Last nzsl version update
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@@ -11,7 +11,6 @@ external
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struct FragIn
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{
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[builtin(fragcoord)] fragcoord: vec4[f32],
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[location(0)] uv: vec2[f32]
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}
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@@ -46,7 +46,7 @@ external
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struct FragIn
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{
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[builtin(fragcoord)] fragcoord: vec4[f32]
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[builtin(frag_coord)] fragcoord: vec4[f32]
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}
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struct FragOut
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@@ -18,7 +18,7 @@ struct VertOut
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struct FragOut
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{
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[location(0)] color: vec4[f32],
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[builtin(fragdepth)] depth: f32
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[builtin(frag_depth)] depth: f32
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}
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[entry(frag)]
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