Shader: Add import statement (not doing anything for now)

This commit is contained in:
Jérôme Leclercq
2022-03-04 18:27:37 +01:00
parent ca83f363a3
commit b6cd85d6fe
23 changed files with 101 additions and 0 deletions

View File

@@ -954,6 +954,20 @@ namespace Nz
ScopeVisit(*node.statement);
}
void LangWriter::Visit(ShaderAst::ImportStatement& node)
{
bool first = true;
for (const std::string& path : node.modulePath)
{
if (!first)
Append("/");
Append(path);
first = false;
}
}
void LangWriter::Visit(ShaderAst::IntrinsicExpression& node)
{
bool method = false;