Added RenderTextures (And many others things)

-Added Forward, left and up vector (Vector3)
-Added Matrix4::ConcatenateAffine shortcut
-Added Quaternion::GetInverse() and Quaternion::Inverse()
-Added Resource listeners
-Added Depth and stencil pixel formats
-All enums now have an ending "max" entry
-Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean
-Contexts are now resources
-Enhanced AnimatedMesh demo
-Fixed MD2 facing
-Fixed Vector3::CrossProduct
-Made Resource thread-safe
-Made OpenGL translation table global
-Many bugfixes
-MLT will now write malloc failure to the log
-Most of the strcpy were replaced with faster memcpy
-Occlusion queries availability is now always tested
-OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be
defined to have any effect
-Pixel formats now have a type
-Renamed RenderTarget::IsValid to IsRenderable
-Renamed Quaternion::GetNormalized() to GetNormal()
-Renamed Texture::Bind() to Prepare()
-Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize
-Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major)
-Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render
windows are active upon their creation)


Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
This commit is contained in:
Jérôme Leclercq
2012-09-20 22:07:30 +02:00
parent a6ed70123b
commit cd5a1b7a5e
65 changed files with 24385 additions and 22703 deletions

View File

@@ -1,265 +1,265 @@
/*
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/ByteArray.hpp>
#include <algorithm>
#include <cstring>
#include <Nazara/Core/Debug.hpp>
inline unsigned int nzPow2(unsigned int n)
{
unsigned int x = 1;
while(x <= n)
x <<= 1;
return x;
}
// Cet algorithme est inspiré de la documentation de Qt
inline unsigned int nzGetNewSize(unsigned int newSize)
{
if (newSize < 20)
return newSize+4;
else
{
if (newSize < (1 << 12)-12)
return nzPow2(newSize << 1)-12;
else
return newSize + (1 << 11);
}
}
NzByteArray::NzByteArray() :
m_sharedArray(&emptyArray)
{
}
NzByteArray::NzByteArray(const nzUInt8* buffer, unsigned int bufferLength)
{
if (bufferLength > 0)
{
m_sharedArray = new SharedArray;
m_sharedArray->buffer = new nzUInt8[bufferLength];
m_sharedArray->capacity = bufferLength;
m_sharedArray->size = bufferLength;
std::memcpy(m_sharedArray->buffer, buffer, bufferLength);
}
else
m_sharedArray = &emptyArray;
}
NzByteArray::NzByteArray(const NzByteArray& buffer) :
m_sharedArray(buffer.m_sharedArray)
{
if (m_sharedArray != &emptyArray)
{
NazaraMutexLock(m_sharedArray->mutex);
m_sharedArray->refCount++;
NazaraMutexUnlock(m_sharedArray->mutex);
}
}
NzByteArray::NzByteArray(NzByteArray&& buffer) :
m_sharedArray(buffer.m_sharedArray)
{
buffer.m_sharedArray = &emptyArray;
}
NzByteArray::NzByteArray(SharedArray* sharedArray) :
m_sharedArray(sharedArray)
{
}
NzByteArray::~NzByteArray()
{
ReleaseArray();
}
NzByteArray& NzByteArray::Append(const NzByteArray& byteArray)
{
if (byteArray.m_sharedArray->size == 0)
return *this;
if (m_sharedArray->size == 0 && m_sharedArray->capacity < byteArray.m_sharedArray->size)
return operator=(byteArray);
if (m_sharedArray->capacity >= m_sharedArray->size + byteArray.m_sharedArray->size)
{
EnsureOwnership();
std::memcpy(&m_sharedArray->buffer[m_sharedArray->size], byteArray.m_sharedArray->buffer, byteArray.m_sharedArray->size);
m_sharedArray->size += byteArray.m_sharedArray->size;
}
else
{
