufferAccess_ReadOnly));
if (!buffer)
{
NazaraWarning("Failed to lock vertex buffer");
return false;
}
buffer += position->offset;
unsigned int stride = m_vertexDeclaration->GetStride(nzElementStream_VertexData);
unsigned int vertexCount = m_vertexBuffer->GetVertexCount();
for (unsigned int i = 0; i < vertexCount; ++i)
{
m_aabb.ExtendTo(*reinterpret_cast<NzVector3f*>(buffer));
buffer += stride;
}
if (!m_vertexBuffer->Unmap())
NazaraWarning("Failed to unmap vertex buffer");
}
return true;
}
const NzAxisAlignedBox& NzStaticMesh::GetAABB() const
{
return m_aabb;
}
nzAnimationType NzStaticMesh::GetAnimationType() const
{
return nzAnimationType_Static;
@@ -125,6 +165,11 @@ bool NzStaticMesh::IsValid() const
return m_vertexBuffer != nullptr && m_vertexDeclaration != nullptr;
}
void NzStaticMesh::SetAABB(const NzAxisAlignedBox& aabb)
{
m_aabb = aabb;
}
void NzStaticMesh::SetPrimitiveType(nzPrimitiveType primitiveType)
{
m_primitiveType = primitiveType;

View File

@@ -14,7 +14,7 @@ NzSubMesh::NzSubMesh(const NzMesh* parent) :
NzResource(false), // Un SubMesh n'est pas persistant par défaut
m_parent(parent)
{
#if NAZARA_DEBUG
#ifdef NAZARA_DEBUG
if (!m_parent)
{
NazaraError("Parent mesh is null");
@@ -55,6 +55,8 @@ void NzSubMesh::Animate(unsigned int frameA, unsigned int frameB, float interpol
#endif
AnimateImpl(frameA, frameB, interpolation);
m_parent->InvalidateAABB();
}
const NzMesh* NzSubMesh::GetParent() const

View File

@@ -3,7 +3,9 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Utility.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Utility/Buffer.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Loaders/MD2.hpp>
@@ -13,26 +15,19 @@
#include <Nazara/Utility/Window.hpp>
#include <Nazara/Utility/Debug.hpp>
NzUtility::NzUtility()
{
}
NzUtility::~NzUtility()
{
if (s_initialized)
Uninitialize();
}
bool NzUtility::Initialize()
{
#if NAZARA_UTILITY_SAFE
if (s_initialized)
{
NazaraError("Renderer already initialized");
return true;
}
#endif
if (s_moduleReferenceCouter++ != 0)
return true; // Déjà initialisé
// Initialisation des dépendances
if (!NzCore::Initialize())
{
NazaraError("Failed to initialize core module");
return false;
}
// Initialisation du module
if (!NzBuffer::Initialize())
{
NazaraError("Failed to initialize buffers");
@@ -64,21 +59,22 @@ bool NzUtility::Initialize()
// Image
NzLoaders_STB_Register(); // Loader générique (STB)
s_initialized = true;
NazaraNotice("Initialized: Utility module");
return true;
}
bool NzUtility::IsInitialized()
{
return s_moduleReferenceCouter != 0;
}
void NzUtility::Uninitialize()
{
#if NAZARA_UTILITY_SAFE
if (!s_initialized)
{
NazaraError("Utility not initialized");
return;
}
#endif
if (--s_moduleReferenceCouter != 0)
return; // Encore utili
// Libération du module
NzLoaders_MD2_Unregister();
NzLoaders_PCX_Unregister();
NzLoaders_STB_Unregister();
@@ -87,12 +83,11 @@ void NzUtility::Uninitialize()
NzPixelFormat::Uninitialize();
NzBuffer::Uninitialize();
s_initialized = false;
NazaraNotice("Uninitialized: Utility module");
// Libération des dépendances
NzCore::Uninitialize();
}
bool NzUtility::IsInitialized()
{
return s_initialized;
}
unsigned int NzUtility::s_moduleReferenceCouter = 0;
bool NzUtility::s_initialized = false;

View File

@@ -10,7 +10,7 @@
#include <stdexcept>
#include <vector>
