Added RenderTextures (And many others things)
-Added Forward, left and up vector (Vector3) -Added Matrix4::ConcatenateAffine shortcut -Added Quaternion::GetInverse() and Quaternion::Inverse() -Added Resource listeners -Added Depth and stencil pixel formats -All enums now have an ending "max" entry -Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean -Contexts are now resources -Enhanced AnimatedMesh demo -Fixed MD2 facing -Fixed Vector3::CrossProduct -Made Resource thread-safe -Made OpenGL translation table global -Many bugfixes -MLT will now write malloc failure to the log -Most of the strcpy were replaced with faster memcpy -Occlusion queries availability is now always tested -OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be defined to have any effect -Pixel formats now have a type -Renamed RenderTarget::IsValid to IsRenderable -Renamed Quaternion::GetNormalized() to GetNormal() -Renamed Texture::Bind() to Prepare() -Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize -Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major) -Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render windows are active upon their creation) Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
This commit is contained in:
@@ -1,278 +1,276 @@
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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||||
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#include <Nazara/Renderer/OpenGL.hpp>
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#include <Nazara/Renderer/RenderWindow.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/Thread.hpp>
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#include <Nazara/Renderer/Context.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <stdexcept>
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#include <Nazara/Renderer/Debug.hpp>
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NzRenderWindow::NzRenderWindow(NzVideoMode mode, const NzString& title, nzUInt32 style, const NzContextParameters& parameters)
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{
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Create(mode, title, style, parameters);
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraError("Failed to create render window");
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throw std::runtime_error("Constructor failed");
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}
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#endif
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}
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NzRenderWindow::NzRenderWindow(NzWindowHandle handle, const NzContextParameters& parameters)
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{
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Create(handle, parameters);
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#ifdef NAZARA_DEBUG
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if (!m_impl)
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{
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NazaraError("Failed to create render window");
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throw std::runtime_error("Constructor failed");
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}
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#endif
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}
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NzRenderWindow::~NzRenderWindow()
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{
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// Nécessaire si NzWindow::Destroy est appelé par son destructeur
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OnWindowDestroying();
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}
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bool NzRenderWindow::CopyToImage(NzImage* image)
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_context)
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{
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NazaraError("Window has not been created");
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return false;
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}
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if (!image)
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{
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NazaraError("Image must be valid");
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return false;
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}
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#endif
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if (!m_context->SetActive(true))
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{
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NazaraError("Failed to activate context");
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return false;
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}
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NzVector2ui size = GetSize();
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if (!image->Create(nzImageType_2D, nzPixelFormat_RGBA8, size.x, size.y, 1, 1))
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{
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NazaraError("Failed to create image");
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return false;
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}
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nzUInt8* pixels = image->GetPixels();
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glReadPixels(0, 0, size.x, size.y, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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image->FlipVertically();
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return true;
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}
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bool NzRenderWindow::CopyToTexture(NzTexture* texture)
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{
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#if NAZARA_RENDERER_SAFE
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if (!m_context)
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{
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NazaraError("Window has not been created");
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return false;
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}
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if (!texture)
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||||
{
