Math: Remove all Set(class) methods
This commit is contained in:
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ef030ddaac
commit
be8e89b228
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@ -201,6 +201,7 @@ Nazara Engine:
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- Add Flags<E>::Clear() helper method, to reset flags
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- Add Flags<E>::Set(Flags) helper method, to enable flags
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- ⚠ Constraint2D are no longer managed by references and are now handled objects
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- ⚠ Removed all Set methods from math classes taking their own type (e.g. Box::Set(Box))
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Nazara Development Kit:
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- Added ImageWidget (#139)
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@ -125,14 +125,14 @@ namespace Nz
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state.Pop();
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}
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mat->Set(values);
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*mat = Matrix4d(values);
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return 1;
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}
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default:
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{
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if (state.IsOfType(index, "Matrix4"))
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mat->Set(*static_cast<Matrix4d*>(state.ToUserdata(index)));
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*mat = *static_cast<Matrix4d*>(state.ToUserdata(index));
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return 1;
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}
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@ -282,7 +282,7 @@ namespace Ndk
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{
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case 1:
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if (lua.IsOfType(argIndex, "Matrix4"))
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instance.Set(*static_cast<Nz::Matrix4d*>(lua.ToUserdata(argIndex)));
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instance = *static_cast<Nz::Matrix4d*>(lua.ToUserdata(argIndex));
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break;
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case 16:
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@ -291,7 +291,7 @@ namespace Ndk
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for (std::size_t i = 0; i < 16; ++i)
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values[i] = lua.CheckNumber(argIndex++);
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instance.Set(values);
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instance = Nz::Matrix4d(values);
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return 0;
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}
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@ -63,7 +63,6 @@ namespace Nz
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Box& Set(T Width, T Height, T Depth);
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Box& Set(T X, T Y, T Z, T Width, T Height, T Depth);
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Box& Set(const T box[6]);
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Box& Set(const Box& box);
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Box& Set(const Rect<T>& rect);
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Box& Set(const Vector3<T>& lengths);
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Box& Set(const Vector3<T>& vec1, const Vector3<T>& vec2);
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@ -585,21 +585,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the box with components from another
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* \return A reference to this box
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*
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* \param box The other box
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*/
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template<typename T>
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Box<T>& Box<T>::Set(const Box& box)
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{
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std::memcpy(this, &box, sizeof(Box));
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return *this;
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}
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/*!
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* \brief Sets the components of the box with components from a Rect
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* \return A reference to this box
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@ -37,7 +37,6 @@ namespace Nz
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EulerAngles& Set(T P, T Y, T R);
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EulerAngles& Set(const T angles[3]);
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template<AngleUnit Unit> EulerAngles& Set(const Angle<Unit, T>& angles);
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EulerAngles& Set(const EulerAngles<T>& angles);
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//EulerAngles& Set(const Matrix3<T>& mat);
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EulerAngles& Set(const Quaternion<T>& quat);
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template<typename U> EulerAngles& Set(const EulerAngles<U>& angles);
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@ -169,20 +169,6 @@ namespace Nz
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return Set(angle.ToEulerAngles());
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}
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/*!
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* \brief Sets the components of the euler angle from another euler angle
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* \return A reference to this euler angle
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*
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* \param angles The other euler angle
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*/
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template<typename T>
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EulerAngles<T>& EulerAngles<T>::Set(const EulerAngles& angles)
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{
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std::memcpy(this, &angles, sizeof(EulerAngles));
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return *this;
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}
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/*!
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* \brief Sets the components of the euler angle from a quaternion
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* \return A reference to this euler angle
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@ -52,7 +52,6 @@ namespace Nz
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Frustum& operator=(const Frustum& other) = default;
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Frustum& Set(const Frustum& frustum);
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template<typename U> Frustum& Set(const Frustum<U>& frustum);
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String ToString() const;
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@ -623,21 +623,6 @@ namespace Nz
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return (c == 6) ? IntersectionSide_Inside : IntersectionSide_Intersecting;
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}
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/*!