#if NAZARA_THREADSAFETY_VERTEXDECLARATION
#if NAZARA_UTILITY_THREADSAFE && NAZARA_THREADSAFETY_VERTEXDECLARATION
#include <Nazara/Core/ThreadSafety.hpp>
#else
#include <Nazara/Core/ThreadSafetyOff.hpp>
@@ -22,15 +22,15 @@ namespace
{
const unsigned int size[] =
{
4, // nzElementType_Color
8, // nzElementType_Double1
16, // nzElementType_Double2
24, // nzElementType_Double3
32, // nzElementType_Double4
4, // nzElementType_Float1
8, // nzElementType_Float2
12, // nzElementType_Float3
16 // nzElementType_Float4
sizeof(nzUInt32), // nzElementType_Color
1*sizeof(double), // nzElementType_Double1
2*sizeof(double), // nzElementType_Double2
3*sizeof(double), // nzElementType_Double3
4*sizeof(double), // nzElementType_Double4
1*sizeof(float), // nzElementType_Float1
2*sizeof(float), // nzElementType_Float2
3*sizeof(float), // nzElementType_Float3
4*sizeof(float) // nzElementType_Float4
};
bool VertexElementCompare(const NzVertexElement& elementA, const NzVertexElement& elementB)
@@ -57,7 +57,7 @@ struct NzVertexDeclarationImpl
int streamPos[nzElementStream_Max+1];
unsigned int stride[nzElementStream_Max+1] = {0};
unsigned short refCount;
unsigned short refCount = 1;
NazaraMutex(mutex)
};
@@ -86,7 +86,7 @@ m_sharedImpl(declaration.m_sharedImpl)
}
}
NzVertexDeclaration::NzVertexDeclaration(NzVertexDeclaration&& declaration) :
NzVertexDeclaration::NzVertexDeclaration(NzVertexDeclaration&& declaration) noexcept :
m_sharedImpl(declaration.m_sharedImpl)
{
declaration.m_sharedImpl = nullptr;
@@ -146,7 +146,7 @@ bool NzVertexDeclaration::Create(const NzVertexElement* elements, unsigned int e
impl->stride[current.stream] += size[current.type];
}
#if NAZARA_RENDERER_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32
#if NAZARA_UTILITY_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32
for (unsigned int& stride : impl->stride)
stride = ((static_cast<int>(stride)-1)/32+1)*32;
#endif
@@ -335,7 +335,7 @@ NzVertexDeclaration& NzVertexDeclaration::operator=(const NzVertexDeclaration& d
return *this;
}
NzVertexDeclaration& NzVertexDeclaration::operator=(NzVertexDeclaration&& declaration)
NzVertexDeclaration& NzVertexDeclaration::operator=(NzVertexDeclaration&& declaration) noexcept
{
Destroy();

View File

@@ -192,7 +192,7 @@ bool NzEventImpl::IsKeyPressed(NzKeyboard::Key key)
bool NzEventImpl::IsMouseButtonPressed(NzMouse::Button button)
{
static int vButtons[NzMouse::Count] = {
static int vButtons[NzMouse::Max+1] = {
VK_LBUTTON, // Button::Left
VK_MBUTTON, // Button::Middle
VK_RBUTTON, // Button::Right

View File

@@ -7,10 +7,10 @@
#define OEMRESOURCE
#include <Nazara/Utility/Win32/WindowImpl.hpp>
#include <Nazara/Core/ConditionVariable.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Mutex.hpp>
#include <Nazara/Core/Thread.hpp>
#include <Nazara/Core/ThreadCondition.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Cursor.hpp>
#include <Nazara/Utility/Image.hpp>
@@ -53,28 +53,6 @@ m_scrolling(0)
{
}
void NzWindowImpl::Close()
{
if (m_ownsWindow)
{
#if NAZARA_UTILITY_THREADED_WINDOW
if (m_thread)
{
m_threadActive = false;
PostMessageW(m_handle, WM_NULL, 0, 0); // Pour réveiller le thread
m_thread->Join();
delete m_thread;
}
#else
if (m_handle)
DestroyWindow(m_handle);
#endif
}
else
SetEventListener(false);
}
