Added RenderTextures (And many others things)

-Added Forward, left and up vector (Vector3)
-Added Matrix4::ConcatenateAffine shortcut
-Added Quaternion::GetInverse() and Quaternion::Inverse()
-Added Resource listeners
-Added Depth and stencil pixel formats
-All enums now have an ending "max" entry
-Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean
-Contexts are now resources
-Enhanced AnimatedMesh demo
-Fixed MD2 facing
-Fixed Vector3::CrossProduct
-Made Resource thread-safe
-Made OpenGL translation table global
-Many bugfixes
-MLT will now write malloc failure to the log
-Most of the strcpy were replaced with faster memcpy
-Occlusion queries availability is now always tested
-OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be
defined to have any effect
-Pixel formats now have a type
-Renamed RenderTarget::IsValid to IsRenderable
-Renamed Quaternion::GetNormalized() to GetNormal()
-Renamed Texture::Bind() to Prepare()
-Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize
-Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major)
-Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render
windows are active upon their creation)


Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
This commit is contained in:
Jérôme Leclercq
2012-09-20 22:07:30 +02:00
parent a6ed70123b
commit cd5a1b7a5e
65 changed files with 24385 additions and 22703 deletions

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@@ -1,77 +1,78 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ANIMATION_HPP
#define NAZARA_ANIMATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Enums.hpp>
struct NzAnimationParams
{
unsigned int endFrame = static_cast<unsigned int>(-1);
unsigned int startFrame = 0;
bool IsValid() const;
};
struct NzSequence
{
NzString name;
unsigned int firstFrame;
unsigned int lastFrame;
unsigned int framePerSecond;
};
class NzAnimation;
using NzAnimationLoader = NzResourceLoader<NzAnimation, NzAnimationParams>;
struct NzAnimationImpl;
class NAZARA_API NzAnimation : public NzResource
{
friend NzAnimationLoader;
public:
NzAnimation() = default;
~NzAnimation();
unsigned int AddSequence(const NzSequence& sequence);
bool Create(nzAnimationType type, unsigned int frameCount);
void Destroy();
unsigned int GetFrameCount() const;
NzSequence* GetSequence(const NzString& sequenceName);
NzSequence* GetSequence(unsigned int index);
const NzSequence* GetSequence(const NzString& sequenceName) const;
const NzSequence* GetSequence(unsigned int index) const;
unsigned int GetSequenceCount() const;
nzAnimationType GetType() const;
bool HasSequence(const NzString& sequenceName) const;
bool HasSequence(unsigned int index = 0) const;
bool IsValid() const;
bool LoadFromFile(const NzString& filePath, const NzAnimationParams& params = NzAnimationParams());
bool LoadFromMemory(const void* data, std::size_t size, const NzAnimationParams& params = NzAnimationParams());
bool LoadFromStream(NzInputStream& stream, const NzAnimationParams& params = NzAnimationParams());
void RemoveSequence(const NzString& sequenceName);
void RemoveSequence(unsigned int index);
private:
NzAnimationImpl* m_impl = nullptr;
static NzAnimationLoader::LoaderList s_loaders;
};
#endif // NAZARA_ANIMATION_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ANIMATION_HPP
#define NAZARA_ANIMATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Enums.hpp>
struct NzAnimationParams
{
unsigned int endFrame = static_cast<unsigned int>(-1);
unsigned int startFrame = 0;
bool IsValid() const;
};
struct NzSequence
{
NzString name;
unsigned int firstFrame;
unsigned int lastFrame;
unsigned int framePerSecond;
};
class NzAnimation;
using NzAnimationLoader = NzResourceLoader<NzAnimation, NzAnimationParams>;
struct NzAnimationImpl;
class NAZARA_API NzAnimation : public NzResource
{
friend NzAnimationLoader;
public:
NzAnimation() = default;
~NzAnimation();
bool AddSequence(const NzSequence& sequence);
bool Create(nzAnimationType type, unsigned int frameCount);
void Destroy();
unsigned int GetFrameCount() const;
NzSequence* GetSequence(const NzString& sequenceName);
NzSequence* GetSequence(unsigned int index);
const NzSequence* GetSequence(const NzString& sequenceName) const;
const NzSequence* GetSequence(unsigned int index) const;
unsigned int GetSequenceCount() const;
int GetSequenceIndex(const NzString& sequenceName) const;
nzAnimationType GetType() const;
bool HasSequence(const NzString& sequenceName) const;
bool HasSequence(unsigned int index = 0) const;
bool IsValid() const;
bool LoadFromFile(const NzString& filePath, const NzAnimationParams& params = NzAnimationParams());
bool LoadFromMemory(const void* data, std::size_t size, const NzAnimationParams& params = NzAnimationParams());
bool LoadFromStream(NzInputStream& stream, const NzAnimationParams& params = NzAnimationParams());
void RemoveSequence(const NzString& sequenceName);
void RemoveSequence(unsigned int index);
private:
NzAnimationImpl* m_impl = nullptr;
static NzAnimationLoader::LoaderList s_loaders;
};
#endif // NAZARA_ANIMATION_HPP

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@@ -1,220 +1,250 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ENUMS_UTILITY_HPP
#define NAZARA_ENUMS_UTILITY_HPP
enum nzAnimationType
{
nzAnimationType_Keyframe,
nzAnimationType_Skeletal,
nzAnimationType_Static
};
enum nzBufferAccess
{
nzBufferAccess_DiscardAndWrite,
nzBufferAccess_ReadOnly,
nzBufferAccess_ReadWrite,
nzBufferAccess_WriteOnly
};
enum nzBufferStorage
{
//nzBufferStorage_Both,
nzBufferStorage_Hardware,
nzBufferStorage_Software,
nzBufferStorage_Max = nzBufferStorage_Software
};
enum nzBufferType
{
nzBufferType_Index,
nzBufferType_Vertex
};
enum nzBufferUsage
{
nzBufferUsage_Dynamic,
nzBufferUsage_Static
};
enum nzCubemapFace
{
// Cette énumération est prévue pour remplacer l'argument "z" des méthodes de NzImage contenant un cubemap
// L'ordre est X, -X, Y, -Y, Z, -Z
nzCubemapFace_PositiveX = 0,
nzCubemapFace_PositiveY = 2,
nzCubemapFace_PositiveZ = 4,
nzCubemapFace_NegativeX = 1,
nzCubemapFace_NegativeY = 3,
nzCubemapFace_NegativeZ = 5
};
enum nzElementStream
{
nzElementStream_VertexData,
nzElementStream_InstancedData,
nzElementStream_Max = nzElementStream_InstancedData
