cd5a1b7a5e16382f736821efed6c1c533392ab06
-Added Forward, left and up vector (Vector3) -Added Matrix4::ConcatenateAffine shortcut -Added Quaternion::GetInverse() and Quaternion::Inverse() -Added Resource listeners -Added Depth and stencil pixel formats -All enums now have an ending "max" entry -Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean -Contexts are now resources -Enhanced AnimatedMesh demo -Fixed MD2 facing -Fixed Vector3::CrossProduct -Made Resource thread-safe -Made OpenGL translation table global -Many bugfixes -MLT will now write malloc failure to the log -Most of the strcpy were replaced with faster memcpy -Occlusion queries availability is now always tested -OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be defined to have any effect -Pixel formats now have a type -Renamed RenderTarget::IsValid to IsRenderable -Renamed Quaternion::GetNormalized() to GetNormal() -Renamed Texture::Bind() to Prepare() -Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize -Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major) -Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render windows are active upon their creation) Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
Nazara Engine ============= Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life. Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ... It will also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines. You can use it in any kind of commercial/non-commercial applications. Authors ------- Jérôme "Lynix" Leclercq - main developper (Lynix680@gmail.com) Rémi "overdrivr" Bèges - developper & helper - NzNoise Module - (remi.beges@laposte.net) Install ------- Use the premake build system in the build directory then compile the engine for your platform. How to use ---------- You can find tutorials on installation, compilation and use on the official wiki : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara:Tutorials Contribute ---------- Don't hesitate to contribute to Nazara Engine by : -Extending the wiki at http://wiki.digitalpulsesoftware.com/index.php?title=Nazara -Submitting a patch to GitHub -Post suggestions/bugs on the forum or the GitHub tracker (https://github.com/DigitalPulseSoftware/NazaraEngine/issues) -Fork the project on GitHub and pull your changes (https://github.com/DigitalPulseSoftware/NazaraEngine/pulls) -Talking about Nazara Engine to other people -Doing anything else that might help us Links ----- Website : http://www.digitalpulsesoftware.com Wiki : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara Forum : http://forum.digitalpulsesoftware.com Thanks to -RafBill: Finding bugs
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