bool NzWindowImpl::Create(NzVideoMode mode, const NzString& title, nzUInt32 style)
{
bool fullscreen = (style & nzWindowStyle_Fullscreen) != 0;
@@ -99,6 +77,7 @@ bool NzWindowImpl::Create(NzVideoMode mode, const NzString& title, nzUInt32 styl
}
}
// Testé une seconde fois car sa valeur peut changer
if (fullscreen)
{
x = 0;
@@ -143,7 +122,7 @@ bool NzWindowImpl::Create(NzVideoMode mode, const NzString& title, nzUInt32 styl
#if NAZARA_UTILITY_THREADED_WINDOW
NzMutex mutex;
NzThreadCondition condition;
NzConditionVariable condition;
m_thread = new NzThread(WindowThread, &m_handle, win32StyleEx, wtitle, win32Style, x, y, width, height, this, &mutex, &condition);
m_threadActive = true;
@@ -166,6 +145,9 @@ bool NzWindowImpl::Create(NzVideoMode mode, const NzString& title, nzUInt32 styl
m_eventListener = true;
m_ownsWindow = true;
#if !NAZARA_UTILITY_THREADED_WINDOW
m_sizemove = false;
#endif
return m_handle != nullptr;
}
@@ -181,10 +163,35 @@ bool NzWindowImpl::Create(NzWindowHandle handle)
m_handle = reinterpret_cast<HWND>(handle);
m_eventListener = false;
m_ownsWindow = false;
#if !NAZARA_UTILITY_THREADED_WINDOW
m_sizemove = false;
#endif
return true;
}
void NzWindowImpl::Destroy()
{
if (m_ownsWindow)
{
#if NAZARA_UTILITY_THREADED_WINDOW
if (m_thread)
{
m_threadActive = false;
PostMessageW(m_handle, WM_NULL, 0, 0); // Pour réveiller le thread
m_thread->Join();
delete m_thread;
}
#else
if (m_handle)
DestroyWindow(m_handle);
#endif
}
else
SetEventListener(false);
}
void NzWindowImpl::EnableKeyRepeat(bool enable)
{
m_keyRepeat = enable;
@@ -267,6 +274,13 @@ void NzWindowImpl::ProcessEvents(bool block)
}
}
void NzWindowImpl::IgnoreNextMouseEvent(int mouseX, int mouseY)
{
// Petite astuce ...
m_mousePos.x = mouseX;
m_mousePos.y = mouseY;
}
bool NzWindowImpl::IsMinimized() const
{
return IsIconic(m_handle);
@@ -317,12 +331,12 @@ void NzWindowImpl::SetCursor(nzWindowCursor cursor)
case nzWindowCursor_ResizeNW:
case nzWindowCursor_ResizeSE:
m_cursor = reinterpret_cast<HCURSOR>(LoadImage(nullptr, IDC_SIZENESW, IMAGE_CURSOR, 0, 0, LR_SHARED));
m_cursor = reinterpret_cast<HCURSOR>(LoadImage(nullptr, IDC_SIZENWSE, IMAGE_CURSOR, 0, 0, LR_SHARED));
break;
case nzWindowCursor_ResizeNE:
case nzWindowCursor_ResizeSW:
m_cursor = reinterpret_cast<HCURSOR>(LoadImage(nullptr, IDC_SIZENWSE, IMAGE_CURSOR, 0, 0, LR_SHARED));
m_cursor = reinterpret_cast<HCURSOR>(LoadImage(nullptr, IDC_SIZENESW, IMAGE_CURSOR, 0, 0, LR_SHARED));
break;
case nzWindowCursor_ResizeE:
@@ -418,7 +432,7 @@ void NzWindowImpl::SetMinimumSize(int width, int height)
void NzWindowImpl::SetPosition(int x, int y)
{
SetWindowPos(m_handle, 0, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
SetWindowPos(m_handle, nullptr, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
}
void NzWindowImpl::SetSize(unsigned int width, unsigned int height)
@@ -427,7 +441,15 @@ void NzWindowImpl::SetSize(unsigned int width, unsigned int height)
RECT rect = {0, 0, static_cast<LONG>(width), static_cast<LONG>(height)};
AdjustWindowRect(&rect, GetWindowLongPtr(m_handle, GWL_STYLE), false);
SetWindowPos(m_handle, 0, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOMOVE | SWP_NOZORDER);
SetWindowPos(m_handle, nullptr, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOMOVE | SWP_NOZORDER);
}
void NzWindowImpl::SetStayOnTop(bool stayOnTop)
