Merge branch 'master' into reflection-mapping
This commit is contained in:
@@ -3,9 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/AbstractRenderTechnique.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Graphics/RenderTechniques.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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@@ -4,10 +4,6 @@
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#include <Nazara/Graphics/Billboard.hpp>
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#include <Nazara/Graphics/AbstractRenderQueue.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Math/Algorithm.hpp>
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#include <cstring>
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#include <memory>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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|
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@@ -3,8 +3,10 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/ColorBackground.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <memory>
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#include <Nazara/Renderer/RenderStates.hpp>
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#include <Nazara/Renderer/UberShaderInstance.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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@@ -4,7 +4,6 @@
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#include <Nazara/Graphics/DeferredBloomPass.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <memory>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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@@ -3,10 +3,8 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/DeferredDOFPass.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RenderTexture.hpp>
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#include <memory>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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@@ -5,7 +5,7 @@
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#include <Nazara/Graphics/DeferredFXAAPass.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RenderTexture.hpp>
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#include <memory>
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#include <Nazara/Renderer/UberShaderInstance.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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@@ -3,9 +3,12 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/DeferredFinalPass.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/SceneData.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <memory>
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#include <Nazara/Renderer/Shader.hpp>
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#include <Nazara/Renderer/UberShaderInstance.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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|
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namespace Nz
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@@ -4,9 +4,9 @@
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#include <Nazara/Graphics/DeferredFogPass.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/SceneData.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RenderTexture.hpp>
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#include <memory>
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#include <Nazara/Graphics/Debug.hpp>
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|
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namespace Nz
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@@ -6,6 +6,7 @@
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Graphics/AbstractBackground.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/SceneData.hpp>
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#include <Nazara/Graphics/DeferredRenderTechnique.hpp>
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#include <Nazara/Graphics/ForwardRenderTechnique.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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|
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@@ -8,12 +8,9 @@
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/DeferredRenderTechnique.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/SceneData.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RenderTexture.hpp>
|
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#include <Nazara/Utility/BufferMapper.hpp>
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#include <Nazara/Utility/StaticMesh.hpp>
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#include <Nazara/Utility/VertexStruct.hpp>
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#include <memory>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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@@ -3,12 +3,13 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/DeferredPhongLightingPass.hpp>
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#include <Nazara/Core/Primitive.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/DeferredRenderQueue.hpp>
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#include <Nazara/Graphics/SceneData.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RenderTexture.hpp>
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#include <Nazara/Utility/StaticMesh.hpp>
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#include <memory>
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#include <Nazara/Graphics/Debug.hpp>
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|
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namespace Nz
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|
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@@ -3,8 +3,9 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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|
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#include <Nazara/Graphics/DeferredRenderPass.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Graphics/DeferredRenderTechnique.hpp>
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#include <Nazara/Graphics/DeferredRenderQueue.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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@@ -3,9 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/DeferredRenderQueue.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/ForwardRenderQueue.hpp>
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#include <Nazara/Graphics/Light.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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///TODO: Render billboards using Deferred Shading if possible
