Add buffer support
This commit is contained in:
@@ -9,6 +9,7 @@
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Utility/Utility.hpp>
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#include <Nazara/VulkanRenderer/Config.hpp>
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#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
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#include <array>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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@@ -186,10 +187,8 @@ namespace Nz
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}
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s_physDevices.reserve(physDevices.size());
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for (std::size_t i = 0; i < physDevices.size(); ++i)
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for (VkPhysicalDevice physDevice : physDevices)
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{
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VkPhysicalDevice physDevice = physDevices[i];
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Vk::PhysicalDevice deviceInfo;
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if (!s_instance.GetPhysicalDeviceQueueFamilyProperties(physDevice, &deviceInfo.queues))
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{
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@@ -225,7 +224,47 @@ namespace Nz
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return s_instance.IsValid();
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}
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Vk::DeviceHandle Vulkan::CreateDevice(VkPhysicalDevice gpu, const Vk::Surface& surface, UInt32* presentableFamilyQueue)
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std::shared_ptr<VulkanDevice> Vulkan::CreateDevice(VkPhysicalDevice gpu)
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{
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Nz::ErrorFlags errFlags(ErrorFlag_ThrowException, true);
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std::vector<VkQueueFamilyProperties> queueFamilies;
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s_instance.GetPhysicalDeviceQueueFamilyProperties(gpu, &queueFamilies);
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// Find a queue that supports graphics operations
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UInt32 graphicsQueueNodeIndex = UINT32_MAX;
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UInt32 transfertQueueNodeFamily = UINT32_MAX;
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for (UInt32 i = 0; i < queueFamilies.size(); i++)
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{
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if (queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
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{
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graphicsQueueNodeIndex = i;
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break;
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}
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}
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for (UInt32 i = 0; i < queueFamilies.size(); i++)
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{
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if (queueFamilies[i].queueFlags & (VK_QUEUE_COMPUTE_BIT | VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_TRANSFER_BIT)) //< Compute and graphics queue implicitly support transfer operations
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{
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transfertQueueNodeFamily = i;
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if (transfertQueueNodeFamily != graphicsQueueNodeIndex)
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break;
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}
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}
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std::array<QueueFamily, 2> queuesFamilies = {
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{
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{ graphicsQueueNodeIndex, 1.f },
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{ transfertQueueNodeFamily, 1.f }
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}
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};
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return CreateDevice(gpu, queuesFamilies.data(), queuesFamilies.size());
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}
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std::shared_ptr<VulkanDevice> Vulkan::CreateDevice(VkPhysicalDevice gpu, const Vk::Surface& surface, UInt32* presentableFamilyQueue)
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{
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Nz::ErrorFlags errFlags(ErrorFlag_ThrowException, true);
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@@ -267,15 +306,31 @@ namespace Nz
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}
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}
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std::array<UInt32, 3> usedQueueFamilies = {graphicsQueueNodeIndex, presentQueueNodeIndex, transfertQueueNodeFamily};
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std::array<float, 3> priorities = {1.f, 1.f, 1.f};
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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for (UInt32 queueFamily : usedQueueFamilies)
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{
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auto it = std::find_if(queueCreateInfos.begin(), queueCreateInfos.end(), [queueFamily] (const VkDeviceQueueCreateInfo& createInfo)
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std::array<QueueFamily, 3> queuesFamilies = {
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{
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return createInfo.queueFamilyIndex == queueFamily;
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{graphicsQueueNodeIndex, 1.f},
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{presentQueueNodeIndex, 1.f},
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{transfertQueueNodeFamily, 1.f}
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}
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};
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*presentableFamilyQueue = presentQueueNodeIndex;
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return CreateDevice(gpu, queuesFamilies.data(), queuesFamilies.size());
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}
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std::shared_ptr<VulkanDevice> Vulkan::CreateDevice(VkPhysicalDevice gpu, const QueueFamily* queueFamilies, std::size_t queueFamilyCount)
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{
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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queueCreateInfos.reserve(queueFamilyCount);
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for (std::size_t i = 0; i < queueFamilyCount; ++i)
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{
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const QueueFamily& queueFamily = queueFamilies[i];
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auto it = std::find_if(queueCreateInfos.begin(), queueCreateInfos.end(), [&] (const VkDeviceQueueCreateInfo& createInfo)
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{
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return createInfo.queueFamilyIndex == queueFamily.familyIndex;
