Fixed Matrix4::MakeOrtho

Former-commit-id: 04b75d7c82e34cce4e27b761861747a6375241b3
This commit is contained in:
Lynix 2013-03-01 18:37:29 +01:00
parent bb4c747e0b
commit b75c04b16a
1 changed files with 6 additions and 6 deletions

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@ -471,13 +471,13 @@ NzMatrix4<T>& NzMatrix4<T>::MakeIdentity()
}
template<typename T>
NzMatrix4<T>& NzMatrix4<T>::MakeOrtho(T left, T top, T width, T height, T zNear, T zFar)
NzMatrix4<T>& NzMatrix4<T>::MakeOrtho(T left, T right, T top, T bottom, T zNear, T zFar)
{
// http://msdn.microsoft.com/en-us/library/windows/desktop/bb204941(v=vs.85).aspx
Set(F(2.0)/(width-left), F(0.0), F(0.0), -(width+left)/(width-left),
F(0.0), F(2.0)/(top-height), F(0.0), -(top+height)/(top-height),
F(0.0), F(0.0), F(-2.0)/(zFar-zNear), -(zFar+zNear)/(zFar-zNear),
F(0.0), F(0.0), F(0.0), F(1.0));
// http://www.opengl.org/sdk/docs/man2/xhtml/glOrtho.xml
Set(F(2.0) / (right - left), F(0.0), F(0.0), F(0.0),
F(0.0), F(2.0) / (top - bottom), F(0.0), F(0.0),
F(0.0), F(0.0), F(1.0) / (zFar - zNear), F(0.0),
(left + right) / (left - right), (top + bottom) / (bottom - top), zNear/(zNear - zFar), F(1.0));
return *this;
}