};
enum nzElementType
{
nzElementType_Color,
nzElementType_Double1,
nzElementType_Double2,
nzElementType_Double3,
nzElementType_Double4,
nzElementType_Float1,
nzElementType_Float2,
nzElementType_Float3,
nzElementType_Float4
};
enum nzElementUsage
{
nzElementUsage_Diffuse,
nzElementUsage_Normal,
nzElementUsage_Position,
nzElementUsage_Tangent,
nzElementUsage_TexCoord,
nzElementUsage_Max = nzElementUsage_TexCoord
};
enum nzEventType
{
nzEventType_GainedFocus,
nzEventType_LostFocus,
nzEventType_KeyPressed,
nzEventType_KeyReleased,
nzEventType_MouseButtonDoubleClicked,
nzEventType_MouseButtonPressed,
nzEventType_MouseButtonReleased,
nzEventType_MouseEntered,
nzEventType_MouseLeft,
nzEventType_MouseMoved,
nzEventType_MouseWheelMoved,
nzEventType_Moved,
nzEventType_Quit,
nzEventType_Resized,
nzEventType_TextEntered
};
enum nzExtend
{
nzExtend_Finite,
nzExtend_Infinite,
nzExtend_Null
};
enum nzImageType
{
nzImageType_1D,
nzImageType_1D_Array,
nzImageType_2D,
nzImageType_2D_Array,
nzImageType_3D,
nzImageType_Cubemap,
nzImageType_Max = nzImageType_Cubemap
};
enum nzPixelFormat
{
nzPixelFormat_Undefined = -1,
nzPixelFormat_BGR8, // 3*nzUInt8
nzPixelFormat_BGRA8, // 4*nzUInt8
nzPixelFormat_DXT1,
nzPixelFormat_DXT3,
nzPixelFormat_DXT5,
nzPixelFormat_L8, // 1*nzUInt8
nzPixelFormat_LA8, // 2*nzUInt8
/*
nzPixelFormat_RGB16F,
nzPixelFormat_RGB16I, // 4*nzUInt16
nzPixelFormat_RGB32F,
nzPixelFormat_RGB32I, // 4*nzUInt32
nzPixelFormat_RGBA16F,
nzPixelFormat_RGBA16I, // 4*nzUInt16
nzPixelFormat_RGBA32F,
nzPixelFormat_RGBA32I, // 4*nzUInt32
*/
nzPixelFormat_RGBA4, // 1*nzUInt16
nzPixelFormat_RGB5A1, // 1*nzUInt16
nzPixelFormat_RGB8, // 3*nzUInt8
nzPixelFormat_RGBA8, // 4*nzUInt8
/*
nzPixelFormat_Depth16,
nzPixelFormat_Depth24,
nzPixelFormat_Depth24Stencil8,
nzPixelFormat_Depth32,
nzPixelFormat_Stencil1,
nzPixelFormat_Stencil4,
nzPixelFormat_Stencil8,
nzPixelFormat_Stencil16,
*/
nzPixelFormat_Max = nzPixelFormat_RGBA8
};
enum nzPixelFlipping
{
nzPixelFlipping_Horizontally,
nzPixelFlipping_Vertically,
nzPixelFlipping_Max = nzPixelFlipping_Vertically
};
enum nzPrimitiveType
{
nzPrimitiveType_LineList,
nzPrimitiveType_LineStrip,
nzPrimitiveType_PointList,
nzPrimitiveType_TriangleList,
nzPrimitiveType_TriangleStrip,
nzPrimitiveType_TriangleFan
};
enum nzWindowCursor
{
nzWindowCursor_None,
nzWindowCursor_Default,
nzWindowCursor_Crosshair,
nzWindowCursor_Hand,
nzWindowCursor_Help,
nzWindowCursor_Move,
nzWindowCursor_Pointer,
nzWindowCursor_Progress,
nzWindowCursor_ResizeE,
nzWindowCursor_ResizeN,
nzWindowCursor_ResizeNE,
nzWindowCursor_ResizeNW,
nzWindowCursor_ResizeS,
nzWindowCursor_ResizeSE,
nzWindowCursor_ResizeSW,
nzWindowCursor_ResizeW,
nzWindowCursor_Text,
nzWindowCursor_Wait
};
enum nzWindowStyle
{
nzWindowStyle_None = 0x0,
nzWindowStyle_Fullscreen = 0x1,
nzWindowStyle_Closable = 0x2,
nzWindowStyle_Resizable = 0x4,
nzWindowStyle_Titlebar = 0x4,
nzWindowStyle_Default = nzWindowStyle_Closable | nzWindowStyle_Resizable | nzWindowStyle_Titlebar
};
#endif // NAZARA_ENUMS_UTILITY_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ENUMS_UTILITY_HPP
#define NAZARA_ENUMS_UTILITY_HPP
enum nzAnimationType
{
nzAnimationType_Keyframe,
nzAnimationType_Skeletal,
nzAnimationType_Static,
nzAnimationType_Max = nzAnimationType_Static
};
enum nzBufferAccess
{
nzBufferAccess_DiscardAndWrite,
nzBufferAccess_ReadOnly,
nzBufferAccess_ReadWrite,
nzBufferAccess_WriteOnly,
nzBufferAccess_Max = nzBufferAccess_WriteOnly
};
enum nzBufferStorage
{
//nzBufferStorage_Both,
nzBufferStorage_Hardware,
nzBufferStorage_Software,
nzBufferStorage_Max = nzBufferStorage_Software
};
enum nzBufferType
{
nzBufferType_Index,
nzBufferType_Vertex,
nzBufferType_Max = nzBufferType_Vertex
};
enum nzBufferUsage
{
nzBufferUsage_Dynamic,
nzBufferUsage_Static,
nzBufferUsage_Max = nzBufferUsage_Static
};
enum nzCubemapFace
{
// Cette énumération est prévue pour remplacer l'argument "z" des méthodes de NzImage contenant un cubemap
// L'ordre est X, -X, Y, -Y, Z, -Z
nzCubemapFace_PositiveX = 0,
nzCubemapFace_PositiveY = 2,
nzCubemapFace_PositiveZ = 4,
nzCubemapFace_NegativeX = 1,
nzCubemapFace_NegativeY = 3,
nzCubemapFace_NegativeZ = 5,
nzCubemapFace_Max = nzCubemapFace_NegativeZ
};
enum nzElementStream
{
nzElementStream_VertexData,
nzElementStream_InstancedData,
nzElementStream_Max = nzElementStream_InstancedData
};
enum nzElementType
{
nzElementType_Color,
nzElementType_Double1,
nzElementType_Double2,
nzElementType_Double3,
nzElementType_Double4,
nzElementType_Float1,
nzElementType_Float2,
nzElementType_Float3,
nzElementType_Float4,
nzElementType_Max = nzElementType_Float4
};
enum nzElementUsage
{
nzElementUsage_Diffuse,
nzElementUsage_Normal,
nzElementUsage_Position,
nzElementUsage_Tangent,
nzElementUsage_TexCoord,
nzElementUsage_Max = nzElementUsage_TexCoord
};
enum nzEventType
{
nzEventType_GainedFocus,
nzEventType_LostFocus,
nzEventType_KeyPressed,
nzEventType_KeyReleased,
nzEventType_MouseButtonDoubleClicked,
nzEventType_MouseButtonPressed,
nzEventType_MouseButtonReleased,
nzEventType_MouseEntered,
nzEventType_MouseLeft,
nzEventType_MouseMoved,
nzEventType_MouseWheelMoved,
nzEventType_Moved,
nzEventType_Quit,
nzEventType_Resized,
nzEventType_TextEntered,
nzEventType_Max = nzEventType_TextEntered
};
enum nzExtend
{
nzExtend_Finite,
nzExtend_Infinite,
nzExtend_Null,
nzExtend_Max = nzExtend_Null
};
enum nzImageType
{
nzImageType_1D,
nzImageType_1D_Array,
nzImageType_2D,
nzImageType_2D_Array,
nzImageType_3D,
nzImageType_Cubemap,
nzImageType_Max = nzImageType_Cubemap
};
enum nzPixelFormat
{
nzPixelFormat_Undefined = -1,
nzPixelFormat_BGR8, // 3*nzUInt8
nzPixelFormat_BGRA8, // 4*nzUInt8
nzPixelFormat_DXT1,
nzPixelFormat_DXT3,
nzPixelFormat_DXT5,
nzPixelFormat_L8, // 1*nzUInt8
nzPixelFormat_LA8, // 2*nzUInt8
/*
nzPixelFormat_RGB16F,
nzPixelFormat_RGB16I, // 4*nzUInt16
nzPixelFormat_RGB32F,
nzPixelFormat_RGB32I, // 4*nzUInt32
nzPixelFormat_RGBA16F,
nzPixelFormat_RGBA16I, // 4*nzUInt16
nzPixelFormat_RGBA32F,
nzPixelFormat_RGBA32I, // 4*nzUInt32
*/
nzPixelFormat_RGBA4, // 1*nzUInt16
nzPixelFormat_RGB5A1, // 1*nzUInt16
nzPixelFormat_RGB8, // 3*nzUInt8
nzPixelFormat_RGBA8, // 4*nzUInt8
nzPixelFormat_Depth16,
nzPixelFormat_Depth24,
nzPixelFormat_Depth24Stencil8,
