Added RenderTextures (And many others things)
-Added Forward, left and up vector (Vector3) -Added Matrix4::ConcatenateAffine shortcut -Added Quaternion::GetInverse() and Quaternion::Inverse() -Added Resource listeners -Added Depth and stencil pixel formats -All enums now have an ending "max" entry -Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean -Contexts are now resources -Enhanced AnimatedMesh demo -Fixed MD2 facing -Fixed Vector3::CrossProduct -Made Resource thread-safe -Made OpenGL translation table global -Many bugfixes -MLT will now write malloc failure to the log -Most of the strcpy were replaced with faster memcpy -Occlusion queries availability is now always tested -OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be defined to have any effect -Pixel formats now have a type -Renamed RenderTarget::IsValid to IsRenderable -Renamed Quaternion::GetNormalized() to GetNormal() -Renamed Texture::Bind() to Prepare() -Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize -Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major) -Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render windows are active upon their creation) Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
This commit is contained in:
@@ -1,223 +1,229 @@
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Audio module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Audio/SoundBuffer.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Audio/Config.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <cstring>
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#include <stdexcept>
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#include <AL/al.h>
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#include <Nazara/Audio/Debug.hpp>
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///FIXME: Adapter la création
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bool NzSoundBufferParams::IsValid() const
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{
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return true;
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}
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struct NzSoundBufferImpl
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{
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ALuint buffer;
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nzAudioFormat format;
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nzUInt32 duration;
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nzInt16* samples;
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unsigned int sampleCount;
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unsigned int sampleRate;
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};
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NzSoundBuffer::NzSoundBuffer(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples)
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{
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Create(format, sampleCount, sampleRate, samples);
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraError("Failed to create sound buffer");
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throw std::runtime_error("Constructor failed");
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}
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#endif
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}
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NzSoundBuffer::~NzSoundBuffer()
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{
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Destroy();
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}
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bool NzSoundBuffer::Create(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples)
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{
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Destroy();
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if (sampleCount == 0)
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return true;
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#if NAZARA_AUDIO_SAFE
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if (!IsFormatSupported(format))
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{
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NazaraError("Audio format is not supported");
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return false;
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}
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if (sampleRate == 0)
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{
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NazaraError("Sample rate must be different from zero");
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return false;
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}
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if (!samples)
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{
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NazaraError("Invalid sample source");
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return false;
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}
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#endif
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// On vide le stack d'erreurs
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while (alGetError() != AL_NO_ERROR);
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ALuint buffer;
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alGenBuffers(1, &buffer);
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if (alGetError() != AL_NO_ERROR)
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{
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NazaraError("Failed to create OpenAL buffer");
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return false;
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}
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alBufferData(buffer, NzAudio::GetOpenALFormat(format), samples, sampleCount*sizeof(nzInt16), sampleRate);
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if (alGetError() != AL_NO_ERROR)
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{
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NazaraError("Failed to set OpenAL buffer");
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alDeleteBuffers(1, &buffer);
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return false;
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}
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m_impl = new NzSoundBufferImpl;
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m_impl->buffer = buffer;
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m_impl->duration = 1000 * (sampleCount / (format * sampleRate));
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m_impl->format = format;
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m_impl->sampleCount = sampleCount;
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m_impl->sampleRate = sampleRate;
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m_impl->samples = new nzInt16[sampleCount];
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std::memcpy(&m_impl->samples[0], samples, sampleCount*sizeof(nzInt16));
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return true;
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}
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void NzSoundBuffer::Destroy()
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{
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if (m_impl)
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{
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delete[] m_impl->samples;
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delete m_impl;
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m_impl = nullptr;
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}
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}
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nzUInt32 NzSoundBuffer::GetDuration() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return 0;
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}
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#endif
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return m_impl->duration;
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}
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nzAudioFormat NzSoundBuffer::GetFormat() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return nzAudioFormat_Unknown;
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}
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#endif
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return m_impl->format;
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}
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const nzInt16* NzSoundBuffer::GetSamples() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return nullptr;
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}
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#endif
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return m_impl->samples;
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}
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unsigned int NzSoundBuffer::GetSampleCount() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return 0;
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}
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#endif
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return m_impl->sampleCount;
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}
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unsigned int NzSoundBuffer::GetSampleRate() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return 0;
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}
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#endif
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return m_impl->sampleRate;
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}
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bool NzSoundBuffer::IsValid() const
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{
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return m_impl != nullptr;
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}
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bool NzSoundBuffer::LoadFromFile(const NzString& filePath, const NzSoundBufferParams& params)
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{
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return NzSoundBufferLoader::LoadFromFile(this, filePath, params);
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}
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bool NzSoundBuffer::LoadFromMemory(const void* data, std::size_t size, const NzSoundBufferParams& params)
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{
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return NzSoundBufferLoader::LoadFromMemory(this, data, size, params);
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}
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bool NzSoundBuffer::LoadFromStream(NzInputStream& stream, const NzSoundBufferParams& params)
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{
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return NzSoundBufferLoader::LoadFromStream(this, stream, params);
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}
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bool NzSoundBuffer::IsFormatSupported(nzAudioFormat format)
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{
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return NzAudio::IsFormatSupported(format);
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}
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unsigned int NzSoundBuffer::GetOpenALBuffer() const
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{
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraInternalError("Sound buffer not created");
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return AL_NONE;
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}
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#endif
