Network/ENet: Move all packet allocation to host

This commit is contained in:
Lynix 2017-02-16 23:26:00 +01:00
parent 8225ad3b41
commit b7ee6d7b29
6 changed files with 37 additions and 29 deletions

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@ -71,6 +71,9 @@ namespace Nz
ENetHost& operator=(ENetHost&&) = default; ENetHost& operator=(ENetHost&&) = default;
private: private:
ENetPacketRef AllocatePacket(ENetPacketFlags flags);
inline ENetPacketRef AllocatePacket(ENetPacketFlags flags, NetPacket&& data);
bool InitSocket(const IpAddress& address); bool InitSocket(const IpAddress& address);
void AddToDispatchQueue(ENetPeer* peer); void AddToDispatchQueue(ENetPeer* peer);

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@ -56,6 +56,14 @@ namespace Nz
{ {
return m_serviceTime; return m_serviceTime;
} }
inline ENetPacketRef ENetHost::AllocatePacket(ENetPacketFlags flags, NetPacket&& data)
{
ENetPacketRef ref = AllocatePacket(flags);
ref->data = std::move(data);
return ref;
}
} }
#include <Nazara/Network/DebugOff.hpp> #include <Nazara/Network/DebugOff.hpp>

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@ -20,7 +20,6 @@
#include <Nazara/Prerequesites.hpp> #include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Bitset.hpp> #include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/Clock.hpp> #include <Nazara/Core/Clock.hpp>
#include <Nazara/Core/MemoryPool.hpp>
#include <Nazara/Network/ENetPacket.hpp> #include <Nazara/Network/ENetPacket.hpp>
#include <Nazara/Network/ENetProtocol.hpp> #include <Nazara/Network/ENetProtocol.hpp>
#include <Nazara/Network/IpAddress.hpp> #include <Nazara/Network/IpAddress.hpp>
@ -40,7 +39,7 @@ namespace Nz
friend struct PacketRef; friend struct PacketRef;
public: public:
ENetPeer(ENetHost* host, UInt16 peerId); inline ENetPeer(ENetHost* host, UInt16 peerId);
ENetPeer(const ENetPeer&) = delete; ENetPeer(const ENetPeer&) = delete;
ENetPeer(ENetPeer&&) = default; ENetPeer(ENetPeer&&) = default;
~ENetPeer() = default; ~ENetPeer() = default;
@ -186,7 +185,6 @@ namespace Nz
std::size_t m_totalWaitingData; std::size_t m_totalWaitingData;
std::vector<Acknowledgement> m_acknowledgements; std::vector<Acknowledgement> m_acknowledgements;
std::vector<Channel> m_channels; std::vector<Channel> m_channels;
MemoryPool m_packetPool;
ENetPeerState m_state; ENetPeerState m_state;
UInt8 m_incomingSessionID; UInt8 m_incomingSessionID;
UInt8 m_outgoingSessionID; UInt8 m_outgoingSessionID;

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@ -8,6 +8,15 @@
namespace Nz namespace Nz
{ {
inline ENetPeer::ENetPeer(ENetHost* host, UInt16 peerId) :
m_host(host),
m_incomingSessionID(0xFF),
m_outgoingSessionID(0xFF),
m_incomingPeerID(peerId)
{
Reset();
}
inline const IpAddress& ENetPeer::GetAddress() const inline const IpAddress& ENetPeer::GetAddress() const
{ {
return m_address; return m_address;

