Shader/SpirV: Fix UInt32 support
This commit is contained in:
parent
f2000f6068
commit
ccccbfe0ad
|
|
@ -76,13 +76,13 @@ namespace Nz::ShaderAst
|
||||||
return varIndex;
|
return varIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
StatementPtr Sanitize(const StatementPtr& ast, std::string* error)
|
inline StatementPtr Sanitize(const StatementPtr& ast, std::string* error)
|
||||||
{
|
{
|
||||||
SanitizeVisitor sanitizer;
|
SanitizeVisitor sanitizer;
|
||||||
return sanitizer.Sanitize(ast, error);
|
return sanitizer.Sanitize(ast, error);
|
||||||
}
|
}
|
||||||
|
|
||||||
StatementPtr Sanitize(const StatementPtr& ast, const SanitizeVisitor::Options& options, std::string* error)
|
inline StatementPtr Sanitize(const StatementPtr& ast, const SanitizeVisitor::Options& options, std::string* error)
|
||||||
{
|
{
|
||||||
SanitizeVisitor sanitizer;
|
SanitizeVisitor sanitizer;
|
||||||
return sanitizer.Sanitize(ast, options, error);
|
return sanitizer.Sanitize(ast, options, error);
|
||||||
|
|
|
||||||
|
|
@ -498,7 +498,7 @@ namespace Nz
|
||||||
}, type);
|
}, type);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto SpirvConstantCache::BuildType(const ShaderAst::IdentifierType& type) const -> TypePtr
|
auto SpirvConstantCache::BuildType(const ShaderAst::IdentifierType& /*type*/) const -> TypePtr
|
||||||
{
|
{
|
||||||
// No IdentifierType is expected (as they should have been resolved by now)
|
// No IdentifierType is expected (as they should have been resolved by now)
|
||||||
throw std::runtime_error("unexpected identifier");
|
throw std::runtime_error("unexpected identifier");
|
||||||
|
|
@ -518,6 +518,9 @@ namespace Nz
|
||||||
|
|
||||||
case ShaderAst::PrimitiveType::Int32:
|
case ShaderAst::PrimitiveType::Int32:
|
||||||
return Integer{ 32, true };
|
return Integer{ 32, true };
|
||||||
|
|
||||||
|
case ShaderAst::PrimitiveType::UInt32:
|
||||||
|
return Integer{ 32, false };
|
||||||
}
|
}
|
||||||
|
|
||||||
throw std::runtime_error("unexpected type");
|
throw std::runtime_error("unexpected type");
|
||||||
|
|
@ -535,7 +538,7 @@ namespace Nz
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
auto SpirvConstantCache::BuildType(const ShaderAst::NoType& type) const -> TypePtr
|
auto SpirvConstantCache::BuildType(const ShaderAst::NoType& /*type*/) const -> TypePtr
|
||||||
{
|
{
|
||||||
return std::make_shared<Type>(Void{});
|
return std::make_shared<Type>(Void{});
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue