Renderer: Fix UploadPool allocations references

This commit is contained in:
Jérôme Leclercq 2021-05-14 01:56:32 +02:00
parent aeac3282e4
commit bbfe06c443
6 changed files with 48 additions and 9 deletions

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@ -11,7 +11,8 @@
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/Renderer/UploadPool.hpp>
#include <optional>
#include <array>
#include <memory>
#include <vector>
namespace Nz
@ -33,14 +34,19 @@ namespace Nz
OpenGLUploadPool& operator=(OpenGLUploadPool&&) = delete;
private:
static constexpr std::size_t AllocationPerBlock = 2048;
using AllocationBlock = std::array<Allocation, AllocationPerBlock>;
struct Block
{
std::vector<UInt8> memory;
UInt64 freeOffset = 0;
};
std::size_t m_nextAllocationIndex;
std::vector<std::unique_ptr<AllocationBlock>> m_allocationBlocks;
std::vector<Block> m_blocks;
std::vector<Allocation> m_allocations;
UInt64 m_blockSize;
};
}

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@ -8,7 +8,8 @@
namespace Nz
{
inline OpenGLUploadPool::OpenGLUploadPool(UInt64 blockSize) :
m_blockSize(blockSize)
m_blockSize(blockSize),
m_nextAllocationIndex(0)
{
}
}

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@ -40,6 +40,10 @@ namespace Nz
VulkanUploadPool& operator=(VulkanUploadPool&&) = delete;
private:
static constexpr std::size_t AllocationPerBlock = 2048;
using AllocationBlock = std::array<VulkanAllocation, AllocationPerBlock>;
struct Block
{
Vk::DeviceMemory blockMemory;
@ -49,8 +53,9 @@ namespace Nz
UInt64 m_blockSize;
Vk::Device& m_device;
std::size_t m_nextAllocationIndex;
std::vector<std::unique_ptr<AllocationBlock>> m_allocationBlocks;
std::vector<Block> m_blocks;
std::vector<VulkanAllocation> m_allocations;
};
}

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@ -9,7 +9,8 @@ namespace Nz
{
inline VulkanUploadPool::VulkanUploadPool(Vk::Device& device, UInt64 blockSize) :
m_blockSize(blockSize),
m_device(device)
m_device(device),
m_nextAllocationIndex(0)
{
}
}

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@ -48,11 +48,24 @@ namespace Nz
bestBlock.offset = 0;
}
Allocation& allocationData = m_allocations.emplace_back();
// Now find the proper allocation buffer
std::size_t allocationBlockIndex = m_nextAllocationIndex / AllocationPerBlock;
std::size_t allocationIndex = m_nextAllocationIndex % AllocationPerBlock;
if (allocationBlockIndex >= m_allocationBlocks.size())
{
assert(allocationBlockIndex == m_allocationBlocks.size());
m_allocationBlocks.emplace_back(std::make_unique<AllocationBlock>());
}
auto& allocationBlock = *m_allocationBlocks[allocationBlockIndex];
Allocation& allocationData = allocationBlock[allocationIndex];
allocationData.mappedPtr = static_cast<UInt8*>(bestBlock.block->memory.data()) + bestBlock.offset;
allocationData.size = size;
bestBlock.block->freeOffset += size;
m_nextAllocationIndex++;
return allocationData;
}
@ -62,6 +75,6 @@ namespace Nz
for (Block& block : m_blocks)
block.freeOffset = 0;
m_allocations.clear();
m_nextAllocationIndex = 0;
}
}

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@ -68,13 +68,26 @@ namespace Nz
bestBlock.lostSpace = 0;
}
VulkanAllocation& allocationData = m_allocations.emplace_back();
// Now find the proper allocation buffer
std::size_t allocationBlockIndex = m_nextAllocationIndex / AllocationPerBlock;
std::size_t allocationIndex = m_nextAllocationIndex % AllocationPerBlock;
if (allocationBlockIndex >= m_allocationBlocks.size())
{
assert(allocationBlockIndex == m_allocationBlocks.size());
m_allocationBlocks.emplace_back(std::make_unique<AllocationBlock>());
}
auto& allocationBlock = *m_allocationBlocks[allocationBlockIndex];
VulkanAllocation& allocationData = allocationBlock[allocationIndex];
allocationData.buffer = bestBlock.block->buffer;
allocationData.mappedPtr = static_cast<UInt8*>(bestBlock.block->blockMemory.GetMappedPointer()) + bestBlock.alignedOffset;
allocationData.offset = bestBlock.alignedOffset;
allocationData.size = size;
bestBlock.block->freeOffset += size;
m_nextAllocationIndex++;
return allocationData;
}
@ -84,6 +97,6 @@ namespace Nz
for (Block& block : m_blocks)
block.freeOffset = 0;
m_allocations.clear();
m_nextAllocationIndex = 0;
}
}