SDK: Fix unit tests
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@@ -38,7 +38,7 @@ SCENARIO("BaseSystem", "[NDK][BASESYSTEM]")
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WHEN("We add an entity")
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{
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const Ndk::EntityHandle& entity = world.CreateEntity();
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Ndk::EntityHandle entity = world.CreateEntity();
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entity->AddComponent<Ndk::VelocityComponent>();
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THEN("System should have it")
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@@ -50,7 +50,7 @@ SCENARIO("BaseSystem", "[NDK][BASESYSTEM]")
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WHEN("We add an entity with excluded component")
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{
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const Ndk::EntityHandle& entity = world.CreateEntity();
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Ndk::EntityHandle entity = world.CreateEntity();
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entity->AddComponent<Ndk::VelocityComponent>();
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entity->AddComponent<Ndk::NodeComponent>();
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