nzPixelFormat_Depth32,
nzPixelFormat_Stencil1,
nzPixelFormat_Stencil4,
nzPixelFormat_Stencil8,
nzPixelFormat_Stencil16,
nzPixelFormat_Max = nzPixelFormat_Stencil16
};
enum nzPixelFormatType
{
nzPixelFormatType_Undefined = -1,
nzPixelFormatType_Color,
nzPixelFormatType_Depth,
nzPixelFormatType_DepthStencil,
nzPixelFormatType_Stencil,
nzPixelFormatType_Max = nzPixelFormatType_Stencil
};
enum nzPixelFlipping
{
nzPixelFlipping_Horizontally,
nzPixelFlipping_Vertically,
nzPixelFlipping_Max = nzPixelFlipping_Vertically
};
enum nzPrimitiveType
{
nzPrimitiveType_LineList,
nzPrimitiveType_LineStrip,
nzPrimitiveType_PointList,
nzPrimitiveType_TriangleList,
nzPrimitiveType_TriangleStrip,
nzPrimitiveType_TriangleFan,
nzPrimitiveType_Max = nzPrimitiveType_TriangleFan
};
enum nzWindowCursor
{
nzWindowCursor_None,
nzWindowCursor_Default,
nzWindowCursor_Crosshair,
nzWindowCursor_Hand,
nzWindowCursor_Help,
nzWindowCursor_Move,
nzWindowCursor_Pointer,
nzWindowCursor_Progress,
nzWindowCursor_ResizeE,
nzWindowCursor_ResizeN,
nzWindowCursor_ResizeNE,
nzWindowCursor_ResizeNW,
nzWindowCursor_ResizeS,
nzWindowCursor_ResizeSE,
nzWindowCursor_ResizeSW,
nzWindowCursor_ResizeW,
nzWindowCursor_Text,
nzWindowCursor_Wait,
nzWindowCursor_Max = nzWindowCursor_Wait
};
enum nzWindowStyleFlags
{
nzWindowStyle_None = 0x0,
nzWindowStyle_Fullscreen = 0x1,
nzWindowStyle_Closable = 0x2,
nzWindowStyle_Resizable = 0x4,
nzWindowStyle_Titlebar = 0x4,
nzWindowStyle_Default = nzWindowStyle_Closable | nzWindowStyle_Resizable | nzWindowStyle_Titlebar
};
#endif // NAZARA_ENUMS_UTILITY_HPP

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@@ -1,93 +1,98 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_MESH_HPP
#define NAZARA_MESH_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/InputStream.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Animation.hpp>
#include <Nazara/Utility/AxisAlignedBox.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NzVertexDeclaration;
struct NzMeshParams
{
NzAnimationParams animation;
//const NzVertexDeclaration* declaration = nullptr;
nzBufferStorage storage = nzBufferStorage_Hardware;
bool loadAnimations = true;
bool IsValid() const;
};
class NzMesh;
using NzMeshLoader = NzResourceLoader<NzMesh, NzMeshParams>;
struct NzMeshImpl;
class NAZARA_API NzMesh : public NzResource
{
friend NzMeshLoader;
public:
NzMesh() = default;
~NzMesh();
unsigned int AddSkin(const NzString& skin, bool setDefault = false);
nzUInt8 AddSubMesh(NzSubMesh* subMesh);
nzUInt8 AddSubMesh(const NzString& identifier, NzSubMesh* subMesh);
void Animate(unsigned int frameA, unsigned int frameB, float interpolation);
bool Create(nzAnimationType type);
void Destroy();
const NzAxisAlignedBox& GetAABB() const;
const NzAnimation* GetAnimation() const;
nzAnimationType GetAnimationType() const;
unsigned int GetFrameCount() const;
NzString GetSkin(unsigned int index = 0) const;
unsigned int GetSkinCount() const;
NzSubMesh* GetSubMesh(const NzString& identifier);
NzSubMesh* GetSubMesh(nzUInt8 index);
const NzSubMesh* GetSubMesh(const NzString& identifier) const;
const NzSubMesh* GetSubMesh(nzUInt8 index) const;
nzUInt8 GetSubMeshCount() const;
unsigned int GetVertexCount() const;
bool HasAnimation() const;
bool HasSkin(unsigned int index = 0) const;
bool HasSubMesh(const NzString& identifier) const;
bool HasSubMesh(nzUInt8 index = 0) const;
void InvalidateAABB() const;
bool IsAnimable() const;
bool IsValid() const;
bool LoadFromFile(const NzString& filePath, const NzMeshParams& params = NzMeshParams());
bool LoadFromMemory(const void* data, std::size_t size, const NzMeshParams& params = NzMeshParams());
bool LoadFromStream(NzInputStream& stream, const NzMeshParams& params = NzMeshParams());
void RemoveSkin(unsigned int index = 0);
void RemoveSubMesh(const NzString& identifier);
void RemoveSubMesh(nzUInt8 index = 0);
bool SetAnimation(const NzAnimation* animation);
private:
NzMeshImpl* m_impl = nullptr;
static NzMeshLoader::LoaderList s_loaders;
};
#endif // NAZARA_MESH_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_MESH_HPP
#define NAZARA_MESH_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/InputStream.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceListener.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Animation.hpp>
#include <Nazara/Utility/AxisAlignedBox.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NzVertexDeclaration;
struct NzMeshParams
{
NzAnimationParams animation;
//const NzVertexDeclaration* declaration = nullptr;
nzBufferStorage storage = nzBufferStorage_Hardware;
bool loadAnimations = true;
bool IsValid() const;
};
class NzMesh;
using NzMeshLoader = NzResourceLoader<NzMesh, NzMeshParams>;
struct NzMeshImpl;
class NAZARA_API NzMesh : public NzResource, NzResourceListener
{
friend NzMeshLoader;
public:
NzMesh() = default;
~NzMesh();
bool AddSkin(const NzString& skin, bool setDefault = false);
bool AddSubMesh(NzSubMesh* subMesh);
bool AddSubMesh(const NzString& identifier, NzSubMesh* subMesh);
void Animate(unsigned int frameA, unsigned int frameB, float interpolation);
bool Create(nzAnimationType type);
void Destroy();
const NzAxisAlignedBox& GetAABB() const;
const NzAnimation* GetAnimation() const;
nzAnimationType GetAnimationType() const;
unsigned int GetFrameCount() const;
NzString GetSkin(unsigned int index = 0) const;
unsigned int GetSkinCount() const;
NzSubMesh* GetSubMesh(const NzString& identifier);
NzSubMesh* GetSubMesh(unsigned int index);
const NzSubMesh* GetSubMesh(const NzString& identifier) const;
const NzSubMesh* GetSubMesh(unsigned int index) const;
unsigned int GetSubMeshCount() const;
int GetSubMeshIndex(const NzString& identifier) const;
unsigned int GetVertexCount() const;
bool HasAnimation() const;
bool HasSkin(unsigned int index = 0) const;
bool HasSubMesh(const NzString& identifier) const;
bool HasSubMesh(unsigned int index = 0) const;
void InvalidateAABB() const;
bool IsAnimable() const;
bool IsValid() const;
bool LoadFromFile(const NzString& filePath, const NzMeshParams& params = NzMeshParams());
bool LoadFromMemory(const void* data, std::size_t size, const NzMeshParams& params = NzMeshParams());
bool LoadFromStream(NzInputStream& stream, const NzMeshParams& params = NzMeshParams());