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* \brief Sets the components of the frustum from another frustum
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* \return A reference to this frustum
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*
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* \param frustum The other frustum
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*/
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template<typename T>
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Frustum<T>& Frustum<T>::Set(const Frustum& frustum)
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{
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std::memcpy(this, &frustum, sizeof(Frustum));
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return *this;
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}
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/*!
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* \brief Sets the components of the frustum from another type of Frustum
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* \return A reference to this frustum
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@ -82,9 +82,7 @@ namespace Nz
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T r21, T r22, T r23, T r24,
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T r31, T r32, T r33, T r34,
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T r41, T r42, T r43, T r44);
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Matrix4& Set(const T matrix[16]);
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//Matrix4(const Matrix3<T>& matrix);
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Matrix4& Set(const Matrix4& matrix);
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template<typename U> Matrix4& Set(const Matrix4<U>& matrix);
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Matrix4& SetRotation(const Quaternion<T>& rotation);
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Matrix4& SetScale(const Vector3<T>& scale);
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@ -55,9 +55,12 @@ namespace Nz
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*/
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template<typename T>
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Matrix4<T>::Matrix4(const T matrix[16])
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Matrix4<T>::Matrix4(const T matrix[16]) :
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Matrix4(matrix[ 0], matrix[ 1], matrix[ 2], matrix[ 3],
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matrix[ 4], matrix[ 5], matrix[ 6], matrix[ 7],
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matrix[ 8], matrix[ 9], matrix[10], matrix[11],
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matrix[12], matrix[13], matrix[14], matrix[15])
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{
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Set(matrix);
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}
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/*!
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@ -448,7 +451,7 @@ namespace Nz
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for (unsigned int i = 0; i < 16; ++i)
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inv[i] *= invDet;
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dest->Set(inv);
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*dest = inv;
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return true;
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}
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else
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@ -550,7 +553,7 @@ namespace Nz
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inv[15] = F(1.0);
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dest->Set(inv);
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*dest = inv;
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return true;
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}
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else
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@ -1097,37 +1100,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the matrix from an array of sixteen elements
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* \return A reference to this matrix
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*
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* \param matrix[16] Matrix components
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*/
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template<typename T>
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Matrix4<T>& Matrix4<T>::Set(const T matrix[16])
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{
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// Here we are confident of the continuity of memory elements
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std::memcpy(&m11, matrix, 16 * sizeof(T));
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return *this;
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}
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/*!
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* \brief Sets the components of the matrix from another matrix
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* \return A reference to this matrix
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*
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* \param matrix The other matrix
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*/
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template<typename T>
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Matrix4<T>& Matrix4<T>::Set(const Matrix4& matrix)
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{
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std::memcpy(this, &matrix, sizeof(Matrix4));
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return *this;
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}
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/*!
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* \brief Sets the components of the matrix from another type of Matrix4
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* \return A reference to this matrix
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@ -36,7 +36,6 @@ namespace Nz
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OrientedBox& Set(T X, T Y, T Z, T Width, T Height, T Depth);
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OrientedBox& Set(const Box<T>& box);
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OrientedBox& Set(const OrientedBox& orientedBox);
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OrientedBox& Set(const Vector3<T>& vec1, const Vector3<T>& vec2);
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template<typename U> OrientedBox& Set(const OrientedBox<U>& orientedBox);
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@ -164,21 +164,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the oriented box with components from another
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* \return A reference to this oriented box
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*
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* \param orientedBox The other OrientedBox
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*/
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template<typename T>
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OrientedBox<T>& OrientedBox<T>::Set(const OrientedBox& orientedBox)
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{
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std::memcpy(this, &orientedBox, sizeof(OrientedBox));
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return *this;
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}
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/*!