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@@ -8,7 +8,6 @@
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#include <Nazara/Graphics/DeferredRenderTechnique.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Graphics/AbstractBackground.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/DeferredBloomPass.hpp>
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#include <Nazara/Graphics/DeferredDOFPass.hpp>
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@@ -18,18 +17,13 @@
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#include <Nazara/Graphics/DeferredFXAAPass.hpp>
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#include <Nazara/Graphics/DeferredGeometryPass.hpp>
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#include <Nazara/Graphics/DeferredPhongLightingPass.hpp>
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#include <Nazara/Graphics/Drawable.hpp>
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#include <Nazara/Graphics/Light.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/Sprite.hpp>
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#include <Nazara/Graphics/SceneData.hpp>
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||||
#include <Nazara/Renderer/Config.hpp>
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||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
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||||
#include <Nazara/Renderer/Shader.hpp>
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#include <Nazara/Renderer/ShaderStage.hpp>
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||||
#include <limits>
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#include <memory>
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||||
#include <random>
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#include <Nazara/Graphics/Debug.hpp>
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||||
|
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namespace Nz
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|
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@@ -5,6 +5,7 @@
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#include <Nazara/Graphics/DepthRenderQueue.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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||||
#include <Nazara/Graphics/Material.hpp>
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||||
#include <Nazara/Graphics/SceneData.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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|
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namespace Nz
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|
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@@ -5,19 +5,14 @@
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#include <Nazara/Graphics/DepthRenderTechnique.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Core/OffsetOf.hpp>
|
||||
#include <Nazara/Graphics/AbstractBackground.hpp>
|
||||
#include <Nazara/Graphics/AbstractViewer.hpp>
|
||||
#include <Nazara/Graphics/Drawable.hpp>
|
||||
#include <Nazara/Graphics/Light.hpp>
|
||||
#include <Nazara/Graphics/Material.hpp>
|
||||
#include <Nazara/Graphics/Sprite.hpp>
|
||||
#include <Nazara/Graphics/SceneData.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <Nazara/Utility/BufferMapper.hpp>
|
||||
#include <Nazara/Utility/StaticMesh.hpp>
|
||||
#include <Nazara/Utility/VertexStruct.hpp>
|
||||
#include <limits>
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||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
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@@ -3,13 +3,11 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Graphics/Formats/MeshLoader.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Graphics/Material.hpp>
|
||||
#include <Nazara/Graphics/Model.hpp>
|
||||
#include <Nazara/Graphics/SkeletalModel.hpp>
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||||
#include <Nazara/Utility/MaterialData.hpp>
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||||
#include <Nazara/Utility/Mesh.hpp>
|
||||
#include <memory>
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||||
#include <Nazara/Graphics/Debug.hpp>
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|
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namespace Nz
|
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|
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@@ -5,7 +5,6 @@
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#include <Nazara/Graphics/Formats/TextureLoader.hpp>
|
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#include <Nazara/Graphics/Material.hpp>
|
||||
#include <Nazara/Renderer/Texture.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#include <Nazara/Graphics/ForwardRenderQueue.hpp>
|
||||
#include <Nazara/Graphics/AbstractViewer.hpp>
|
||||
#include <Nazara/Graphics/Light.hpp>
|
||||
#include <Nazara/Utility/VertexStruct.hpp>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
///TODO: Replace sinus/cosinus by a lookup table (which will lead to a speed up about 10x)
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@@ -697,7 +697,7 @@ namespace Nz
|
||||
auto it = layers.find(i);
|
||||
if (it == layers.end())
|
||||
it = layers.insert(std::make_pair(i, Layer())).first;
|
||||
|
||||
|
||||
Layer& layer = it->second;
|
||||
layer.clearCount = 0;
|
||||
|
||||
@@ -729,7 +729,6 @@ namespace Nz
|
||||
void ForwardRenderQueue::SortForOrthographic(const AbstractViewer * viewer)
|
||||
{
|
||||
Planef nearPlane = viewer->GetFrustum().GetPlane(FrustumPlane_Near);
|
||||
Vector3f viewerPos = viewer->GetEyePosition();
|
||||
|
||||
for (auto& pair : layers)
|
||||
{
|
||||
|
||||
@@ -10,14 +10,12 @@
|
||||
#include <Nazara/Graphics/Drawable.hpp>
|
||||
#include <Nazara/Graphics/Light.hpp>
|
||||
#include <Nazara/Graphics/Material.hpp>
|
||||
#include <Nazara/Graphics/Sprite.hpp>
|
||||
#include <Nazara/Graphics/SceneData.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <Nazara/Utility/BufferMapper.hpp>
|
||||
#include <Nazara/Utility/StaticMesh.hpp>
|
||||
#include <Nazara/Utility/VertexStruct.hpp>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -173,7 +173,7 @@ namespace Nz
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Uninitializes the Core module
|
||||
* \brief Uninitializes the Graphics module
|
||||
*
|
||||
* \remark Produces a NazaraNotice
|
||||
*/
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <Nazara/Renderer/Texture.hpp>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
|
||||