void RemoveSkin(unsigned int index = 0);
void RemoveSubMesh(const NzString& identifier);
void RemoveSubMesh(unsigned int index = 0);
bool SetAnimation(const NzAnimation* animation);
private:
void OnResourceCreated(const NzResource* resource, int index) override;
void OnResourceReleased(const NzResource* resource, int index) override;
NzMeshImpl* m_impl = nullptr;
static NzMeshLoader::LoaderList s_loaders;
};
#endif // NAZARA_MESH_HPP

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@@ -1,53 +1,54 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PIXELFORMAT_HPP
#define NAZARA_PIXELFORMAT_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <map>
class NzUtility;
class NzPixelFormat
{
friend class NzUtility;
public:
using ConvertFunction = nzUInt8* (*)(const nzUInt8* start, const nzUInt8* end, nzUInt8* dst);
using FlipFunction = void (*)(unsigned int width, unsigned int height, unsigned int depth, const nzUInt8* src, nzUInt8* dst);
static bool Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* src, void* dst);
static bool Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* start, const void* end, void* dst);
static bool Flip(nzPixelFlipping flipping, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, const void* src, void* dst);
static nzUInt8 GetBPP(nzPixelFormat format);
static bool HasAlpha(nzPixelFormat format);
static bool IsCompressed(nzPixelFormat format);
static bool IsConversionSupported(nzPixelFormat srcFormat, nzPixelFormat dstFormat);
static bool IsValid(nzPixelFormat format);
static void SetConvertFunction(nzPixelFormat srcFormat, nzPixelFormat dstFormat, ConvertFunction func);
static void SetFlipFunction(nzPixelFlipping flipping, nzPixelFormat format, FlipFunction func);
static NzString ToString(nzPixelFormat format);
private:
static bool Initialize();
static void Uninitialize();
static NAZARA_API ConvertFunction s_convertFunctions[nzPixelFormat_Max+1][nzPixelFormat_Max+1];
static NAZARA_API std::map<nzPixelFormat, FlipFunction> s_flipFunctions[nzPixelFlipping_Max+1];
};
#include <Nazara/Utility/PixelFormat.inl>
#endif // NAZARA_PIXELFORMAT_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PIXELFORMAT_HPP
#define NAZARA_PIXELFORMAT_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <map>
class NzUtility;
class NzPixelFormat
{
friend class NzUtility;
public:
using ConvertFunction = nzUInt8* (*)(const nzUInt8* start, const nzUInt8* end, nzUInt8* dst);
using FlipFunction = void (*)(unsigned int width, unsigned int height, unsigned int depth, const nzUInt8* src, nzUInt8* dst);
static bool Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* src, void* dst);
static bool Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* start, const void* end, void* dst);
static bool Flip(nzPixelFlipping flipping, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, const void* src, void* dst);
static nzUInt8 GetBPP(nzPixelFormat format);
static nzPixelFormatType GetType(nzPixelFormat format);
static bool HasAlpha(nzPixelFormat format);
static bool IsCompressed(nzPixelFormat format);
static bool IsConversionSupported(nzPixelFormat srcFormat, nzPixelFormat dstFormat);
static bool IsValid(nzPixelFormat format);
static void SetConvertFunction(nzPixelFormat srcFormat, nzPixelFormat dstFormat, ConvertFunction func);
static void SetFlipFunction(nzPixelFlipping flipping, nzPixelFormat format, FlipFunction func);
static NzString ToString(nzPixelFormat format);
private:
static bool Initialize();
static void Uninitialize();
static NAZARA_API ConvertFunction s_convertFunctions[nzPixelFormat_Max+1][nzPixelFormat_Max+1];
static NAZARA_API std::map<nzPixelFormat, FlipFunction> s_flipFunctions[nzPixelFlipping_Max+1];
};
#include <Nazara/Utility/PixelFormat.inl>
#endif // NAZARA_PIXELFORMAT_HPP

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@@ -1,371 +1,487 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Error.hpp>
#include <cstring>
#include <Nazara/Utility/Debug.hpp>
inline bool NzPixelFormat::Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* src, void* dst)
{
if (srcFormat == dstFormat)
{
std::memcpy(dst, src, GetBPP(srcFormat));
return true;
}
#if NAZARA_UTILITY_SAFE
if (IsCompressed(srcFormat))
{
NazaraError("Cannot convert single pixel from compressed format");
return false;
}
if (IsCompressed(dstFormat))
{
NazaraError("Cannot convert single pixel to compressed format");
return false;
}
#endif
ConvertFunction func = s_convertFunctions[srcFormat][dstFormat];
if (!func)
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " is not supported");
return false;
}
if (!func(reinterpret_cast<const nzUInt8*>(src), reinterpret_cast<const nzUInt8*>(src) + GetBPP(srcFormat), reinterpret_cast<nzUInt8*>(dst)))
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " failed");
return false;
}
return true;
}
inline bool NzPixelFormat::Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* start, const void* end, void* dst)
{
if (srcFormat == dstFormat)
{
std::memcpy(dst, start, reinterpret_cast<const nzUInt8*>(end)-reinterpret_cast<const nzUInt8*>(start));
return true;
}
ConvertFunction func = s_convertFunctions[srcFormat][dstFormat];
if (!func)
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " is not supported");
return false;
}
if (!func(reinterpret_cast<const nzUInt8*>(start), reinterpret_cast<const nzUInt8*>(end), reinterpret_cast<nzUInt8*>(dst)))
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " failed");
return false;
}
return true;
}
inline bool NzPixelFormat::Flip(nzPixelFlipping flipping, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, const void* src, void* dst)
{
#if NAZARA_UTILITY_SAFE
if (!IsValid(format))
{
NazaraError("Invalid pixel format");
return false;
}
#endif
auto it = s_flipFunctions[flipping].find(format);
if (it != s_flipFunctions[flipping].end())
it->second(width, height, depth, reinterpret_cast<const nzUInt8*>(src), reinterpret_cast<nzUInt8*>(dst));
else
{
// Flipping générique
#if NAZARA_UTILITY_SAFE
if (IsCompressed(format))
{
NazaraError("No function to flip compressed format");
return false;
}
#endif
nzUInt8 bpp = GetBPP(format);
unsigned int lineStride = width*bpp;
switch (flipping)
{
case nzPixelFlipping_Horizontally:
{
if (src == dst)
{
for (unsigned int z = 0; z < depth; ++z)
{
nzUInt8* ptr = reinterpret_cast<nzUInt8*>(dst) + width*height*z;
for (unsigned int y = 0; y < height; ++y)
{
for (unsigned int x = 0; x < width/2; ++x)
std::swap_ranges(&ptr[x*bpp], &ptr[(x+1)*bpp], &ptr[(width-x)*bpp]);
ptr += lineStride;
}
}
}
else
{
for (unsigned int z = 0; z < depth; ++z)
{
nzUInt8* ptr = reinterpret_cast<nzUInt8*>(dst) + width*height*z;
for (unsigned int y = 0; y < height; ++y)
{
for (unsigned int x = 0; x < width; ++x)
std::memcpy(&ptr[x*bpp], &ptr[(width-x)*bpp], bpp);
ptr += lineStride;
}
}
}
break;
}
case nzPixelFlipping_Vertically:
{
if (src == dst)
{
for (unsigned int z = 0; z < depth; ++z)
{
nzUInt8* ptr = reinterpret_cast<nzUInt8*>(dst) + width*height*z;
for (unsigned int y = 0; y < height/2; ++y)
std::swap_ranges(&ptr[y*lineStride], &ptr[(y+1)*lineStride-1], &ptr[(height-y-1)*lineStride]);
}
}
else
{
for (unsigned int z = 0; z < depth; ++z)
{
const nzUInt8* srcPtr = reinterpret_cast<const nzUInt8*>(src);
nzUInt8* dstPtr = reinterpret_cast<nzUInt8*>(dst) + (width-1)*height*depth*bpp;
for (unsigned int y = 0; y < height; ++y)
{
std::memcpy(dstPtr, srcPtr, lineStride);
srcPtr += lineStride;
dstPtr -= lineStride;
}
}
}
break;
}
}
}
return true;
}
inline nzUInt8 NzPixelFormat::GetBPP(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_BGR8:
return 3;
case nzPixelFormat_BGRA8:
return 4;
case nzPixelFormat_DXT1:
return 1;
case nzPixelFormat_DXT3:
return 2;
case nzPixelFormat_DXT5:
return 2;
case nzPixelFormat_L8:
return 1;
case nzPixelFormat_LA8:
return 2;
/*
case nzPixelFormat_RGB16F:
return 6;
case nzPixelFormat_RGB16I:
return 6;
case nzPixelFormat_RGB32F:
return 12;
case nzPixelFormat_RGB32I:
return 12;
case nzPixelFormat_RGBA16F:
return 8;
case nzPixelFormat_RGBA16I:
return 8;
case nzPixelFormat_RGBA32F:
return 16;
case nzPixelFormat_RGBA32I:
return 16;
*/
case nzPixelFormat_RGBA4:
return 2;
case nzPixelFormat_RGB5A1:
return 2;
case nzPixelFormat_RGB8:
return 3;
case nzPixelFormat_RGBA8:
return 4;
case nzPixelFormat_Undefined:
NazaraError("Invalid pixel format");
return 0;
}
NazaraInternalError("Invalid pixel format");
return 0;
}
inline bool NzPixelFormat::HasAlpha(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_BGRA8:
case nzPixelFormat_DXT3:
case nzPixelFormat_DXT5:
case nzPixelFormat_LA8:
case nzPixelFormat_RGB5A1:
case nzPixelFormat_RGBA4:
case nzPixelFormat_RGBA8:
return true;
case nzPixelFormat_BGR8:
case nzPixelFormat_DXT1:
case nzPixelFormat_L8:
case nzPixelFormat_RGB8:
return false;
case nzPixelFormat_Undefined:
break;
}
NazaraError("Invalid pixel format");
return false;
}
inline bool NzPixelFormat::IsCompressed(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_DXT1:
case nzPixelFormat_DXT3:
case nzPixelFormat_DXT5:
return true;
default:
return false;
}
}
inline bool NzPixelFormat::IsConversionSupported(nzPixelFormat srcFormat, nzPixelFormat dstFormat)
{
if (srcFormat == dstFormat)
return true;
return s_convertFunctions[srcFormat][dstFormat] != nullptr;
}
inline bool NzPixelFormat::IsValid(nzPixelFormat format)
{
return format != nzPixelFormat_Undefined;
}
inline void NzPixelFormat::SetConvertFunction(nzPixelFormat srcFormat, nzPixelFormat dstFormat, ConvertFunction func)
{
s_convertFunctions[srcFormat][dstFormat] = func;
}
inline void NzPixelFormat::SetFlipFunction(nzPixelFlipping flipping, nzPixelFormat format, FlipFunction func)
{
s_flipFunctions[flipping][format] = func;
}
inline NzString NzPixelFormat::ToString(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_BGR8:
return "BGR8";
case nzPixelFormat_BGRA8:
return "BGRA8";
case nzPixelFormat_DXT1:
return "DXT1";
case nzPixelFormat_DXT3:
return "DXT3";
case nzPixelFormat_DXT5:
return "DXT5";
case nzPixelFormat_L8:
return "L8";
case nzPixelFormat_LA8:
return "LA8";
/*
case nzPixelFormat_RGB16F:
return "RGB16F";
case nzPixelFormat_RGB16I:
return "RGB16I";
case nzPixelFormat_RGB32F:
return "RGB32F";
case nzPixelFormat_RGB32I:
return "RGB32I";
case nzPixelFormat_RGBA16F:
return "RGBA16F";
case nzPixelFormat_RGBA16I:
return "RGBA16I";
case nzPixelFormat_RGBA32F:
return "RGBA32F";
case nzPixelFormat_RGBA32I:
return "RGBA32I";
*/
case nzPixelFormat_RGBA4:
return "RGBA4";
case nzPixelFormat_RGB5A1:
return "RGB5A1";
case nzPixelFormat_RGB8:
return "RGB8";
case nzPixelFormat_RGBA8:
return "RGBA8";
case nzPixelFormat_Undefined:
return "Undefined";
}
NazaraError("Invalid pixel format");
return "Invalid format";
}
#include <Nazara/Utility/DebugOff.hpp>
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Error.hpp>
#include <cstring>
#include <Nazara/Utility/Debug.hpp>
inline bool NzPixelFormat::Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* src, void* dst)
{
if (srcFormat == dstFormat)
{
std::memcpy(dst, src, GetBPP(srcFormat));
return true;
}
#if NAZARA_UTILITY_SAFE
if (IsCompressed(srcFormat))
{
NazaraError("Cannot convert single pixel from compressed format");
return false;
}
if (IsCompressed(dstFormat))
{
NazaraError("Cannot convert single pixel to compressed format");
return false;
}
#endif
ConvertFunction func = s_convertFunctions[srcFormat][dstFormat];
if (!func)
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " is not supported");
return false;
}
if (!func(reinterpret_cast<const nzUInt8*>(src), reinterpret_cast<const nzUInt8*>(src) + GetBPP(srcFormat), reinterpret_cast<nzUInt8*>(dst)))
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " failed");
return false;
}
return true;
}
inline bool NzPixelFormat::Convert(nzPixelFormat srcFormat, nzPixelFormat dstFormat, const void* start, const void* end, void* dst)
{
if (srcFormat == dstFormat)
{
std::memcpy(dst, start, reinterpret_cast<const nzUInt8*>(end)-reinterpret_cast<const nzUInt8*>(start));
return true;
}
ConvertFunction func = s_convertFunctions[srcFormat][dstFormat];
if (!func)
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " is not supported");
return false;
}
if (!func(reinterpret_cast<const nzUInt8*>(start), reinterpret_cast<const nzUInt8*>(end), reinterpret_cast<nzUInt8*>(dst)))
{
NazaraError("Pixel format conversion from " + ToString(srcFormat) + " to " + ToString(dstFormat) + " failed");
return false;
}
return true;
}
inline bool NzPixelFormat::Flip(nzPixelFlipping flipping, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth, const void* src, void* dst)
{
#if NAZARA_UTILITY_SAFE
if (!IsValid(format))
{
NazaraError("Invalid pixel format");
return false;
}
#endif
auto it = s_flipFunctions[flipping].find(format);
if (it != s_flipFunctions[flipping].end())
it->second(width, height, depth, reinterpret_cast<const nzUInt8*>(src), reinterpret_cast<nzUInt8*>(dst));
else
{
// Flipping générique
#if NAZARA_UTILITY_SAFE
if (IsCompressed(format))
{
NazaraError("No function to flip compressed format");
return false;
}
#endif
nzUInt8 bpp = GetBPP(format);
unsigned int lineStride = width*bpp;
switch (flipping)
{
case nzPixelFlipping_Horizontally:
{
if (src == dst)
{
for (unsigned int z = 0; z < depth; ++z)
{
nzUInt8* ptr = reinterpret_cast<nzUInt8*>(dst) + width*height*z;
for (unsigned int y = 0; y < height; ++y)
{
for (unsigned int x = 0; x < width/2; ++x)
std::swap_ranges(&ptr[x*bpp], &ptr[(x+1)*bpp], &ptr[(width-x)*bpp]);
ptr += lineStride;
}
}
}
else
{
for (unsigned int z = 0; z < depth; ++z)
{
nzUInt8* ptr = reinterpret_cast<nzUInt8*>(dst) + width*height*z;
for (unsigned int y = 0; y < height; ++y)
{
for (unsigned int x = 0; x < width; ++x)
std::memcpy(&ptr[x*bpp], &ptr[(width-x)*bpp], bpp);
ptr += lineStride;
}
}
}
break;
}
case nzPixelFlipping_Vertically:
{
if (src == dst)
{
for (unsigned int z = 0; z < depth; ++z)
{
nzUInt8* ptr = reinterpret_cast<nzUInt8*>(dst) + width*height*z;
for (unsigned int y = 0; y < height/2; ++y)
std::swap_ranges(&ptr[y*lineStride], &ptr[(y+1)*lineStride-1], &ptr[(height-y-1)*lineStride]);
}
}
else
{
for (unsigned int z = 0; z < depth; ++z)
{
const nzUInt8* srcPtr = reinterpret_cast<const nzUInt8*>(src);
nzUInt8* dstPtr = reinterpret_cast<nzUInt8*>(dst) + (width-1)*height*depth*bpp;
for (unsigned int y = 0; y < height; ++y)
{
std::memcpy(dstPtr, srcPtr, lineStride);
srcPtr += lineStride;
dstPtr -= lineStride;
}
}
}
break;
}
}
}
return true;
}
inline nzUInt8 NzPixelFormat::GetBPP(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_BGR8:
return 3;
case nzPixelFormat_BGRA8:
return 4;
case nzPixelFormat_DXT1:
return 1;
case nzPixelFormat_DXT3:
return 2;
case nzPixelFormat_DXT5:
return 2;
case nzPixelFormat_L8:
return 1;
case nzPixelFormat_LA8:
return 2;
/*
case nzPixelFormat_RGB16F:
return 6;
case nzPixelFormat_RGB16I:
return 6;
case nzPixelFormat_RGB32F:
return 12;
case nzPixelFormat_RGB32I:
return 12;
case nzPixelFormat_RGBA16F:
return 8;
case nzPixelFormat_RGBA16I:
return 8;
case nzPixelFormat_RGBA32F:
return 16;
case nzPixelFormat_RGBA32I:
return 16;
*/
case nzPixelFormat_RGBA4:
return 2;
case nzPixelFormat_RGB5A1:
return 2;
case nzPixelFormat_RGB8:
return 3;
case nzPixelFormat_RGBA8:
return 4;
case nzPixelFormat_Depth16:
return 2;
case nzPixelFormat_Depth24:
return 3;
case nzPixelFormat_Depth24Stencil8:
return 4;
case nzPixelFormat_Depth32:
return 4;
case nzPixelFormat_Stencil1:
NazaraWarning("This format uses less than one byte per pixel");
return 0;
case nzPixelFormat_Stencil4:
NazaraWarning("This format uses less than one byte per pixel");
return 0;
case nzPixelFormat_Stencil8:
return 1;
case nzPixelFormat_Stencil16:
return 2;
case nzPixelFormat_Undefined:
break;
}
NazaraError("Invalid pixel format");
return 0;
}
inline nzPixelFormatType NzPixelFormat::GetType(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_BGR8:
case nzPixelFormat_BGRA8:
case nzPixelFormat_DXT1:
case nzPixelFormat_DXT3:
case nzPixelFormat_DXT5:
case nzPixelFormat_L8:
case nzPixelFormat_LA8:
case nzPixelFormat_RGB5A1:
case nzPixelFormat_RGB8:
case nzPixelFormat_RGBA4:
case nzPixelFormat_RGBA8:
return nzPixelFormatType_Color;
case nzPixelFormat_Depth16:
case nzPixelFormat_Depth24:
case nzPixelFormat_Depth32:
return nzPixelFormatType_Depth;
case nzPixelFormat_Depth24Stencil8:
return nzPixelFormatType_DepthStencil;
case nzPixelFormat_Stencil1:
case nzPixelFormat_Stencil4:
case nzPixelFormat_Stencil8:
case nzPixelFormat_Stencil16:
return nzPixelFormatType_Stencil;
case nzPixelFormat_Undefined:
break;
}
NazaraError("Invalid pixel format");
return nzPixelFormatType_Undefined;
}
inline bool NzPixelFormat::HasAlpha(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_BGRA8:
case nzPixelFormat_DXT3:
case nzPixelFormat_DXT5:
case nzPixelFormat_LA8:
case nzPixelFormat_RGB5A1:
case nzPixelFormat_RGBA4:
case nzPixelFormat_RGBA8:
return true;
case nzPixelFormat_BGR8:
case nzPixelFormat_DXT1:
case nzPixelFormat_L8:
case nzPixelFormat_RGB8:
case nzPixelFormat_Depth16:
case nzPixelFormat_Depth24:
case nzPixelFormat_Depth24Stencil8:
case nzPixelFormat_Depth32:
case nzPixelFormat_Stencil1:
case nzPixelFormat_Stencil4:
case nzPixelFormat_Stencil8:
case nzPixelFormat_Stencil16:
return false;
case nzPixelFormat_Undefined:
break;
}
NazaraError("Invalid pixel format");
return false;
}
inline bool NzPixelFormat::IsCompressed(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_DXT1:
case nzPixelFormat_DXT3:
case nzPixelFormat_DXT5:
return true;
case nzPixelFormat_BGRA8:
case nzPixelFormat_LA8:
case nzPixelFormat_RGB5A1:
case nzPixelFormat_RGBA4:
case nzPixelFormat_RGBA8:
case nzPixelFormat_BGR8:
case nzPixelFormat_L8:
case nzPixelFormat_RGB8:
case nzPixelFormat_Depth16:
case nzPixelFormat_Depth24:
case nzPixelFormat_Depth24Stencil8:
case nzPixelFormat_Depth32:
case nzPixelFormat_Stencil1:
case nzPixelFormat_Stencil4:
case nzPixelFormat_Stencil8:
case nzPixelFormat_Stencil16:
return false;
case nzPixelFormat_Undefined:
break;
}
NazaraError("Invalid pixel format");
return false;
}
inline bool NzPixelFormat::IsConversionSupported(nzPixelFormat srcFormat, nzPixelFormat dstFormat)
{
if (srcFormat == dstFormat)
return true;
return s_convertFunctions[srcFormat][dstFormat] != nullptr;
}
inline bool NzPixelFormat::IsValid(nzPixelFormat format)
{
return format != nzPixelFormat_Undefined;
}
inline void NzPixelFormat::SetConvertFunction(nzPixelFormat srcFormat, nzPixelFormat dstFormat, ConvertFunction func)
{
s_convertFunctions[srcFormat][dstFormat] = func;
}
inline void NzPixelFormat::SetFlipFunction(nzPixelFlipping flipping, nzPixelFormat format, FlipFunction func)
{
s_flipFunctions[flipping][format] = func;
}
