Network/ENet: Move all packet allocation to host
This commit is contained in:
parent
8225ad3b41
commit
b7ee6d7b29
|
|
@ -71,6 +71,9 @@ namespace Nz
|
|||
ENetHost& operator=(ENetHost&&) = default;
|
||||
|
||||
private:
|
||||
ENetPacketRef AllocatePacket(ENetPacketFlags flags);
|
||||
inline ENetPacketRef AllocatePacket(ENetPacketFlags flags, NetPacket&& data);
|
||||
|
||||
bool InitSocket(const IpAddress& address);
|
||||
|
||||
void AddToDispatchQueue(ENetPeer* peer);
|
||||
|
|
|
|||
|
|
@ -56,6 +56,14 @@ namespace Nz
|
|||
{
|
||||
return m_serviceTime;
|
||||
}
|
||||
|
||||
inline ENetPacketRef ENetHost::AllocatePacket(ENetPacketFlags flags, NetPacket&& data)
|
||||
{
|
||||
ENetPacketRef ref = AllocatePacket(flags);
|
||||
ref->data = std::move(data);
|
||||
|
||||
return ref;
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Network/DebugOff.hpp>
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@
|
|||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Bitset.hpp>
|
||||
#include <Nazara/Core/Clock.hpp>
|
||||
#include <Nazara/Core/MemoryPool.hpp>
|
||||
#include <Nazara/Network/ENetPacket.hpp>
|
||||
#include <Nazara/Network/ENetProtocol.hpp>
|
||||
#include <Nazara/Network/IpAddress.hpp>
|
||||
|
|
@ -40,7 +39,7 @@ namespace Nz
|
|||
friend struct PacketRef;
|
||||
|
||||
public:
|
||||
ENetPeer(ENetHost* host, UInt16 peerId);
|
||||
inline ENetPeer(ENetHost* host, UInt16 peerId);
|
||||
ENetPeer(const ENetPeer&) = delete;
|
||||
ENetPeer(ENetPeer&&) = default;
|
||||
~ENetPeer() = default;
|
||||
|
|
@ -186,7 +185,6 @@ namespace Nz
|
|||
std::size_t m_totalWaitingData;
|
||||
std::vector<Acknowledgement> m_acknowledgements;
|
||||
std::vector<Channel> m_channels;
|
||||
MemoryPool m_packetPool;
|
||||
ENetPeerState m_state;
|
||||
UInt8 m_incomingSessionID;
|
||||
UInt8 m_outgoingSessionID;
|
||||
|
|
|
|||
|
|
@ -8,6 +8,15 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
inline ENetPeer::ENetPeer(ENetHost* host, UInt16 peerId) :
|
||||
m_host(host),
|
||||
m_incomingSessionID(0xFF),
|
||||
m_outgoingSessionID(0xFF),
|
||||
m_incomingPeerID(peerId)
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
inline const IpAddress& ENetPeer::GetAddress() const
|
||||
{
|
||||
return m_address;
|
||||
|
|
|
|||
|
|
@ -45,10 +45,7 @@ namespace Nz
|
|||
|
||||
void ENetHost::Broadcast(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet)
|
||||
{
|
||||
ENetPacketRef enetPacket = m_packetPool.New<ENetPacket>();
|
||||
enetPacket->flags = flags;
|
||||
enetPacket->data = std::move(packet);
|
||||
enetPacket->owner = &m_packetPool;
|
||||
ENetPacketRef enetPacket = AllocatePacket(flags, std::move(packet));
|
||||
|
||||
for (ENetPeer& peer : m_peers)
|
||||
{
|
||||
|
|
@ -309,6 +306,15 @@ namespace Nz
|
|||
}
|
||||
}
|
||||
|
||||
ENetPacketRef ENetHost::AllocatePacket(ENetPacketFlags flags)
|
||||
{
|
||||
ENetPacketRef enetPacket = m_packetPool.New<ENetPacket>();
|
||||
enetPacket->flags = flags;
|
||||
enetPacket->owner = &m_packetPool;
|
||||
|
||||
return enetPacket;
|
||||
}
|
||||
|
||||
bool ENetHost::InitSocket(const IpAddress& address)
|
||||
{
|
||||
