Added RenderTextures (And many others things)

-Added Forward, left and up vector (Vector3)
-Added Matrix4::ConcatenateAffine shortcut
-Added Quaternion::GetInverse() and Quaternion::Inverse()
-Added Resource listeners
-Added Depth and stencil pixel formats
-All enums now have an ending "max" entry
-Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean
-Contexts are now resources
-Enhanced AnimatedMesh demo
-Fixed MD2 facing
-Fixed Vector3::CrossProduct
-Made Resource thread-safe
-Made OpenGL translation table global
-Many bugfixes
-MLT will now write malloc failure to the log
-Most of the strcpy were replaced with faster memcpy
-Occlusion queries availability is now always tested
-OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be
defined to have any effect
-Pixel formats now have a type
-Renamed RenderTarget::IsValid to IsRenderable
-Renamed Quaternion::GetNormalized() to GetNormal()
-Renamed Texture::Bind() to Prepare()
-Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize
-Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major)
-Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render
windows are active upon their creation)


Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
This commit is contained in:
Jérôme Leclercq
2012-09-20 22:07:30 +02:00
parent a6ed70123b
commit cd5a1b7a5e
65 changed files with 24385 additions and 22703 deletions

View File

@@ -1,53 +1,56 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_VERTEXDECLARATION_HPP
#define NAZARA_VERTEXDECLARATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Utility/Enums.hpp>
struct NzVertexElement
{
unsigned int offset;
unsigned int usageIndex = 0;
nzElementStream stream = nzElementStream_VertexData;
nzElementType type;
nzElementUsage usage;
};
struct NzVertexDeclarationImpl;
class NAZARA_API NzVertexDeclaration : public NzResource
{
public:
NzVertexDeclaration() = default;
NzVertexDeclaration(const NzVertexElement* elements, unsigned int elementCount);
NzVertexDeclaration(const NzVertexDeclaration& declaration);
NzVertexDeclaration(NzVertexDeclaration&& declaration) noexcept;
~NzVertexDeclaration();
bool Create(const NzVertexElement* elements, unsigned int elementCount);
void Destroy();
const NzVertexElement* GetElement(unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, nzElementUsage usage, unsigned int usageIndex = 0) const;
unsigned int GetElementCount() const;
unsigned int GetElementCount(nzElementStream stream) const;
unsigned int GetStride(nzElementStream stream) const;
bool HasStream(nzElementStream stream) const;
bool IsValid() const;
NzVertexDeclaration& operator=(const NzVertexDeclaration& declaration);
NzVertexDeclaration& operator=(NzVertexDeclaration&& declaration) noexcept;
private:
NzVertexDeclarationImpl* m_sharedImpl = nullptr;
};
#endif // NAZARA_VERTEXDECLARATION_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_VERTEXDECLARATION_HPP
#define NAZARA_VERTEXDECLARATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Utility/Enums.hpp>
struct NzVertexElement
{
unsigned int offset;
unsigned int usageIndex = 0;
nzElementStream stream = nzElementStream_VertexData;
nzElementType type;
nzElementUsage usage;
};
struct NzVertexDeclarationImpl;
class NAZARA_API NzVertexDeclaration : public NzResource
{
public:
NzVertexDeclaration() = default;
NzVertexDeclaration(const NzVertexElement* elements, unsigned int elementCount);
NzVertexDeclaration(const NzVertexDeclaration& declaration);
NzVertexDeclaration(NzVertexDeclaration&& declaration) noexcept;
~NzVertexDeclaration();
bool Create(const NzVertexElement* elements, unsigned int elementCount);
void Destroy();
const NzVertexElement* GetElement(unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, unsigned int i) const;
const NzVertexElement* GetElement(nzElementStream stream, nzElementUsage usage, unsigned int usageIndex = 0) const;
unsigned int GetElementCount() const;
unsigned int GetElementCount(nzElementStream stream) const;
unsigned int GetStride(nzElementStream stream) const;
bool HasStream(nzElementStream stream) const;
bool IsValid() const;
NzVertexDeclaration& operator=(const NzVertexDeclaration& declaration);
NzVertexDeclaration& operator=(NzVertexDeclaration&& declaration) noexcept;
static unsigned int GetElementCount(nzElementType type);
static unsigned int GetElementSize(nzElementType type);
private:
NzVertexDeclarationImpl* m_sharedImpl = nullptr;
};
#endif // NAZARA_VERTEXDECLARATION_HPP