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NazaraError("Texture must be valid");
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return false;
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}
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#endif
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if (!m_context->SetActive(true))
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||||
{
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NazaraError("Failed to activate context");
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return false;
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}
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NzVector2ui size = GetSize();
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if (!texture->Create(nzImageType_2D, nzPixelFormat_RGBA8, size.x, size.y, 1, 1, true))
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{
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NazaraError("Failed to create texture");
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return false;
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}
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glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, size.x, size.y);
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texture->Unlock();
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||||
return true;
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||||
}
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||||
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||||
bool NzRenderWindow::Create(NzVideoMode mode, const NzString& title, nzUInt32 style, const NzContextParameters& parameters)
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{
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m_parameters = parameters;
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return NzWindow::Create(mode, title, style);
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}
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bool NzRenderWindow::Create(NzWindowHandle handle, const NzContextParameters& parameters)
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||||
{
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m_parameters = parameters;
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return NzWindow::Create(handle);
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}
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||||
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||||
void NzRenderWindow::Display()
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{
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||||
if (m_framerateLimit > 0)
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||||
{
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int remainingTime = 1000/m_framerateLimit - m_clock.GetMilliseconds();
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if (remainingTime > 0)
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||||
NzThread::Sleep(remainingTime);
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||||
m_clock.Restart();
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||||
}
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||||
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if (m_context && m_parameters.doubleBuffered)
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m_context->SwapBuffers();
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||||
}
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||||
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||||
void NzRenderWindow::EnableVerticalSync(bool enabled)
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||||
{
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||||
if (m_context)
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||||
{
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||||
#if defined(NAZARA_PLATFORM_WINDOWS)
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||||
if (!m_context->SetActive(true))
|
||||
{
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||||
NazaraError("Failed to activate context");
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||||
return;
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||||
}
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||||
|
||||
if (wglSwapInterval)
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||||
wglSwapInterval(enabled ? 1 : 0);
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||||
else
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||||
#elif defined(NAZARA_PLATFORM_LINUX)
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||||
if (!m_context->SetActive(true))
|
||||
{
|
||||
NazaraError("Failed to activate context");
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||||
return;
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||||
}
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||||
|
||||
if (glXSwapInterval)
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||||
glXSwapInterval(enabled ? 1 : 0);
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||||
else
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||||
#else
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#error Vertical Sync is not supported on this platform
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#endif
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NazaraError("Vertical Sync is not supported on this platform");
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||||
}
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||||
else
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NazaraError("No context");
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}
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||||
NzContextParameters NzRenderWindow::GetContextParameters() const
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{
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if (m_context)
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||||
return m_context->GetParameters();
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||||
else
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||||
{
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||||
NazaraError("Window not created/context not initialized");
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||||
return NzContextParameters();
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||||
}
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||||
}
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||||
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||||
unsigned int NzRenderWindow::GetHeight() const