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});
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if (it == queueCreateInfos.end())
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@@ -284,16 +339,15 @@ namespace Nz
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VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // VkStructureType sType;
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nullptr, // const void* pNext;
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0, // VkDeviceQueueCreateFlags flags;
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queueFamily, // uint32_t queueFamilyIndex;
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queueFamily.familyIndex, // uint32_t queueFamilyIndex;
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1, // uint32_t queueCount;
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priorities.data() // const float* pQueuePriorities;
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&queueFamily.priority // const float* pQueuePriorities;
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};
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queueCreateInfos.emplace_back(createInfo);
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}
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}
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std::vector<const char*> enabledLayers;
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std::vector<const char*> enabledExtensions;
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@@ -356,25 +410,51 @@ namespace Nz
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nullptr
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};
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///TODO: First create then move
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s_devices.emplace_back(s_instance);
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std::shared_ptr<VulkanDevice> device = std::make_shared<VulkanDevice>(s_instance);
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if (!device->Create(gpu, createInfo))
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{
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NazaraError("Failed to create Vulkan Device: " + TranslateVulkanError(device->GetLastErrorCode()));
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return {};
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}
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Vk::Device& device = s_devices.back();
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device.Create(gpu, createInfo);
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s_devices.emplace_back(device);
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*presentableFamilyQueue = presentQueueNodeIndex;
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return device.CreateHandle();
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return device;
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}
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Vk::DeviceHandle Vulkan::SelectDevice(VkPhysicalDevice gpu, const Vk::Surface& surface, UInt32* presentableFamilyQueue)
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std::shared_ptr<VulkanDevice> Vulkan::SelectDevice(VkPhysicalDevice gpu)
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{
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for (auto it = s_devices.begin(); it != s_devices.end();)
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{
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auto devicePtr = it->lock();
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if (!devicePtr)
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{
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it = s_devices.erase(it);
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continue;
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}
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if (devicePtr->GetPhysicalDevice() == gpu)
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return devicePtr;
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}
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return CreateDevice(gpu);
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}
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std::shared_ptr<VulkanDevice> Vulkan::SelectDevice(VkPhysicalDevice gpu, const Vk::Surface& surface, UInt32* presentableFamilyQueue)
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{
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// First, try to find a device compatible with that surface
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for (Vk::Device& device : s_devices)
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for (auto it = s_devices.begin(); it != s_devices.end();)
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{
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if (device.GetPhysicalDevice() == gpu)
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auto devicePtr = it->lock();
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if (!devicePtr)
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{
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const std::vector<Vk::Device::QueueFamilyInfo>& queueFamilyInfo = device.GetEnabledQueues();
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it = s_devices.erase(it);
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continue;
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}
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if (devicePtr->GetPhysicalDevice() == gpu)
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{
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const std::vector<Vk::Device::QueueFamilyInfo>& queueFamilyInfo = devicePtr->GetEnabledQueues();
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UInt32 presentableQueueFamilyIndex = UINT32_MAX;
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for (Vk::Device::QueueFamilyInfo queueInfo : queueFamilyInfo)
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{
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@@ -393,9 +473,11 @@ namespace Nz
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if (presentableQueueFamilyIndex != UINT32_MAX)
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{
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*presentableFamilyQueue = presentableQueueFamilyIndex;
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return device.CreateHandle();
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return devicePtr;
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}
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}
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++it;
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}
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// No device had support for that surface, create one
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@@ -411,7 +493,7 @@ namespace Nz
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Vk::Loader::Uninitialize();
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}
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std::list<Vk::Device> Vulkan::s_devices;
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std::vector<std::weak_ptr<VulkanDevice>> Vulkan::s_devices;
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std::vector<Vk::PhysicalDevice> Vulkan::s_physDevices;
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Vk::Instance Vulkan::s_instance;
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ParameterList Vulkan::s_initializationParameters;
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