@@ -8,9 +8,6 @@
|
||||
#include <Nazara/Graphics/Enums.hpp>
|
||||
#include <Nazara/Math/Algorithm.hpp>
|
||||
#include <Nazara/Math/Sphere.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <Nazara/Renderer/Shader.hpp>
|
||||
#include <cstring>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
///TODO: Use of UBOs
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
#include <Nazara/Graphics/Material.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <Nazara/Utility/MaterialData.hpp>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Graphics module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <Nazara/Graphics/Enums.hpp>
|
||||
#include <Nazara/Graphics/ParticleStruct.hpp>
|
||||
#include <Nazara/Utility/Utility.hpp>
|
||||
#include <cstring>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
@@ -287,7 +286,7 @@ namespace Nz
|
||||
// ParticleLayout_Billboard : ParticleStruct_Billboard
|
||||
declaration = &s_declarations[ParticleLayout_Billboard];
|
||||
declaration->EnableComponent(ParticleComponent_Color, ComponentType_Color, NazaraOffsetOf(ParticleStruct_Billboard, color));
|
||||
declaration->EnableComponent(ParticleComponent_Life, ComponentType_Int1, NazaraOffsetOf(ParticleStruct_Billboard, life));
|
||||
declaration->EnableComponent(ParticleComponent_Life, ComponentType_Float1, NazaraOffsetOf(ParticleStruct_Billboard, life));
|
||||
declaration->EnableComponent(ParticleComponent_Normal, ComponentType_Float3, NazaraOffsetOf(ParticleStruct_Billboard, normal));
|
||||
declaration->EnableComponent(ParticleComponent_Position, ComponentType_Float3, NazaraOffsetOf(ParticleStruct_Billboard, position));
|
||||
declaration->EnableComponent(ParticleComponent_Rotation, ComponentType_Float1, NazaraOffsetOf(ParticleStruct_Billboard, rotation));
|
||||
@@ -298,7 +297,7 @@ namespace Nz
|
||||
|
||||
// ParticleLayout_Model : ParticleStruct_Model
|
||||
declaration = &s_declarations[ParticleLayout_Model];
|
||||
declaration->EnableComponent(ParticleComponent_Life, ComponentType_Int1, NazaraOffsetOf(ParticleStruct_Model, life));
|
||||
declaration->EnableComponent(ParticleComponent_Life, ComponentType_Float1, NazaraOffsetOf(ParticleStruct_Model, life));
|
||||
declaration->EnableComponent(ParticleComponent_Position, ComponentType_Float3, NazaraOffsetOf(ParticleStruct_Model, position));
|
||||
declaration->EnableComponent(ParticleComponent_Rotation, ComponentType_Quaternion, NazaraOffsetOf(ParticleStruct_Model, rotation));
|
||||
declaration->EnableComponent(ParticleComponent_Velocity, ComponentType_Float3, NazaraOffsetOf(ParticleStruct_Model, velocity));
|
||||
@@ -308,7 +307,7 @@ namespace Nz
|
||||
// ParticleLayout_Sprite : ParticleStruct_Sprite
|
||||
declaration = &s_declarations[ParticleLayout_Sprite];
|
||||
declaration->EnableComponent(ParticleComponent_Color, ComponentType_Color, NazaraOffsetOf(ParticleStruct_Sprite, color));
|
||||
declaration->EnableComponent(ParticleComponent_Life, ComponentType_Int1, NazaraOffsetOf(ParticleStruct_Sprite, life));
|
||||
declaration->EnableComponent(ParticleComponent_Life, ComponentType_Float1, NazaraOffsetOf(ParticleStruct_Sprite, life));
|
||||
declaration->EnableComponent(ParticleComponent_Position, ComponentType_Float3, NazaraOffsetOf(ParticleStruct_Sprite, position));
|
||||
declaration->EnableComponent(ParticleComponent_Rotation, ComponentType_Float1, NazaraOffsetOf(ParticleStruct_Sprite, rotation));
|
||||
declaration->EnableComponent(ParticleComponent_Velocity, ComponentType_Float3, NazaraOffsetOf(ParticleStruct_Sprite, velocity));
|
||||
|
||||
@@ -3,13 +3,8 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Graphics/ParticleEmitter.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Graphics/ParticleMapper.hpp>
|
||||
#include <Nazara/Graphics/ParticleGroup.hpp>
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -7,8 +7,6 @@
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Graphics/ParticleMapper.hpp>
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Graphics/ParticleMapper.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
|
||||
#include <Nazara/Graphics/Config.hpp>
|
||||
#include <Nazara/Graphics/SkinningManager.hpp>
|
||||
#include <Nazara/Utility/BufferMapper.hpp>
|
||||
#include <Nazara/Utility/MeshData.hpp>
|
||||
#include <Nazara/Utility/Sequence.hpp>
|
||||
#include <Nazara/Utility/SkeletalMesh.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Graphics module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
@@ -6,10 +6,11 @@
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Core/TaskScheduler.hpp>
|
||||
#include <Nazara/Utility/Algorithm.hpp>
|
||||
#include <Nazara/Utility/Joint.hpp>
|
||||
#include <Nazara/Utility/Skeleton.hpp>
|
||||
#include <Nazara/Utility/SkeletalMesh.hpp>
|
||||
#include <Nazara/Utility/Skeleton.hpp>
|
||||
#include <Nazara/Utility/VertexBuffer.hpp>
|
||||
#include <Nazara/Utility/VertexMapper.hpp>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
|
||||
@@ -6,10 +6,11 @@
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Graphics/AbstractViewer.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <Nazara/Renderer/RenderStates.hpp>
|
||||
#include <Nazara/Renderer/Shader.hpp>
|
||||
#include <Nazara/Utility/IndexBuffer.hpp>
|
||||
#include <Nazara/Utility/VertexBuffer.hpp>
|
||||
#include <Nazara/Utility/VertexDeclaration.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -4,9 +4,7 @@
|
||||
|
||||
#include <Nazara/Graphics/Sprite.hpp>
|
||||
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
|
||||
#include <Nazara/Graphics/AbstractViewer.hpp>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <Nazara/Utility/VertexStruct.hpp>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/SparsePtr.hpp>
|
||||
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
|
||||
#include <Nazara/Graphics/AbstractViewer.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Utility/AbstractTextDrawer.hpp>
|
||||
#include <Nazara/Utility/Font.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -4,7 +4,8 @@
|
||||
|
||||
#include <Nazara/Graphics/TextureBackground.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Renderer/RenderStates.hpp>
|
||||
#include <Nazara/Renderer/UberShaderInstance.hpp>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -4,10 +4,8 @@
|
||||
|
||||
#include <Nazara/Graphics/TileMap.hpp>
|
||||
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
|
||||
#include <Nazara/Graphics/AbstractViewer.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <Nazara/Utility/VertexStruct.hpp>
|
||||
#include <Nazara/Graphics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
Reference in New Issue
Block a user