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return m_impl->buffer;
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}
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NzSoundBufferLoader::LoaderList NzSoundBuffer::s_loaders;
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Audio module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Audio/SoundBuffer.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Audio/Config.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <cstring>
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#include <stdexcept>
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#include <AL/al.h>
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#include <Nazara/Audio/Debug.hpp>
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///FIXME: Adapter la création
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bool NzSoundBufferParams::IsValid() const
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{
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return true;
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}
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struct NzSoundBufferImpl
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{
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ALuint buffer;
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nzAudioFormat format;
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nzUInt32 duration;
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nzInt16* samples;
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unsigned int sampleCount;
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unsigned int sampleRate;
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};
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NzSoundBuffer::NzSoundBuffer(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples)
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{
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Create(format, sampleCount, sampleRate, samples);
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraError("Failed to create sound buffer");
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throw std::runtime_error("Constructor failed");
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}
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#endif
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}
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NzSoundBuffer::~NzSoundBuffer()
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{
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Destroy();
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}
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bool NzSoundBuffer::Create(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples)
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{
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Destroy();
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#if NAZARA_AUDIO_SAFE
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if (!IsFormatSupported(format))
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{
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NazaraError("Audio format is not supported");
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return false;
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}
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if (sampleCount == 0)
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{
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NazaraError("Sample rate must be different from zero");
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return false;
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}
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if (sampleRate == 0)
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{
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NazaraError("Sample rate must be different from zero");
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return false;
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}
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if (!samples)
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{
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NazaraError("Invalid sample source");
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return false;
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}
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#endif
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// On vide le stack d'erreurs
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while (alGetError() != AL_NO_ERROR);
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ALuint buffer;
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alGenBuffers(1, &buffer);
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if (alGetError() != AL_NO_ERROR)
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{
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NazaraError("Failed to create OpenAL buffer");
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return false;
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}
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alBufferData(buffer, NzAudio::GetOpenALFormat(format), samples, sampleCount*sizeof(nzInt16), sampleRate);
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if (alGetError() != AL_NO_ERROR)
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{
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NazaraError("Failed to set OpenAL buffer");
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alDeleteBuffers(1, &buffer);
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return false;
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}
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m_impl = new NzSoundBufferImpl;
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m_impl->buffer = buffer;
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m_impl->duration = 1000 * (sampleCount / (format * sampleRate));
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m_impl->format = format;
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m_impl->sampleCount = sampleCount;
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m_impl->sampleRate = sampleRate;
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m_impl->samples = new nzInt16[sampleCount];
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std::memcpy(&m_impl->samples[0], samples, sampleCount*sizeof(nzInt16));
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NotifyCreated();
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return true;
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}
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void NzSoundBuffer::Destroy()
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{
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if (m_impl)
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{
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NotifyDestroy();
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delete[] m_impl->samples;
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delete m_impl;
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m_impl = nullptr;
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}
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}
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nzUInt32 NzSoundBuffer::GetDuration() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return 0;
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}
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#endif
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return m_impl->duration;
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}
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nzAudioFormat NzSoundBuffer::GetFormat() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return nzAudioFormat_Unknown;
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}
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#endif
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return m_impl->format;
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}
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const nzInt16* NzSoundBuffer::GetSamples() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return nullptr;
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}
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#endif
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return m_impl->samples;
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}
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unsigned int NzSoundBuffer::GetSampleCount() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return 0;
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}
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#endif
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return m_impl->sampleCount;
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}
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unsigned int NzSoundBuffer::GetSampleRate() const
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{
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#if NAZARA_AUDIO_SAFE
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if (!m_impl)
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{
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NazaraError("Sound buffer not created");
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return 0;
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}
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#endif
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return m_impl->sampleRate;
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}
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bool NzSoundBuffer::IsValid() const
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{
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return m_impl != nullptr;
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}
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bool NzSoundBuffer::LoadFromFile(const NzString& filePath, const NzSoundBufferParams& params)
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{
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return NzSoundBufferLoader::LoadFromFile(this, filePath, params);
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}
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bool NzSoundBuffer::LoadFromMemory(const void* data, std::size_t size, const NzSoundBufferParams& params)
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{
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return NzSoundBufferLoader::LoadFromMemory(this, data, size, params);
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}
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bool NzSoundBuffer::LoadFromStream(NzInputStream& stream, const NzSoundBufferParams& params)
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{
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return NzSoundBufferLoader::LoadFromStream(this, stream, params);
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}
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bool NzSoundBuffer::IsFormatSupported(nzAudioFormat format)
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{
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return NzAudio::IsFormatSupported(format);
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}
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unsigned int NzSoundBuffer::GetOpenALBuffer() const
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{
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraInternalError("Sound buffer not created");
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return AL_NONE;
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}
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#endif
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return m_impl->buffer;
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}
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NzSoundBufferLoader::LoaderList NzSoundBuffer::s_loaders;
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Block a user