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@ -45,10 +45,7 @@ namespace Nz
void ENetHost::Broadcast(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet) void ENetHost::Broadcast(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet)
{ {
ENetPacketRef enetPacket = m_packetPool.New<ENetPacket>(); ENetPacketRef enetPacket = AllocatePacket(flags, std::move(packet));
enetPacket->flags = flags;
enetPacket->data = std::move(packet);
enetPacket->owner = &m_packetPool;
for (ENetPeer& peer : m_peers) for (ENetPeer& peer : m_peers)
{ {
@ -309,6 +306,15 @@ namespace Nz
} }
} }
ENetPacketRef ENetHost::AllocatePacket(ENetPacketFlags flags)
{
ENetPacketRef enetPacket = m_packetPool.New<ENetPacket>();
enetPacket->flags = flags;
enetPacket->owner = &m_packetPool;
return enetPacket;
}
bool ENetHost::InitSocket(const IpAddress& address) bool ENetHost::InitSocket(const IpAddress& address)
{ {
if (!m_socket.Create(address.GetProtocol())) if (!m_socket.Create(address.GetProtocol()))
@ -841,7 +847,7 @@ namespace Nz
{ {
UInt32 windowSize = (peer->m_packetThrottle * peer->m_windowSize) / ENetPeer_PacketThrottleScale; UInt32 windowSize = (peer->m_packetThrottle * peer->m_windowSize) / ENetPeer_PacketThrottleScale;
if (peer->m_reliableDataInTransit + outgoingCommand->fragmentLength > std::max(windowSize, peer->m_mtu)) if (peer->m_reliableDataInTransit + outgoingCommand->fragmentLength > std::max(windowSize, peer->GetMtu()))
windowExceeded = true; windowExceeded = true;
} }
@ -855,8 +861,8 @@ namespace Nz
canPing = false; canPing = false;
std::size_t commandSize = s_commandSizes[outgoingCommand->command.header.command & ENetProtocolCommand_Mask]; std::size_t commandSize = s_commandSizes[outgoingCommand->command.header.command & ENetProtocolCommand_Mask];
if (m_commandCount >= m_commands.size() || m_bufferCount + 1 >= m_buffers.size() || peer->m_mtu - m_packetSize < commandSize || if (m_commandCount >= m_commands.size() || m_bufferCount + 1 >= m_buffers.size() || peer->GetMtu() - m_packetSize < commandSize ||
(outgoingCommand->packet && UInt16(peer->m_mtu - m_packetSize) < UInt16(commandSize + outgoingCommand->fragmentLength))) (outgoingCommand->packet && UInt16(peer->GetMtu() - m_packetSize) < UInt16(commandSize + outgoingCommand->fragmentLength)))
{ {
m_continueSending = true; m_continueSending = true;
break; break;
@ -1092,6 +1098,7 @@ namespace Nz
m_packetSize += packetBuffer.dataLength; m_packetSize += packetBuffer.dataLength;
// In order to keep the packet buffer alive until we send it, place it into a temporary queue
peer->m_sentUnreliableCommands.emplace_back(std::move(*outgoingCommand)); peer->m_sentUnreliableCommands.emplace_back(std::move(*outgoingCommand));
} }

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@ -20,16 +20,6 @@
namespace Nz namespace Nz
{ {
ENetPeer::ENetPeer(ENetHost* host, UInt16 peerId) :
m_host(host),
m_packetPool(sizeof(ENetPacket)),
m_incomingSessionID(0xFF),
m_outgoingSessionID(0xFF),
m_incomingPeerID(peerId)
{
Reset();
}
void ENetPeer::Disconnect(UInt32 data) void ENetPeer::Disconnect(UInt32 data)
{ {
if (m_state == ENetPeerState::Disconnecting || if (m_state == ENetPeerState::Disconnecting ||
@ -184,12 +174,7 @@ namespace Nz
bool ENetPeer::Send(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet) bool ENetPeer::Send(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet)
{ {
ENetPacket* enetPacket = m_packetPool.New<ENetPacket>(); return Send(channelId, m_host->AllocatePacket(flags, std::move(packet));
enetPacket->flags = flags;
enetPacket->data = std::move(packet);
enetPacket->owner = &m_packetPool;
return Send(channelId, enetPacket);
} }
bool ENetPeer::Send(UInt8 channelId, ENetPacketRef packetRef) bool ENetPeer::Send(UInt8 channelId, ENetPacketRef packetRef)
@ -1214,10 +1199,8 @@ namespace Nz
if (m_totalWaitingData >= m_host->m_maximumWaitingData) if (m_totalWaitingData >= m_host->m_maximumWaitingData)
return nullptr; return nullptr;
ENetPacket* packet = m_packetPool.New<ENetPacket>(); ENetPacketRef packet = m_host->AllocatePacket(flags);
packet->flags = flags;
packet->data.Reset(0, data, dataLength); packet->data.Reset(0, data, dataLength);
packet->owner = &m_packetPool;
IncomingCommmand incomingCommand; IncomingCommmand incomingCommand;
incomingCommand.reliableSequenceNumber = command.header.reliableSequenceNumber; incomingCommand.reliableSequenceNumber = command.header.reliableSequenceNumber;