inline NzString NzPixelFormat::ToString(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_BGR8:
return "BGR8";
case nzPixelFormat_BGRA8:
return "BGRA8";
case nzPixelFormat_DXT1:
return "DXT1";
case nzPixelFormat_DXT3:
return "DXT3";
case nzPixelFormat_DXT5:
return "DXT5";
case nzPixelFormat_L8:
return "L8";
case nzPixelFormat_LA8:
return "LA8";
/*
case nzPixelFormat_RGB16F:
return "RGB16F";
case nzPixelFormat_RGB16I:
return "RGB16I";
case nzPixelFormat_RGB32F:
return "RGB32F";
case nzPixelFormat_RGB32I:
return "RGB32I";
case nzPixelFormat_RGBA16F:
return "RGBA16F";
case nzPixelFormat_RGBA16I:
return "RGBA16I";
case nzPixelFormat_RGBA32F:
return "RGBA32F";
case nzPixelFormat_RGBA32I:
return "RGBA32I";
*/
case nzPixelFormat_RGBA4:
return "RGBA4";
case nzPixelFormat_RGB5A1:
return "RGB5A1";
case nzPixelFormat_RGB8:
return "RGB8";
case nzPixelFormat_RGBA8:
return "RGBA8";
case nzPixelFormat_Depth16:
return "Depth16";
case nzPixelFormat_Depth24:
return "Depth24";
case nzPixelFormat_Depth24Stencil8:
return "Depth24Stencil8";
case nzPixelFormat_Depth32:
return "Depth32";
case nzPixelFormat_Stencil1:
return "Stencil1";
case nzPixelFormat_Stencil4:
return "Stencil4";
case nzPixelFormat_Stencil8:
return "Stencil8";
case nzPixelFormat_Stencil16:
return "Stencil16";
case nzPixelFormat_Undefined:
return "Undefined";
}
NazaraError("Invalid pixel format");
return "Invalid format";
}
#include <Nazara/Utility/DebugOff.hpp>

View File

@@ -1,49 +1,51 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_STATICMESH_HPP
#define NAZARA_STATICMESH_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NAZARA_API NzStaticMesh final : public NzSubMesh
{
public:
NzStaticMesh(const NzMesh* parent);
NzStaticMesh(const NzMesh* parent, const NzVertexDeclaration* vertexDeclaration, NzVertexBuffer* vertexBuffer, NzIndexBuffer* indexBuffer = nullptr);
virtual ~NzStaticMesh();
bool Create(const NzVertexDeclaration* vertexDeclaration, NzVertexBuffer* vertexBuffer, NzIndexBuffer* indexBuffer = nullptr);
void Destroy();
bool GenerateAABB();
const NzAxisAlignedBox& GetAABB() const;
nzAnimationType GetAnimationType() const;
unsigned int GetFrameCount() const;
const NzIndexBuffer* GetIndexBuffer() const;
nzPrimitiveType GetPrimitiveType() const;
const NzVertexBuffer* GetVertexBuffer() const;
const NzVertexDeclaration* GetVertexDeclaration() const;
bool IsAnimated() const;
bool IsValid() const;
void SetAABB(const NzAxisAlignedBox& aabb);
void SetPrimitiveType(nzPrimitiveType primitiveType);
private:
void AnimateImpl(unsigned int frameA, unsigned int frameB, float interpolation);
nzPrimitiveType m_primitiveType = nzPrimitiveType_TriangleList;
NzAxisAlignedBox m_aabb;
NzIndexBuffer* m_indexBuffer = nullptr;
NzVertexBuffer* m_vertexBuffer = nullptr;
const NzVertexDeclaration* m_vertexDeclaration = nullptr;
};
#endif // NAZARA_STATICMESH_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_STATICMESH_HPP
#define NAZARA_STATICMESH_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/ResourceListener.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NAZARA_API NzStaticMesh final : public NzSubMesh, NzResourceListener
{
public:
NzStaticMesh(const NzMesh* parent);
NzStaticMesh(const NzMesh* parent, const NzVertexDeclaration* vertexDeclaration, NzVertexBuffer* vertexBuffer, NzIndexBuffer* indexBuffer = nullptr);
virtual ~NzStaticMesh();
bool Create(const NzVertexDeclaration* vertexDeclaration, NzVertexBuffer* vertexBuffer, NzIndexBuffer* indexBuffer = nullptr);
void Destroy();
bool GenerateAABB();
const NzAxisAlignedBox& GetAABB() const;
nzAnimationType GetAnimationType() const;
unsigned int GetFrameCount() const;
const NzIndexBuffer* GetIndexBuffer() const;
nzPrimitiveType GetPrimitiveType() const;
const NzVertexBuffer* GetVertexBuffer() const;
const NzVertexDeclaration* GetVertexDeclaration() const;
bool IsAnimated() const;
bool IsValid() const;
void SetAABB(const NzAxisAlignedBox& aabb);
void SetPrimitiveType(nzPrimitiveType primitiveType);
private:
void AnimateImpl(unsigned int frameA, unsigned int frameB, float interpolation);
void OnResourceReleased(const NzResource* resource, int index) override;
nzPrimitiveType m_primitiveType = nzPrimitiveType_TriangleList;
NzAxisAlignedBox m_aabb;
NzIndexBuffer* m_indexBuffer = nullptr;
NzVertexBuffer* m_vertexBuffer = nullptr;
const NzVertexDeclaration* m_vertexDeclaration = nullptr;
};
#endif // NAZARA_STATICMESH_HPP

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@@ -1,53 +1,56 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_VERTEXDECLARATION_HPP
#define NAZARA_VERTEXDECLARATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Utility/Enums.hpp>
struct NzVertexElement
{
unsigned int offset;
unsigned int usageIndex = 0;
nzElementStream stream = nzElementStream_VertexData;
nzElementType type;
nzElementUsage usage;
};
struct NzVertexDeclarationImpl;
class NAZARA_API NzVertexDeclaration : public NzResource
{
public:
NzVertexDeclaration() = default;
NzVertexDeclaration(const NzVertexElement* elements, unsigned int elementCount);
NzVertexDeclaration(const NzVertexDeclaration& declaration);
NzVertexDeclaration(NzVertexDeclaration&& declaration) noexcept;
~NzVertexDeclaration();
bool Create(const NzVertexElement* elements, unsigned int elementCount);
void Destroy();
const NzVertexElement* GetElement(unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, nzElementUsage usage, unsigned int usageIndex = 0) const;
unsigned int GetElementCount() const;
unsigned int GetElementCount(nzElementStream stream) const;
unsigned int GetStride(nzElementStream stream) const;
bool HasStream(nzElementStream stream) const;
bool IsValid() const;
NzVertexDeclaration& operator=(const NzVertexDeclaration& declaration);
NzVertexDeclaration& operator=(NzVertexDeclaration&& declaration) noexcept;
private:
NzVertexDeclarationImpl* m_sharedImpl = nullptr;
};
#endif // NAZARA_VERTEXDECLARATION_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_VERTEXDECLARATION_HPP
#define NAZARA_VERTEXDECLARATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Utility/Enums.hpp>
struct NzVertexElement
{
unsigned int offset;
unsigned int usageIndex = 0;
nzElementStream stream = nzElementStream_VertexData;