{
if (stayOnTop)
SetWindowPos(m_handle, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
else
SetWindowPos(m_handle, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
}
void NzWindowImpl::SetTitle(const NzString& title)
@@ -442,11 +464,6 @@ void NzWindowImpl::SetVisible(bool visible)
ShowWindow(m_handle, (visible) ? SW_SHOW : SW_HIDE);
}
void NzWindowImpl::StayOnTop(bool stayOnTop)
{
SetWindowPos(m_handle, (stayOnTop) ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
}
bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
{
// Inutile de récupérer des évènements ne venant pas de notre fenêtre
@@ -495,11 +512,13 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_CHAR:
{
// http://msdn.microsoft.com/en-us/library/ms646267(VS.85).aspx
if (m_keyRepeat || (HIWORD(lParam) & KF_REPEAT) == 0)
bool repeated = ((HIWORD(lParam) & KF_REPEAT) != 0);
if (m_keyRepeat || !repeated)
{
NzEvent event;
event.type = NzEvent::TextEntered;
event.text.character = static_cast<nzUInt32>(wParam);
event.type = nzEventType_TextEntered;
event.text.character = static_cast<char32_t>(wParam);
event.text.repeated = repeated;
m_parent->PushEvent(event);
}
@@ -509,65 +528,64 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_CLOSE:
{
NzEvent event;
event.type = NzEvent::Quit;
event.type = nzEventType_Quit;
m_parent->PushEvent(event);
return true; // Afin que Windows ne ferme pas la fenêtre automatiquement
}
case WM_LBUTTONDBLCLK:
#if !NAZARA_UTILITY_THREADED_WINDOW
case WM_ENTERSIZEMOVE:
{
// Cet évènement est généré à la place d'un WM_LBUTTONDOWN lors d'un double-clic.
// Comme nous désirons quand même notifier chaque clic, nous envoyons les deux évènements.
NzEvent event;
event.mouseButton.button = NzMouse::Left;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
event.type = NzEvent::MouseButtonDoubleClicked;
m_parent->PushEvent(event);
event.type = NzEvent::MouseButtonPressed;
m_parent->PushEvent(event);
m_sizemove = true;
break;
}
case WM_LBUTTONDOWN:
case WM_EXITSIZEMOVE:
{
NzEvent event;
event.type = NzEvent::MouseButtonPressed;
event.mouseButton.button = NzMouse::Left;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
m_parent->PushEvent(event);
m_sizemove = false;
break;
// On vérifie ce qui a changé
NzVector2i position = GetPosition();
if (m_position != position)
{
m_position = position;
NzEvent event;
event.type = nzEventType_Moved;
event.position.x = position.x;
event.position.y = position.y;
m_parent->PushEvent(event);
}
NzVector2ui size = GetSize();
if (m_size != size)
{
m_size = size;
NzEvent event;
event.type = nzEventType_Resized;
event.size.width = size.x;
event.size.height = size.y;
m_parent->PushEvent(event);
}
}
case WM_LBUTTONUP:
{
NzEvent event;
event.type = NzEvent::MouseButtonReleased;
event.mouseButton.button = NzMouse::Left;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
m_parent->PushEvent(event);
break;
}
#endif
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
{
// http://msdn.microsoft.com/en-us/library/ms646267(VS.85).aspx
if (m_keyRepeat || (HIWORD(lParam) & KF_REPEAT) == 0)
bool repeated = ((HIWORD(lParam) & KF_REPEAT) != 0);
if (m_keyRepeat || !repeated)
{
NzEvent event;
event.type = NzEvent::KeyPressed;
event.type = nzEventType_KeyPressed;
event.key.code = ConvertVirtualKey(wParam, lParam);