unsigned int newSize = m_sharedArray->size + byteArray.m_sharedArray->size;
unsigned int bufferSize = nzGetNewSize(newSize);
nzUInt8* buffer = new nzUInt8[bufferSize+1];
std::memcpy(buffer, m_sharedArray->buffer, m_sharedArray->size);
std::memcpy(&buffer[m_sharedArray->size], byteArray.m_sharedArray->buffer, byteArray.m_sharedArray->size);
ReleaseArray();
m_sharedArray = new SharedArray;
m_sharedArray->buffer = buffer;
m_sharedArray->capacity = bufferSize;
m_sharedArray->size = newSize;
}
return *this;
}
void NzByteArray::Clear()
{
ReleaseArray();
}
nzUInt8* NzByteArray::GetBuffer()
{
EnsureOwnership();
return m_sharedArray->buffer;
}
unsigned int NzByteArray::GetCapacity() const
{
return m_sharedArray->capacity;
}
const nzUInt8* NzByteArray::GetConstBuffer() const
{
return m_sharedArray->buffer;
}
unsigned int NzByteArray::GetSize() const
{
return m_sharedArray->size;
}
NzByteArray& NzByteArray::Insert(int pos, const nzUInt8* buffer, unsigned int bufferLength)
{
if (bufferLength == 0)
return *this;
if (m_sharedArray->size == 0)
return operator=(string);
if (pos < 0)
pos = std::max(static_cast<int>(m_sharedArray->size + pos), 0);
unsigned int start = std::min(static_cast<unsigned int>(pos), m_sharedArray->size);
// Si le buffer est déjà suffisamment grand
if (m_sharedArray->capacity >= m_sharedArray->size + bufferLength)
{
EnsureOwnership();
std::memmove(&m_sharedArray->buffer[start+bufferLength], &m_sharedArray->buffer[start], m_sharedArray->size);
std::memcpy(&m_sharedArray->buffer[start], buffer, bufferLength);
m_sharedArray->size += bufferLength;
}
else
{
unsigned int newSize = m_sharedArray->size+bufferLength;
nzUInt8* newBuffer = new nzUInt8[newSize+1];
nzUInt8* ptr = newBuffer;
const nzUInt8* s = m_sharedArray->buffer;
while (ptr != &newBuffer[start])
*ptr++ = *s++;
while (ptr != &newBuffer[start+bufferLength])
*ptr++ = *buffer++;
std::strcpy(ptr, s);
ReleaseString();
m_sharedArray = new SharedString;
m_sharedArray->allocatedSize = newSize;
m_sharedArray->buffer = newBuffer;
m_sharedArray->size = newSize;
}
return *this;
}
NzByteArray& NzByteArray::Insert(int pos, const NzByteArray& byteArray)
{
if (string.m_sharedArray->size == 0)
return *this;
if (m_sharedArray->size == 0 && m_sharedArray->capacity < string.m_sharedArray->size)
return operator=(string);
if (pos < 0)
pos = std::max(static_cast<int>(m_sharedArray->size + pos), 0);
unsigned int start = std::min(static_cast<unsigned int>(pos), m_sharedArray->size);
// Si le buffer est déjà suffisamment grand
if (m_sharedArray->capacity >= m_sharedArray->size + string.m_sharedArray->size)
{
EnsureOwnership();
std::memmove(&m_sharedArray->string[start+string.m_sharedArray->size], &m_sharedArray->string[start], m_sharedArray->size*sizeof(char));
std::memcpy(&m_sharedArray->string[start], string.m_sharedArray->string, string.m_sharedArray->size*sizeof(char));
m_sharedArray->size += string.m_sharedArray->size;
}
else
{
unsigned int newSize = m_sharedArray->size+string.m_sharedArray->size;
char* newString = new char[newSize+1];
char* ptr = newString;
const char* s = m_sharedArray->string;
while (ptr != &newString[start])
*ptr++ = *s++;
const char* p = string.m_sharedArray->string;
while (ptr != &newString[start+string.m_sharedArray->size])
*ptr++ = *p++;
std::strcpy(ptr, s);
ReleaseString();
m_sharedArray = new SharedString;
m_sharedArray->capacity = newSize;
m_sharedArray->size = newSize;