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||||
{
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return NzWindow::GetHeight();
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||||
}
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||||
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||||
NzRenderTargetParameters NzRenderWindow::GetParameters() const
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||||
{
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||||
if (m_context)
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||||
{
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const NzContextParameters& parameters = m_context->GetParameters();
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||||
return NzRenderTargetParameters(parameters.antialiasingLevel, parameters.depthBits, parameters.stencilBits);
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||||
}
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||||
else
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||||
{
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||||
NazaraError("Window not created/context not initialized");
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||||
return NzRenderTargetParameters();
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||||
}
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||||
}
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||||
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unsigned int NzRenderWindow::GetWidth() const
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||||
{
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||||
return NzWindow::GetWidth();
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||||
}
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||||
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bool NzRenderWindow::HasContext() const
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||||
{
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return true;
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||||
}
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||||
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||||
bool NzRenderWindow::IsValid() const
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||||
{
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||||
return m_impl != nullptr && m_context != nullptr;
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||||
}
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||||
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||||
void NzRenderWindow::SetFramerateLimit(unsigned int limit)
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||||
{
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||||
m_framerateLimit = limit;
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||||
}
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||||
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||||
bool NzRenderWindow::Activate()
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||||
{
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||||
if (m_context->SetActive(true))
|
||||
{
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||||
glDrawBuffer((m_parameters.doubleBuffered) ? GL_BACK : GL_FRONT);
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||||
return true;
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||||
}
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||||
else
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||||
{
|
||||
NazaraError("Failed to activate window's context");
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||||
return false;
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||||
}
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||||
}
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||||
|
||||
void NzRenderWindow::OnWindowDestroying()
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||||
{
|
||||
if (m_context)
|
||||
{
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||||
delete m_context;
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||||
m_context = nullptr;
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||||
}
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||||
}
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||||
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||||
bool NzRenderWindow::OnWindowCreated()
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||||
{
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||||
m_parameters.doubleBuffered = true;
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||||
m_parameters.window = GetHandle();
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||||
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||||
m_context = new NzContext;
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||||
if (!m_context->Create(m_parameters))
|
||||
{
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||||
NazaraError("Failed not create context");
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||||
delete m_context;
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||||
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||||
return false;
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||||
}
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||||
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||||
EnableVerticalSync(false);
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||||
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||||
#if NAZARA_RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION
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||||
if (!SetActive(true)) // Les fenêtres s'activent à la création
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||||
NazaraWarning("Failed to activate window");
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||||
#endif
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||||
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||||
m_clock.Restart();
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||||
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||||
return true;
|
||||
}
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
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||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/RenderWindow.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Thread.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/Texture.hpp>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
NzRenderWindow::NzRenderWindow(NzVideoMode mode, const NzString& title, nzUInt32 style, const NzContextParameters& parameters)
