Graphics: Add Material and made use of passes (WIP)

This commit is contained in:
Jérôme Leclercq
2021-07-17 21:06:22 +02:00
parent f61deabe92
commit b5045a2c59
11 changed files with 241 additions and 48 deletions

View File

@@ -0,0 +1,31 @@
// Copyright (C) 2021 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
Material::Material()
{
}
void Material::AddPass(std::string name, std::shared_ptr<MaterialPass> pass)
{
if (HasPass(name))
return;
m_passes.emplace(std::move(name), std::move(pass));
}
bool Material::HasPass(const std::string& name) const
{
return m_passes.find(name) != m_passes.end();
}
void Material::RemovePass(const std::string& name)
{
m_passes.erase(name);
}
}