Shader: Add support for exported functions
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@@ -12,6 +12,11 @@ namespace Nz::ShaderAst
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return m_resolvedUsage;
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}
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inline void DependencyCheckerVisitor::MarkFunctionAsUsed(std::size_t funcIndex)
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{
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m_globalUsage.usedFunctions.UnboundedSet(funcIndex);
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}
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inline void DependencyCheckerVisitor::MarkStructAsUsed(std::size_t structIndex)
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{
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m_globalUsage.usedStructs.UnboundedSet(structIndex);
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