event.key.alt = ((GetAsyncKeyState(VK_MENU) & 0x8000) != 0);
event.key.control = ((GetAsyncKeyState(VK_CONTROL) & 0x8000) != 0);
event.key.repeated = repeated;
event.key.shift = ((GetAsyncKeyState(VK_SHIFT) & 0x8000) != 0);
event.key.system = (((GetAsyncKeyState(VK_LWIN) & 0x8000) != 0) || ((GetAsyncKeyState(VK_RWIN) & 0x8000) != 0));
m_parent->PushEvent(event);
@@ -581,7 +599,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
{
// http://msdn.microsoft.com/en-us/library/ms646267(VS.85).aspx
NzEvent event;
event.type = NzEvent::KeyReleased;
event.type = nzEventType_KeyReleased;
event.key.code = ConvertVirtualKey(wParam, lParam);
event.key.alt = ((GetAsyncKeyState(VK_MENU) & 0x8000) != 0);
event.key.control = ((GetAsyncKeyState(VK_CONTROL) & 0x8000) != 0);
@@ -595,7 +613,49 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_KILLFOCUS:
{
NzEvent event;
event.type = NzEvent::LostFocus;
event.type = nzEventType_LostFocus;
m_parent->PushEvent(event);
break;
}
case WM_LBUTTONDBLCLK:
{
// Cet évènement est généré à la place d'un WM_LBUTTONDOWN lors d'un double-clic.
// Comme nous désirons quand même notifier chaque clic, nous envoyons les deux évènements.
NzEvent event;
event.mouseButton.button = NzMouse::Left;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
event.type = nzEventType_MouseButtonDoubleClicked;
m_parent->PushEvent(event);
event.type = nzEventType_MouseButtonPressed;
m_parent->PushEvent(event);
break;
}
case WM_LBUTTONDOWN:
{
NzEvent event;
event.type = nzEventType_MouseButtonPressed;
event.mouseButton.button = NzMouse::Left;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
m_parent->PushEvent(event);
break;
}
case WM_LBUTTONUP:
{
NzEvent event;
event.type = nzEventType_MouseButtonReleased;
event.mouseButton.button = NzMouse::Left;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
m_parent->PushEvent(event);
break;
@@ -608,10 +668,10 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
event.type = NzEvent::MouseButtonDoubleClicked;
event.type = nzEventType_MouseButtonDoubleClicked;
m_parent->PushEvent(event);
event.type = NzEvent::MouseButtonPressed;
event.type = nzEventType_MouseButtonPressed;
m_parent->PushEvent(event);
break;
@@ -620,7 +680,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_MBUTTONDOWN:
{
NzEvent event;
event.type = NzEvent::MouseButtonPressed;
event.type = nzEventType_MouseButtonPressed;
event.mouseButton.button = NzMouse::Middle;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
@@ -632,7 +692,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_MBUTTONUP:
{
NzEvent event;
event.type = NzEvent::MouseButtonReleased;
event.type = nzEventType_MouseButtonReleased;
event.mouseButton.button = NzMouse::Middle;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
@@ -648,13 +708,16 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
m_mouseInside = false;
NzEvent event;
event.type = NzEvent::MouseLeft;
event.type = nzEventType_MouseLeft;
m_parent->PushEvent(event);
break;
}
case WM_MOUSEMOVE:
{
int currentX = GET_X_LPARAM(lParam);
int currentY = GET_Y_LPARAM(lParam);
if (!m_mouseInside)
{
m_mouseInside = true;
@@ -667,14 +730,37 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
TrackMouseEvent(&mouseEvent);
NzEvent event;
event.type = NzEvent::MouseEntered;
event.type = nzEventType_MouseEntered;
