Renderer/RenderWindow: Fix visibility of OnWindow*() events

Former-commit-id: 221602aecc845cf0b8c385d7ffd7bbf94fcc716f [formerly 43f42f18548e618a5af37d8b4a2e195694d925b8]
Former-commit-id: 30084dc77a88fc721f06b28755a44b7ffa32e2a3
This commit is contained in:
Lynix 2016-06-20 13:12:09 +02:00
parent 04e52caa88
commit bd2b73bba7
1 changed files with 1 additions and 2 deletions

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@ -65,12 +65,11 @@ namespace Nz
protected:
bool Activate() const override;
void EnsureTargetUpdated() const override;
private:
bool OnWindowCreated() override;
void OnWindowDestroy() override;
void OnWindowResized() override;
private:
mutable std::vector<UInt8> m_buffer;
Clock m_clock;
ContextParameters m_parameters;