nzElementType type;
nzElementUsage usage;
};
struct NzVertexDeclarationImpl;
class NAZARA_API NzVertexDeclaration : public NzResource
{
public:
NzVertexDeclaration() = default;
NzVertexDeclaration(const NzVertexElement* elements, unsigned int elementCount);
NzVertexDeclaration(const NzVertexDeclaration& declaration);
NzVertexDeclaration(NzVertexDeclaration&& declaration) noexcept;
~NzVertexDeclaration();
bool Create(const NzVertexElement* elements, unsigned int elementCount);
void Destroy();
const NzVertexElement* GetElement(unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, nzElementUsage usage, unsigned int usageIndex = 0) const;
unsigned int GetElementCount() const;
unsigned int GetElementCount(nzElementStream stream) const;
unsigned int GetStride(nzElementStream stream) const;
bool HasStream(nzElementStream stream) const;
bool IsValid() const;
NzVertexDeclaration& operator=(const NzVertexDeclaration& declaration);
NzVertexDeclaration& operator=(NzVertexDeclaration&& declaration) noexcept;
static unsigned int GetElementCount(nzElementType type);
static unsigned int GetElementSize(nzElementType type);
private:
NzVertexDeclarationImpl* m_sharedImpl = nullptr;
};
#endif // NAZARA_VERTEXDECLARATION_HPP

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@@ -1,111 +1,112 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// Interface inspirée de la SFML par Laurent Gomila
#pragma once
#ifndef NAZARA_WINDOW_HPP
#define NAZARA_WINDOW_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/Event.hpp>
#include <Nazara/Utility/VideoMode.hpp>
#include <Nazara/Utility/WindowHandle.hpp>
#include <queue>
#if NAZARA_UTILITY_THREADED_WINDOW
#include <Nazara/Core/Mutex.hpp>
#include <Nazara/Core/ThreadCondition.hpp>
#endif
class NzCursor;
class NzImage;
class NzIcon;
class NzWindowImpl;
class NAZARA_API NzWindow : NzNonCopyable
{
friend NzWindowImpl;
friend class NzMouse;
friend class NzUtility;
public:
NzWindow();
NzWindow(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
NzWindow(NzWindowHandle handle);
virtual ~NzWindow();
bool Create(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
bool Create(NzWindowHandle handle);
void Destroy();
void EnableKeyRepeat(bool enable);
void EnableSmoothScrolling(bool enable);
NzWindowHandle GetHandle() const;
unsigned int GetHeight() const;
NzVector2i GetPosition() const;
NzVector2ui GetSize() const;
NzString GetTitle() const;
unsigned int GetWidth() const;
bool HasFocus() const;
bool IsMinimized() const;
bool IsOpen() const;
bool IsVisible() const;
bool PollEvent(NzEvent* event);
void SetCursor(nzWindowCursor cursor);
void SetCursor(const NzCursor& cursor);
void SetEventListener(bool listener);
void SetFocus();
void SetIcon(const NzIcon& icon);
void SetMaximumSize(const NzVector2i& maxSize);
void SetMaximumSize(int width, int height);
void SetMinimumSize(const NzVector2i& minSize);
void SetMinimumSize(int width, int height);
void SetPosition(const NzVector2i& position);
void SetPosition(int x, int y);
void SetSize(const NzVector2i& size);
void SetSize(unsigned int width, unsigned int height);
void SetStayOnTop(bool stayOnTop);
void SetTitle(const NzString& title);
void SetVisible(bool visible);
bool WaitEvent(NzEvent* event);
protected:
virtual void OnWindowDestroying();
virtual bool OnWindowCreated();
NzWindowImpl* m_impl;
private:
void IgnoreNextMouseEvent(int mouseX, int mouseY) const;
void PushEvent(const NzEvent& event);
static bool Initialize();
static void Uninitialize();
std::queue<NzEvent> m_events;
#if NAZARA_UTILITY_THREADED_WINDOW
NzConditionVariable m_eventCondition;
NzMutex m_eventMutex;
NzMutex m_eventConditionMutex;
bool m_eventListener;
bool m_waitForEvent;
#endif
bool m_ownsWindow;
};
#endif // NAZARA_WINDOW_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// Interface inspirée de la SFML par Laurent Gomila
#pragma once
#ifndef NAZARA_WINDOW_HPP
#define NAZARA_WINDOW_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/Event.hpp>
#include <Nazara/Utility/VideoMode.hpp>
#include <Nazara/Utility/WindowHandle.hpp>
#include <queue>
#if NAZARA_UTILITY_THREADED_WINDOW
#include <Nazara/Core/ConditionVariable.hpp>
#include <Nazara/Core/Mutex.hpp>
#endif
class NzCursor;
class NzImage;
class NzIcon;
class NzWindowImpl;
class NAZARA_API NzWindow : NzNonCopyable
{
friend NzWindowImpl;
friend class NzMouse;
friend class NzUtility;
public:
NzWindow();
NzWindow(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
NzWindow(NzWindowHandle handle);
virtual ~NzWindow();
bool Create(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
bool Create(NzWindowHandle handle);
void Destroy();
void EnableKeyRepeat(bool enable);
void EnableSmoothScrolling(bool enable);
NzWindowHandle GetHandle() const;
unsigned int GetHeight() const;
NzVector2i GetPosition() const;
NzVector2ui GetSize() const;
NzString GetTitle() const;
unsigned int GetWidth() const;
bool HasFocus() const;
bool IsMinimized() const;
bool IsOpen() const;
bool IsValid() const;
bool IsVisible() const;
bool PollEvent(NzEvent* event);
void SetCursor(nzWindowCursor cursor);
void SetCursor(const NzCursor& cursor);
void SetEventListener(bool listener);
void SetFocus();
void SetIcon(const NzIcon& icon);
void SetMaximumSize(const NzVector2i& maxSize);
void SetMaximumSize(int width, int height);
void SetMinimumSize(const NzVector2i& minSize);
void SetMinimumSize(int width, int height);
void SetPosition(const NzVector2i& position);
void SetPosition(int x, int y);
void SetSize(const NzVector2i& size);
void SetSize(unsigned int width, unsigned int height);
void SetStayOnTop(bool stayOnTop);
void SetTitle(const NzString& title);
void SetVisible(bool visible);
bool WaitEvent(NzEvent* event);
protected:
virtual bool OnWindowCreated();
virtual void OnWindowDestroy();
NzWindowImpl* m_impl;
private:
void IgnoreNextMouseEvent(int mouseX, int mouseY) const;
void PushEvent(const NzEvent& event);
static bool Initialize();
static void Uninitialize();
std::queue<NzEvent> m_events;
#if NAZARA_UTILITY_THREADED_WINDOW
NzConditionVariable m_eventCondition;
NzMutex m_eventMutex;
NzMutex m_eventConditionMutex;
bool m_eventListener;
bool m_waitForEvent;
#endif
bool m_ownsWindow;
};
#endif // NAZARA_WINDOW_HPP