Graphics: Improve TextureSampler handling

This commit is contained in:
Jérôme Leclercq
2021-01-27 18:50:49 +01:00
parent 78c3f57333
commit b9151d8a7a
15 changed files with 181 additions and 27 deletions

View File

@@ -12,6 +12,11 @@ namespace Nz
return *m_renderDevice;
}
inline TextureSamplerCache& Graphics::GetSamplerCache()
{
return *m_samplerCache;
}
inline const std::shared_ptr<AbstractBuffer>& Graphics::GetViewerDataUBO()
{
return m_viewerDataUBO;