m_sharedArray->string = newString;
}
return *this;
}
bool NzByteArray::IsEmpty() const
{
return m_sharedArray->size == 0;
}
void NzByteArray::Reserve(unsigned int bufferSize)
{
if (m_sharedArray->allocatedSize >= bufferSize)
return;
nzUInt8* ptr = new nzUInt8[bufferSize+1];
if (m_sharedArray->size > 0)
std::memcpy(ptr, m_sharedArray->buffer, m_sharedArray->size);
unsigned int size = m_sharedArray->size;
ReleaseArray();
m_sharedArray = new SharedString;
m_sharedArray->allocatedSize = bufferSize;
m_sharedArray->buffer = ptr;
m_sharedArray->size = size;
}
NzByteArray::SharedString NzByteArray::emptyArray(0, 0, 0, nullptr);
unsigned int NzByteArray::npos(static_cast<unsigned int>(-1));
*/
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
/*
#include <Nazara/Core/ByteArray.hpp>
#include <algorithm>
#include <cstring>
#include <Nazara/Core/Debug.hpp>
inline unsigned int nzPow2(unsigned int n)
{
unsigned int x = 1;
while(x <= n)
x <<= 1;
return x;
}
// Cet algorithme est inspiré de la documentation de Qt
inline unsigned int nzGetNewSize(unsigned int newSize)
{
if (newSize < 20)
return newSize+4;
else
{
if (newSize < (1 << 12)-12)
return nzPow2(newSize << 1)-12;
else
return newSize + (1 << 11);
}
}
NzByteArray::NzByteArray() :
m_sharedArray(&emptyArray)
{
}
NzByteArray::NzByteArray(const nzUInt8* buffer, unsigned int bufferLength)
{
if (bufferLength > 0)
{
m_sharedArray = new SharedArray;
m_sharedArray->buffer = new nzUInt8[bufferLength];
m_sharedArray->capacity = bufferLength;
m_sharedArray->size = bufferLength;
std::memcpy(m_sharedArray->buffer, buffer, bufferLength);
}
else
m_sharedArray = &emptyArray;
}
NzByteArray::NzByteArray(const NzByteArray& buffer) :
m_sharedArray(buffer.m_sharedArray)
{
if (m_sharedArray != &emptyArray)
{
NazaraMutexLock(m_sharedArray->mutex);
m_sharedArray->refCount++;
NazaraMutexUnlock(m_sharedArray->mutex);
}
}
NzByteArray::NzByteArray(NzByteArray&& buffer) noexcept :
m_sharedArray(buffer.m_sharedArray)
{
buffer.m_sharedArray = &emptyArray;
}
NzByteArray::NzByteArray(SharedArray* sharedArray) :
m_sharedArray(sharedArray)
{
}
NzByteArray::~NzByteArray()
{
ReleaseArray();
}
NzByteArray& NzByteArray::Append(const NzByteArray& byteArray)
{
if (byteArray.m_sharedArray->size == 0)
return *this;
if (m_sharedArray->size == 0 && m_sharedArray->capacity < byteArray.m_sharedArray->size)
return operator=(byteArray);
if (m_sharedArray->capacity >= m_sharedArray->size + byteArray.m_sharedArray->size)
{
EnsureOwnership();
std::memcpy(&m_sharedArray->buffer[m_sharedArray->size], byteArray.m_sharedArray->buffer, byteArray.m_sharedArray->size);
m_sharedArray->size += byteArray.m_sharedArray->size;
}
else
{
unsigned int newSize = m_sharedArray->size + byteArray.m_sharedArray->size;
unsigned int bufferSize = nzGetNewSize(newSize);
nzUInt8* buffer = new nzUInt8[bufferSize+1];
std::memcpy(buffer, m_sharedArray->buffer, m_sharedArray->size);
std::memcpy(&buffer[m_sharedArray->size], byteArray.m_sharedArray->buffer, byteArray.m_sharedArray->size);
ReleaseArray();
m_sharedArray = new SharedArray;
m_sharedArray->buffer = buffer;
m_sharedArray->capacity = bufferSize;
m_sharedArray->size = newSize;
}
return *this;
}
void NzByteArray::Clear()
{
ReleaseArray();
}
nzUInt8* NzByteArray::GetBuffer()
{
EnsureOwnership();
return m_sharedArray->buffer;
}
unsigned int NzByteArray::GetCapacity() const
{
return m_sharedArray->capacity;
