Added RenderTextures (And many others things)

-Added Forward, left and up vector (Vector3)
-Added Matrix4::ConcatenateAffine shortcut
-Added Quaternion::GetInverse() and Quaternion::Inverse()
-Added Resource listeners
-Added Depth and stencil pixel formats
-All enums now have an ending "max" entry
-Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean
-Contexts are now resources
-Enhanced AnimatedMesh demo
-Fixed MD2 facing
-Fixed Vector3::CrossProduct
-Made Resource thread-safe
-Made OpenGL translation table global
-Many bugfixes
-MLT will now write malloc failure to the log
-Most of the strcpy were replaced with faster memcpy
-Occlusion queries availability is now always tested
-OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be
defined to have any effect
-Pixel formats now have a type
-Renamed RenderTarget::IsValid to IsRenderable
-Renamed Quaternion::GetNormalized() to GetNormal()
-Renamed Texture::Bind() to Prepare()
-Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize
-Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major)
-Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render
windows are active upon their creation)


Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
This commit is contained in:
Jérôme Leclercq
2012-09-20 22:07:30 +02:00
parent a6ed70123b
commit cd5a1b7a5e
65 changed files with 24385 additions and 22703 deletions

View File

@@ -1,111 +1,112 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// Interface inspirée de la SFML par Laurent Gomila
#pragma once
#ifndef NAZARA_WINDOW_HPP
#define NAZARA_WINDOW_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/Event.hpp>
#include <Nazara/Utility/VideoMode.hpp>
#include <Nazara/Utility/WindowHandle.hpp>
#include <queue>
#if NAZARA_UTILITY_THREADED_WINDOW
#include <Nazara/Core/Mutex.hpp>
#include <Nazara/Core/ThreadCondition.hpp>
#endif
class NzCursor;
class NzImage;
class NzIcon;
class NzWindowImpl;
class NAZARA_API NzWindow : NzNonCopyable
{
friend NzWindowImpl;
friend class NzMouse;
friend class NzUtility;
public:
NzWindow();
NzWindow(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
NzWindow(NzWindowHandle handle);
virtual ~NzWindow();
bool Create(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
bool Create(NzWindowHandle handle);
void Destroy();
void EnableKeyRepeat(bool enable);
void EnableSmoothScrolling(bool enable);
NzWindowHandle GetHandle() const;
unsigned int GetHeight() const;
NzVector2i GetPosition() const;
NzVector2ui GetSize() const;
NzString GetTitle() const;
unsigned int GetWidth() const;
bool HasFocus() const;
bool IsMinimized() const;
bool IsOpen() const;
bool IsVisible() const;
bool PollEvent(NzEvent* event);
void SetCursor(nzWindowCursor cursor);
void SetCursor(const NzCursor& cursor);
void SetEventListener(bool listener);
void SetFocus();
void SetIcon(const NzIcon& icon);
void SetMaximumSize(const NzVector2i& maxSize);
void SetMaximumSize(int width, int height);
void SetMinimumSize(const NzVector2i& minSize);
void SetMinimumSize(int width, int height);
void SetPosition(const NzVector2i& position);
void SetPosition(int x, int y);
void SetSize(const NzVector2i& size);
void SetSize(unsigned int width, unsigned int height);
void SetStayOnTop(bool stayOnTop);
void SetTitle(const NzString& title);
void SetVisible(bool visible);
bool WaitEvent(NzEvent* event);
protected:
virtual void OnWindowDestroying();
virtual bool OnWindowCreated();
NzWindowImpl* m_impl;
private:
void IgnoreNextMouseEvent(int mouseX, int mouseY) const;
void PushEvent(const NzEvent& event);
static bool Initialize();
static void Uninitialize();
std::queue<NzEvent> m_events;
#if NAZARA_UTILITY_THREADED_WINDOW
NzConditionVariable m_eventCondition;
NzMutex m_eventMutex;
NzMutex m_eventConditionMutex;
bool m_eventListener;
bool m_waitForEvent;
#endif
bool m_ownsWindow;
};
#endif // NAZARA_WINDOW_HPP
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// Interface inspirée de la SFML par Laurent Gomila
#pragma once
#ifndef NAZARA_WINDOW_HPP
#define NAZARA_WINDOW_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/Event.hpp>
#include <Nazara/Utility/VideoMode.hpp>
#include <Nazara/Utility/WindowHandle.hpp>
#include <queue>
#if NAZARA_UTILITY_THREADED_WINDOW
#include <Nazara/Core/ConditionVariable.hpp>
#include <Nazara/Core/Mutex.hpp>
#endif
class NzCursor;
class NzImage;
class NzIcon;
class NzWindowImpl;
class NAZARA_API NzWindow : NzNonCopyable
{
friend NzWindowImpl;
friend class NzMouse;
friend class NzUtility;
public:
NzWindow();
NzWindow(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
NzWindow(NzWindowHandle handle);
virtual ~NzWindow();
bool Create(NzVideoMode mode, const NzString& title, nzUInt32 style = nzWindowStyle_Default);
bool Create(NzWindowHandle handle);
void Destroy();
void EnableKeyRepeat(bool enable);
void EnableSmoothScrolling(bool enable);
NzWindowHandle GetHandle() const;
unsigned int GetHeight() const;
NzVector2i GetPosition() const;
NzVector2ui GetSize() const;
NzString GetTitle() const;
unsigned int GetWidth() const;
bool HasFocus() const;
bool IsMinimized() const;
bool IsOpen() const;
bool IsValid() const;
bool IsVisible() const;
bool PollEvent(NzEvent* event);
void SetCursor(nzWindowCursor cursor);
void SetCursor(const NzCursor& cursor);
void SetEventListener(bool listener);
void SetFocus();
void SetIcon(const NzIcon& icon);
void SetMaximumSize(const NzVector2i& maxSize);
void SetMaximumSize(int width, int height);
void SetMinimumSize(const NzVector2i& minSize);
void SetMinimumSize(int width, int height);
void SetPosition(const NzVector2i& position);
void SetPosition(int x, int y);
void SetSize(const NzVector2i& size);
void SetSize(unsigned int width, unsigned int height);
void SetStayOnTop(bool stayOnTop);
void SetTitle(const NzString& title);
void SetVisible(bool visible);
bool WaitEvent(NzEvent* event);
protected:
virtual bool OnWindowCreated();
virtual void OnWindowDestroy();
NzWindowImpl* m_impl;
private:
void IgnoreNextMouseEvent(int mouseX, int mouseY) const;
void PushEvent(const NzEvent& event);
static bool Initialize();
static void Uninitialize();
std::queue<NzEvent> m_events;
#if NAZARA_UTILITY_THREADED_WINDOW
NzConditionVariable m_eventCondition;
NzMutex m_eventMutex;
NzMutex m_eventConditionMutex;
bool m_eventListener;
bool m_waitForEvent;
#endif
bool m_ownsWindow;
};
#endif // NAZARA_WINDOW_HPP