m_parent->PushEvent(event);
event.type = nzEventType_MouseMoved;
// Le delta sera 0
event.mouseMove.deltaX = 0;
event.mouseMove.deltaY = 0;
event.mouseMove.x = currentX;
event.mouseMove.y = currentY;
m_mousePos.x = currentX;
m_mousePos.y = currentY;
m_parent->PushEvent(event);
break;
}
else if (m_mousePos.x == currentX && m_mousePos.y == currentY)
break;
NzEvent event;
event.type = NzEvent::MouseMoved;
event.mouseMove.x = GET_X_LPARAM(lParam);
event.mouseMove.y = GET_Y_LPARAM(lParam);
event.type = nzEventType_MouseMoved;
event.mouseMove.deltaX = currentX - m_mousePos.x;
event.mouseMove.deltaY = currentY - m_mousePos.y;
event.mouseMove.x = currentX;
event.mouseMove.y = currentY;
m_mousePos.x = currentX;
m_mousePos.y = currentY;
m_parent->PushEvent(event);
break;
}
@@ -684,7 +770,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
if (m_smoothScrolling)
{
NzEvent event;
event.type = NzEvent::MouseWheelMoved;
event.type = nzEventType_MouseWheelMoved;
event.mouseWheel.delta = static_cast<float>(GET_WHEEL_DELTA_WPARAM(wParam))/WHEEL_DELTA;
m_parent->PushEvent(event);
}
@@ -694,7 +780,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
if (std::abs(m_scrolling) >= WHEEL_DELTA)
{
NzEvent event;
event.type = NzEvent::MouseWheelMoved;
event.type = nzEventType_MouseWheelMoved;
event.mouseWheel.delta = m_scrolling/WHEEL_DELTA;
m_parent->PushEvent(event);
@@ -709,7 +795,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
NzVector2i position = GetPosition();
NzEvent event;
event.type = NzEvent::Moved;
event.type = nzEventType_Moved;
event.position.x = position.x;
event.position.y = position.y;
m_parent->PushEvent(event);
@@ -724,10 +810,10 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
event.type = NzEvent::MouseButtonDoubleClicked;
event.type = nzEventType_MouseButtonDoubleClicked;
m_parent->PushEvent(event);
event.type = NzEvent::MouseButtonPressed;
event.type = nzEventType_MouseButtonPressed;
m_parent->PushEvent(event);
break;
@@ -736,7 +822,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_RBUTTONDOWN:
{
NzEvent event;
event.type = NzEvent::MouseButtonPressed;
event.type = nzEventType_MouseButtonPressed;
event.mouseButton.button = NzMouse::Right;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
@@ -748,7 +834,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_RBUTTONUP:
{
NzEvent event;
event.type = NzEvent::MouseButtonReleased;
event.type = nzEventType_MouseButtonReleased;
event.mouseButton.button = NzMouse::Right;
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
@@ -760,7 +846,7 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_SETFOCUS:
{
NzEvent event;
event.type = NzEvent::GainedFocus;
event.type = nzEventType_GainedFocus;
m_parent->PushEvent(event);
break;
@@ -768,12 +854,22 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_SIZE:
{
#if NAZARA_UTILITY_THREADED_WINDOW
if (wParam != SIZE_MINIMIZED)
#else
if (!m_sizemove && wParam != SIZE_MINIMIZED)
#endif
{
NzVector2ui size = GetSize(); // On récupère uniquement la taille de la zone client
#if !NAZARA_UTILITY_THREADED_WINDOW
if (m_size == size)
break;
m_size = size;
#endif
NzEvent event;
event.type = NzEvent::Resized;
event.type = nzEventType_Resized;
event.size.width = size.x;
event.size.height = size.y;
m_parent->PushEvent(event);
