Shader: Add import statement (not doing anything for now)
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@@ -94,6 +94,7 @@ namespace Nz::ShaderLang
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std::vector<ShaderAst::StatementPtr> ParseFunctionBody();
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ShaderAst::StatementPtr ParseFunctionDeclaration(std::vector<ShaderAst::ExprValue> attributes = {});
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ShaderAst::DeclareFunctionStatement::Parameter ParseFunctionParameter();
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ShaderAst::StatementPtr ParseImportStatement();
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ShaderAst::StatementPtr ParseOptionDeclaration();
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ShaderAst::StatementPtr ParseReturnStatement();
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ShaderAst::StatementPtr ParseRootStatement(std::vector<ShaderAst::ExprValue> attributes = {});
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