Graphics: Improve code

Former-commit-id: d548b513aef5190e20bc065653178981c5d18f68
This commit is contained in:
Lynix 2015-08-16 01:44:17 +02:00
parent ff9d233e7c
commit ba1073828f
2 changed files with 2 additions and 3 deletions

View File

@ -10,8 +10,8 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/InstancedRenderable.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Utility/Mesh.hpp>
struct NAZARA_GRAPHICS_API NzModelParameters
@ -34,7 +34,6 @@ using NzModelRef = NzObjectRef<NzModel>;
class NAZARA_GRAPHICS_API NzModel : public NzInstancedRenderable, public NzResource
{
friend NzModelLoader;
friend class NzScene;
public:
NzModel();

View File

@ -72,7 +72,7 @@ inline void NzSprite::SetDefaultMaterial()
material->Enable(nzRendererParameter_FaceCulling, false);
material->EnableLighting(false);
SetMaterial(material);
SetMaterial(std::move(material));
}
inline void NzSprite::SetMaterial(NzMaterialRef material, bool resizeSprite)