Shader: Add import statement (not doing anything for now)

This commit is contained in:
Jérôme Leclercq
2022-03-04 18:27:37 +01:00
parent ca83f363a3
commit b6cd85d6fe
23 changed files with 101 additions and 0 deletions

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@@ -127,6 +127,11 @@ namespace Nz::ShaderBuilder
inline std::unique_ptr<ShaderAst::IdentifierExpression> operator()(std::string name) const;
};
struct Import
{
inline std::unique_ptr<ShaderAst::ImportStatement> operator()(std::vector<std::string> modulePath) const;
};
struct Intrinsic
{
inline std::unique_ptr<ShaderAst::IntrinsicExpression> operator()(ShaderAst::IntrinsicType intrinsicType, std::vector<ShaderAst::ExpressionPtr> parameters) const;
@@ -196,6 +201,7 @@ namespace Nz::ShaderBuilder
constexpr Impl::For For;
constexpr Impl::ForEach ForEach;
constexpr Impl::Identifier Identifier;
constexpr Impl::Import Import;
constexpr Impl::Intrinsic Intrinsic;
constexpr Impl::Multi MultiStatement;
constexpr Impl::NoParam<ShaderAst::NoOpStatement> NoOp;