Graphics: Move scissor box from InstancedRenderable to GraphicsComponent
This commit is contained in:
@@ -39,7 +39,7 @@ namespace Nz
|
||||
m_renderElements.clear();
|
||||
|
||||
for (const auto& renderableData : visibleRenderables)
|
||||
renderableData.instancedRenderable->BuildElement(m_depthPassIndex, *renderableData.worldInstance, m_renderElements);
|
||||
renderableData.instancedRenderable->BuildElement(m_depthPassIndex, *renderableData.worldInstance, m_renderElements, renderableData.scissorBox);
|
||||
|
||||
m_renderQueueRegistry.Clear();
|
||||
m_renderQueue.Clear();
|
||||
|
||||
Reference in New Issue
Block a user