|
||||
{
|
||||
Create(mode, title, style, parameters);
|
||||
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Failed to create render window");
|
||||
throw std::runtime_error("Constructor failed");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
NzRenderWindow::NzRenderWindow(NzWindowHandle handle, const NzContextParameters& parameters)
|
||||
{
|
||||
Create(handle, parameters);
|
||||
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Failed to create render window");
|
||||
throw std::runtime_error("Constructor failed");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
NzRenderWindow::~NzRenderWindow()
|
||||
{
|
||||
// Nécessaire si NzWindow::Destroy est appelé par son destructeur
|
||||
OnWindowDestroy();
|
||||
}
|
||||
|
||||
bool NzRenderWindow::CopyToImage(NzImage* image)
|
||||
{
|
||||
#if NAZARA_RENDERER_SAFE
|
||||
if (!m_context)
|
||||
{
|
||||
NazaraError("Window has not been created");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!image)
|
||||
{
|
||||
NazaraError("Image must be valid");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!m_context->SetActive(true))
|
||||
{
|
||||
NazaraError("Failed to activate context");
|
||||
return false;
|
||||
}
|
||||
|
||||
NzVector2ui size = GetSize();
|
||||
|
||||
if (!image->Create(nzImageType_2D, nzPixelFormat_RGBA8, size.x, size.y, 1, 1))
|
||||
{
|
||||
NazaraError("Failed to create image");
|
||||
return false;
|
||||
}
|
||||
|
||||
nzUInt8* pixels = image->GetPixels();
|
||||
glReadPixels(0, 0, size.x, size.y, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
image->FlipVertically();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NzRenderWindow::CopyToTexture(NzTexture* texture)
|
||||
{
|
||||
#if NAZARA_RENDERER_SAFE
|
||||
if (!m_context)
|
||||
{
|
||||
NazaraError("Window has not been created");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!texture)
|
||||
{
|
||||
NazaraError("Texture must be valid");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!m_context->SetActive(true))
|
||||
{
|
||||
NazaraError("Failed to activate context");
|
||||
return false;
|
||||
}
|
||||
|
||||
NzVector2ui size = GetSize();
|
||||
|
||||
if (!texture->Create(nzImageType_2D, nzPixelFormat_RGBA8, size.x, size.y, 1, 1, true))
|
||||
{
|
||||
NazaraError("Failed to create texture");
|
||||
return false;
|
||||
}
|
||||
|
||||
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, size.x, size.y);
|
||||
|
||||
texture->Unlock();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NzRenderWindow::Create(NzVideoMode mode, const NzString& title, nzUInt32 style, const NzContextParameters& parameters)
|
||||
{
|
||||
m_parameters = parameters;
|
||||
return NzWindow::Create(mode, title, style);
|
||||
}
|
||||
|
||||
bool NzRenderWindow::Create(NzWindowHandle handle, const NzContextParameters& parameters)
|
||||
{
|
||||
m_parameters = parameters;
|
||||
return NzWindow::Create(handle);
|
||||
}
|
||||
|
||||
void NzRenderWindow::Display()
|
||||
{
|
||||
if (m_framerateLimit > 0)
|
||||
{
|
||||
int remainingTime = 1000/m_framerateLimit - m_clock.GetMilliseconds();
|
||||
if (remainingTime > 0)
|
||||
NzThread::Sleep(remainingTime);
|
||||
|
||||
m_clock.Restart();
|
||||
}
|
||||
|
||||
if (m_context && m_parameters.doubleBuffered)
|
||||
m_context->SwapBuffers();
|
||||
}
|
||||
|
||||
void NzRenderWindow::EnableVerticalSync(bool enabled)
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
if (!m_context->SetActive(true))
|
||||
{
|
||||
NazaraError("Failed to activate context");
|
||||
return;
|
||||
}
|
||||
|
||||
if (wglSwapInterval)
|
||||
wglSwapInterval(enabled ? 1 : 0);
|
||||
else
|
||||
#elif defined(NAZARA_PLATFORM_LINUX)
|
||||
if (!m_context->SetActive(true))
|
||||
{
|
||||
NazaraError("Failed to activate context");
|
||||
return;
|
||||
}
|
||||
|
||||
if (glXSwapInterval)
|
||||
glXSwapInterval(enabled ? 1 : 0);
|
||||
else
|
||||
#else
|
||||
#error Vertical Sync is not supported on this platform
|
||||
#endif
|
||||
NazaraError("Vertical Sync is not supported on this platform");
|
||||
}
|
||||
else
|
||||
NazaraError("No context");
|
||||
}
|
||||
|
||||
unsigned int NzRenderWindow::GetHeight() const
|
||||
{
|
||||
return NzWindow::GetHeight();
|
||||
}
|
||||
|
||||
NzRenderTargetParameters NzRenderWindow::GetParameters() const
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
const NzContextParameters& parameters = m_context->GetParameters();
|
||||
return NzRenderTargetParameters(parameters.antialiasingLevel, parameters.depthBits, parameters.stencilBits);
|
||||
}
|
||||
else
|
||||
{
|
||||
NazaraError("Window not created/context not initialized");
|
||||
return NzRenderTargetParameters();
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int NzRenderWindow::GetWidth() const
|
||||
{
|
||||
return NzWindow::GetWidth();
|
||||
}
|
||||
|
||||
bool NzRenderWindow::IsRenderable() const
|
||||
{
|
||||
return m_impl != nullptr; // Si m_impl est valide, alors m_context l'est aussi
|
||||
}
|
||||
|
||||
void NzRenderWindow::SetFramerateLimit(unsigned int limit)
|
||||
{
|
||||
m_framerateLimit = limit;
|
||||
}
|
||||
|
||||
NzContextParameters NzRenderWindow::GetContextParameters() const
|
||||
{
|
||||
if (m_context)
|
||||
return m_context->GetParameters();
|
||||
else
|
||||
{
|
||||
NazaraError("Window not created/context not initialized");
|
||||
return NzContextParameters();
|
||||
}
|
||||
}
|
||||
|
||||
bool NzRenderWindow::HasContext() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NzRenderWindow::Activate()
|
||||
{
|
||||
if (m_context->SetActive(true))
|
||||
{
|
||||
glDrawBuffer((m_parameters.doubleBuffered) ? GL_BACK : GL_FRONT);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
NazaraError("Failed to activate window's context");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool NzRenderWindow::OnWindowCreated()
|
||||
{
|
||||
m_parameters.doubleBuffered = true;
|
||||
m_parameters.window = GetHandle();
|
||||
|
||||
m_context = new NzContext;
|
||||
if (!m_context->Create(m_parameters))
|
||||
{
|
||||
NazaraError("Failed not create context");
|
||||
delete m_context;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
EnableVerticalSync(false);
|
||||
|
||||
if (!SetActive(true)) // Les fenêtres s'activent à la création
|
||||
NazaraWarning("Failed to activate window");
|
||||
|
||||
m_clock.Restart();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NzRenderWindow::OnWindowDestroy()
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
delete m_context;
|
||||
m_context = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user