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* \brief Sets a OrientedBox object from two vectors representing point of the space
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* (X, Y, Z) will be the components minimum of the two vectors and the (width, height, depth) will be the components maximum - minimum
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@ -37,7 +37,6 @@ namespace Nz
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Plane& Set(T normalX, T normalY, T normalZ, T Distance);
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Plane& Set(const T plane[4]);
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Plane& Set(const Plane& plane);
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Plane& Set(const Vector3<T>& Normal, T Distance);
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Plane& Set(const Vector3<T>& Normal, const Vector3<T>& point);
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Plane& Set(const Vector3<T>& point1, const Vector3<T>& point2, const Vector3<T>& point3);
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@ -212,21 +212,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the plane from another plane
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* \return A reference to this plane
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*
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* \param plane The other plane
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*/
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template<typename T>
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Plane<T>& Plane<T>::Set(const Plane& plane)
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{
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std::memcpy(this, &plane, sizeof(Plane));
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return *this;
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}
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/*!
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* \brief Sets the components of the plane from a normal and a distance
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* \return A reference to this plane
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@ -56,7 +56,6 @@ namespace Nz
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Quaternion& Set(T angle, const Vector3<T>& normalizedAxis);
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Quaternion& Set(const T quat[4]);
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//Quaternion& Set(const Matrix3<T>& mat);
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Quaternion& Set(const Quaternion& quat);
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template<typename U> Quaternion& Set(const Quaternion<U>& quat);
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T SquaredMagnitude() const;
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@ -430,21 +430,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the quaternion from another quaternion
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* \return A reference to this quaternion
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*
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* \param quat The other quaternion
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*/
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template<typename T>
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Quaternion<T>& Quaternion<T>::Set(const Quaternion& quat)
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{
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std::memcpy(this, &quat, sizeof(Quaternion));
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return *this;
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}
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/*!
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* \brief Sets the components of the quaternion from another type of Quaternion
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* \return A reference to this quaternion
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@ -54,7 +54,6 @@ namespace Nz
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Ray& Set(const Vector3<T>& origin, const Vector3<T>& direction);
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Ray& Set(const T origin[3], const T direction[3]);
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Ray& Set(const Plane<T>& planeOne, const Plane<T>& planeTwo);
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Ray& Set(const Ray& ray);
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template<typename U> Ray& Set(const Ray<U>& ray);
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template<typename U> Ray& Set(const Vector3<U>& origin, const Vector3<U>& direction);
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@ -593,21 +593,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the ray with components from another
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* \return A reference to this ray
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*
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* \param ray The other ray
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*/
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template<typename T>
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Ray<T>& Ray<T>::Set(const Ray& ray)
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{
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std::memcpy(this, &ray, sizeof(Ray));
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return *this;
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}
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/*!
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* \brief Sets the components of the ray from another type of Ray
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* \return A reference to this ray
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@ -55,7 +55,6 @@ namespace Nz
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Rect& Set(T Width, T Height);
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Rect& Set(T X, T Y, T Width, T Height);
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Rect& Set(const T rect[4]);
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Rect& Set(const Rect<T>& rect);
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Rect& Set(const Vector2<T>& lengths);
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Rect& Set(const Vector2<T>& vec1, const Vector2<T>& vec2);
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template<typename U> Rect& Set(const Rect<U>& rect);
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@ -475,21 +475,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the rectangle with components from another
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* \return A reference to this rectangle
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*
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* \param rect The other Rect
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*/
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template<typename T>
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Rect<T>& Rect<T>::Set(const Rect<T>& rect)
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{
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std::memcpy(this, &rect, sizeof(Rect));
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return *this;
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}
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/*!
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* \brief Sets the components of the rectange from a vector representing width and height
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* \return A reference to this rectangle
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@ -53,7 +53,6 @@ namespace Nz
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Sphere& Set(T X, T Y, T Z, T Radius);
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//Sphere& Set(const Circle<T>& rect);
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Sphere& Set(const Sphere& sphere);
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Sphere& Set(const Vector3<T>& center, T Radius);
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Sphere& Set(const T sphere[4]);
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template<typename U> Sphere& Set(const Sphere<U>& sphere);
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@ -397,21 +397,6 @@ namespace Nz
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}
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*/
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/*!