if (!m_socket.Create(address.GetProtocol()))
|
||||
|
|
@ -841,7 +847,7 @@ namespace Nz
|
|||
{
|
||||
UInt32 windowSize = (peer->m_packetThrottle * peer->m_windowSize) / ENetPeer_PacketThrottleScale;
|
||||
|
||||
if (peer->m_reliableDataInTransit + outgoingCommand->fragmentLength > std::max(windowSize, peer->m_mtu))
|
||||
if (peer->m_reliableDataInTransit + outgoingCommand->fragmentLength > std::max(windowSize, peer->GetMtu()))
|
||||
windowExceeded = true;
|
||||
}
|
||||
|
||||
|
|
@ -855,8 +861,8 @@ namespace Nz
|
|||
canPing = false;
|
||||
|
||||
std::size_t commandSize = s_commandSizes[outgoingCommand->command.header.command & ENetProtocolCommand_Mask];
|
||||
if (m_commandCount >= m_commands.size() || m_bufferCount + 1 >= m_buffers.size() || peer->m_mtu - m_packetSize < commandSize ||
|
||||
(outgoingCommand->packet && UInt16(peer->m_mtu - m_packetSize) < UInt16(commandSize + outgoingCommand->fragmentLength)))
|
||||
if (m_commandCount >= m_commands.size() || m_bufferCount + 1 >= m_buffers.size() || peer->GetMtu() - m_packetSize < commandSize ||
|
||||
(outgoingCommand->packet && UInt16(peer->GetMtu() - m_packetSize) < UInt16(commandSize + outgoingCommand->fragmentLength)))
|
||||
{
|
||||
m_continueSending = true;
|
||||
break;
|
||||
|
|
@ -1092,6 +1098,7 @@ namespace Nz
|
|||
|
||||
m_packetSize += packetBuffer.dataLength;
|
||||
|
||||
// In order to keep the packet buffer alive until we send it, place it into a temporary queue
|
||||
peer->m_sentUnreliableCommands.emplace_back(std::move(*outgoingCommand));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -20,16 +20,6 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
ENetPeer::ENetPeer(ENetHost* host, UInt16 peerId) :
|
||||
m_host(host),
|
||||
m_packetPool(sizeof(ENetPacket)),
|
||||
m_incomingSessionID(0xFF),
|
||||
m_outgoingSessionID(0xFF),
|
||||
m_incomingPeerID(peerId)
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
void ENetPeer::Disconnect(UInt32 data)
|
||||
{
|
||||
if (m_state == ENetPeerState::Disconnecting ||
|
||||
|
|
@ -184,12 +174,7 @@ namespace Nz
|
|||
|
||||
bool ENetPeer::Send(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet)
|
||||
{
|
||||
ENetPacket* enetPacket = m_packetPool.New<ENetPacket>();
|
||||
enetPacket->flags = flags;
|
||||
enetPacket->data = std::move(packet);
|
||||
enetPacket->owner = &m_packetPool;
|
||||
|
||||
return Send(channelId, enetPacket);
|
||||
return Send(channelId, m_host->AllocatePacket(flags, std::move(packet));
|
||||
}
|
||||
|
||||
bool ENetPeer::Send(UInt8 channelId, ENetPacketRef packetRef)
|
||||
|
|
@ -1214,10 +1199,8 @@ namespace Nz
|
|||
if (m_totalWaitingData >= m_host->m_maximumWaitingData)
|
||||
return nullptr;
|
||||
|
||||
ENetPacket* packet = m_packetPool.New<ENetPacket>();
|
||||
packet->flags = flags;
|
||||
ENetPacketRef packet = m_host->AllocatePacket(flags);
|
||||
packet->data.Reset(0, data, dataLength);
|
||||
packet->owner = &m_packetPool;
|
||||
|
||||
IncomingCommmand incomingCommand;
|
||||
incomingCommand.reliableSequenceNumber = command.header.reliableSequenceNumber;
|
||||
|
|
|
|||
Loading…
Reference in New Issue