Fix compilation
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@ -23,6 +23,7 @@ namespace Nz
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class AbstractViewer;
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class InstancedRenderable;
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class Light;
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class LightShadowData;
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class MaterialInstance;
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class RenderFrame;
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@ -33,6 +33,7 @@ namespace Nz
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class CommandBufferBuilder;
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class CommandPool;
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class ShaderModule;
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struct WindowHandle;
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class NAZARA_RENDERER_API RenderDevice
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{
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@ -9,7 +9,6 @@
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Platform/WindowHandle.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/RenderFrame.hpp>
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#include <Nazara/Renderer/RenderPass.hpp>
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@ -16,6 +16,7 @@
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#include <Nazara/OpenGLRenderer/OpenGLTexture.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLTextureSampler.hpp>
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#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
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#include <Nazara/Platform/WindowHandle.hpp>
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#include <Nazara/Renderer/CommandPool.hpp>
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#include <NazaraUtils/Algorithm.hpp>
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#include <array>
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@ -3,6 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
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#include <Nazara/Platform/WindowHandle.hpp>
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#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
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#include <Nazara/VulkanRenderer/VulkanCommandPool.hpp>
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#include <Nazara/VulkanRenderer/VulkanComputePipeline.hpp>
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@ -6,6 +6,7 @@
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Platform/WindowHandle.hpp>
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#include <Nazara/Renderer/WindowSwapchain.hpp>
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#include <Nazara/Utility/PixelFormat.hpp>
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#include <Nazara/VulkanRenderer/Vulkan.hpp>
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