HardwareBuffer: Fix wtf behavior
This commit is contained in:
@@ -50,7 +50,8 @@ namespace Nz
|
||||
|
||||
UInt32 totalSize = m_parent->GetSize();
|
||||
|
||||
bool forceDiscard = (size == totalSize);
|
||||
//bool forceDiscard = (size == totalSize);
|
||||
bool forceDiscard = true;
|
||||
|
||||
OpenGL::BindBuffer(m_type, m_buffer);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user