@@ -792,10 +888,10 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
event.mouseButton.x = GET_X_LPARAM(lParam);
event.mouseButton.y = GET_Y_LPARAM(lParam);
event.type = NzEvent::MouseButtonDoubleClicked;
event.type = nzEventType_MouseButtonDoubleClicked;
m_parent->PushEvent(event);
event.type = NzEvent::MouseButtonPressed;
event.type = nzEventType_MouseButtonPressed;
m_parent->PushEvent(event);
break;
@@ -804,6 +900,8 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_XBUTTONDOWN:
{
NzEvent event;
event.type = nzEventType_MouseButtonPressed;
if (HIWORD(wParam) == XBUTTON1)
event.mouseButton.button = NzMouse::XButton1;
else
@@ -819,6 +917,8 @@ bool NzWindowImpl::HandleMessage(HWND window, UINT message, WPARAM wParam, LPARA
case WM_XBUTTONUP:
{
NzEvent event;
event.type = nzEventType_MouseButtonReleased;
if (HIWORD(wParam) == XBUTTON1)
event.mouseButton.button = NzMouse::XButton1;
else
@@ -1018,7 +1118,7 @@ NzKeyboard::Key NzWindowImpl::ConvertVirtualKey(WPARAM key, LPARAM flags)
}
#if NAZARA_UTILITY_THREADED_WINDOW
void NzWindowImpl::WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, NzWindowImpl* window, NzMutex* mutex, NzThreadCondition* condition)
void NzWindowImpl::WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, NzWindowImpl* window, NzMutex* mutex, NzConditionVariable* condition)
{
*handle = CreateWindowExW(styleEx, className, title, style, x, y, width, height, nullptr, nullptr, GetModuleHandle(nullptr), window);

View File

@@ -20,9 +20,9 @@
#include <windows.h>
#if NAZARA_UTILITY_THREADED_WINDOW
class NzConditionVariable;
class NzMutex;
class NzThread;
class NzThreadCondition;
#endif
class NzWindow;
@@ -34,11 +34,11 @@ class NzWindowImpl : NzNonCopyable
NzWindowImpl(NzWindow* parent);
~NzWindowImpl() = default;
void Close();
bool Create(NzVideoMode mode, const NzString& title, nzUInt32 style);
bool Create(NzWindowHandle handle);
void Destroy();
void EnableKeyRepeat(bool enable);
void EnableSmoothScrolling(bool enable);
@@ -53,6 +53,8 @@ class NzWindowImpl : NzNonCopyable
void ProcessEvents(bool block);
void IgnoreNextMouseEvent(int mouseX, int mouseY);
bool IsMinimized() const;
bool IsVisible() const;
@@ -65,11 +67,10 @@ class NzWindowImpl : NzNonCopyable
void SetMinimumSize(int width, int height);
void SetPosition(int x, int y);
void SetSize(unsigned int width, unsigned int height);
void SetStayOnTop(bool stayOnTop);
void SetTitle(const NzString& title);
void SetVisible(bool visible);
void StayOnTop(bool stayOnTop);
static bool Initialize();
static void Uninitialize();
@@ -79,7 +80,7 @@ class NzWindowImpl : NzNonCopyable
static LRESULT CALLBACK MessageHandler(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
static NzKeyboard::Key ConvertVirtualKey(WPARAM key, LPARAM flags);
#if NAZARA_UTILITY_THREADED_WINDOW
static void WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, NzWindowImpl* window, NzMutex* mutex, NzThreadCondition* condition);
static void WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, NzWindowImpl* window, NzMutex* mutex, NzConditionVariable* condition);
#endif
HCURSOR m_cursor;
@@ -87,7 +88,11 @@ class NzWindowImpl : NzNonCopyable
LONG_PTR m_callback;
NzVector2i m_maxSize;
NzVector2i m_minSize;
#if NAZARA_UTILITY_THREADED_WINDOW
NzVector2i m_mousePos;
#if !NAZARA_UTILITY_THREADED_WINDOW
NzVector2i m_position;