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* \brief Sets the components of the sphere with center and radius from another
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* \return A reference to this sphere
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*
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* \param sphere The other sphere
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*/
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template<typename T>
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Sphere<T>& Sphere<T>::Set(const Sphere& sphere)
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{
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std::memcpy(this, &sphere, sizeof(Sphere));
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return *this;
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}
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/*!
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* \brief Sets the components of the sphere from an array of four elements
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* \return A reference to this sphere
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@ -55,7 +55,6 @@ namespace Nz
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Vector2& Set(T X, T Y);
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Vector2& Set(T scale);
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Vector2& Set(const T vec[2]);
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Vector2& Set(const Vector2& vec);
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Vector2& Set(const Vector3<T>& vec);
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Vector2& Set(const Vector4<T>& vec);
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template<typename U> Vector2& Set(const Vector2<U>& vec);
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@ -367,22 +367,8 @@ namespace Nz
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template<typename T>
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Vector2<T>& Vector2<T>::Set(const T vec[2])
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{
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std::memcpy(&x, vec, 2*sizeof(T));
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from another vector
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* \return A reference to this vector
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*
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* \param vec The other vector
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*/
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template<typename T>
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Vector2<T>& Vector2<T>::Set(const Vector2& vec)
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{
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std::memcpy(this, &vec, sizeof(Vector2));
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x = vec[0];
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y = vec[1];
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return *this;
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}
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@ -67,7 +67,6 @@ namespace Nz
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Vector3& Set(T scale);
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Vector3& Set(const T vec[3]);
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Vector3& Set(const Vector2<T>& vec, T Z = 0.0);
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Vector3& Set(const Vector3<T>& vec);
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template<typename U> Vector3& Set(const Vector3<U>& vec);
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Vector3& Set(const Vector4<T>& vec);
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@ -523,20 +523,6 @@ namespace Nz
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from another vector
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* \return A reference to this vector
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*
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* \param vec The other vector
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*/
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template<typename T>
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Vector3<T>& Vector3<T>::Set(const Vector3& vec)
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{
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std::memcpy(this, &vec, sizeof(Vector3));
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return *this;
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}
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/*!
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* \brief Sets the components of the vector from another type of Vector3
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* \return A reference to this vector
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@ -57,7 +57,6 @@ namespace Nz
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Vector4& Set(const T vec[4]);
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Vector4& Set(const Vector2<T>& vec, T Z = 0.0, T W = 1.0);
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Vector4& Set(const Vector3<T>& vec, T W = 1.0);
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Vector4& Set(const Vector4<T>& vec);
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template<typename U> Vector4& Set(const Vector4<U>& vec);
|
||||
|
||||
String ToString() const;
|
||||
|
|
|
|||
|
|
@ -417,7 +417,10 @@ namespace Nz
|
|||
template<typename T>
|
||||
Vector4<T>& Vector4<T>::Set(const T vec[4])
|
||||
{
|
||||
std::memcpy(&x, vec, 4*sizeof(T));
|
||||
x = vec[0];
|
||||
y = vec[1];
|
||||
z = vec[2];
|
||||
w = vec[3];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
|
@ -459,21 +462,6 @@ namespace Nz
|
|||
return *this;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the components of the vector from another vector
|
||||
* \return A reference to this vector
|
||||
*
|
||||
* \param vec The other vector
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector4<T>& Vector4<T>::Set(const Vector4& vec)
|
||||
{
|
||||
std::memcpy(this, &vec, sizeof(Vector4));
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Sets the components of the vector from another type of Vector4
|
||||
* \return A reference to this vector
|
||||
|
|
|
|||
|
|
@ -444,6 +444,6 @@ namespace Nz
|
|||
NazaraUnused(threadIndex);
|
||||
|
||||
RigidBody3D* me = static_cast<RigidBody3D*>(NewtonBodyGetUserData(body));
|
||||
me->m_matrix.Set(matrix);
|
||||
me->m_matrix = matrix;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue