Refactored mathematics module

Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
This commit is contained in:
Lynix
2012-08-08 04:44:17 +02:00
parent 06eda4eba9
commit b442ab0bd2
142 changed files with 6861 additions and 2326 deletions

View File

@@ -20,9 +20,9 @@
#include <windows.h>
#if NAZARA_UTILITY_THREADED_WINDOW
class NzConditionVariable;
class NzMutex;
class NzThread;
class NzThreadCondition;
#endif
class NzWindow;
@@ -34,11 +34,11 @@ class NzWindowImpl : NzNonCopyable
NzWindowImpl(NzWindow* parent);
~NzWindowImpl() = default;
void Close();
bool Create(NzVideoMode mode, const NzString& title, nzUInt32 style);
bool Create(NzWindowHandle handle);
void Destroy();
void EnableKeyRepeat(bool enable);
void EnableSmoothScrolling(bool enable);
@@ -53,6 +53,8 @@ class NzWindowImpl : NzNonCopyable
void ProcessEvents(bool block);
void IgnoreNextMouseEvent(int mouseX, int mouseY);
bool IsMinimized() const;
bool IsVisible() const;
@@ -65,11 +67,10 @@ class NzWindowImpl : NzNonCopyable
void SetMinimumSize(int width, int height);
void SetPosition(int x, int y);
void SetSize(unsigned int width, unsigned int height);
void SetStayOnTop(bool stayOnTop);
void SetTitle(const NzString& title);
void SetVisible(bool visible);
void StayOnTop(bool stayOnTop);
static bool Initialize();
static void Uninitialize();
@@ -79,7 +80,7 @@ class NzWindowImpl : NzNonCopyable
static LRESULT CALLBACK MessageHandler(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
static NzKeyboard::Key ConvertVirtualKey(WPARAM key, LPARAM flags);
#if NAZARA_UTILITY_THREADED_WINDOW
static void WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, NzWindowImpl* window, NzMutex* mutex, NzThreadCondition* condition);
static void WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, NzWindowImpl* window, NzMutex* mutex, NzConditionVariable* condition);
#endif
HCURSOR m_cursor;
@@ -87,7 +88,11 @@ class NzWindowImpl : NzNonCopyable
LONG_PTR m_callback;
NzVector2i m_maxSize;
NzVector2i m_minSize;
#if NAZARA_UTILITY_THREADED_WINDOW
NzVector2i m_mousePos;
#if !NAZARA_UTILITY_THREADED_WINDOW
NzVector2i m_position;
NzVector2ui m_size;
#else
NzThread* m_thread;
#endif
NzWindow* m_parent;
@@ -95,6 +100,9 @@ class NzWindowImpl : NzNonCopyable
bool m_keyRepeat;
bool m_mouseInside;
bool m_ownsWindow;
#if !NAZARA_UTILITY_THREADED_WINDOW
bool m_sizemove;
#endif
bool m_smoothScrolling;
#if NAZARA_UTILITY_THREADED_WINDOW
bool m_threadActive;