Doc: Fix \see
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@ -48,7 +48,7 @@ namespace Nz
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* \remark The previous file content will be discarded, to prevent this behavior you should use SaveToStream
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* \remark The file extension will be used as format for the saver ("image.png" => "png", to write a specified format to a user-specified extension you should use SaveToStream
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*
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* \seealso SaveToStream
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* \see SaveToStream
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*/
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template<typename Type, typename Parameters>
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bool ResourceSaver<Type, Parameters>::SaveToFile(const Type& resource, const String& filePath, const Parameters& parameters)
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@ -114,7 +114,7 @@ namespace Nz
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* \param format Data format to save the resource to
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* \param parameters Parameters for the saving
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*
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* \seealso SaveToFile
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* \see SaveToFile
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*/
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template<typename Type, typename Parameters>
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bool ResourceSaver<Type, Parameters>::SaveToStream(const Type& resource, Stream& stream, const String& format, const Parameters& parameters)
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@ -42,7 +42,7 @@ namespace Nz
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*
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* \param tilePos Position of the tile to disable
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*
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* \seealso DisableTiles
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* \see DisableTiles
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*/
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inline void TileMap::DisableTile(const Vector2ui& tilePos)
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{
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@ -81,7 +81,7 @@ namespace Nz
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*
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* \remark if tileCount is zero, this is a no-op and the value of tilesPos is not used
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*
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* \seealso DisableTile
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* \see DisableTile
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*/
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inline void TileMap::DisableTiles(const Vector2ui* tilesPos, std::size_t tileCount)
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{
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@ -118,7 +118,7 @@ namespace Nz
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* \param color The multiplicative color applied to the tile
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* \param materialIndex The material which will be used for rendering this tile
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*
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* \seealso EnableTiles
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* \see EnableTiles
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*/
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inline void TileMap::EnableTile(const Vector2ui& tilePos, const Rectf& coords, const Color& color, std::size_t materialIndex)
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{
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@ -161,7 +161,7 @@ namespace Nz
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* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
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* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
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*
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* \seealso EnableTiles
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* \see EnableTiles
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*/
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inline void TileMap::EnableTile(const Vector2ui& tilePos, const Rectui& rect, const Color& color, std::size_t materialIndex)
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{
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@ -188,7 +188,7 @@ namespace Nz
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* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
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* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
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*
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* \seealso EnableTile
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* \see EnableTile
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*/
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inline void TileMap::EnableTiles(const Rectf& coords, const Color& color, std::size_t materialIndex)
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{
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@ -223,7 +223,7 @@ namespace Nz
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* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
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* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
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*
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* \seealso EnableTile
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* \see EnableTile
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*/
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inline void TileMap::EnableTiles(const Rectui& rect, const Color& color, std::size_t materialIndex)
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{
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@ -248,7 +248,7 @@ namespace Nz
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* \param color The multiplicative color applied to the tile
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* \param materialIndex The material which will be used for rendering this tile
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*
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* \seealso EnableTile
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* \see EnableTile
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*/
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inline void TileMap::EnableTiles(const Vector2ui* tilesPos, std::size_t tileCount, const Rectf& coords, const Color& color, std::size_t materialIndex)
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{
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@ -299,7 +299,7 @@ namespace Nz
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* \remark The material at [materialIndex] must have a valid diffuse map before using this function,
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* as the size of the material diffuse map is used to compute normalized texture coordinates before returning.
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*
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* \seealso EnableTile
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* \see EnableTile
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*/
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inline void TileMap::EnableTiles(const Vector2ui* tilesPos, std::size_t tileCount, const Rectui& rect, const Color& color, std::size_t materialIndex)
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{
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@ -341,8 +341,8 @@ namespace Nz
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* \brief Gets the tilemap size (i.e. number of tiles in each dimension)
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* \return Number of tiles in each dimension
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*
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* \seealso GetSize
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* \seealso GetTileSize
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* \see GetSize
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* \see GetTileSize
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*/
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inline const Vector2ui& TileMap::GetMapSize() const
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{
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@ -353,8 +353,8 @@ namespace Nz
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* \brief Returns the size of the tilemap in units (which is equivalent to GetMapSize() * GetTileSize())
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* \return Maximum size in units occupied by this tilemap
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*
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* \seealso GetMapSize
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* \seealso GetTileSize
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* \see GetMapSize
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* \see GetTileSize
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*/
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inline Vector2f TileMap::GetSize() const
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{
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@ -379,8 +379,8 @@ namespace Nz
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* \brief Gets the tile size (i.e. number of units occupied by a tile in each dimension)
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* \return Tile size in each dimension
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*
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* \seealso GetMapSize
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* \seealso GetSize
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* \see GetMapSize
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* \see GetSize
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*/
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inline const Vector2f& TileMap::GetTileSize() const
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{
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