Doc: Fix \see

Former-commit-id: 37558d45346d83d3f8bbf0cd1d83a9498cf557db [formerly 57482a1bb5c279fefdf40ea84a506879514a7cbd]
Former-commit-id: 749e8e13129fa523554315fa248798db102874c3
This commit is contained in:
Lynix 2016-07-23 18:24:27 +02:00
parent 4d307c07f9
commit c673a6610e
2 changed files with 16 additions and 16 deletions

View File

@ -48,7 +48,7 @@ namespace Nz
* \remark The previous file content will be discarded, to prevent this behavior you should use SaveToStream
* \remark The file extension will be used as format for the saver ("image.png" => "png", to write a specified format to a user-specified extension you should use SaveToStream
*
* \seealso SaveToStream
* \see SaveToStream
*/
template<typename Type, typename Parameters>
bool ResourceSaver<Type, Parameters>::SaveToFile(const Type& resource, const String& filePath, const Parameters& parameters)
@ -114,7 +114,7 @@ namespace Nz
* \param format Data format to save the resource to
* \param parameters Parameters for the saving
*
* \seealso SaveToFile
* \see SaveToFile
*/
template<typename Type, typename Parameters>
bool ResourceSaver<Type, Parameters>::SaveToStream(const Type& resource, Stream& stream, const String& format, const Parameters& parameters)

View File

@ -42,7 +42,7 @@ namespace Nz
*
* \param tilePos Position of the tile to disable
*
* \seealso DisableTiles
* \see DisableTiles
*/
inline void TileMap::DisableTile(const Vector2ui& tilePos)
{
@ -81,7 +81,7 @@ namespace Nz
*
* \remark if tileCount is zero, this is a no-op and the value of tilesPos is not used
*
* \seealso DisableTile
* \see DisableTile
*/
inline void TileMap::DisableTiles(const Vector2ui* tilesPos, std::size_t tileCount)
{
@ -118,7 +118,7 @@ namespace Nz
* \param color The multiplicative color applied to the tile
* \param materialIndex The material which will be used for rendering this tile
*
* \seealso EnableTiles
* \see EnableTiles
*/
inline void TileMap::EnableTile(const Vector2ui& tilePos, const Rectf& coords, const Color& color, std::size_t materialIndex)
{
@ -161,7 +161,7 @@ namespace Nz
* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
*
* \seealso EnableTiles
* \see EnableTiles
*/
inline void TileMap::EnableTile(const Vector2ui& tilePos, const Rectui& rect, const Color& color, std::size_t materialIndex)
{
@ -188,7 +188,7 @@ namespace Nz
* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
*
* \seealso EnableTile
* \see EnableTile
*/
inline void TileMap::EnableTiles(const Rectf& coords, const Color& color, std::size_t materialIndex)
{
@ -223,7 +223,7 @@ namespace Nz
* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
*
* \seealso EnableTile
* \see EnableTile
*/
inline void TileMap::EnableTiles(const Rectui& rect, const Color& color, std::size_t materialIndex)
{
@ -248,7 +248,7 @@ namespace Nz
* \param color The multiplicative color applied to the tile
* \param materialIndex The material which will be used for rendering this tile
*
* \seealso EnableTile
* \see EnableTile
*/
inline void TileMap::EnableTiles(const Vector2ui* tilesPos, std::size_t tileCount, const Rectf& coords, const Color& color, std::size_t materialIndex)
{
@ -299,7 +299,7 @@ namespace Nz
* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
*
* \seealso EnableTile
* \see EnableTile
*/
inline void TileMap::EnableTiles(const Vector2ui* tilesPos, std::size_t tileCount, const Rectui& rect, const Color& color, std::size_t materialIndex)
{
@ -341,8 +341,8 @@ namespace Nz
* \brief Gets the tilemap size (i.e. number of tiles in each dimension)
* \return Number of tiles in each dimension
*
* \seealso GetSize
* \seealso GetTileSize
* \see GetSize
* \see GetTileSize
*/
inline const Vector2ui& TileMap::GetMapSize() const
{
@ -353,8 +353,8 @@ namespace Nz
* \brief Returns the size of the tilemap in units (which is equivalent to GetMapSize() * GetTileSize())
* \return Maximum size in units occupied by this tilemap
*
* \seealso GetMapSize
* \seealso GetTileSize
* \see GetMapSize
* \see GetTileSize
*/
inline Vector2f TileMap::GetSize() const
{
@ -379,8 +379,8 @@ namespace Nz
* \brief Gets the tile size (i.e. number of units occupied by a tile in each dimension)
* \return Tile size in each dimension
*
* \seealso GetMapSize
* \seealso GetSize
* \see GetMapSize
* \see GetSize
*/
inline const Vector2f& TileMap::GetTileSize() const
{