HardwareBuffer: Fix wtf behavior

This commit is contained in:
Lynix
2017-08-16 20:33:23 +02:00
parent fc2fd81719
commit b7692400c4

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@@ -50,7 +50,8 @@ namespace Nz
UInt32 totalSize = m_parent->GetSize();
bool forceDiscard = (size == totalSize);
//bool forceDiscard = (size == totalSize);
bool forceDiscard = true;
OpenGL::BindBuffer(m_type, m_buffer);