Graphics: Move scissor box from InstancedRenderable to GraphicsComponent

This commit is contained in:
Jérôme Leclercq
2022-02-21 20:44:54 +01:00
parent 29c798a683
commit cc0fc53bd3
16 changed files with 38 additions and 38 deletions

View File

@@ -148,7 +148,7 @@ namespace Nz
lightUboView = it->second;
std::size_t previousCount = m_renderElements.size();
renderableData.instancedRenderable->BuildElement(m_forwardPassIndex, *renderableData.worldInstance, m_renderElements);
renderableData.instancedRenderable->BuildElement(m_forwardPassIndex, *renderableData.worldInstance, m_renderElements, renderableData.scissorBox);
for (std::size_t i = previousCount; i < m_renderElements.size(); ++i)
{
const RenderElement* element = m_renderElements[i].get();