Renderer/ShaderAst: Add ConditionalStatement

This commit is contained in:
Lynix
2017-01-21 15:53:18 +01:00
parent 205b8b1ba6
commit cb69b1ed01
5 changed files with 42 additions and 0 deletions

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@@ -57,6 +57,7 @@ namespace Nz { namespace ShaderBuilder
constexpr BuiltinBuilder Builtin;
constexpr GenBuilder<ShaderAst::StatementBlock> Block;
constexpr GenBuilder<ShaderAst::Branch> Branch;
constexpr GenBuilder<ShaderAst::ConditionalStatement> ConditionalStatement;
constexpr GenBuilder<ShaderAst::Constant> Constant;
constexpr BinOpBuilder<ShaderAst::BinaryType::Divide> Divide;
constexpr BinOpBuilder<ShaderAst::BinaryType::Equality> Equal;