Graphics: Add Material and made use of passes (WIP)
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include/Nazara/Graphics/Material.inl
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include/Nazara/Graphics/Material.inl
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// Copyright (C) 2021 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline MaterialPass* Material::GetPass(const std::string& name) const
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{
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auto it = m_passes.find(name);
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if (it == m_passes.end())
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return nullptr;
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return it->second.get();
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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