NzVector2ui m_size;
#else
NzThread* m_thread;
#endif
NzWindow* m_parent;
@@ -95,6 +100,9 @@ class NzWindowImpl : NzNonCopyable
bool m_keyRepeat;
bool m_mouseInside;
bool m_ownsWindow;
#if !NAZARA_UTILITY_THREADED_WINDOW
bool m_sizemove;
#endif
bool m_smoothScrolling;
#if NAZARA_UTILITY_THREADED_WINDOW
bool m_threadActive;

View File

@@ -82,32 +82,18 @@ m_impl(nullptr)
NzWindow::~NzWindow()
{
Close();
}
void NzWindow::Close()
{
if (m_impl)
{
OnClose();
m_impl->Close();
delete m_impl;
m_impl = nullptr;
if (fullscreenWindow == this)
fullscreenWindow = nullptr;
}
Destroy();
}
bool NzWindow::Create(NzVideoMode mode, const NzString& title, nzUInt32 style)
{
// Si la fenêtre est déjà ouverte, nous conservons sa position
bool opened = IsOpen();
NzVector2i position;
if (opened)
position = m_impl->GetPosition();
Close();
Destroy();
// Inspiré du code de la SFML par Laurent Gomila
if (style & nzWindowStyle_Fullscreen)
@@ -143,7 +129,7 @@ bool NzWindow::Create(NzVideoMode mode, const NzString& title, nzUInt32 style)
m_ownsWindow = true;
if (!OnCreate())
if (!OnWindowCreated())
{
NazaraError("Failed to initialize window extension");
delete m_impl;
@@ -152,6 +138,7 @@ bool NzWindow::Create(NzVideoMode mode, const NzString& title, nzUInt32 style)
return false;
}
// Paramètres par défaut
m_impl->EnableKeyRepeat(true);
m_impl->EnableSmoothScrolling(false);
m_impl->SetCursor(nzWindowCursor_Default);
@@ -167,7 +154,7 @@ bool NzWindow::Create(NzVideoMode mode, const NzString& title, nzUInt32 style)
bool NzWindow::Create(NzWindowHandle handle)
{
Close();
Destroy();
m_impl = new NzWindowImpl(this);
if (!m_impl->Create(handle))
@@ -181,7 +168,7 @@ bool NzWindow::Create(NzWindowHandle handle)
m_ownsWindow = false;
if (!OnCreate())
if (!OnWindowCreated())
{
NazaraError("Failed to initialize window's derivate");
delete m_impl;
@@ -193,6 +180,21 @@ bool NzWindow::Create(NzWindowHandle handle)
return true;
}
void NzWindow::Destroy()
{
if (m_impl)
{
OnWindowDestroying();
m_impl->Destroy();
delete m_impl;
m_impl = nullptr;
if (fullscreenWindow == this)
fullscreenWindow = nullptr;
}
}
void NzWindow::EnableKeyRepeat(bool enable)
{
if (m_impl)
@@ -210,7 +212,7 @@ NzWindowHandle NzWindow::GetHandle() const
if (m_impl)
return m_impl->GetHandle();
else
return 0;
return reinterpret_cast<NzWindowHandle>(0);
}
unsigned int NzWindow::GetHeight() const
@@ -420,6 +422,12 @@ void NzWindow::SetSize(unsigned int width, unsigned int height)
m_impl->SetSize(width, height);
}
void NzWindow::SetStayOnTop(bool stayOnTop)
{
if (m_impl)
m_impl->SetStayOnTop(stayOnTop);
}
void NzWindow::SetTitle(const NzString& title)
{
if (m_impl)
@@ -432,12 +440,6 @@ void NzWindow::SetVisible(bool visible)
m_impl->SetVisible(visible);
}
void NzWindow::StayOnTop(bool stayOnTop)
{
if (m_impl)
m_impl->StayOnTop(stayOnTop);
}
bool NzWindow::WaitEvent(NzEvent* event)
{
if (!m_impl)
@@ -481,15 +483,21 @@ bool NzWindow::WaitEvent(NzEvent* event)
#endif
}
void NzWindow::OnClose()
void NzWindow::OnWindowDestroying()
{
}
bool NzWindow::OnCreate()
bool NzWindow::OnWindowCreated()
{
return true;
}
void NzWindow::IgnoreNextMouseEvent(int mouseX, int mouseY) const
{
if (m_impl)
m_impl->IgnoreNextMouseEvent(mouseX, mouseY);
}
void NzWindow::PushEvent(const NzEvent& event)
{
#if NAZARA_UTILITY_THREADED_WINDOW