Added RenderTextures (And many others things)
-Added Forward, left and up vector (Vector3) -Added Matrix4::ConcatenateAffine shortcut -Added Quaternion::GetInverse() and Quaternion::Inverse() -Added Resource listeners -Added Depth and stencil pixel formats -All enums now have an ending "max" entry -Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean -Contexts are now resources -Enhanced AnimatedMesh demo -Fixed MD2 facing -Fixed Vector3::CrossProduct -Made Resource thread-safe -Made OpenGL translation table global -Many bugfixes -MLT will now write malloc failure to the log -Most of the strcpy were replaced with faster memcpy -Occlusion queries availability is now always tested -OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be defined to have any effect -Pixel formats now have a type -Renamed RenderTarget::IsValid to IsRenderable -Renamed Quaternion::GetNormalized() to GetNormal() -Renamed Texture::Bind() to Prepare() -Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize -Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major) -Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render windows are active upon their creation) Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
This commit is contained in:
@@ -1,40 +1,42 @@
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if (not _OPTIONS["one-library"]) then
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project "NazaraRenderer"
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end
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files
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{
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"../include/Nazara/Renderer/**.hpp",
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"../include/Nazara/Renderer/**.inl",
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"../src/Nazara/Renderer/**.hpp",
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"../src/Nazara/Renderer/**.cpp"
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}
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if (os.is("windows")) then
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excludes { "../src/Nazara/Renderer/Posix/*.hpp", "../src/Nazara/Renderer/Posix/*.cpp" }
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links "gdi32"
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links "opengl32"
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links "winmm"
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else
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excludes { "../src/Nazara/Renderer/Win32/*.hpp", "../src/Nazara/Renderer/Win32/*.cpp" }
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end
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if (_OPTIONS["one-library"]) then
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excludes "../src/Nazara/Renderer/Debug/Leaks.cpp"
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else
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configuration "DebugStatic"
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links "NazaraCore-s-d"
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links "NazaraUtility-s-d"
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configuration "ReleaseStatic"
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links "NazaraCore-s"
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links "NazaraUtility-s"
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configuration "DebugDLL"
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links "NazaraCore-d"
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links "NazaraUtility-d"
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configuration "ReleaseDLL"
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links "NazaraCore"
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links "NazaraUtility"
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if (not _OPTIONS["one-library"]) then
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project "NazaraRenderer"
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end
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defines "NAZARA_RENDERER_OPENGL"
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files
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{
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"../include/Nazara/Renderer/**.hpp",
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"../include/Nazara/Renderer/**.inl",
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"../src/Nazara/Renderer/**.hpp",
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"../src/Nazara/Renderer/**.cpp"
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}
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if (os.is("windows")) then
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excludes { "../src/Nazara/Renderer/Posix/*.hpp", "../src/Nazara/Renderer/Posix/*.cpp" }
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links "gdi32"
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links "opengl32"
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links "winmm"
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else
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excludes { "../src/Nazara/Renderer/Win32/*.hpp", "../src/Nazara/Renderer/Win32/*.cpp" }
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end
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if (_OPTIONS["one-library"]) then
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excludes "../src/Nazara/Renderer/Debug/Leaks.cpp"
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else
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configuration "DebugStatic"
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links "NazaraCore-s-d"
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links "NazaraUtility-s-d"
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configuration "ReleaseStatic"
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links "NazaraCore-s"
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links "NazaraUtility-s"
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configuration "DebugDLL"
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links "NazaraCore-d"
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links "NazaraUtility-d"
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configuration "ReleaseDLL"
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links "NazaraCore"
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links "NazaraUtility"
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end
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