Made Sound class safier
Former-commit-id: 4d75f94086b2bddcd84bed5b17204f99a3d78ef4
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@ -7,6 +7,7 @@
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#include <Nazara/Audio/Config.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <cstring>
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#include <memory>
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#include <stdexcept>
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#include <AL/al.h>
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#include <Nazara/Audio/Debug.hpp>
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@ -42,7 +43,7 @@ nzUInt32 NzSound::GetDuration() const
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#if NAZARA_AUDIO_SAFE
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if (!m_buffer)
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{
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NazaraError("No sound buffer");
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NazaraError("Invalid sound buffer");
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return 0;
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}
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#endif
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@ -73,54 +74,51 @@ bool NzSound::IsLooping() const
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bool NzSound::LoadFromFile(const NzString& filePath, const NzSoundBufferParams& params)
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{
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NzSoundBuffer* buffer = new NzSoundBuffer;
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std::unique_ptr<NzSoundBuffer> buffer(new NzSoundBuffer);
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buffer->SetPersistent(false);
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if (!buffer->LoadFromFile(filePath, params))
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{
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NazaraError("Failed to load buffer from file (" + filePath + ')');
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delete buffer;
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return false;
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}
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SetBuffer(buffer);
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buffer->SetPersistent(false);
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SetBuffer(buffer.get());
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buffer.release();
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return true;
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}
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bool NzSound::LoadFromMemory(const void* data, std::size_t size, const NzSoundBufferParams& params)
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{
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NzSoundBuffer* buffer = new NzSoundBuffer;
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std::unique_ptr<NzSoundBuffer> buffer(new NzSoundBuffer);
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buffer->SetPersistent(false);
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if (!buffer->LoadFromMemory(data, size, params))
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{
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NazaraError("Failed to load buffer from memory (" + NzString::Pointer(data) + ')');
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delete buffer;
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return false;
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}
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SetBuffer(buffer);
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buffer->SetPersistent(false);
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SetBuffer(buffer.get());
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buffer.release();
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return true;
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}
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bool NzSound::LoadFromStream(NzInputStream& stream, const NzSoundBufferParams& params)
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{
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NzSoundBuffer* buffer = new NzSoundBuffer;
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std::unique_ptr<NzSoundBuffer> buffer(new NzSoundBuffer);
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buffer->SetPersistent(false);
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if (!buffer->LoadFromStream(stream, params))
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{
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NazaraError("Failed to load buffer from stream");
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delete buffer;
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return false;
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}
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SetBuffer(buffer);
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buffer->SetPersistent(false);
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SetBuffer(buffer.get());
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buffer.release();
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return true;
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}
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@ -135,7 +133,7 @@ bool NzSound::Play()
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#if NAZARA_AUDIO_SAFE
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if (!m_buffer)
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{
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NazaraError("No sound buffer to play");
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NazaraError("Invalid sound buffer");
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return false;
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}
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#endif
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@ -147,6 +145,14 @@ bool NzSound::Play()
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void NzSound::SetBuffer(const NzSoundBuffer* buffer)
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{
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#if NAZARA_AUDIO_SAFE
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if (buffer && !buffer->IsValid())
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{
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NazaraError("Invalid sound buffer");
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return;
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}
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#endif
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if (m_buffer == buffer)
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return;
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