}
const nzUInt8* NzByteArray::GetConstBuffer() const
{
return m_sharedArray->buffer;
}
unsigned int NzByteArray::GetSize() const
{
return m_sharedArray->size;
}
NzByteArray& NzByteArray::Insert(int pos, const nzUInt8* buffer, unsigned int bufferLength)
{
if (bufferLength == 0)
return *this;
if (m_sharedArray->size == 0)
return operator=(string);
if (pos < 0)
pos = std::max(static_cast<int>(m_sharedArray->size + pos), 0);
unsigned int start = std::min(static_cast<unsigned int>(pos), m_sharedArray->size);
// Si le buffer est déjà suffisamment grand
if (m_sharedArray->capacity >= m_sharedArray->size + bufferLength)
{
EnsureOwnership();
std::memmove(&m_sharedArray->buffer[start+bufferLength], &m_sharedArray->buffer[start], m_sharedArray->size);
std::memcpy(&m_sharedArray->buffer[start], buffer, bufferLength);
m_sharedArray->size += bufferLength;
}
else
{
unsigned int newSize = m_sharedArray->size+bufferLength;
nzUInt8* newBuffer = new nzUInt8[newSize+1];
nzUInt8* ptr = newBuffer;
const nzUInt8* s = m_sharedArray->buffer;
while (ptr != &newBuffer[start])
*ptr++ = *s++;
while (ptr != &newBuffer[start+bufferLength])
*ptr++ = *buffer++;
std::strcpy(ptr, s);
ReleaseString();
m_sharedArray = new SharedString;
m_sharedArray->allocatedSize = newSize;
m_sharedArray->buffer = newBuffer;
m_sharedArray->size = newSize;
}
return *this;
}
NzByteArray& NzByteArray::Insert(int pos, const NzByteArray& byteArray)
{
if (string.m_sharedArray->size == 0)
return *this;
if (m_sharedArray->size == 0 && m_sharedArray->capacity < string.m_sharedArray->size)
return operator=(string);
if (pos < 0)
pos = std::max(static_cast<int>(m_sharedArray->size + pos), 0);
unsigned int start = std::min(static_cast<unsigned int>(pos), m_sharedArray->size);
// Si le buffer est déjà suffisamment grand
if (m_sharedArray->capacity >= m_sharedArray->size + string.m_sharedArray->size)
{
EnsureOwnership();
std::memmove(&m_sharedArray->string[start+string.m_sharedArray->size], &m_sharedArray->string[start], m_sharedArray->size*sizeof(char));
std::memcpy(&m_sharedArray->string[start], string.m_sharedArray->string, string.m_sharedArray->size*sizeof(char));
m_sharedArray->size += string.m_sharedArray->size;
}
else
{
unsigned int newSize = m_sharedArray->size+string.m_sharedArray->size;
char* newString = new char[newSize+1];
char* ptr = newString;
const char* s = m_sharedArray->string;
while (ptr != &newString[start])
*ptr++ = *s++;
const char* p = string.m_sharedArray->string;
while (ptr != &newString[start+string.m_sharedArray->size])
*ptr++ = *p++;
std::strcpy(ptr, s);
ReleaseString();
m_sharedArray = new SharedString;
m_sharedArray->capacity = newSize;
m_sharedArray->size = newSize;
m_sharedArray->string = newString;
}
return *this;
}
bool NzByteArray::IsEmpty() const
{
return m_sharedArray->size == 0;
}
void NzByteArray::Reserve(unsigned int bufferSize)
{
if (m_sharedArray->allocatedSize >= bufferSize)
return;
nzUInt8* ptr = new nzUInt8[bufferSize+1];
if (m_sharedArray->size > 0)
std::memcpy(ptr, m_sharedArray->buffer, m_sharedArray->size);
unsigned int size = m_sharedArray->size;
ReleaseArray();
m_sharedArray = new SharedString;
m_sharedArray->allocatedSize = bufferSize;
m_sharedArray->buffer = ptr;
m_sharedArray->size = size;
}
NzByteArray::SharedString NzByteArray::emptyArray(0, 0, 0, nullptr);
unsigned int NzByteArray::npos(static_cast<unsigned int>(-1));
*/